#include <stdlib.h>
#include <stdbool.h>
#include <math.h>
#include <wlc/wlc.h>
#include "extensions.h"
#include "log.h"
#include "list.h"
#include "config.h"
#include "container.h"
#include "workspace.h"
#include "focus.h"
#include "output.h"
#include "ipc-server.h"
#include "border.h"
#include "layout.h"

swayc_t root_container;
list_t *scratchpad;

int min_sane_h = 60;
int min_sane_w = 100;

void init_layout(void) {
	root_container.type = C_ROOT;
	root_container.layout = L_NONE;
	root_container.name = strdup("root");
	root_container.children = create_list();
	root_container.handle = -1;
	root_container.visible = true;
	scratchpad = create_list();
}

int index_child(const swayc_t *child) {
	swayc_t *parent = child->parent;
	int i, len;
	if (!child->is_floating) {
		len = parent->children->length;
		for (i = 0; i < len; ++i) {
			if (parent->children->items[i] == child) {
				break;
			}
		}
	} else {
		len = parent->floating->length;
		for (i = 0; i < len; ++i) {
			if (parent->floating->items[i] == child) {
				break;
			}
		}
	}
	if (!sway_assert(i < len, "Stray container")) {
		return -1;
	}
	return i;
}

void add_child(swayc_t *parent, swayc_t *child) {
	sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
		child->width, child->height, parent, parent->type, parent->width, parent->height);
	list_add(parent->children, child);
	child->parent = parent;
	// set focus for this container
	if (!parent->focused) {
		parent->focused = child;
	}
}

void insert_child(swayc_t *parent, swayc_t *child, int index) {
	if (index > parent->children->length) {
		index = parent->children->length;
	}
	if (index < 0) {
		index = 0;
	}
	list_insert(parent->children, index, child);
	child->parent = parent;
	if (!parent->focused) {
		parent->focused = child;
	}
}

void add_floating(swayc_t *ws, swayc_t *child) {
	sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
		child->width, child->height, ws, ws->type, ws->width, ws->height);
	if (!sway_assert(ws->type == C_WORKSPACE, "Must be of workspace type")) {
		return;
	}
	list_add(ws->floating, child);
	child->parent = ws;
	child->is_floating = true;
	if (!ws->focused) {
		ws->focused = child;
	}
}

swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) {
	swayc_t *parent = fixed->parent;
	int i = index_child(fixed);
	if (fixed->is_floating) {
		list_insert(parent->floating, i + 1, active);
	} else {
		list_insert(parent->children, i + 1, active);
	}
	active->parent = parent;
	// focus new child
	parent->focused = active;
	return active->parent;
}

swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
	swayc_t *parent = child->parent;
	if (parent == NULL) {
		return NULL;
	}
	int i = index_child(child);
	if (child->is_floating) {
		parent->floating->items[i] = new_child;
	} else {
		parent->children->items[i] = new_child;
	}
	// Set parent and focus for new_child
	new_child->parent = child->parent;
	if (child->parent->focused == child) {
		child->parent->focused = new_child;
	}
	child->parent = NULL;

	// Set geometry for new child
	new_child->x = child->x;
	new_child->y = child->y;
	new_child->width = child->width;
	new_child->height = child->height;

	// reset geometry for child
	child->width = 0;
	child->height = 0;

	// deactivate child
	if (child->type == C_VIEW) {
		wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
	}
	return parent;
}

swayc_t *remove_child(swayc_t *child) {
	int i;
	swayc_t *parent = child->parent;
	if (child->is_floating) {
		// Special case for floating views
		for (i = 0; i < parent->floating->length; ++i) {
			if (parent->floating->items[i] == child) {
				list_del(parent->floating, i);
				break;
			}
		}
		i = 0;
	} else {
		for (i = 0; i < parent->children->length; ++i) {
			if (parent->children->items[i] == child) {
				list_del(parent->children, i);
				break;
			}
		}
	}
	// Set focused to new container
	if (parent->focused == child) {
		if (parent->children->length > 0) {
			parent->focused = parent->children->items[i ? i-1:0];
		} else if (parent->floating && parent->floating->length) {
			parent->focused = parent->floating->items[parent->floating->length - 1];
		} else {
			parent->focused = NULL;
		}
	}
	child->parent = NULL;
	// deactivate view
	if (child->type == C_VIEW) {
		wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
	}
	return parent;
}

