Initial commit
This commit is contained in:
commit
77f65c6975
9 changed files with 874 additions and 0 deletions
9
.editorconfig
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9
.editorconfig
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root = true
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[*]
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end_of_line = lf
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insert_final_newline = true
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charset = utf-8
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trim_trailing_whitespace = true
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indent_style = tab
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indent_size = 4
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1
.gitignore
vendored
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1
.gitignore
vendored
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/build
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21
LICENSE
Normal file
21
LICENSE
Normal file
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MIT License
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||||
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Copyright (c) 2022 Simon Ser
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
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||||
|
||||
The above copyright notice and this permission notice shall be included in all
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||||
copies or substantial portions of the Software.
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||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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18
README.md
Normal file
18
README.md
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@ -0,0 +1,18 @@
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# chayang
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||||
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Gradually dim the screen.
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Can be used to implement a grace period before locking the session.
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## Usage
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chayang && swaylock
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## Building
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meson setup build/
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ninja -C build/
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## License
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MIT
|
46
include/chayang.h
Normal file
46
include/chayang.h
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#ifndef CHAYANG_H
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#define CHAYANG_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wayland-client-core.h>
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struct chayang {
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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struct wp_viewporter *viewporter;
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struct wp_single_pixel_buffer_manager_v1 *single_pixel_buffer_manager;
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struct wl_list outputs;
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struct wl_list seats;
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bool running;
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int64_t start_time_ms;
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};
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struct chayang_output {
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struct wl_output *wl;
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struct chayang *chayang;
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uint32_t global_name;
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struct wl_list link;
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struct wl_surface *surface;
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struct zwlr_layer_surface_v1 *layer_surface;
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struct wp_viewport *viewport;
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int32_t surface_width, surface_height;
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};
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struct chayang_seat {
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struct wl_seat *wl;
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struct chayang *chayang;
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uint32_t global_name;
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struct wl_list link;
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uint32_t caps;
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struct wl_pointer *pointer;
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struct wl_keyboard *keyboard;
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};
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#endif
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332
main.c
Normal file
332
main.c
Normal file
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#include "chayang.h"
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#include "single-pixel-buffer-v1-protocol.h"
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#include "viewporter-protocol.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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#define DIM_DELAY_MS 3000
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static void repaint_output(struct chayang_output *output);
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static int64_t now_ms(void) {
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struct timespec ts = {0};
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if (clock_gettime(CLOCK_MONOTONIC, &ts) != 0) {
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perror("clock_gettime() failed");
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exit(1);
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}
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return (int64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
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}
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static void frame_callback_handle_done(void *data, struct wl_callback *callback, uint32_t time) {
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struct chayang_output *output = data;
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wl_callback_destroy(callback);
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repaint_output(output);
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}
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static const struct wl_callback_listener frame_callback_listener = {
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.done = frame_callback_handle_done,
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};
