eww/src/app.rs
snakedye 8800980011
Fix for #175. (#180)
* widgets on non existing output do not spawn

* fix no-x11-wayland build

Co-authored-by: Bryan Ndjeutcha <ndjeutcha@gmail.com>
2021-05-23 22:30:36 +02:00

387 lines
15 KiB
Rust

use crate::{
config,
config::{window_definition::WindowName, AnchorPoint},
display_backend, eww_state,
script_var_handler::*,
value::{Coords, NumWithUnit, PrimVal, VarName},
EwwPaths,
};
use anyhow::*;
use debug_stub_derive::*;
use gdk::WindowExt;
use gtk::{ContainerExt, CssProviderExt, GtkWindowExt, StyleContextExt, WidgetExt};
use itertools::Itertools;
use std::collections::HashMap;
use tokio::sync::mpsc::UnboundedSender;
/// Response that the app may send as a response to a event.
/// This is used in `DaemonCommand`s that contain a response sender.
#[derive(Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize, derive_more::Display)]
pub enum DaemonResponse {
Success(String),
Failure(String),
}
impl DaemonResponse {
pub fn is_success(&self) -> bool {
matches!(self, DaemonResponse::Success(_))
}
pub fn is_failure(&self) -> bool {
!self.is_success()
}
}
pub type DaemonResponseSender = tokio::sync::mpsc::UnboundedSender<DaemonResponse>;
pub type DaemonResponseReceiver = tokio::sync::mpsc::UnboundedReceiver<DaemonResponse>;
#[derive(Debug)]
pub enum DaemonCommand {
NoOp,
UpdateVars(Vec<(VarName, PrimVal)>),
ReloadConfigAndCss(DaemonResponseSender),
UpdateConfig(config::EwwConfig),
UpdateCss(String),
OpenMany {
windows: Vec<WindowName>,
sender: DaemonResponseSender,
},
OpenWindow {
window_name: WindowName,
pos: Option<Coords>,
size: Option<Coords>,
anchor: Option<AnchorPoint>,
monitor: Option<i32>,
sender: DaemonResponseSender,
},
CloseWindow {
window_name: WindowName,
sender: DaemonResponseSender,
},
KillServer,
CloseAll,
PrintState {
all: bool,
sender: DaemonResponseSender,
},
PrintDebug(DaemonResponseSender),
PrintWindows(DaemonResponseSender),
}
#[derive(Debug, Clone)]
pub struct EwwWindow {
pub name: WindowName,
pub definition: config::EwwWindowDefinition,
pub gtk_window: gtk::Window,
}
impl EwwWindow {
pub fn close(self) {
self.gtk_window.close();
}
}
#[derive(DebugStub)]
pub struct App {
pub eww_state: eww_state::EwwState,
pub eww_config: config::EwwConfig,
pub open_windows: HashMap<WindowName, EwwWindow>,
pub css_provider: gtk::CssProvider,
#[debug_stub = "ScriptVarHandler(...)"]
pub app_evt_send: UnboundedSender<DaemonCommand>,
#[debug_stub = "ScriptVarHandler(...)"]
pub script_var_handler: ScriptVarHandlerHandle,
pub paths: EwwPaths,
}
impl App {
/// Handle a DaemonCommand event.
pub fn handle_command(&mut self, event: DaemonCommand) {
log::debug!("Handling event: {:?}", &event);
let result: Result<_> = try {
match event {
DaemonCommand::NoOp => {}
DaemonCommand::UpdateVars(mappings) => {
for (var_name, new_value) in mappings {
self.update_state(var_name, new_value);
}
}
DaemonCommand::ReloadConfigAndCss(sender) => {
let mut errors = Vec::new();
let config_result = config::RawEwwConfig::read_from_file(&self.paths.get_eww_xml_path())
.and_then(config::EwwConfig::generate);
match config_result {
Ok(new_config) => self.handle_command(DaemonCommand::UpdateConfig(new_config)),
Err(e) => errors.push(e),
}
let css_result = crate::util::parse_scss_from_file(&self.paths.get_eww_scss_path());
match css_result {
Ok(new_css) => self.handle_command(DaemonCommand::UpdateCss(new_css)),
Err(e) => errors.push(e),
}
let errors = errors.into_iter().map(|e| format!("{:?}", e)).join("\n");
if errors.is_empty() {
sender.send(DaemonResponse::Success(String::new()))?;
} else {
sender.send(DaemonResponse::Failure(errors))?;
}
}
DaemonCommand::UpdateConfig(config) => {
self.load_config(config)?;
}
DaemonCommand::UpdateCss(css) => {
self.load_css(&css)?;
}
DaemonCommand::KillServer => {
log::info!("Received kill command, stopping server!");
self.stop_application();
let _ = crate::application_lifecycle::send_exit();
}
DaemonCommand::CloseAll => {
log::info!("Received close command, closing all windows");
for (window_name, _window) in self.open_windows.clone() {
self.close_window(&window_name)?;
}
}
DaemonCommand::OpenMany { windows, sender } => {
let result = windows.iter().try_for_each(|w| self.open_window(w, None, None, None, None));
respond_with_error(sender, result)?;
}
DaemonCommand::OpenWindow { window_name, pos, size, anchor, monitor, sender } => {
let result = self.open_window(&window_name, pos, size, monitor, anchor);
respond_with_error(sender, result)?;
}
DaemonCommand::CloseWindow { window_name, sender } => {
let result = self.close_window(&window_name);
respond_with_error(sender, result)?;
}
DaemonCommand::PrintState { all, sender } => {
let vars = self.eww_state.get_variables().iter();
let output = if all {
vars.map(|(key, value)| format!("{}: {}", key, value)).join("\n")
} else {
vars.filter(|(x, _)| self.eww_state.referenced_vars().any(|var| x == &var))
.map(|(key, value)| format!("{}: {}", key, value))
.join("\n")
};
sender.send(DaemonResponse::Success(output)).context("sending response from main thread")?