void swap_container(swayc_t *a, swayc_t *b) {
	if (!sway_assert(a&&b, "parameters must be non null") ||
		!sway_assert(a->parent && b->parent, "containers must have parents")) {
		return;
	}
	size_t a_index = index_child(a);
	size_t b_index = index_child(b);
	swayc_t *a_parent = a->parent;
	swayc_t *b_parent = b->parent;
	// Swap the pointers
	if (a->is_floating) {
		a_parent->floating->items[a_index] = b;
	} else {
		a_parent->children->items[a_index] = b;
	}
	if (b->is_floating) {
		b_parent->floating->items[b_index] = a;
	} else {
		b_parent->children->items[b_index] = a;
	}
	a->parent = b_parent;
	b->parent = a_parent;
	if (a_parent->focused == a) {
		a_parent->focused = b;
	}
	// don't want to double switch
	if (b_parent->focused == b && a_parent != b_parent) {
		b_parent->focused = a;
	}
}

void swap_geometry(swayc_t *a, swayc_t *b) {
	double x = a->x;
	double y = a->y;
	double w = a->width;
	double h = a->height;
	a->x = b->x;
	a->y = b->y;
	a->width = b->width;
	a->height = b->height;
	b->x = x;
	b->y = y;
	b->width = w;
	b->height = h;
}

void move_container(swayc_t *container, enum movement_direction dir) {
	enum swayc_layouts layout;
	if (container->is_floating
			|| (container->type != C_VIEW && container->type != C_CONTAINER)) {
		return;
	}
	if (dir == MOVE_UP || dir == MOVE_DOWN) {
		layout = L_VERT;
	} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
		layout = L_HORIZ;
	} else {
		return;
	}
	swayc_t *parent = container->parent;
	swayc_t *child = container;
	bool ascended = false;
	while (true) {
		sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
				container,parent,child);
		if (parent->layout == layout
			|| (parent->layout == L_TABBED && layout == L_HORIZ)
			|| (parent->layout == L_STACKED && layout == L_VERT)) {
			int diff;
			// If it has ascended (parent has moved up), no container is removed
			// so insert it at index, or index+1.
			// if it has not, the moved container is removed, so it needs to be
			// inserted at index-1, or index+1
			if (ascended) {
				diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
			} else {
				diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
			}
			int desired = index_child(child) + diff;
			// when it has ascended, legal insertion position is 0:len
			// when it has not, legal insertion position is 0:len-1
			if (desired >= 0 && desired - ascended < parent->children->length) {
				if (!ascended) {
					child = parent->children->items[desired];
					// Move container into sibling container
					if (child->type == C_CONTAINER) {
						parent = child;
						// Insert it in first/last if matching layout, otherwise
						// inesrt it next to focused container
						if (parent->layout == layout
							|| (parent->layout == L_TABBED && layout == L_HORIZ)
							|| (parent->layout == L_STACKED && layout == L_VERT)) {
							desired = (diff < 0) * parent->children->length;
						} else {
							desired = index_child(child->focused);
						}
						//reset geometry
						container->width = container->height = 0;
					}
				}
				swayc_t *old_parent = remove_child(container);
				insert_child(parent, container, desired);
				destroy_container(old_parent);
				sway_log(L_DEBUG,"Moving to %p %d",parent, desired);
				break;
			}
		}
		// Change parent layout if we need to
		if (parent->children->length == 1 && parent->layout != layout) {
			parent->layout = layout;
			continue;
		}
		if (parent->type == C_WORKSPACE) {
			// We simply cannot move any further.
			if (parent->layout == layout) {
				break;
			}
			// Create container around workspace to insert child into
			parent = new_container(parent, layout);
		}
		ascended = true;
		child = parent;
		parent = child->parent;
	}
	arrange_windows(parent->parent, -1, -1);
	set_focused_container_for(parent->parent, container);
}

