From 9ee7fa61af58de3dab3d60e325ef1d0c6f40f9fd Mon Sep 17 00:00:00 2001 From: Will McKinnon Date: Thu, 10 Nov 2022 02:16:15 -0500 Subject: [PATCH] style: moved corner radius scaling out of fx call --- sway/desktop/render.c | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/sway/desktop/render.c b/sway/desktop/render.c index 7a944a63..d27eb46f 100644 --- a/sway/desktop/render.c +++ b/sway/desktop/render.c @@ -282,7 +282,7 @@ void render_border_corner(struct sway_output *output, pixman_region32_t *output_ for (int i = 0; i < nrects; ++i) { scissor_output(wlr_output, &rects[i]); fx_render_border_corner(renderer, &box, color, wlr_output->transform_matrix, - corner_location, corner_radius * wlr_output->scale, border_thickness); + corner_location, corner_radius, border_thickness); } damage_finish: @@ -484,6 +484,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, if (con->corner_radius) { int size = 2 * (con->corner_radius + state->border_thickness); int scaled_thickness = state->border_thickness * output_scale; + int scaled_corner_radius = con->corner_radius * output_scale; if (state->border_left) { box.width = size; box.height = size; @@ -491,7 +492,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, box.y = floor(state->y + state->height - size); scale_box(&box, output_scale); render_border_corner(output, damage, &box, color, - con->corner_radius, scaled_thickness, BOTTOM_LEFT); + scaled_corner_radius, scaled_thickness, BOTTOM_LEFT); } if (state->border_right) { box.width = size; @@ -500,7 +501,7 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage, box.y = floor(state->y + state->height - size); scale_box(&box, output_scale); render_border_corner(output, damage, &box, color, - con->corner_radius, scaled_thickness, BOTTOM_RIGHT); + scaled_corner_radius, scaled_thickness, BOTTOM_RIGHT); } } } @@ -800,6 +801,7 @@ static void render_top_border(struct sway_output *output, if (con->corner_radius) { int size = 2 * (con->corner_radius + state->border_thickness); int scaled_thickness = state->border_thickness * output_scale; + int scaled_corner_radius = con->corner_radius * output_scale; // top left if (state->border_left) { @@ -809,7 +811,7 @@ static void render_top_border(struct sway_output *output, box.y = floor(state->y); scale_box(&box, output_scale); render_border_corner(output, output_damage, &box, color, - con->corner_radius, scaled_thickness, TOP_LEFT); + scaled_corner_radius, scaled_thickness, TOP_LEFT); } // top right if (state->border_right) { @@ -819,7 +821,7 @@ static void render_top_border(struct sway_output *output, box.y = floor(state->y); scale_box(&box, output_scale); render_border_corner(output, output_damage, &box, color, - con->corner_radius, scaled_thickness, TOP_RIGHT); + scaled_corner_radius, scaled_thickness, TOP_RIGHT); } } }