}
DaemonCommand::PrintWindows(sender) => {
let output = self
.eww_config
.get_windows()
.keys()
.map(|window_name| {
let is_open = self.open_windows.contains_key(window_name);
format!("{}{}", if is_open { "*" } else { "" }, window_name)
})
.join("\n");
sender.send(DaemonResponse::Success(output)).context("sending response from main thread")?
}
DaemonCommand::PrintDebug(sender) => {
let output = format!("state: {:#?}\n\nconfig: {:#?}", &self.eww_state, &self.eww_config);
sender.send(DaemonResponse::Success(output)).context("sending response from main thread")?
}
}
};
crate::print_result_err!("while handling event", &result);
}
fn stop_application(&mut self) {
self.script_var_handler.stop_all();
self.open_windows.drain().for_each(|(_, w)| w.close());
gtk::main_quit();
}
fn update_state(&mut self, fieldname: VarName, value: PrimVal) {
self.eww_state.update_variable(fieldname, value)
}
fn close_window(&mut self, window_name: &WindowName) -> Result<()> {
for unused_var in self.variables_only_used_in(&window_name) {
log::info!("stopping for {}", &unused_var);
self.script_var_handler.stop_for_variable(unused_var.clone());
}
let window =
self.open_windows.remove(window_name).context(format!("No window with name '{}' is running.", window_name))?;
window.close();
self.eww_state.clear_window_state(window_name);
Ok(())
}
fn open_window(
&mut self,
window_name: &WindowName,
pos: Option<Coords>,
size: Option<Coords>,
monitor: Option<i32>,
anchor: Option<config::AnchorPoint>,
) -> Result<()> {
// remove and close existing window with the same name
let _ = self.close_window(window_name);
log::info!("Opening window {}", window_name);
let mut window_def = self.eww_config.get_window(window_name)?.clone();
window_def.geometry = window_def.geometry.override_if_given(anchor, pos, size);
let root_widget =
window_def.widget.render(&mut self.eww_state, window_name, &self.eww_config.get_widget_definitions())?;
root_widget.get_style_context().add_class(&window_name.to_string());
let monitor_geometry =
get_monitor_geometry(monitor.or(window_def.screen_number).unwrap_or_else(get_default_monitor_index));
let eww_window = initialize_window(monitor_geometry, root_widget, window_def)?;
self.open_windows.insert(window_name.clone(), eww_window);
// initialize script var handlers for variables that where not used before opening this window.
// TODO somehow make this less shit
for newly_used_var in
self.variables_only_used_in(&window_name).filter_map(|var| self.eww_config.get_script_var(&var).ok())
{
self.script_var_handler.add(newly_used_var.clone());
}
Ok(())
}
/// Load the given configuration, reloading all script-vars and reopening all windows that where opened.
pub fn load_config(&mut self, config: config::EwwConfig) -> Result<()> {
log::info!("Reloading windows");
// refresh script-var poll stuff
self.script_var_handler.stop_all();
self.eww_config = config;
self.eww_state.clear_all_window_states();
let windows = self.open_windows.clone();
for (window_name, window) in windows {
window.close();
self.open_window(&window_name, None, None, None, None)?;
}
Ok(())
}
pub fn load_css(&mut self, css: &str) -> Result<()> {
self.css_provider.load_from_data(css.as_bytes())?;
Ok(())
}
/// Get all variable names that are currently referenced in any of the open windows.