void move_container_to(swayc_t* container, swayc_t* destination) {
	if (container == destination || swayc_is_parent_of(container, destination)) {
		return;
	}
	swayc_t *parent = remove_child(container);
	// Send to new destination
	if (container->is_floating) {
		swayc_t *ws = swayc_active_workspace_for(destination);
		add_floating(ws, container);

		// If the workspace only has one child after adding one, it
		// means that the workspace was just initialized.
		if (ws->children->length + ws->floating->length == 1) {
			ipc_event_workspace(NULL, ws, "init");
		}
	} else if (destination->type == C_WORKSPACE) {
		// reset container geometry
		container->width = container->height = 0;
		add_child(destination, container);

		// If the workspace only has one child after adding one, it
		// means that the workspace was just initialized.
		if (destination->children->length + destination->floating->length == 1) {
			ipc_event_workspace(NULL, destination, "init");
		}
	} else {
		// reset container geometry
		container->width = container->height = 0;
		add_sibling(destination, container);
	}
	// Destroy old container if we need to
	parent = destroy_container(parent);
	// Refocus
	swayc_t *op1 = swayc_parent_by_type(destination, C_OUTPUT);
	swayc_t *op2 = swayc_parent_by_type(parent, C_OUTPUT);
	set_focused_container(get_focused_view(op1));
	arrange_windows(op1, -1, -1);
	update_visibility(op1);
	if (op1 != op2) {
		set_focused_container(get_focused_view(op2));
		arrange_windows(op2, -1, -1);
		update_visibility(op2);
	}
}

void move_workspace_to(swayc_t* workspace, swayc_t* destination) {
	if (workspace == destination || swayc_is_parent_of(workspace, destination)) {
		return;
	}
	swayc_t *src_op = remove_child(workspace);
	// reset container geometry
	workspace->width = workspace->height = 0;
	add_child(destination, workspace);
	// Refocus destination (change to new workspace)
	set_focused_container(get_focused_view(workspace));
	arrange_windows(destination, -1, -1);
	update_visibility(destination);

	// make sure source output has a workspace
	if (src_op->children->length == 0) {
		char *ws_name = workspace_next_name(src_op->name);
		swayc_t *ws = new_workspace(src_op, ws_name);
		ws->is_focused = true;
		free(ws_name);
	}
	set_focused_container(get_focused_view(src_op));
	update_visibility(src_op);
}

static void adjust_border_geometry(swayc_t *c, struct wlc_geometry *g,
	const struct wlc_size *res, int left, int right, int top, int bottom) {

	g->size.w += left + right;
	if (g->origin.x - left < 0) {
		g->size.w += g->origin.x - left;
	} else if (g->origin.x + g->size.w - right > res->w) {
		g->size.w = res->w - g->origin.x + right;
	}

	g->size.h += top + bottom;
	if (g->origin.y - top < 0) {
		g->size.h += g->origin.y - top;
	} else if (g->origin.y + g->size.h - top > res->h) {
		g->size.h = res->h - g->origin.y + top;
	}

	g->origin.x = MIN((uint32_t)MAX(g->origin.x - left, 0), res->w);
	g->origin.y = MIN((uint32_t)MAX(g->origin.y - top, 0), res->h);

