When a layer surface shrinks we need to damage the area it previously occupied, but we don't know the location of all its subsurfaces in the previous state, so instead damage a rectangle that encloses the entire previous extent. |
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|---|---|---|
| .. | ||
| desktop.c | ||
| idle_inhibit_v1.c | ||
| layer_shell.c | ||
| output.c | ||
| render.c | ||
| surface.c | ||
| transaction.c | ||
| xdg_shell.c | ||
| xwayland.c | ||