pub fn get_currently_used_variables(&self) -> impl Iterator<Item = &VarName> {
self.open_windows.keys().flat_map(move |window_name| self.eww_state.vars_referenced_in(window_name))
}
/// Get all variables mapped to a list of windows they are being used in.
pub fn currently_used_variables<'a>(&'a self) -> HashMap<&'a VarName, Vec<&'a WindowName>> {
let mut vars: HashMap<&'a VarName, Vec<_>> = HashMap::new();
for window_name in self.open_windows.keys() {
for var in self.eww_state.vars_referenced_in(window_name) {
vars.entry(var).and_modify(|l| l.push(window_name)).or_insert_with(|| vec![window_name]);
}
}
vars
}
/// Get all variables that are only used in the given window.
pub fn variables_only_used_in<'a>(&'a self, window: &'a WindowName) -> impl Iterator<Item = &'a VarName> {
self.currently_used_variables()
.into_iter()
.filter(move |(_, wins)| wins.len() == 1 && wins.contains(&window))
.map(|(var, _)| var)
}
}
fn initialize_window(
monitor_geometry: gdk::Rectangle,
root_widget: gtk::Widget,
window_def: config::EwwWindowDefinition,
) -> Result<EwwWindow> {
let actual_window_rect = window_def.geometry.get_window_rectangle(monitor_geometry);
if let Some(window) = display_backend::initialize_window(&window_def, monitor_geometry) {
window.set_title(&format!("Eww - {}", window_def.name));
let wm_class_name = format!("eww-{}", window_def.name);
window.set_wmclass(&wm_class_name, &wm_class_name);
window.set_position(gtk::WindowPosition::Center);
window.set_size_request(actual_window_rect.width, actual_window_rect.height);
window.set_default_size(actual_window_rect.width, actual_window_rect.height);
window.set_decorated(false);
// run on_screen_changed to set the visual correctly initially.
on_screen_changed(&window, None);
window.connect_screen_changed(on_screen_changed);
window.add(&root_widget);
window.show_all();
apply_window_position(window_def.clone(), monitor_geometry, &window)?;
let gdk_window = window.get_window().context("couldn't get gdk window from gtk window")?;
gdk_window.set_override_redirect(!window_def.focusable);
#[cfg(feature = "x11")]
display_backend::reserve_space_for(&window, monitor_geometry, window_def.struts)?;
// this should only be required on x11, as waylands layershell should manage the margins properly anways.
#[cfg(feature = "x11")]
window.connect_configure_event({
let window_def = window_def.clone();
move |window, _evt| {
let _ = apply_window_position(window_def.clone(), monitor_geometry, &window);
false
}
});
Ok(EwwWindow { name: window_def.name.clone(), definition: window_def, gtk_window: window })
} else {
Err(anyhow!("monitor {} is unavailable", window_def.screen_number.unwrap()))
}
}
/// Apply the provided window-positioning rules to the window.
fn apply_window_position(
mut window_def: config::EwwWindowDefinition,
monitor_geometry: gdk::Rectangle,
window: &gtk::Window,
) -> Result<()> {
let (gtk_window_width, gtk_window_height) = window.get_size();
window_def.geometry.size = Coords { x: NumWithUnit::Pixels(gtk_window_width), y: NumWithUnit::Pixels(gtk_window_height) };
let gdk_window = window.get_window().context("Failed to get gdk window from gtk window")?;
let actual_window_rect = window_def.geometry.get_window_rectangle(monitor_geometry);
gdk_window.move_(actual_window_rect.x, actual_window_rect.y);
Ok(())
}
fn on_screen_changed(window: &gtk::Window, _old_screen: Option<&gdk::Screen>) {
let visual = window
.get_screen()
.and_then(|screen| screen.get_rgba_visual().filter(|_| screen.is_composited()).or_else(|| screen.get_system_visual()));
window.set_visual(visual.as_ref());
}
fn get_default_monitor_index() -> i32 {
gdk::Display::get_default().expect("could not get default display").get_default_screen().get_primary_monitor()
}
/// Get the monitor geometry of a given monitor number
fn get_monitor_geometry(n: i32) -> gdk::Rectangle {
gdk::Display::get_default().expect("could not get default display").get_default_screen().get_monitor_geometry(n)
}
/// In case of an Err, send the error message to a sender.
fn respond_with_error<T>(sender: DaemonResponseSender, result: Result<T>) -> Result<()> {
match result {
Ok(_) => sender.send(DaemonResponse::Success(String::new())),
Err(e) => sender.send(DaemonResponse::Failure(format!("{:?}", e))),
}
.context("sending response from main thread")
}