}

static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geometry) {
	struct wlc_geometry g = *geometry;
	c->actual_geometry = g;

	swayc_t *output = swayc_parent_by_type(c, C_OUTPUT);
	const struct wlc_size *res = wlc_output_get_resolution(output->handle);

	switch (c->border_type) {
	case B_NONE:
		break;
	case B_PIXEL:
		adjust_border_geometry(c, &g, res, c->border_thickness,
			c->border_thickness, c->border_thickness, c->border_thickness);
		break;
	case B_NORMAL:
	{
		int title_bar_height = config->font_height + 4; // borders + padding

		adjust_border_geometry(c, &g, res, c->border_thickness,
			c->border_thickness, title_bar_height, c->border_thickness);

		struct wlc_geometry title_bar = {
			.origin = {
				.x = c->actual_geometry.origin.x - c->border_thickness,
				.y = c->actual_geometry.origin.y - title_bar_height
			},
			.size = {
				.w = c->actual_geometry.size.w + (2 * c->border_thickness),
				.h = title_bar_height
			}
		};
		c->title_bar_geometry = title_bar;
		break;
	}
	}

	c->border_geometry = g;
	*geometry = c->actual_geometry;

	update_view_border(c);
}

void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) {
	switch (parent->layout) {
	case L_TABBED:
	case L_STACKED:
		if (prev_layout != L_TABBED && prev_layout != L_STACKED) {
			// cache current geometry for all non-float children
			int i;
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *child = parent->children->items[i];
				child->cached_geometry.origin.x = child->x;
				child->cached_geometry.origin.y = child->y;
				child->cached_geometry.size.w = child->width;
				child->cached_geometry.size.h = child->height;
			}
		}
		break;
	default:
		if (prev_layout == L_TABBED || prev_layout == L_STACKED) {
			// recover cached geometry for all non-float children
			int i;
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *child = parent->children->items[i];
				// only recoverer cached geometry if non-zero
				if (!wlc_geometry_equals(&child->cached_geometry, &wlc_geometry_zero)) {
					child->x = child->cached_geometry.origin.x;
					child->y = child->cached_geometry.origin.y;
					child->width = child->cached_geometry.size.w;
					child->height = child->cached_geometry.size.h;
				}
			}
		}
		break;
	}
}

static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) {
	swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
	swayc_t *op = ws->parent;
	int gap = container->is_floating ? 0 : swayc_gap(container);
	if (gap % 2 != 0) {
		// because gaps are implemented as "half sized margins" it's currently
		// not possible to align views properly with odd sized gaps.
		gap -= 1;
	}

	g->origin.x = container->x + gap/2 < op->width  ? container->x + gap/2 : op->width-1;
	g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1;
	g->size.w = container->width > gap ? container->width - gap : 1;
	g->size.h = container->height > gap ? container->height - gap : 1;

	if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
		// Remove gap against the workspace edges. Because a pixel is not
		// divisable, depending on gap size and the number of siblings our view
		// might be at the workspace edge without being exactly so (thus test
		// with gap, and align correctly).
		if (container->x - gap <= ws->x) {
			g->origin.x = ws->x;
			g->size.w = container->width - gap/2;
		}
		if (container->y - gap <= ws->y) {
			g->origin.y = ws->y;
			g->size.h = container->height - gap/2;
		}
		if (container->x + container->width + gap >= ws->x + ws->width) {
			g->size.w = ws->x + ws->width - g->origin.x;
		}
		if (container->y + container->height + gap >= ws->y + ws->height) {
			g->size.h = ws->y + ws->height - g->origin.y;
		}
	}

	return gap;
}

void update_geometry(swayc_t *container) {
	if (container->type != C_VIEW && container->type != C_CONTAINER) {
		return;
	}

	swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
	swayc_t *op = ws->parent;
	swayc_t *parent = container->parent;

	struct wlc_geometry geometry = {
		.origin = {
			.x = container->x < op->width ? container->x : op->width-1,
			.y = container->y < op->height ? container->y : op->height-1
		},
		.size = {
			.w = container->width,
			.h = container->height,
		}
	};

	int gap = 0;

