eww/src/config/window_definition.rs
2021-07-20 18:51:13 +02:00

162 lines
4.6 KiB
Rust

use std::{collections::HashMap, fmt::Display, str::FromStr};
use simplexpr::{dynval::DynVal, SimplExpr};
use crate::{
error::{AstError, AstResult},
parser::{
ast::{Ast, AstIterator, Span},
from_ast::{FromAst, FromAstElementContent},
},
spanned,
value::{AttrName, NumWithUnit, VarName},
};
use super::{widget_use::WidgetUse, window_geometry::WindowGeometry};
#[derive(Debug, Clone, serde::Serialize)]
pub struct EwwWindowDefinition {
pub name: String,
pub geometry: Option<WindowGeometry>,
pub stacking: WindowStacking,
pub monitor_number: Option<i32>,
pub widget: WidgetUse,
pub resizable: bool,
// pub backend_options: BackendWindowOptions,
}
impl FromAstElementContent for EwwWindowDefinition {
fn get_element_name() -> &'static str {
"defwindow"
}
fn from_tail<I: Iterator<Item = Ast>>(span: Span, mut iter: AstIterator<I>) -> AstResult<Self> {
let (_, name) = iter.expect_symbol()?;
let mut attrs = iter.expect_key_values()?;
let monitor_number = attrs.primitive_optional("monitor")?;
let resizable = attrs.primitive_optional("resizable")?.unwrap_or(true);
let stacking = attrs.primitive_optional("stacking")?.unwrap_or(WindowStacking::Foreground);
let geometry = attrs.ast_optional("geometry")?;
let widget = iter.expect_any()?;
Ok(Self { name, monitor_number, resizable, widget, stacking, geometry })
}
}
#[derive(Debug, thiserror::Error)]
pub struct EnumParseError {
pub input: String,
pub expected: Vec<&'static str>,
}
impl Display for EnumParseError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Failed to parse `{}`, must be one of {}", self.input, self.expected.join(", "))
}
}
/// Parse a string with a concrete set of options into some data-structure,
/// and return an [EnumParseError]
/// ```rs
/// let input = "up";
/// enum_parse { "direction", input,
/// "up" => Direction::Up,
/// "down" => Direction::Down,
/// }
/// ```
#[macro_export]
macro_rules! enum_parse {
($name:literal, $input:expr, $($($s:literal)|* => $val:expr),* $(,)?) => {
let input = $input.to_lowercase();
match input.as_str() {
$( $( $s )|* => Ok($val) ),*,
_ => Err(EnumParseError {
input: input,
expected: vec![$($($s),*),*],
})
}
};
}
#[derive(Debug, Clone, PartialEq, Eq, smart_default::SmartDefault)]
pub enum EwwWindowType {
#[default]
Dock,
Dialog,
Toolbar,
Normal,
Utility,
}
impl FromStr for EwwWindowType {
type Err = EnumParseError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
enum_parse! { "window type", s,
"dock" => Self::Dock,
"toolbar" => Self::Toolbar,
"dialog" => Self::Dialog,
"normal" => Self::Normal,
"utility" => Self::Utility,
}
}
}
#[derive(Debug, Clone, Copy, Eq, PartialEq, smart_default::SmartDefault)]
pub enum Side {
#[default]
Top,
Left,
Right,
Bottom,
}
impl std::str::FromStr for Side {
type Err = EnumParseError;
fn from_str(s: &str) -> Result<Side, Self::Err> {
enum_parse! { "side", s,
"l" | "left" => Side::Left,
"r" | "right" => Side::Right,
"t" | "top" => Side::Top,
"b" | "bottom" => Side::Bottom,
}
}
}
// Surface definition if the backend for X11 is enable
#[derive(Debug, Clone, Copy, Eq, PartialEq, Default)]
pub struct StrutDefinition {
pub side: Side,
pub dist: NumWithUnit,
}
impl FromAstElementContent for StrutDefinition {
fn get_element_name() -> &'static str {
"struts"
}
fn from_tail<I: Iterator<Item = Ast>>(span: Span, mut iter: AstIterator<I>) -> AstResult<Self> {
let mut attrs = iter.expect_key_values()?;
Ok(StrutDefinition { side: attrs.primitive_required("side")?, dist: attrs.primitive_required("distance")? })
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, derive_more::Display, smart_default::SmartDefault, serde::Serialize)]
pub enum WindowStacking {
#[default]
Foreground,
Background,
Bottom,
Overlay,
}
impl std::str::FromStr for WindowStacking {
type Err = EnumParseError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
enum_parse! { "WindowStacking", s,
"foreground" | "fg" => WindowStacking::Foreground,
"background" | "bg" => WindowStacking::Background,
"bottom" | "bt" => WindowStacking::Bottom,
"overlay" | "ov" => WindowStacking::Overlay,
}
}
}