feat(performance): some more improvements by reducing even more allocations
This commit is contained in:
parent
592eff8c74
commit
049ff1a6dc
2 changed files with 469 additions and 107 deletions
|
|
@ -3,6 +3,7 @@ use std::collections::{HashSet, BTreeMap};
|
|||
use nix::pty::Winsize;
|
||||
use std::os::unix::io::RawFd;
|
||||
use std::sync::mpsc::{channel, Sender, Receiver};
|
||||
use std::time::{Instant, Duration};
|
||||
|
||||
use crate::os_input_output::OsApi;
|
||||
use crate::terminal_pane::TerminalOutput;
|
||||
|
|
|
|||
|
|
@ -69,6 +69,469 @@ impl NamedColor {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct CharacterStyles {
|
||||
pub foreground: Option<AnsiCode>,
|
||||
pub background: Option<AnsiCode>,
|
||||
pub strike: Option<AnsiCode>,
|
||||
pub hidden: Option<AnsiCode>,
|
||||
pub reverse: Option<AnsiCode>,
|
||||
pub slow_blink: Option<AnsiCode>,
|
||||
pub fast_blink: Option<AnsiCode>,
|
||||
pub underline: Option<AnsiCode>,
|
||||
pub bold: Option<AnsiCode>,
|
||||
pub dim: Option<AnsiCode>,
|
||||
pub italic: Option<AnsiCode>,
|
||||
}
|
||||
|
||||
impl CharacterStyles {
|
||||
pub fn new() -> Self {
|
||||
CharacterStyles {
|
||||
foreground: None,
|
||||
background: None,
|
||||
strike: None,
|
||||
hidden: None,
|
||||
reverse: None,
|
||||
slow_blink: None,
|
||||
fast_blink: None,
|
||||
underline: None,
|
||||
bold: None,
|
||||
dim: None,
|
||||
italic: None,
|
||||
}
|
||||
}
|
||||
pub fn foreground(mut self, foreground_code: Option<AnsiCode>) -> Self {
|
||||
self.foreground = foreground_code;
|
||||
self
|
||||
}
|
||||
pub fn background(mut self, background_code: Option<AnsiCode>) -> Self {
|
||||
self.background = background_code;
|
||||
self
|
||||
}
|
||||
pub fn bold(mut self, bold_code: Option<AnsiCode>) -> Self {
|
||||
self.bold = bold_code;
|
||||
self
|
||||
}
|
||||
pub fn dim(mut self, dim_code: Option<AnsiCode>) -> Self {
|
||||
self.dim = dim_code;
|
||||
self
|
||||
}
|
||||
pub fn italic(mut self, italic_code: Option<AnsiCode>) -> Self {
|
||||
self.italic = italic_code;
|
||||
self
|
||||
}
|
||||
pub fn underline(mut self, underline_code: Option<AnsiCode>) -> Self {
|
||||
self.underline = underline_code;
|
||||
self
|
||||
}
|
||||
pub fn blink_slow(mut self, slow_blink_code: Option<AnsiCode>) -> Self {
|
||||
self.slow_blink = slow_blink_code;
|
||||
self
|
||||
}
|
||||
pub fn blink_fast(mut self, fast_blink_code: Option<AnsiCode>) -> Self {
|
||||
self.fast_blink = fast_blink_code;
|
||||
self
|
||||
}
|
||||
pub fn reverse(mut self, reverse_code: Option<AnsiCode>) -> Self {
|
||||
self.reverse = reverse_code;
|
||||
self
|
||||
}
|
||||
pub fn hidden(mut self, hidden_code: Option<AnsiCode>) -> Self {
|
||||
self.hidden = hidden_code;
|
||||
self
|
||||
}
|
||||
pub fn strike(mut self, strike_code: Option<AnsiCode>) -> Self {
|
||||
self.strike = strike_code;
|
||||
self
|
||||
}
|
||||
pub fn clear(&mut self) {
|
||||
self.foreground = None;
|
||||
self.background = None;
|
||||
self.strike = None;
|
||||
self.hidden = None;
|
||||
self.reverse = None;
|
||||
self.slow_blink = None;
|
||||
self.fast_blink = None;
|
||||
self.underline = None;
|
||||
self.bold = None;
|
||||
self.dim = None;
|
||||
self.italic = None;
|
||||
}
|
||||
pub fn update_and_return_diff(&mut self, new_styles: &TerminalCharacter) -> Option<CharacterStyles> {
|
||||
let mut diff: Option<CharacterStyles> = None;
|
||||
if self.foreground != new_styles.foreground {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
}
|
||||
}
|
||||
if self.background != new_styles.background {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
}
|
||||
}
|
||||
if self.strike != new_styles.strike {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
}
|
||||
}
|
||||
if self.hidden != new_styles.hidden {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
}
|
||||
}
|
||||
if self.reverse != new_styles.reverse {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
}
|
||||
}
|
||||
if self.slow_blink != new_styles.slow_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
}
|
||||
}
|
||||
if self.fast_blink != new_styles.fast_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
}
|
||||
}
|
||||
if self.underline != new_styles.underline {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
}
|
||||
}
|
||||