	// apply inner gaps to non-tabbed/stacked containers
	swayc_t *p = swayc_tabbed_stacked_parent(container);
	if (p == NULL) {
		gap = update_gap_geometry(container, &geometry);
	}

	if (swayc_is_fullscreen(container)) {
		swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
		const struct wlc_size *size = wlc_output_get_resolution(output->handle);
		geometry.origin.x = 0;
		geometry.origin.y = 0;
		geometry.size.w = size->w;
		geometry.size.h = size->h;
		if (op->focused == ws) {
			wlc_view_bring_to_front(container->handle);
		}

		container->border_geometry = wlc_geometry_zero;
		container->title_bar_geometry = wlc_geometry_zero;
		border_clear(container->border);
	} else if (container->is_floating) { // allocate border for floating window
		update_border_geometry_floating(container, &geometry);
	} else if (!container->is_floating) { // allocate border for titled window
		container->border_geometry = geometry;

		int border_top = container->border_thickness;
		int border_bottom = container->border_thickness;
		int border_left = container->border_thickness;
		int border_right = container->border_thickness;

		// handle hide_edge_borders
		if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && ws->children->length == 1))) {
			swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
			const struct wlc_size *size = wlc_output_get_resolution(output->handle);

			if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
				if (geometry.origin.x == 0 || geometry.origin.x == container->x) {
					// should work for swaybar at left
					border_left = 0;
				}

				if (geometry.origin.x + geometry.size.w == size->w || geometry.size.w == container->width) {
					// should work for swaybar at right
					border_right = 0;
				}
			}

			if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
				if (geometry.origin.y == 0 || geometry.origin.y == container->y) {
					// this works for swaybar at top
					border_top = 0;
				}

				if (geometry.origin.y + geometry.size.h == size->h || geometry.size.h == container->height) {
					// this works for swaybar at bottom
					border_bottom = 0;
				}
			}
		}

		int title_bar_height = config->font_height + 4; //borders + padding

		if (parent->layout == L_TABBED && parent->children->length > 1) {
			int i, x = 0, w, l, r;
			l = parent->children->length;
			w = geometry.size.w / l;
			r = geometry.size.w % l;
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *view = parent->children->items[i];
				if (view == container) {
					x = w * i;
					if (i == l - 1) {
						w += r;
					}
					break;
				}
			}

			struct wlc_geometry title_bar = {
				.origin = {
					.x = container->border_geometry.origin.x + x,
					.y = container->border_geometry.origin.y
				},
				.size = {
					.w = w,
					.h = title_bar_height
				}
			};
			geometry.origin.x += border_left;
			geometry.origin.y += title_bar.size.h;
			geometry.size.w -= (border_left + border_right);
			geometry.size.h -= (border_bottom + title_bar.size.h);
			container->title_bar_geometry = title_bar;
		} else if (parent->layout == L_STACKED && parent->children->length > 1) {
			int i, y = 0;
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *view = parent->children->items[i];
				if (view == container) {
					y = title_bar_height * i;
				}
			}

			struct wlc_geometry title_bar = {
				.origin = {
					.x = container->border_geometry.origin.x,
					.y = container->border_geometry.origin.y + y
				},
				.size = {
					.w = container->border_geometry.size.w,
					.h = title_bar_height
				}
			};
			title_bar_height = title_bar_height * parent->children->length;
			geometry.origin.x += border_left;
			geometry.origin.y += title_bar_height;
			geometry.size.w -= (border_left + border_right);
			geometry.size.h -= (border_bottom + title_bar_height);
			container->title_bar_geometry = title_bar;
		} else {
			switch (container->border_type) {
			case B_NONE:
				break;
			case B_PIXEL:
				geometry.origin.x += border_left;
				geometry.origin.y += border_top;
				geometry.size.w -= (border_left + border_right);
				geometry.size.h -= (border_top + border_bottom);
				break;
			case B_NORMAL:
				{
					struct wlc_geometry title_bar = {
						.origin = {
							.x = container->border_geometry.origin.x,
							.y = container->border_geometry.origin.y
						},
						.size = {
							.w = container->border_geometry.size.w,
							.h = title_bar_height
						}
					};
					geometry.origin.x += border_left;
					geometry.origin.y += title_bar.size.h;
					geometry.size.w -= (border_left + border_right);
					geometry.size.h -= (border_bottom + title_bar.size.h);
					container->title_bar_geometry = title_bar;
					break;
				}
			}
		}

