Fixed blur artifacting

This commit is contained in:
Erik Reider 2023-05-10 12:11:24 +02:00
parent e0415f15bf
commit 57b2e2f90a

View file

@ -1835,10 +1835,8 @@ void output_render(struct sway_output *output, struct timespec *when,
goto renderer_end;
}
bool should_render_blur = false;
pixman_region32_t extended_damage;
pixman_region32_init(&extended_damage);
pixman_region32_copy(&extended_damage, damage);
if (output_has_opaque_overlay_layer_surface(output)) {
goto render_overlay;
@ -1878,6 +1876,15 @@ void output_render(struct sway_output *output, struct timespec *when,
render_unmanaged(output, damage, &root->xwayland_unmanaged);
#endif
} else {
bool should_render_blur = should_workspace_have_blur(workspace);
if (should_render_blur) {
wlr_region_expand(damage, damage, get_blur_size());
pixman_region32_copy(&extended_damage, damage);
wlr_region_expand(damage, damage, get_blur_size());
} else {
pixman_region32_copy(&extended_damage, damage);
}
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
int nrects;
@ -1893,16 +1900,9 @@ void output_render(struct sway_output *output, struct timespec *when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
// check if the background needs to be blurred
if (should_parameters_blur() && renderer->blur_buffer_dirty) {
should_render_blur = should_workspace_have_blur(workspace);
if (should_render_blur) {
wlr_region_expand(damage, damage, get_blur_size());
pixman_region32_copy(&extended_damage, damage);
wlr_region_expand(damage, damage, get_blur_size());
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
render_monitor_blur(output, damage);
}
if (should_parameters_blur() && renderer->blur_buffer_dirty && should_render_blur) {
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
render_monitor_blur(output, damage);
}
render_workspace(output, damage, workspace, workspace->current.focused);