if self.bold != new_styles.bold {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
}
|
||||
}
|
||||
if self.dim != new_styles.dim {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
}
|
||||
}
|
||||
if self.italic != new_styles.italic {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
} else {
|
||||
diff = Some(CharacterStyles::new().italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
}
|
||||
}
|
||||
diff
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for CharacterStyles {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
||||
if self.foreground == Some(AnsiCode::Reset) &&
|
||||
self.background == Some(AnsiCode::Reset) &&
|
||||
self.strike == Some(AnsiCode::Reset) &&
|
||||
self.hidden == Some(AnsiCode::Reset) &&
|
||||
self.reverse == Some(AnsiCode::Reset) &&
|
||||
self.fast_blink == Some(AnsiCode::Reset) &&
|
||||
self.slow_blink == Some(AnsiCode::Reset) &&
|
||||
self.underline == Some(AnsiCode::Reset) &&
|
||||
self.bold == Some(AnsiCode::Reset) &&
|
||||
self.dim == Some(AnsiCode::Reset) &&
|
||||
self.italic == Some(AnsiCode::Reset) {
|
||||
|
||||
write!(f, "\u{1b}[m")?; // reset all
|
||||
return Ok(());
|
||||
}
|
||||
if let Some(ansi_code) = self.foreground {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[38;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[38;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
// TODO: can this happen?
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[39m")?;
|
||||
},
|
||||
AnsiCode::NamedColor(named_color) => {
|
||||
write!(f, "\u{1b}[{}m", named_color.to_foreground_ansi_code())?;
|
||||
}
|
||||
}
|
||||
};
|
||||
if let Some(ansi_code) = self.background {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[48;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[48;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
// TODO: can this happen?
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[49m")?;
|
||||
}
|
||||
AnsiCode::NamedColor(named_color) => {
|
||||
write!(f, "\u{1b}[{}m", named_color.to_background_ansi_code())?;
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.strike {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[9;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[9;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[9m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[29m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.hidden {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[8;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[8;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[8m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[28m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.reverse {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[7;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[7;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[7m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[27m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.fast_blink {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[6;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[6;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[6m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[25m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.slow_blink {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[5;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[5;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[5m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[25m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.bold {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[1;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[1;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[1m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[22m\u{1b}[24m")?;
|
||||
// character_ansi_codes.push_str(&format!("\u{1b}[22m"));
|
||||
// TODO: this cancels bold + underline, if this behaviour is indeed correct, we
|
||||
// need to properly handle it in the struct methods etc like dim
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
// notice the order is important here, bold must be before underline
|
||||
// because the bold reset also resets underline, and would override it
|
||||
// otherwise
|
||||