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static void repaint_output(struct chayang_output *output) {
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int64_t delta = now_ms() - output->chayang->start_time_ms;
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double progress = (double)delta / DIM_DELAY_MS;
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if (progress >= 1) {
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output->chayang->running = false;
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return;
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}
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uint32_t alpha = progress * UINT32_MAX;
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struct wl_buffer *buffer = wp_single_pixel_buffer_manager_v1_create_u32_rgba_buffer(output->chayang->single_pixel_buffer_manager, 0, 0, 0, alpha);
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wl_surface_attach(output->surface, buffer, 0, 0);
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wp_viewport_set_destination(output->viewport, output->surface_width, output->surface_height);
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struct wl_callback *frame_callback = wl_surface_frame(output->surface);
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wl_callback_add_listener(frame_callback, &frame_callback_listener, output);
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wl_surface_damage(output->surface, 0, 0, INT32_MAX, INT32_MAX);
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wl_surface_commit(output->surface);
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wl_buffer_destroy(buffer);
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}
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static void destroy_output(struct chayang_output *output) {
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wp_viewport_destroy(output->viewport);
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zwlr_layer_surface_v1_destroy(output->layer_surface);
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wl_surface_destroy(output->surface);
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wl_list_remove(&output->link);
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wl_output_destroy(output->wl);
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free(output);
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}
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static void destroy_seat(struct chayang_seat *seat) {
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wl_list_remove(&seat->link);
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if (seat->pointer != NULL) {
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wl_pointer_destroy(seat->pointer);
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}
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if (seat->keyboard != NULL) {
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wl_keyboard_destroy(seat->keyboard);
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}
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wl_seat_destroy(seat->wl);
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free(seat);
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}
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static void layer_surface_handle_configure(void *data, struct zwlr_layer_surface_v1 *surface, uint32_t serial, uint32_t width, uint32_t height) {
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struct chayang_output *output = data;
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output->surface_width = width;
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output->surface_height = height;
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zwlr_layer_surface_v1_ack_configure(surface, serial);
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repaint_output(output);
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}
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static void layer_surface_handle_closed(void *data, struct zwlr_layer_surface_v1 *surface) {
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struct chayang_output *output = data;
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destroy_output(output);
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}
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static const struct zwlr_layer_surface_v1_listener layer_surface_listener = {
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.configure = layer_surface_handle_configure,
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.closed = layer_surface_handle_closed,
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};
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static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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// No-op
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}
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static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) {
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// No-op
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}
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static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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struct chayang_seat *seat = data;
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seat->chayang->running = false;
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}
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static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
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struct chayang_seat *seat = data;
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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seat->chayang->running = false;
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}
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}
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static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct chayang_seat *output = data;
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output->chayang->running = false;
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}
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static const struct wl_pointer_listener pointer_listener = {
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.enter = pointer_handle_enter,
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.leave = pointer_handle_leave,
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.motion = pointer_handle_motion,
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.button = pointer_handle_button,
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.axis = pointer_handle_axis,
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};
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static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int fd, uint32_t size) {
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close(fd);
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}
