[bugfix]: Validate audio sample range, catch AudioContext error (#470)

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Kendall Garner 2024-01-25 04:36:20 +00:00 committed by GitHub
parent 3bca85b3a8
commit 5f1d0a3b5e
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GPG key ID: B5690EEEBB952194
4 changed files with 32 additions and 8 deletions

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@ -510,7 +510,7 @@
"replayGainPreamp": "{{ReplayGain}} preamp (dB)",
"replayGainPreamp_description": "adjust the preamp gain applied to the {{ReplayGain}} values",
"sampleRate": "sample rate",
"sampleRate_description": "select the output sample rate to be used if the sample frequency selected is different from that of the current media",
"sampleRate_description": "select the output sample rate to be used if the sample frequency selected is different from that of the current media. a value less than 8000 will use the default frequency",
"savePlayQueue": "save play queue",
"savePlayQueue_description": "save the play queue when the application is closed and restore it when the application is opened",
"scrobble": "scrobble",

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@ -7,10 +7,11 @@ import {
crossfadeHandler,
gaplessHandler,
} from '/@/renderer/components/audio-player/utils/list-handlers';
import { useSettingsStore } from '/@/renderer/store/settings.store';
import { useSettingsStore, useSettingsStoreActions } from '/@/renderer/store/settings.store';
import type { CrossfadeStyle } from '/@/renderer/types';
import { PlaybackStyle, PlayerStatus } from '/@/renderer/types';
import { useSpeed } from '/@/renderer/store';
import { toast } from '/@/renderer/components/toast';
interface AudioPlayerProps extends ReactPlayerProps {
crossfadeDuration: number;
@ -60,6 +61,7 @@ export const AudioPlayer = forwardRef(
const [isTransitioning, setIsTransitioning] = useState(false);
const audioDeviceId = useSettingsStore((state) => state.playback.audioDeviceId);
const playback = useSettingsStore((state) => state.playback.mpvProperties);
const { resetSampleRate } = useSettingsStoreActions();
const playbackSpeed = useSpeed();
const [webAudio, setWebAudio] = useState<WebAudio | null>(null);
@ -119,10 +121,21 @@ export const AudioPlayer = forwardRef(
useEffect(() => {
if ('AudioContext' in window) {
const context = new AudioContext({
latencyHint: 'playback',
sampleRate: playback.audioSampleRateHz || undefined,
});
let context: AudioContext;
try {
context = new AudioContext({
latencyHint: 'playback',
sampleRate: playback.audioSampleRateHz || undefined,
});
} catch (error) {
// In practice, this should never be hit because the UI should validate
// the range. However, the actual supported range is not guaranteed
toast.error({ message: (error as Error).message });
context = new AudioContext({ latencyHint: 'playback' });
resetSampleRate();
}
const gain = context.createGain();
gain.connect(context.destination);

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@ -206,11 +206,16 @@ export const MpvSettings = () => {
{
control: (
<NumberInput
defaultValue={settings.mpvProperties.audioSampleRateHz}
defaultValue={settings.mpvProperties.audioSampleRateHz || undefined}
max={192000}
min={0}
placeholder="48000"
rightSection="Hz"
width={100}
onBlur={(e) => {
const value = Number(e.currentTarget.value);
handleSetMpvProperty('audioSampleRateHz', value > 0 ? value : undefined);
// Setting a value of `undefined` causes an error for MPV. Use 0 instead
handleSetMpvProperty('audioSampleRateHz', value >= 8000 ? value : value);
}}
/>
),

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@ -251,6 +251,7 @@ export interface SettingsState {
export interface SettingsSlice extends SettingsState {
actions: {
reset: () => void;
resetSampleRate: () => void;
setSettings: (data: Partial<SettingsState>) => void;
setSidebarItems: (items: SidebarItemType[]) => void;
setTable: (type: TableType, data: DataTableProps) => void;
@ -567,6 +568,11 @@ export const useSettingsStore = create<SettingsSlice>()(
set(initialState);
}
},
resetSampleRate: () => {
set((state) => {
state.playback.mpvProperties.audioSampleRateHz = 0;
});
},
setSettings: (data) => {
set({ ...get(), ...data });
},