		container->actual_geometry = geometry;

		if (container->type == C_VIEW) {
			update_view_border(container);
		}
	}

	if (container->type == C_VIEW) {
		wlc_view_set_geometry(container->handle, 0, &geometry);
	}
}

static void arrange_windows_r(swayc_t *container, double width, double height) {
	int i;
	if (width == -1 || height == -1) {
		swayc_log(L_DEBUG, container, "Arranging layout for %p", container);
		width = container->width;
		height = container->height;
	}
	// pixels are indivisable. if we don't round the pixels, then the view
	// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
	// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
	width = floor(width);
	height = floor(height);

	sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
		container->name, container->width, container->height, container->x, container->y);

	double x = 0, y = 0;
	switch (container->type) {
	case C_ROOT:
		for (i = 0; i < container->children->length; ++i) {
			swayc_t *output = container->children->items[i];
			sway_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y);
			arrange_windows_r(output, -1, -1);
		}
		return;
	case C_OUTPUT:
		{
			struct wlc_size resolution = *wlc_output_get_resolution(container->handle);
			width = resolution.w; height = resolution.h;
			// output must have correct size due to e.g. seamless mouse,
			// but a workspace might be smaller depending on panels.
			container->width = width;
			container->height = height;
		}
		// arrange all workspaces:
		for (i = 0; i < container->children->length; ++i) {
			swayc_t *child = container->children->items[i];
			arrange_windows_r(child, -1, -1);
		}
		// Bring all unmanaged views to the front
		for (i = 0; i < container->unmanaged->length; ++i) {
			wlc_handle *handle = container->unmanaged->items[i];
			wlc_view_bring_to_front(*handle);
		}
		return;
	case C_WORKSPACE:
		{
			swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
			width = output->width, height = output->height;
			for (i = 0; i < desktop_shell.panels->length; ++i) {
				struct panel_config *config = desktop_shell.panels->items[i];
				if (config->output == output->handle) {
					struct wlc_size size = *wlc_surface_get_size(config->surface);
					sway_log(L_DEBUG, "-> Found panel for this workspace: %ux%u, position: %u", size.w, size.h, config->panel_position);
					switch (config->panel_position) {
					case DESKTOP_SHELL_PANEL_POSITION_TOP:
						y += size.h; height -= size.h;
						break;
					case DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
						height -= size.h;
						break;
					case DESKTOP_SHELL_PANEL_POSITION_LEFT:
						x += size.w; width -= size.w;
						break;
					case DESKTOP_SHELL_PANEL_POSITION_RIGHT:
						width -= size.w;
						break;
					}
				}
			}
			int gap = swayc_gap(container);
			x = container->x = x + gap;
			y = container->y = y + gap;
			width = container->width = width - gap * 2;
			height = container->height = height - gap * 2;
			sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y);
		}
		// children are properly handled below
		break;
	case C_VIEW:
		{
			container->width = width;
			container->height = height;
			update_geometry(container);
			sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
					container->height, container->x, container->y);
		}
		return;
	default:
		container->width = width;
		container->height = height;
		x = container->x;
		y = container->y;

		// add gaps to top level tapped/stacked container
		if (container->parent->type == C_WORKSPACE &&
			(container->layout == L_TABBED || container->layout == L_STACKED)) {
			update_geometry(container);
			width = container->border_geometry.size.w;
			height = container->border_geometry.size.h;
			x = container->border_geometry.origin.x;
			y = container->border_geometry.origin.y;
		}

