import 'webpack-dev-server'; import { execSync, spawn } from 'child_process'; import fs from 'fs'; import path from 'path'; import ReactRefreshWebpackPlugin from '@pmmmwh/react-refresh-webpack-plugin'; import chalk from 'chalk'; import HtmlWebpackPlugin from 'html-webpack-plugin'; import webpack from 'webpack'; import { merge } from 'webpack-merge'; import checkNodeEnv from '../scripts/check-node-env'; import baseConfig from './webpack.config.base'; import webpackPaths from './webpack.paths'; // When an ESLint server is running, we can't set the NODE_ENV so we'll check if it's // at the dev webpack config is not accidentally run in a production environment if (process.env.NODE_ENV === 'production') { checkNodeEnv('development'); } const port = process.env.PORT || 4343; const manifest = path.resolve(webpackPaths.dllPath, 'renderer.json'); // eslint-disable-next-line @typescript-eslint/no-non-null-assertion const requiredByDLLConfig = module.parent!.filename.includes('webpack.config.renderer.dev.dll'); /** * Warn if the DLL is not built */ if (!requiredByDLLConfig && !(fs.existsSync(webpackPaths.dllPath) && fs.existsSync(manifest))) { console.log( chalk.black.bgYellow.bold( 'The DLL files are missing. Sit back while we build them for you with "npm run build-dll"', ), ); execSync('npm run postinstall'); } const configuration: webpack.Configuration = { devtool: 'inline-source-map', mode: 'development', target: ['web', 'electron-renderer'], entry: [ `webpack-dev-server/client?http://localhost:${port}/dist`, 'webpack/hot/only-dev-server', path.join(webpackPaths.srcRendererPath, 'index.tsx'), ], output: { path: webpackPaths.distRendererPath, publicPath: '/', filename: 'renderer.dev.js', library: { type: 'umd', }, }, module: { rules: [ { test: /\.s?css$/, use: [ 'style-loader', { loader: 'css-loader', options: { modules: { localIdentName: '[name]__[local]--[hash:base64:5]', exportLocalsConvention: 'camelCaseOnly', }, sourceMap: true, importLoaders: 1, }, }, 'sass-loader', ], include: /\.module\.s?(c|a)ss$/, }, { test: /\.s?css$/, use: ['style-loader', 'css-loader', 'sass-loader'], exclude: /\.module\.s?(c|a)ss$/, }, // Fonts { test: /\.(woff|woff2|eot|ttf|otf)$/i, type: 'asset/resource', }, // Images { test: /\.(png|svg|jpg|jpeg|gif)$/i, type: 'asset/resource', }, ], }, plugins: [ ...(requiredByDLLConfig ? [] : [ new webpack.DllReferencePlugin({ context: webpackPaths.dllPath, manifest: require(manifest), sourceType: 'var', }), ]), new webpack.NoEmitOnErrorsPlugin(), /** * Create global constants which can be configured at compile time. * * Useful for allowing different behaviour between development builds and * release builds * * NODE_ENV should be production so that modules do not perform certain * development checks * * By default, use 'development' as NODE_ENV. This can be overriden with * 'staging', for example, by changing the ENV variables in the npm scripts */ new webpack.EnvironmentPlugin({ NODE_ENV: 'development', }), new webpack.LoaderOptionsPlugin({ debug: true, }), new ReactRefreshWebpackPlugin(), new HtmlWebpackPlugin({ filename: path.join('index.html'), template: path.join(webpackPaths.srcRendererPath, 'index.ejs'), minify: { collapseWhitespace: true, removeAttributeQuotes: true, removeComments: true, }, isBrowser: false, env: process.env.NODE_ENV, isDevelopment: process.env.NODE_ENV !== 'production', nodeModules: webpackPaths.appNodeModulesPath, templateParameters: { web: false, }, }), ], node: { __dirname: false, __filename: false, }, devServer: { port, compress: true, hot: true, headers: { 'Access-Control-Allow-Origin': '*' }, static: { publicPath: '/', }, historyApiFallback: { verbose: true, }, setupMiddlewares(middlewares) { console.log('Starting preload.js builder...'); const preloadProcess = spawn('npm', ['run', 'start:preload'], { shell: true, stdio: 'inherit', }) .on('close', (code: number) => process.exit(code!)) .on('error', (spawnError) => console.error(spawnError)); console.log('Starting remote.js builder...'); const remoteProcess = spawn('npm', ['run', 'start:remote'], { shell: true, stdio: 'inherit', }) .on('close', (code: number) => process.exit(code!)) .on('error', (spawnError) => console.error(spawnError)); console.log('Starting Main Process...'); spawn('npm', ['run', 'start:main'], { shell: true, stdio: 'inherit', }) .on('close', (code: number) => { preloadProcess.kill(); remoteProcess.kill(); process.exit(code!); }) .on('error', (spawnError) => console.error(spawnError)); return middlewares; }, }, }; export default merge(baseConfig, configuration);