update logic to damage track properly
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74a7d2562d
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3 changed files with 43 additions and 18 deletions
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@ -311,7 +311,7 @@ void view_for_each_popup_surface(struct sway_view *view,
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void view_init(struct sway_view *view, enum sway_view_type type,
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const struct sway_view_impl *impl);
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void view_remove_container(struct sway_view *view);
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void view_remove_container(struct sway_container *container);
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void view_destroy(struct sway_view *view);
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@ -43,6 +43,7 @@
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#include "sway/config.h"
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#include "sway/desktop/fx_renderer/fx_renderer.h"
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#include "sway/desktop/idle_inhibit_v1.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/output.h"
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#include "sway/server.h"
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@ -74,33 +75,56 @@ float get_fastest_output_refresh_s() {
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return fastest_output_refresh_s;
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}
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// TODO: animation struct with callback on completion
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static int animation_timer(void *data) {
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struct sway_server *server = data;
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float fastest_output_refresh_s = get_fastest_output_refresh_s();
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wl_event_source_timer_update(server->animation_tick, fastest_output_refresh_s * 1000);
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for (int i = 0; i < server->animated_containers->length; i++) {
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int num_containers;
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memcpy(&num_containers, &server->animated_containers->length, sizeof(int));
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int num_animations_complete = 0;
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int completed_animation_indexes[100]; // TODO: this can be better
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bool should_commit_transaction = false;
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// update state
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for (int i = 0; i < num_containers; i++) {
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struct sway_container *con = server->animated_containers->items[i];
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bool is_closing = con->alpha > con->target_alpha;
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float alpha_step = config->animation_duration ?
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(con->max_alpha * fastest_output_refresh_s) / config->animation_duration : con->max_alpha;
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con->alpha = is_closing ? MAX(con->alpha - alpha_step, con->target_alpha) :
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MIN(con->alpha + alpha_step, con->target_alpha);
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if (con->alpha == con->target_alpha) {
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list_del(server->animated_containers, i);
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if (is_closing) {
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printf("done animation; clean up view\n");
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view_remove_container(con->view);
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continue;
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completed_animation_indexes[num_animations_complete] = i;
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num_animations_complete++;
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if (con->alpha == 0) {
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view_remove_container(con);
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should_commit_transaction = true;
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}
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}
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}
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// damage track
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if (should_commit_transaction) {
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transaction_commit_dirty();
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} else {
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for (int i = 0; i < num_containers; i++) {
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struct sway_container *con = server->animated_containers->items[i];
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if (view_is_visible(con->view)) {
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container_damage_whole(con);
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}
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}
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}
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// clean up list
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for (int i = 0; i < num_animations_complete; i++) {
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int container_index = completed_animation_indexes[i];
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list_del(server->animated_containers, container_index);
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}
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wl_event_source_timer_update(server->animation_tick, fastest_output_refresh_s * 1000);
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return 1;
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}
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@ -76,10 +76,10 @@ void view_destroy(struct sway_view *view) {
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}
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}
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void view_remove_container(struct sway_view *view) {
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struct sway_container *parent = view->container->pending.parent;
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struct sway_workspace *ws = view->container->pending.workspace;
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container_begin_destroy(view->container);
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void view_remove_container(struct sway_container *container) {
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struct sway_container *parent = container->pending.parent;
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struct sway_workspace *ws = container->pending.workspace;
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container_begin_destroy(container);
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if (parent) {
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container_reap_empty(parent);
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} else if (ws) {
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@ -943,15 +943,16 @@ void view_unmap(struct sway_view *view) {
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view->foreign_toplevel = NULL;
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}
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/*
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if (!config->animation_duration) {
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view_remove_container(view);
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transaction_commit_dirty();
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} else {
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} else {*/
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wl_signal_emit_mutable(&view->container->node.events.destroy, &view->container->node);
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view_save_buffer(view);
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view->container->target_alpha = 0;
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list_add(server.animated_containers, view->container);
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}
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//}
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struct sway_seat *seat;
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wl_list_for_each(seat, &server.input->seats, link) {
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