Add Device.Udi
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18
Device.go
18
Device.go
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@ -9,6 +9,7 @@ import (
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const (
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DeviceInterface = NetworkManagerInterface + ".Device"
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DevicePropertyUdi = DeviceInterface + ".Udi"
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DevicePropertyInterface = DeviceInterface + ".Interface"
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DevicePropertyIpInterface = DeviceInterface + ".IpInterface"
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DevicePropertyState = DeviceInterface + ".State"
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@ -35,6 +36,19 @@ func DeviceFactory(objectPath dbus.ObjectPath) (Device, error) {
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type Device interface {
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GetPath() dbus.ObjectPath
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// Operating-system specific transient device hardware identifier. This is an
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// opaque string representing the underlying hardware for the device, and
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// shouldn't be used to keep track of individual devices. For some device types
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// (Bluetooth, Modems) it is an identifier used by the hardware service
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// (ie bluez or ModemManager) to refer to that device, and client programs use
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// it get additional information from those services which NM does not provide.
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// The Udi is not guaranteed to be consistent across reboots or hotplugs of the
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// hardware. If you're looking for a way to uniquely track each device in your
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// application, use the object path. If you're looking for a way to track a
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// specific piece of hardware across reboot or hotplug, use a MAC address or
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// USB serial number.
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GetUdi() string
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// GetInterface gets the name of the device's control (and often data)
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// interface.
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GetInterface() string
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@ -79,6 +93,10 @@ func (d *device) GetPath() dbus.ObjectPath {
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return d.obj.Path()
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}
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func (d *device) GetUdi() string {
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return d.getStringProperty(DevicePropertyUdi)
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}
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func (d *device) GetInterface() string {
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return d.getStringProperty(DevicePropertyInterface)
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}
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