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Blobledoodes/objects/obj_blobleshoot_down/obj_blobleshoot_down.yy
rgrzanic 5aa633b041 blobleshoot with trampolines, code for balloons and pools too
blobleshoot now has trampolines which bounch the bloble higher , they are also randomly generated.
2019-07-25 15:32:51 -06:00

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JSON

{
"id": "45393652-d094-4d3b-9865-bc3d5f651def",
"modelName": "GMObject",
"mvc": "1.0",
"name": "obj_blobleshoot_down",
"eventList": [
{
"id": "cfbc091e-9ea3-4261-8b53-832bf5f3f398",
"modelName": "GMEvent",
"mvc": "1.0",
"IsDnD": false,
"collisionObjectId": "00000000-0000-0000-0000-000000000000",
"enumb": 0,
"eventtype": 0,
"m_owner": "45393652-d094-4d3b-9865-bc3d5f651def"
},
{
"id": "cd8bd4c9-87e6-4271-9705-0cc05afeb463",
"modelName": "GMEvent",
"mvc": "1.0",
"IsDnD": false,
"collisionObjectId": "00000000-0000-0000-0000-000000000000",
"enumb": 0,
"eventtype": 3,
"m_owner": "45393652-d094-4d3b-9865-bc3d5f651def"
}
],
"maskSpriteId": "00000000-0000-0000-0000-000000000000",
"overriddenProperties": null,
"parentObjectId": "00000000-0000-0000-0000-000000000000",
"persistent": false,
"physicsAngularDamping": 0.1,
"physicsDensity": 0.5,
"physicsFriction": 0.2,
"physicsGroup": 0,
"physicsKinematic": false,
"physicsLinearDamping": 0.1,
"physicsObject": false,
"physicsRestitution": 0.1,
"physicsSensor": false,
"physicsShape": 1,
"physicsShapePoints": null,
"physicsStartAwake": true,
"properties": null,
"solid": false,
"spriteId": "0fc4dd10-f8e8-4dd7-99e4-b5c2464502a6",
"visible": true
}