		// update container size if it's a child in a tabbed/stacked layout
		if (swayc_tabbed_stacked_parent(container) != NULL) {
			// Use parent actual_geometry as a base for calculating
			// container geometry
			container->width = container->parent->actual_geometry.size.w;
			container->height = container->parent->actual_geometry.size.h;
			container->x = container->parent->actual_geometry.origin.x;
			container->y = container->parent->actual_geometry.origin.y;

			update_geometry(container);
			width = container->width = container->actual_geometry.size.w;
			height = container->height = container->actual_geometry.size.h;
			x = container->x = container->actual_geometry.origin.x;
			y = container->y = container->actual_geometry.origin.y;
		}

		break;
	}

	double scale = 0;
	switch (container->layout) {
	case L_HORIZ:
	default:
		// Calculate total width
		for (i = 0; i < container->children->length; ++i) {
			double *old_width = &((swayc_t *)container->children->items[i])->width;
			if (*old_width <= 0) {
				if (container->children->length > 1) {
					*old_width = width / (container->children->length - 1);
				} else {
					*old_width = width;
				}
			}
			scale += *old_width;
		}

		// Resize windows
		if (scale > 0.1) {
			scale = width / scale;
			sway_log(L_DEBUG, "Arranging %p horizontally", container);
			swayc_t *focused = NULL;
			for (i = 0; i < container->children->length; ++i) {
				swayc_t *child = container->children->items[i];
				sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale);
				child->x = x;
				child->y = y;

				if (child == container->focused) {
					focused = child;
				}

				if (i == container->children->length - 1) {
					double remaining_width = container->x + width - x;
					arrange_windows_r(child, remaining_width, height);
				} else {
					arrange_windows_r(child, child->width * scale, height);
				}
				x += child->width;
			}

			// update focused view border last because it may
			// depend on the title bar geometry of its siblings.
			if (focused && container->children->length > 1) {
				update_view_border(focused);
			}
		}
		break;
	case L_VERT:
		// Calculate total height
		for (i = 0; i < container->children->length; ++i) {
			double *old_height = &((swayc_t *)container->children->items[i])->height;
			if (*old_height <= 0) {
				if (container->children->length > 1) {
					*old_height = height / (container->children->length - 1);
				} else {
					*old_height = height;
				}
			}
			scale += *old_height;
		}
		// Resize
		if (scale > 0.1) {
			scale = height / scale;
			sway_log(L_DEBUG, "Arranging %p vertically", container);
			swayc_t *focused = NULL;
			for (i = 0; i < container->children->length; ++i) {
				swayc_t *child = container->children->items[i];
				sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale);
				child->x = x;
				child->y = y;

				if (child == container->focused) {
					focused = child;
				}

				if (i == container->children->length - 1) {
					double remaining_height = container->y + height - y;
					arrange_windows_r(child, width, remaining_height);
				} else {
					arrange_windows_r(child, width, child->height * scale);
				}
				y += child->height;
			}

			// update focused view border last because it may
			// depend on the title bar geometry of its siblings.
			if (focused && container->children->length > 1) {
				update_view_border(focused);
			}
		}
		break;
	case L_TABBED:
	case L_STACKED:
		{
			swayc_t *focused = NULL;
			for (i = 0; i < container->children->length; ++i) {
				swayc_t *child = container->children->items[i];
				child->x = x;
				child->y = y;
				if (child == container->focused) {
					focused = child;
				} else {
					arrange_windows_r(child, width, height);
				}
			}

			if (focused) {
				arrange_windows_r(focused, width, height);
			}
			break;
		}
	}

	// Arrage floating layouts for workspaces last
	if (container->type == C_WORKSPACE) {
		for (i = 0; i < container->floating->length; ++i) {
			swayc_t *view = container->floating->items[i];
			if (view->type == C_VIEW) {
				update_geometry(view);
				sway_log(L_DEBUG, "Set floating view to %.f x %.f @ %.f, %.f", view->width,
						view->height, view->x, view->y);
				if (swayc_is_fullscreen(view)) {
					wlc_view_bring_to_front(view->handle);
				} else if (!container->focused
						|| !swayc_is_fullscreen(container->focused)) {
					wlc_view_bring_to_front(view->handle);
				}
			}
		}
	}
}

void arrange_windows(swayc_t *container, double width, double height) {
	update_visibility(container);
	arrange_windows_r(container, width, height);
	layout_log(&root_container, 0);
}

