This starts up the event loop and wayland display and shims out the basic top level rendering concepts. Also includes some changes to incorporate pango into the 1.x codebase properly.
9 lines
245 B
C
9 lines
245 B
C
#ifndef _SWAYBAR_IPC_H
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#define _SWAYBAR_IPC_H
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#include "swaybar/bar.h"
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void ipc_bar_init(struct swaybar *bar, const char *bar_id);
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bool handle_ipc_event(struct swaybar *bar);
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void ipc_send_workspace_command(const char *workspace_name);
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#endif
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