sglobal.difficulty = 2

global.statenergy = 7
global.stathunger = 7
global.stathappiness = 7
global.stathealth = 7
global.coin = 0


global.toyball = 0;
global.toypinwheel = 0;

global.toyballprice = 10
global.toypinwheelprice = 10


global.roomset = rm_Start;
instance_create_depth(1,1,-1, obj_fade)