161 lines
4.5 KiB
Go
161 lines
4.5 KiB
Go
package gonetworkmanager
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import (
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"github.com/godbus/dbus"
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)
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const (
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ActiveConnectionInterface = NetworkManagerInterface + ".Connection.Active"
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ActiveConnectionProperyConnection = ActiveConnectionInterface + ".Connection"
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ActiveConnectionProperySpecificObject = ActiveConnectionInterface + ".SpecificObject"
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ActiveConnectionProperyID = ActiveConnectionInterface + ".Id"
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ActiveConnectionProperyUUID = ActiveConnectionInterface + ".Uuid"
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ActiveConnectionProperyType = ActiveConnectionInterface + ".Type"
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ActiveConnectionProperyDevices = ActiveConnectionInterface + ".Devices"
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ActiveConnectionProperyState = ActiveConnectionInterface + ".State"
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ActiveConnectionProperyStateFlags = ActiveConnectionInterface + ".StateFlags"
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ActiveConnectionProperyDefault = ActiveConnectionInterface + ".Default"
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ActiveConnectionProperyIP4Config = ActiveConnectionInterface + ".Ip4Config"
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ActiveConnectionProperyDHCP4Config = ActiveConnectionInterface + ".Dhcp4Config"
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ActiveConnectionProperyDefault6 = ActiveConnectionInterface + ".Default6"
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ActiveConnectionProperyVPN = ActiveConnectionInterface + ".Vpn"
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ActiveConnectionProperyMaster = ActiveConnectionInterface + ".Master"
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)
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type ActiveConnection interface {
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// GetConnection gets connection object of the connection.
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GetConnection() Connection
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// GetSpecificObject gets a specific object associated with the active connection.
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GetSpecificObject() AccessPoint
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// GetID gets the ID of the connection.
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GetID() string
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// GetUUID gets the UUID of the connection.
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GetUUID() string
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// GetType gets the type of the connection.
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GetType() string
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// GetDevices gets array of device objects which are part of this active connection.
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GetDevices() []Device
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// GetState gets the state of the connection.
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GetState() uint32
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// GetStateFlags gets the state flags of the connection.
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GetStateFlags() uint32
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// GetDefault gets the default IPv4 flag of the connection.
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GetDefault() bool
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// GetIP4Config gets the IP4Config of the connection.
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GetIP4Config() IP4Config
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// GetDHCP4Config gets the DHCP4Config of the connection.
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GetDHCP4Config() DHCP4Config
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// GetVPN gets the VPN flag of the connection.
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GetVPN() bool
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// GetMaster gets the master device of the connection.
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GetMaster() Device
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}
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func NewActiveConnection(objectPath dbus.ObjectPath) (ActiveConnection, error) {
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var a activeConnection
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return &a, a.init(NetworkManagerInterface, objectPath)
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}
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type activeConnection struct {
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dbusBase
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}
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func (a *activeConnection) GetConnection() Connection {
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path := a.getObjectProperty(ActiveConnectionProperyConnection)
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con, err := NewConnection(path)
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if err != nil {
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panic(err)
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}
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return con
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}
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func (a *activeConnection) GetSpecificObject() AccessPoint {
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path := a.getObjectProperty(ActiveConnectionProperySpecificObject)
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ap, err := NewAccessPoint(path)
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if err != nil {
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panic(err)
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}
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return ap
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}
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func (a *activeConnection) GetID() string {
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return a.getStringProperty(ActiveConnectionProperyID)
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}
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func (a *activeConnection) GetUUID() string {
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return a.getStringProperty(ActiveConnectionProperyUUID)
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}
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func (a *activeConnection) GetType() string {
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return a.getStringProperty(ActiveConnectionProperyType)
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}
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func (a *activeConnection) GetDevices() []Device {
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paths := a.getSliceObjectProperty(ActiveConnectionProperyDevices)
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devices := make([]Device, len(paths))
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var err error
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for i, path := range paths {
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devices[i], err = DeviceFactory(path)
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if err != nil {
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panic(err)
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}
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}
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return devices
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}
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func (a *activeConnection) GetState() uint32 {
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return a.getUint32Property(ActiveConnectionProperyState)
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}
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func (a *activeConnection) GetStateFlags() uint32 {
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return a.getUint32Property(ActiveConnectionProperyStateFlags)
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}
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func (a *activeConnection) GetDefault() bool {
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b := a.getProperty(ActiveConnectionProperyDefault)
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return b.(bool)
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}
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func (a *activeConnection) GetIP4Config() IP4Config {
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path := a.getObjectProperty(ActiveConnectionProperyIP4Config)
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r, err := NewIP4Config(path)
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if err != nil {
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panic(err)
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}
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return r
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}
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func (a *activeConnection) GetDHCP4Config() DHCP4Config {
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path := a.getObjectProperty(ActiveConnectionProperyDHCP4Config)
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r, err := NewDHCP4Config(path)
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if err != nil {
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panic(err)
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}
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return r
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}
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func (a *activeConnection) GetVPN() bool {
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ret := a.getProperty(ActiveConnectionProperyVPN)
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return ret.(bool)
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}
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func (a *activeConnection) GetMaster() Device {
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path := a.getObjectProperty(ActiveConnectionProperyMaster)
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r, err := DeviceFactory(path)
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if err != nil {
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panic(err)
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}
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return r
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}
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