This adds seat configuration options which can be used to configure what events affect the idle behavior of sway. An example use-case is mobile devices: you would remove touch from the list of idle_wake events. This allows the phone to stay on while you're actively using it, but doesn't wake from idle on touch events while it's sleeping in your pocket. |
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| .. | ||
| bar.c | ||
| input.c | ||
| output.c | ||
| seat.c | ||