* Move stencil into each framebuffer Also fixes the stencil being added to the wrong framebuffer * Initialize texture members on framebuffer init * removed bind arg * renamed init to create, changed existing create to update * moved stencil buffer creation to new function * removed some now misleading comments --------- Co-authored-by: William McKinnon <contact@willmckinnon.com> |
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| .. | ||
| shaders | ||
| fx_framebuffer.c | ||
| fx_renderer.c | ||
| fx_texture.c | ||
| matrix.c | ||