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static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *wl_surface, struct wl_array *keys) {
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// No-op
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}
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static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *wl_surface) {
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// No-op
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}
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static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
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struct chayang_seat *seat = data;
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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seat->chayang->running = false;
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}
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}
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static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {
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// No-op
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}
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static const struct wl_keyboard_listener keyboard_listener = {
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.keymap = keyboard_handle_keymap,
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.enter = keyboard_handle_enter,
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.leave = keyboard_handle_leave,
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.key = keyboard_handle_key,
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.modifiers = keyboard_handle_modifiers,
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};
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static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, uint32_t caps) {
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struct chayang_seat *seat = data;
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uint32_t removed_caps = seat->caps & ~caps;
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uint32_t added_caps = caps & ~seat->caps;
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if (removed_caps & WL_SEAT_CAPABILITY_POINTER) {
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wl_pointer_destroy(seat->pointer);
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seat->pointer = NULL;
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}
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if (removed_caps & WL_SEAT_CAPABILITY_KEYBOARD) {
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wl_keyboard_destroy(seat->keyboard);
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seat->keyboard = NULL;
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}
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if (added_caps & WL_SEAT_CAPABILITY_POINTER) {
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seat->pointer = wl_seat_get_pointer(seat->wl);
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wl_pointer_add_listener(seat->pointer, &pointer_listener, seat);
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}
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if (added_caps & WL_SEAT_CAPABILITY_KEYBOARD) {
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seat->keyboard = wl_seat_get_keyboard(seat->wl);
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wl_keyboard_add_listener(seat->keyboard, &keyboard_listener, seat);
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}
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seat->caps = caps;
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}
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static const struct wl_seat_listener seat_listener = {
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.capabilities = seat_handle_capabilities,
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};
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static void registry_handle_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) {
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struct chayang *state = data;
|
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|
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if (strcmp(interface, wl_compositor_interface.name) == 0) {
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state->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4);
|
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} else if (strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) {
|
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state->layer_shell = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, 1);
|
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} else if (strcmp(interface, wp_viewporter_interface.name) == 0) {
|
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state->viewporter = wl_registry_bind(registry, name, &wp_viewporter_interface, 1);
|
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} else if (strcmp(interface, wp_single_pixel_buffer_manager_v1_interface.name) == 0) {
|
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state->single_pixel_buffer_manager = wl_registry_bind(registry, name, &wp_single_pixel_buffer_manager_v1_interface, 1);
|
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} else if (strcmp(interface, wl_output_interface.name) == 0) {
|
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struct chayang_output *output = calloc(1, sizeof(*output));
|
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output->global_name = name;
|
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output->chayang = state;
|
||||
output->wl = wl_registry_bind(registry, name, &wl_output_interface, 1);
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wl_list_insert(&state->outputs, &output->link);
|
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} else if (strcmp(interface, wl_seat_interface.name) == 0) {
|
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struct chayang_seat *seat = calloc(1, sizeof(*seat));
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seat->global_name = name;
|
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seat->chayang = state;
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seat->wl = wl_registry_bind(registry, name, &wl_seat_interface, 1);
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wl_seat_add_listener(seat->wl, &seat_listener, seat);
|
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wl_list_insert(&state->seats, &seat->link);
|
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}
|
||||
}
|
||||
|
||||
static void registry_handle_global_remove(void *data, struct wl_registry *registry, uint32_t name) {
|
||||
struct chayang *state = data;
|
||||
|
||||
struct chayang_output *output;
|
||||
wl_list_for_each(output, &state->outputs, link) {
|
||||
if (output->global_name == name) {
|
||||
destroy_output(output);
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||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct chayang_seat *seat;
|
||||
