package gonetworkmanager import ( "github.com/godbus/dbus" ) const ( DeviceInterface = NetworkManagerInterface + ".Device" DevicePropertyInterface = DeviceInterface + ".Interface" DevicePropertyState = DeviceInterface + ".State" DevicePropertyIP4Config = DeviceInterface + ".Ip4Config" DevicePropertyDeviceType = DeviceInterface + ".DeviceType" DevicePropertyAvailableConnections = DeviceInterface + ".AvailableConnections" ) func DeviceFactory(objectPath dbus.ObjectPath) (Device, error) { d, err := NewDevice(objectPath) if err != nil { return nil, err } switch d.GetDeviceType() { case NmDeviceTypeWifi: return NewWirelessDevice(objectPath) } return d, nil } type Device interface { // GetInterface gets the name of the device's control (and often data) // interface. GetInterface() string // GetState gets the current state of the device. GetState() NmDeviceState // GetIP4Config gets the Ip4Config object describing the configuration of the // device. Only valid when the device is in the NM_DEVICE_STATE_ACTIVATED // state. GetIP4Config() IP4Config // GetDeviceType gets the general type of the network device; ie Ethernet, // WiFi, etc. GetDeviceType() NmDeviceType // GetAvailableConnections gets an array of object paths of every configured // connection that is currently 'available' through this device. GetAvailableConnections() []Connection } func NewDevice(objectPath dbus.ObjectPath) (Device, error) { var d device return &d, d.init(NetworkManagerInterface, objectPath) } type device struct { dbusBase } func (d *device) GetInterface() string { return d.getStringProperty(DevicePropertyInterface) } func (d *device) GetState() NmDeviceState { return NmDeviceState(d.getUint32Property(DevicePropertyState)) } func (d *device) GetIP4Config() IP4Config { path := d.getObjectProperty(DevicePropertyIP4Config) if path == "/" { return nil } cfg, err := NewIP4Config(path) if err != nil { panic(err) } return cfg } func (d *device) GetDeviceType() NmDeviceType { return NmDeviceType(d.getUint32Property(DevicePropertyDeviceType)) } func (d *device) GetAvailableConnections() []Connection { connPaths := d.getSliceObjectProperty(DevicePropertyAvailableConnections) conns := make([]Connection, len(connPaths)) var err error for i, path := range connPaths { conns[i], err = NewConnection(path) if err != nil { panic(err) } } return conns }