diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 5662a49b..1093eb08 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -472,7 +472,7 @@ static void render_saved_view(struct sway_view *view, struct sway_output *output } /** - * Render a view's surface and left/bottom/right borders. + * Render a view's surface, shadow, and left/bottom/right borders. */ static void render_view(struct sway_output *output, pixman_region32_t *damage, struct sway_container *con, struct border_colors *colors, @@ -585,6 +585,17 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, } } } + + // render shadow + if (con->shadow_enabled + && config->shadow_blur_sigma > 0 + && config->shadow_color[3] > 0.0) { + struct wlr_box box = { state->x, state->y, state->width, state->height }; + scale_box(&box, output->wlr_output->scale); + render_box_shadow(output, damage, &box, config->shadow_color, + config->shadow_blur_sigma, deco_data.corner_radius, + con->current.border_thickness); + } } /** @@ -1006,17 +1017,6 @@ static void render_containers_linear(struct sway_output *output, } else if (state->border == B_PIXEL) { render_top_border(output, damage, state, colors, deco_data.alpha, deco_data.corner_radius); } - - // render shadow - if (child->shadow_enabled - && config->shadow_blur_sigma > 0 - && config->shadow_color[3] > 0.0) { - struct wlr_box box = { state->x, state->y, state->width, state->height }; - scale_box(&box, output->wlr_output->scale); - render_box_shadow(output, damage, &box, config->shadow_color, - config->shadow_blur_sigma, deco_data.corner_radius, - child->current.border_thickness); - } } else { render_container(output, damage, child, parent->focused || child->current.focused); @@ -1286,17 +1286,6 @@ static void render_floating_container(struct sway_output *soutput, } else if (state->border == B_PIXEL) { render_top_border(soutput, damage, state, colors, deco_data.alpha, deco_data.corner_radius); } - - // render shadow - if (con->shadow_enabled - && config->shadow_blur_sigma > 0 - && config->shadow_color[3] > 0.0) { - struct wlr_box box = { state->x, state->y, state->width, state->height }; - scale_box(&box, soutput->wlr_output->scale); - render_box_shadow(soutput, damage, &box, config->shadow_color, - config->shadow_blur_sigma, deco_data.corner_radius, - state->border_thickness); - } } else { render_container(soutput, damage, con, state->focused); }