Pending state is currently inlined directly in the container struct, while the current state is in a state struct. A side-effect of this is that it is not immediately obvious that pending double-buffered state is accessed, nor is it obvious what state is double-buffered. Instead, use the state struct for both current and pending. |
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| .. | ||
| desktop.c | ||
| idle_inhibit_v1.c | ||
| layer_shell.c | ||
| output.c | ||
| render.c | ||
| surface.c | ||
| transaction.c | ||
| xdg_shell.c | ||
| xwayland.c | ||