diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 3472e12f..da2c14c1 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -279,8 +279,7 @@ struct fx_framebuffer *get_main_buffer_blur(struct fx_renderer *renderer, struct void render_blur(bool optimized, struct sway_output *output, pixman_region32_t *output_damage, const struct wlr_fbox *src_box, const struct wlr_box *dst_box, pixman_region32_t *opaque_region, - int surface_width, int surface_height, int32_t surface_scale, - int corner_radius, bool should_round_top) { + int32_t surface_scale, int corner_radius, bool should_round_top) { struct wlr_output *wlr_output = output->wlr_output; struct fx_renderer *renderer = output->renderer; @@ -311,8 +310,8 @@ void render_blur(bool optimized, struct sway_output *output, pixman_region32_copy(&inverse_opaque, opaque_region); pixman_region32_inverse(&inverse_opaque, &inverse_opaque, &surface_box); pixman_region32_intersect_rect(&inverse_opaque, &inverse_opaque, 0, 0, - surface_width * surface_scale, - surface_height * surface_scale); + dst_box->width * surface_scale, + dst_box->height * surface_scale); if (!pixman_region32_not_empty(&inverse_opaque)) { goto damage_finish; } @@ -456,8 +455,7 @@ static void render_surface_iterator(struct sway_output *output, wlr_output_transform_invert(wlr_output->transform), monitor_box.width, monitor_box.height); struct wlr_fbox blur_src_box = wlr_fbox_from_wlr_box(&monitor_box); render_blur(should_optimize_blur, output, output_damage, &blur_src_box, &dst_box, &opaque_region, - surface->current.width, surface->current.height, surface->current.scale, - deco_data.corner_radius, deco_data.has_titlebar); + surface->current.scale, deco_data.corner_radius, deco_data.has_titlebar); } pixman_region32_fini(&opaque_region); @@ -812,7 +810,7 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output struct wlr_fbox src_box = wlr_fbox_from_wlr_box(&monitor_box); bool should_optimize_blur = !container_is_floating(view->container) || config->blur_xray; render_blur(should_optimize_blur, output, damage, &src_box, &dst_box, &opaque_region, - saved_buf->width, saved_buf->height, 1, deco_data.corner_radius, deco_data.has_titlebar); + 1, deco_data.corner_radius, deco_data.has_titlebar); pixman_region32_fini(&opaque_region); }