Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state getting out of sync during pointer motion in seatop_down. Since the difference was always under 1 px, it was practically impossible to notice in normal use. But because of being out of sync, cursor_rebase would always end up incorrectly calling wlr_seat_pointer_notify_motion from seatop_default_begin (on releasing mouse button) which broke cursor locking. See #5405 Closes #4632 |
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|---|---|---|
| .. | ||
| cursor.h | ||
| input-manager.h | ||
| keyboard.h | ||
| libinput.h | ||
| seat.h | ||
| switch.h | ||
| tablet.h | ||
| text_input.h | ||