wl_list_for_each(seat, &state->seats, link) {
|
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if (seat->global_name == name) {
|
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destroy_seat(seat);
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break;
|
||||
}
|
||||
}
|
||||
}
|
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|
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static const struct wl_registry_listener registry_listener = {
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.global = registry_handle_global,
|
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.global_remove = registry_handle_global_remove,
|
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};
|
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|
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int main(int argc, char *argv[]) {
|
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struct chayang state = {0};
|
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wl_list_init(&state.outputs);
|
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wl_list_init(&state.seats);
|
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|
||||
struct wl_display *display = wl_display_connect(NULL);
|
||||
if (display == NULL) {
|
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fprintf(stderr, "failed to connect to display\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
struct wl_registry *registry = wl_display_get_registry(display);
|
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wl_registry_add_listener(registry, ®istry_listener, &state);
|
||||
|
||||
if (wl_display_roundtrip(display) < 0) {
|
||||
fprintf(stderr, "wl_display_roundtrip() failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
struct {
|
||||
const char *name;
|
||||
bool found;
|
||||
} required_globals[] = {
|
||||
{ "wl_compositor", state.compositor != NULL },
|
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{ "zwlr_layer_shell_v1", state.layer_shell != NULL },
|
||||
{ "wp_viewporter", state.viewporter != NULL },
|
||||
{ "wp_single_pixel_buffer_manager_v1", state.single_pixel_buffer_manager != NULL },
|
||||
};
|
||||
for (size_t i = 0; i < sizeof(required_globals) / sizeof(required_globals[0]); i++) {
|
||||
if (!required_globals[i].found) {
|
||||
fprintf(stderr, "missing %s global\n", required_globals[i].name);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
struct chayang_output *output;
|
||||
wl_list_for_each(output, &state.outputs, link) {
|
||||
output->surface = wl_compositor_create_surface(state.compositor);
|
||||
|
||||
output->layer_surface = zwlr_layer_shell_v1_get_layer_surface(state.layer_shell, output->surface, output->wl, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, "dim");
|
||||
zwlr_layer_surface_v1_add_listener(output->layer_surface, &layer_surface_listener, output);
|
||||
|
||||
output->viewport = wp_viewporter_get_viewport(state.viewporter, output->surface);
|
||||
|
||||
zwlr_layer_surface_v1_set_anchor(output->layer_surface,
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM);
|
||||
zwlr_layer_surface_v1_set_keyboard_interactivity(output->layer_surface, true);
|
||||
zwlr_layer_surface_v1_set_exclusive_zone(output->layer_surface, -1);
|
||||
wl_surface_commit(output->surface);
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||||
}
|
||||
|
||||
int ret = 0;
|
||||
state.running = true;
|
||||
state.start_time_ms = now_ms();
|
||||
while (state.running) {
|
||||
if (wl_display_dispatch(display) < 0) {
|
||||
fprintf(stderr, "wl_display_dispatch() failed\n");
|
||||
ret = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct chayang_output *output_tmp;
|
||||
wl_list_for_each_safe(output, output_tmp, &state.outputs, link) {
|
||||
destroy_output(output);
|
||||
}
|
||||
|
||||
struct chayang_seat *seat, *seat_tmp;
|
||||
wl_list_for_each_safe(seat, seat_tmp, &state.seats, link) {
|
||||
destroy_seat(seat);
|
||||
}
|
||||
|
||||
wl_compositor_destroy(state.compositor);
|
||||
zwlr_layer_shell_v1_destroy(state.layer_shell);
|
||||
wp_viewporter_destroy(state.viewporter);
|
||||
wp_single_pixel_buffer_manager_v1_destroy(state.single_pixel_buffer_manager);
|
||||
wl_registry_destroy(registry);
|
||||
wl_display_disconnect(display);
|
||||
|
||||
return ret;
|
||||
}
|
27
meson.build
Normal file
27
meson.build
Normal file
|
@ -0,0 +1,27 @@
|
|||
project(
|
||||
'chayang',
|
||||
'c',
|
||||
default_options: ['c_std=c11', 'warning_level=2', 'werror=true'],
|
||||
)
|
||||
|
||||
add_project_arguments(
|
||||
'-D_POSIX_C_SOURCE=200809L',
|
||||
'-Wno-unused-parameter',
|
||||
language: 'c',
|
||||
)
|
||||
|
||||
subdir('protocol')
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
wayland_client = dependency('wayland-client')
|
||||
|
||||
executable(
|
||||
'chayang',
|
||||
['main.c'] + protos_src,
|
||||
dependencies: [
|
||||
wayland_client,
|
||||
],
|
||||
include_directories: 'include',
|
||||
install: true,
|
||||
)
|
30
protocol/meson.build
Normal file
30
protocol/meson.build
Normal file
|
@ -0,0 +1,30 @@
|
|||
wayland_scanner = dependency('wayland-scanner', native: true, version: '>=1.14.91')
|
||||
wayland_scanner = find_program(wayland_scanner.get_variable('wayland_scanner'), native: true)
|
||||
|
||||
wayland_protocols = dependency('wayland-protocols', version: '>=1.14')
|
||||
wp_dir = wayland_protocols.get_variable('pkgdatadir')
|
||||
|
||||
wayland_scanner_code = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.c',
|
||||
arguments: ['private-code', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
wayland_scanner_client = generator(
|
||||
wayland_scanner,
|
||||
output: '@BASENAME@-protocol.h',
|
||||
arguments: ['client-header', '@INPUT@', '@OUTPUT@'],
|
||||
)
|
||||
|
||||
client_protocols = [
|
||||
wp_dir / 'stable/viewporter/viewporter.xml',
|
||||
wp_dir / 'stable/xdg-shell/xdg-shell.xml',
|
||||
wp_dir / 'staging/single-pixel-buffer/single-pixel-buffer-v1.xml',
|
||||
'wlr-layer-shell-unstable-v1.xml',
|
||||
]
|
||||
|
||||
protos_src = []
|
||||
foreach xml : client_protocols
|
||||
protos_src += wayland_scanner_code.process(xml)
|
||||
protos_src += wayland_scanner_client.process(xml)
|
||||
endforeach
|
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
390
protocol/wlr-layer-shell-unstable-v1.xml
Normal file
|
@ -0,0 +1,390 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="wlr_layer_shell_unstable_v1">
|
||||
<copyright>
|
||||
Copyright © 2017 Drew DeVault
|
||||
|
||||
Permission to use, copy, modify, distribute, and sell this
|
||||
software and its documentation for any purpose is hereby granted
|
||||
without fee, provided that the above copyright notice appear in
|
||||
all copies and that both that copyright notice and this permission
|
||||
notice appear in supporting documentation, and that the name of
|
||||
the copyright holders not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission. The copyright holders make no
|
||||
representations about the suitability of this software for any
|
||||
purpose. It is provided "as is" without express or implied
|
||||
warranty.
