sglobal.difficulty = 2 global.statenergy = 7 global.stathunger = 7 global.stathappiness = 7 global.stathealth = 7 global.coin = 0 global.toyball = 0; global.toypinwheel = 0; global.toyballprice = 10 global.toypinwheelprice = 10 global.roomset = rm_Start; instance_create_depth(1,1,-1, obj_fade)