This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box |
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| .. | ||
| cursor.c | ||
| input-manager.c | ||
| keyboard.c | ||
| seat.c | ||
| seatop_down.c | ||
| seatop_move_floating.c | ||
| seatop_move_tiling.c | ||
| seatop_resize_floating.c | ||
| seatop_resize_tiling.c | ||