|
||||
|
||||
THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
THIS SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<interface name="zwlr_layer_shell_v1" version="4">
|
||||
<description summary="create surfaces that are layers of the desktop">
|
||||
Clients can use this interface to assign the surface_layer role to
|
||||
wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
rendered with a defined z-depth respective to each other. They may also be
|
||||
anchored to the edges and corners of a screen and specify input handling
|
||||
semantics. This interface should be suitable for the implementation of
|
||||
many desktop shell components, and a broad number of other applications
|
||||
that interact with the desktop.
|
||||
</description>
|
||||
|
||||
<request name="get_layer_surface">
|
||||
<description summary="create a layer_surface from a surface">
|
||||
Create a layer surface for an existing surface. This assigns the role of
|
||||
layer_surface, or raises a protocol error if another role is already
|
||||
assigned.
|
||||
|
||||
Creating a layer surface from a wl_surface which has a buffer attached
|
||||
or committed is a client error, and any attempts by a client to attach
|
||||
or manipulate a buffer prior to the first layer_surface.configure call
|
||||
must also be treated as errors.
|
||||
|
||||
After creating a layer_surface object and setting it up, the client
|
||||
must perform an initial commit without any buffer attached.
|
||||
The compositor will reply with a layer_surface.configure event.
|
||||
The client must acknowledge it and is then allowed to attach a buffer
|
||||
to map the surface.
|
||||
|
||||
You may pass NULL for output to allow the compositor to decide which
|
||||
output to use. Generally this will be the one that the user most
|
||||
recently interacted with.
|
||||
|
||||
Clients can specify a namespace that defines the purpose of the layer
|
||||
surface.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/>
|
||||
<arg name="surface" type="object" interface="wl_surface"/>
|
||||
<arg name="output" type="object" interface="wl_output" allow-null="true"/>
|
||||
<arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/>
|
||||
<arg name="namespace" type="string" summary="namespace for the layer surface"/>
|
||||
</request>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="role" value="0" summary="wl_surface has another role"/>
|
||||
<entry name="invalid_layer" value="1" summary="layer value is invalid"/>
|
||||
<entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/>
|
||||
</enum>
|
||||
|
||||
<enum name="layer">
|
||||
<description summary="available layers for surfaces">
|
||||
These values indicate which layers a surface can be rendered in. They
|
||||
are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
will typically be rendered between the bottom and top layers.
|
||||
Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
Multiple surfaces can share a single layer, and ordering within a
|
||||
single layer is undefined.
|
||||
</description>
|
||||
|
||||
<entry name="background" value="0"/>
|
||||
<entry name="bottom" value="1"/>
|
||||
<entry name="top" value="2"/>
|
||||
<entry name="overlay" value="3"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 3 additions -->
|
||||
|
||||
<request name="destroy" type="destructor" since="3">
|
||||
<description summary="destroy the layer_shell object">
|
||||
This request indicates that the client will not use the layer_shell
|
||||
object any more. Objects that have been created through this instance
|
||||
are not affected.
