Readjust window position when size changes (fixes #113) (#163)

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ElKowar 2021-05-09 15:58:00 +02:00 committed by GitHub
parent fa99408d35
commit fa70a71a1a
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2 changed files with 30 additions and 14 deletions

View file

@ -296,11 +296,11 @@ impl App {
fn initialize_window(
monitor_geometry: gdk::Rectangle,
root_widget: gtk::Widget,
mut window_def: config::EwwWindowDefinition,
window_def: config::EwwWindowDefinition,
) -> Result<EwwWindow> {
let actual_window_rect = window_def.geometry.get_window_rectangle(monitor_geometry);
let window = display_backend::initialize_window(&mut window_def, monitor_geometry);
let window = display_backend::initialize_window(&window_def, monitor_geometry);
window.set_title(&format!("Eww - {}", window_def.name));
let wm_class_name = format!("eww-{}", window_def.name);
@ -309,32 +309,48 @@ fn initialize_window(
window.set_size_request(actual_window_rect.width, actual_window_rect.height);
window.set_default_size(actual_window_rect.width, actual_window_rect.height);
window.set_decorated(false);
// run on_screen_changed to set the visual correctly initially.
on_screen_changed(&window, None);
window.connect_screen_changed(on_screen_changed);
window.add(&root_widget);
// Handle the fact that the gtk window will have a different size than specified,
// as it is sized according to how much space it's contents require.
// This is necessary to handle different anchors correctly in case the size was wrong.
let (gtk_window_width, gtk_window_height) = window.get_size();
window_def.geometry.size = Coords { x: NumWithUnit::Pixels(gtk_window_width), y: NumWithUnit::Pixels(gtk_window_height) };
let actual_window_rect = window_def.geometry.get_window_rectangle(monitor_geometry);
window.show_all();
apply_window_position(window_def.clone(), monitor_geometry, &window)?;
let gdk_window = window.get_window().context("couldn't get gdk window from gtk window")?;
gdk_window.set_override_redirect(!window_def.focusable);
gdk_window.move_(actual_window_rect.x, actual_window_rect.y);
#[cfg(feature = "x11")]
display_backend::reserve_space_for(&window, monitor_geometry, window_def.struts)?;
// this should only be required on x11, as waylands layershell should manage the margins properly anways.
#[cfg(feature = "x11")]
window.connect_configure_event({
let window_def = window_def.clone();
move |window, _evt| {
let _ = apply_window_position(window_def.clone(), monitor_geometry, &window);
false
}
});
Ok(EwwWindow { name: window_def.name.clone(), definition: window_def, gtk_window: window })
}
/// Apply the provided window-positioning rules to the window.
fn apply_window_position(
mut window_def: config::EwwWindowDefinition,
monitor_geometry: gdk::Rectangle,
window: &gtk::Window,
) -> Result<()> {
let (gtk_window_width, gtk_window_height) = window.get_size();
window_def.geometry.size = Coords { x: NumWithUnit::Pixels(gtk_window_width), y: NumWithUnit::Pixels(gtk_window_height) };
let gdk_window = window.get_window().context("Failed to get gdk window from gtk window")?;
let actual_window_rect = window_def.geometry.get_window_rectangle(monitor_geometry);
gdk_window.move_(actual_window_rect.x, actual_window_rect.y);
Ok(())
}
fn on_screen_changed(window: &gtk::Window, _old_screen: Option<&gdk::Screen>) {
let visual = window
.get_screen()

View file

@ -6,7 +6,7 @@ mod platform {
use anyhow::*;
use gtk::{self, prelude::*};
pub fn initialize_window(window_def: &mut EwwWindowDefinition, _monitor: gdk::Rectangle) -> gtk::Window {
pub fn initialize_window(window_def: &EwwWindowDefinition, _monitor: gdk::Rectangle) -> gtk::Window {
let window = if window_def.focusable {
gtk::Window::new(gtk::WindowType::Toplevel)
} else {
@ -36,7 +36,7 @@ mod platform {
use gdk;
use gtk::prelude::*;
pub fn initialize_window(window_def: &mut EwwWindowDefinition, monitor: gdk::Rectangle) -> gtk::Window {
pub fn initialize_window(window_def: &EwwWindowDefinition, monitor: gdk::Rectangle) -> gtk::Window {
let window = gtk::Window::new(gtk::WindowType::Toplevel);
// Initialising a layer shell surface
gtk_layer_shell::init_for_window(&window);
@ -119,7 +119,7 @@ mod platform {
rust_connection::{DefaultStream, RustConnection},
};
pub fn initialize_window(window_def: &mut EwwWindowDefinition, _monitor: gdk::Rectangle) -> gtk::Window {
pub fn initialize_window(window_def: &EwwWindowDefinition, _monitor: gdk::Rectangle) -> gtk::Window {
let window = if window_def.focusable {
gtk::Window::new(gtk::WindowType::Toplevel)
} else {