swayfx/sway/desktop/shaders/quad.frag
2023-01-04 15:45:22 +01:00

11 lines
174 B
GLSL

precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
void main() {
gl_FragColor = v_color;
if (gl_FragColor.a <= 0.01){
discard;
}
}