|
||||
</description>
|
||||
</request>
|
||||
</interface>
|
||||
|
||||
<interface name="zwlr_layer_surface_v1" version="4">
|
||||
<description summary="layer metadata interface">
|
||||
An interface that may be implemented by a wl_surface, for surfaces that
|
||||
are designed to be rendered as a layer of a stacked desktop-like
|
||||
environment.
|
||||
|
||||
Layer surface state (layer, size, anchor, exclusive zone,
|
||||
margin, interactivity) is double-buffered, and will be applied at the
|
||||
time wl_surface.commit of the corresponding wl_surface is called.
|
||||
|
||||
Attaching a null buffer to a layer surface unmaps it.
|
||||
|
||||
Unmapping a layer_surface means that the surface cannot be shown by the
|
||||
compositor until it is explicitly mapped again. The layer_surface
|
||||
returns to the state it had right after layer_shell.get_layer_surface.
|
||||
The client can re-map the surface by performing a commit without any
|
||||
buffer attached, waiting for a configure event and handling it as usual.
|
||||
</description>
|
||||
|
||||
<request name="set_size">
|
||||
<description summary="sets the size of the surface">
|
||||
Sets the size of the surface in surface-local coordinates. The
|
||||
compositor will display the surface centered with respect to its
|
||||
anchors.
|
||||
|
||||
If you pass 0 for either value, the compositor will assign it and
|
||||
inform you of the assignment in the configure event. You must set your
|
||||
anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
protocol error. Both values are 0 by default.
|
||||
|
||||
Size is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</request>
|
||||
|
||||
<request name="set_anchor">
|
||||
<description summary="configures the anchor point of the surface">
|
||||
Requests that the compositor anchor the surface to the specified edges
|
||||
and corners. If two orthogonal edges are specified (e.g. 'top' and
|
||||
'left'), then the anchor point will be the intersection of the edges
|
||||
(e.g. the top left corner of the output); otherwise the anchor point
|
||||
will be centered on that edge, or in the center if none is specified.
|
||||
|
||||
Anchor is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="anchor" type="uint" enum="anchor"/>
|
||||
</request>
|
||||
|
||||
<request name="set_exclusive_zone">
|
||||
<description summary="configures the exclusive geometry of this surface">
|
||||
Requests that the compositor avoids occluding an area with other
|
||||
surfaces. The compositor's use of this information is
|
||||
implementation-dependent - do not assume that this region will not
|
||||
actually be occluded.
|
||||
|
||||
A positive value is only meaningful if the surface is anchored to one
|
||||
edge or an edge and both perpendicular edges. If the surface is not
|
||||
anchored, anchored to only two perpendicular edges (a corner), anchored
|
||||
to only two parallel edges or anchored to all edges, a positive value
|
||||
will be treated the same as zero.
|
||||
|
||||
A positive zone is the distance from the edge in surface-local
|
||||
coordinates to consider exclusive.
|
||||
|
||||
Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
how they should interact with surfaces that do. If set to zero, the
|
||||
surface indicates that it would like to be moved to avoid occluding
|
||||
surfaces with a positive exclusive zone. If set to -1, the surface
|
||||
indicates that it would not like to be moved to accommodate for other
|
||||
surfaces, and the compositor should extend it all the way to the edges
|
||||
it is anchored to.
|
||||
|
||||
For example, a panel might set its exclusive zone to 10, so that
|
||||
maximized shell surfaces are not shown on top of it. A notification
|
||||
might set its exclusive zone to 0, so that it is moved to avoid
|
||||
occluding the panel, but shell surfaces are shown underneath it. A
|
||||
wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
they stretch below or over the panel.
|
||||
|
||||
The default value is 0.
|
||||
|
||||
Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="zone" type="int"/>
|
||||
</request>
|
||||
|
||||
<request name="set_margin">
|
||||
<description summary="sets a margin from the anchor point">
|
||||
Requests that the surface be placed some distance away from the anchor
|
||||
point on the output, in surface-local coordinates. Setting this value
|
||||
for edges you are not anchored to has no effect.