/**
 * Get swayc in the direction of newly entered output.
 */
static swayc_t *get_swayc_in_output_direction(swayc_t *output, enum movement_direction dir) {
	if (!output) {
		return NULL;
	}

	swayc_t *ws = swayc_focus_by_type(output, C_WORKSPACE);
	if (ws && ws->children->length > 0) {
		switch (dir) {
		case MOVE_LEFT:
			// get most right child of new output
			return ws->children->items[ws->children->length-1];
		case MOVE_RIGHT:
			// get most left child of new output
			return ws->children->items[0];
		case MOVE_UP:
		case MOVE_DOWN:
			{
				swayc_t *focused_view = swayc_focus_by_type(ws, C_VIEW);
				if (focused_view && focused_view->parent) {
					swayc_t *parent = focused_view->parent;
					if (parent->layout == L_VERT) {
						if (dir == MOVE_UP) {
							// get child furthest down on new output
							return parent->children->items[parent->children->length-1];
						} else if (dir == MOVE_DOWN) {
							// get child furthest up on new output
							return parent->children->items[0];
						}
					}
					return focused_view;
				}
				break;
			}
		default:
			break;
		}
	}

	return output;
}

swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) {
	swayc_t *parent = container->parent;
	if (dir == MOVE_PARENT) {
		if (parent->type == C_OUTPUT) {
			return NULL;
		} else {
			return parent;
		}
	}
	// If moving to an adjacent output we need a starting position (since this
	// output might border to multiple outputs).
	struct wlc_point abs_pos;
	get_absolute_center_position(container, &abs_pos);

	if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
		sway_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
		container = swayc_parent_by_type(container, C_OUTPUT);
		get_absolute_center_position(container, &abs_pos);
		swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
		return get_swayc_in_output_direction(output, dir);
	}

	if (container->type == C_WORKSPACE && container->fullscreen) {
		sway_log(L_DEBUG, "Moving to fullscreen view");
		return container->fullscreen;
	}

	while (true) {
		// Test if we can even make a difference here
		bool can_move = false;
		int diff = 0;
		if (parent->type == C_ROOT) {
			sway_log(L_DEBUG, "Moving between outputs");
			swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
			return get_swayc_in_output_direction(output, dir);
		} else {
			if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
				if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
					can_move = true;
					diff = dir == MOVE_LEFT ? -1 : 1;
				}
			} else {
				if (parent->layout == L_VERT || parent->layout == L_STACKED) {
					can_move = true;
					diff = dir == MOVE_UP ? -1 : 1;
				}
			}
		}

		if (can_move) {
			int desired = index_child(container) + diff;
			if (container->is_floating || desired < 0 || desired >= parent->children->length) {
				can_move = false;
			} else {
				return parent->children->items[desired];
			}
		}
		if (!can_move) {
			container = parent;
			parent = parent->parent;
			if (!parent || container == limit) {
				// Nothing we can do
				return NULL;
			}
		}
	}
}

swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
	return get_swayc_in_direction_under(container, dir, NULL);
}

void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
	int i;
	bool layout_match = true;
	sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
	if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
		container->width += amount;
		layout_match = container->layout == L_HORIZ;
	} else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
		container->height += amount;
		layout_match = container->layout == L_VERT;
	}
	if (container->type == C_VIEW) {
		update_geometry(container);
		return;
	}
	if (layout_match) {
		for (i = 0; i < container->children->length; i++) {
			recursive_resize(container->children->items[i], amount/container->children->length, edge);
		}
	} else {
		for (i = 0; i < container->children->length; i++) {
			recursive_resize(container->children->items[i], amount, edge);
		}
	}
}

enum swayc_layouts default_layout(swayc_t *output) {
	if (config->default_layout != L_NONE) {
		return config->default_layout;
	} else if (config->default_orientation != L_NONE) {
		return config->default_orientation;
	} else if (output->width >= output->height) {
		return L_HORIZ;
	} else {
		return L_VERT;
	}
}
