One example would be the tiling indicator sometimes experiencing a "sharp" edge when the radii was larger than the height/width |
||
|---|---|---|
| .. | ||
| shaders | ||
| fx_framebuffer.c | ||
| fx_renderer.c | ||
| fx_stencilbuffer.c | ||
| fx_texture.c | ||
| matrix.c | ||
One example would be the tiling indicator sometimes experiencing a "sharp" edge when the radii was larger than the height/width |
||
|---|---|---|
| .. | ||
| shaders | ||
| fx_framebuffer.c | ||
| fx_renderer.c | ||
| fx_stencilbuffer.c | ||
| fx_texture.c | ||
| matrix.c | ||