|
||||
|
||||
The exclusive zone includes the margin.
|
||||
|
||||
Margin is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="top" type="int"/>
|
||||
<arg name="right" type="int"/>
|
||||
<arg name="bottom" type="int"/>
|
||||
<arg name="left" type="int"/>
|
||||
</request>
|
||||
|
||||
<enum name="keyboard_interactivity">
|
||||
<description summary="types of keyboard interaction possible for a layer shell surface">
|
||||
Types of keyboard interaction possible for layer shell surfaces. The
|
||||
rationale for this is twofold: (1) some applications are not interested
|
||||
in keyboard events and not allowing them to be focused can improve the
|
||||
desktop experience; (2) some applications will want to take exclusive
|
||||
keyboard focus.
|
||||
</description>
|
||||
|
||||
<entry name="none" value="0">
|
||||
<description summary="no keyboard focus is possible">
|
||||
This value indicates that this surface is not interested in keyboard
|
||||
events and the compositor should never assign it the keyboard focus.
|
||||
|
||||
This is the default value, set for newly created layer shell surfaces.
|
||||
|
||||
This is useful for e.g. desktop widgets that display information or
|
||||
only have interaction with non-keyboard input devices.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="exclusive" value="1">
|
||||
<description summary="request exclusive keyboard focus">
|
||||
Request exclusive keyboard focus if this surface is above the shell surface layer.
|
||||
|
||||
For the top and overlay layers, the seat will always give
|
||||
exclusive keyboard focus to the top-most layer which has keyboard
|
||||
interactivity set to exclusive. If this layer contains multiple
|
||||
surfaces with keyboard interactivity set to exclusive, the compositor
|
||||
determines the one receiving keyboard events in an implementation-
|
||||
defined manner. In this case, no guarantee is made when this surface
|
||||
will receive keyboard focus (if ever).
|
||||
|
||||
For the bottom and background layers, the compositor is allowed to use
|
||||
normal focus semantics.
|
||||
|
||||
This setting is mainly intended for applications that need to ensure
|
||||
they receive all keyboard events, such as a lock screen or a password
|
||||
prompt.
|
||||
</description>
|
||||
</entry>
|
||||
<entry name="on_demand" value="2" since="4">
|
||||
<description summary="request regular keyboard focus semantics">
|
||||
This requests the compositor to allow this surface to be focused and
|
||||
unfocused by the user in an implementation-defined manner. The user
|
||||
should be able to unfocus this surface even regardless of the layer
|
||||
it is on.
|
||||
|
||||
Typically, the compositor will want to use its normal mechanism to
|
||||
manage keyboard focus between layer shell surfaces with this setting
|
||||
and regular toplevels on the desktop layer (e.g. click to focus).
|
||||
Nevertheless, it is possible for a compositor to require a special
|
||||
interaction to focus or unfocus layer shell surfaces (e.g. requiring
|
||||
a click even if focus follows the mouse normally, or providing a
|
||||
keybinding to switch focus between layers).
|
||||
|
||||
This setting is mainly intended for desktop shell components (e.g.
|
||||
panels) that allow keyboard interaction. Using this option can allow
|
||||
implementing a desktop shell that can be fully usable without the
|
||||
mouse.
|
||||
</description>
|
||||
</entry>
|
||||
</enum>
|
||||
|
||||
<request name="set_keyboard_interactivity">
|
||||
<description summary="requests keyboard events">
|
||||
Set how keyboard events are delivered to this surface. By default,
|
||||
layer shell surfaces do not receive keyboard events; this request can
|
||||
be used to change this.
|
||||
|
||||
This setting is inherited by child surfaces set by the get_popup
|
||||
request.
|
||||
|
||||
Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
you do not want to receive them, set the input region on your surface
|
||||
to an empty region.
|
||||
|
||||
Keyboard interactivity is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/>
|
||||
</request>
|
||||
|
||||
<request name="get_popup">
|
||||
<description summary="assign this layer_surface as an xdg_popup parent">
|
||||
This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
should have been created via xdg_surface::get_popup with the parent set
|
||||
to NULL, and this request must be invoked before committing the popup's
|
||||
initial state.
|
||||
|
||||
See the documentation of xdg_popup for more details about what an
|
||||
xdg_popup is and how it is used.
|
||||
</description>
|
||||
<arg name="popup" type="object" interface="xdg_popup"/>
|
||||
</request>
|
||||
|
||||
<request name="ack_configure">
|
||||
<description summary="ack a configure event">
|
||||
When a configure event is received, if a client commits the
|
||||
surface in response to the configure event, then the client
|
||||
must make an ack_configure request sometime before the commit
|
||||
request, passing along the serial of the configure event.
|
||||
|
||||
If the client receives multiple configure events before it
|
||||
can respond to one, it only has to ack the last configure event.
|
||||
|
||||
A client is not required to commit immediately after sending
|
||||
an ack_configure request - it may even ack_configure several times
|
||||
before its next surface commit.
|
||||
|
||||
A client may send multiple ack_configure requests before committing, but
|
||||
only the last request sent before a commit indicates which configure
|
||||
event the client really is responding to.
|
||||
</description>
|
||||
<arg name="serial" type="uint" summary="the serial from the configure event"/>
|
||||
</request>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the layer_surface">
|
||||
This request destroys the layer surface.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<event name="configure">
|
||||
<description summary="suggest a surface change">
|
||||
The configure event asks the client to resize its surface.
|
||||
|
||||
Clients should arrange their surface for the new states, and then send
|
||||
an ack_configure request with the serial sent in this configure event at
|
||||
some point before committing the new surface.
|
||||
|
||||
The client is free to dismiss all but the last configure event it
|
||||
received.
|
||||
|
||||
The width and height arguments specify the size of the window in
|
||||
surface-local coordinates.
|
||||
|
||||
The size is a hint, in the sense that the client is free to ignore it if
|
||||
it doesn't resize, pick a smaller size (to satisfy aspect ratio or
|
||||
resize in steps of NxM pixels). If the client picks a smaller size and
|
||||
is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the
|
||||
surface will be centered on this axis.
|
||||
|
||||
If the width or height arguments are zero, it means the client should
|
||||
decide its own window dimension.
|
||||
</description>
|
||||
<arg name="serial" type="uint"/>
|
||||
<arg name="width" type="uint"/>
|
||||
<arg name="height" type="uint"/>
|
||||
</event>
|
||||
|
||||
<event name="closed">
|
||||
<description summary="surface should be closed">
|
||||
The closed event is sent by the compositor when the surface will no
|
||||
longer be shown. The output may have been destroyed or the user may
|
||||
have asked for it to be removed. Further changes to the surface will be
|
||||
ignored. The client should destroy the resource after receiving this
|
||||
event, and create a new surface if they so choose.
|
||||
</description>
|
||||
</event>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/>
|
||||
<entry name="invalid_size" value="1" summary="size is invalid"/>
|
||||
<entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/>
|
||||
<entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/>
|
||||
</enum>
|
||||
|
||||
<enum name="anchor" bitfield="true">
|
||||
<entry name="top" value="1" summary="the top edge of the anchor rectangle"/>
|
||||
<entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/>
|
||||
<entry name="left" value="4" summary="the left edge of the anchor rectangle"/>
|
||||
<entry name="right" value="8" summary="the right edge of the anchor rectangle"/>
|
||||
</enum>
|
||||
|
||||
<!-- Version 2 additions -->
|
||||
|
||||
<request name="set_layer" since="2">
|
||||
<description summary="change the layer of the surface">
|
||||
Change the layer that the surface is rendered on.
|
||||
|
||||
Layer is double-buffered, see wl_surface.commit.
|
||||
</description>
|
||||
<arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
Loading…
Add table
Reference in a new issue