if let Some(ansi_code) = self.underline {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[4;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[4;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[4m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[24m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.dim {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[2;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[2;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[2m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
if let Some(bold) = self.bold {
|
||||
// we only reset dim if both dim and bold should be reset
|
||||
match bold {
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[22m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if let Some(ansi_code) = self.italic {
|
||||
match ansi_code {
|
||||
AnsiCode::Code((param1, param2)) => {
|
||||
match (param1, param2) {
|
||||
(Some(param1), Some(param2)) => {
|
||||
write!(f, "\u{1b}[3;{};{}m", param1, param2)?;
|
||||
},
|
||||
(Some(param1), None) => {
|
||||
write!(f, "\u{1b}[3;{}m", param1)?;
|
||||
},
|
||||
(_, _) => {
|
||||
write!(f, "\u{1b}[3m")?;
|
||||
}
|
||||
}
|
||||
},
|
||||
AnsiCode::Reset => {
|
||||
write!(f, "\u{1b}[23m")?;
|
||||
},
|
||||
_ => {}
|
||||
}
|
||||
};
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct TerminalCharacter {
|
||||
pub character: char,
|
||||
|
|
@ -146,109 +609,6 @@ impl TerminalCharacter {
|
|||
self.strike = strike_code;
|
||||
self
|
||||
}
|
||||
pub fn update_styles_and_return_diff(&mut self, new_styles: &TerminalCharacter) -> Option<String> {
|
||||
let mut diff: Option<TerminalCharacter> = None;
|
||||
if self.foreground != new_styles.foreground {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).foreground(new_styles.foreground));
|
||||
self.foreground = new_styles.foreground;
|
||||
}
|
||||
}
|
||||
if self.background != new_styles.background {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).background(new_styles.background));
|
||||
self.background = new_styles.background;
|
||||
}
|
||||
}
|
||||
if self.strike != new_styles.strike {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).strike(new_styles.strike));
|
||||
self.strike = new_styles.strike;
|
||||
}
|
||||
}
|
||||
if self.hidden != new_styles.hidden {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).hidden(new_styles.hidden));
|
||||
self.hidden = new_styles.hidden;
|
||||
}
|
||||
}
|
||||
if self.reverse != new_styles.reverse {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).reverse(new_styles.reverse));
|
||||
self.reverse= new_styles.reverse;
|
||||
}
|
||||
}
|
||||
if self.slow_blink != new_styles.slow_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).blink_slow(new_styles.slow_blink));
|
||||
self.slow_blink = new_styles.slow_blink;
|
||||
}
|
||||
}
|
||||
if self.fast_blink != new_styles.fast_blink {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).blink_fast(new_styles.fast_blink));
|
||||
self.fast_blink = new_styles.fast_blink;
|
||||
}
|
||||
}
|
||||
if self.underline != new_styles.underline {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).underline(new_styles.underline));
|
||||
self.underline= new_styles.underline;
|
||||
}
|
||||
}
|
||||
if self.bold != new_styles.bold {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).bold(new_styles.bold));
|
||||
self.bold= new_styles.bold;
|
||||
}
|
||||
}
|
||||
if self.dim != new_styles.dim {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).dim(new_styles.dim));
|
||||
self.dim= new_styles.dim;
|
||||
}
|
||||
}
|
||||
if self.italic != new_styles.italic {
|
||||
if let Some(new_diff) = diff.as_mut() {
|
||||
diff = Some(new_diff.italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
} else {
|
||||
diff = Some(TerminalCharacter::new(self.character).italic(new_styles.italic));
|
||||
self.italic = new_styles.italic;
|
||||
}
|
||||
}
|
||||
diff.and_then(|d| Some(d.to_string()))
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for TerminalCharacter {
|
||||
|
|
@ -820,20 +1180,21 @@ impl TerminalOutput {
|
|||
let mut vte_output = String::new();
|
||||
let buffer_lines = &self.read_buffer_as_lines();
|
||||
let display_cols = &self.display_cols;
|
||||
let mut character_styles = CharacterStyles::new();
|
||||
for (row, line) in buffer_lines.iter().enumerate() {
|
||||
vte_output.push_str(&format!("\u{1b}[{};{}H\u{1b}[m", self.y_coords as usize + row + 1, self.x_coords + 1)); // goto row/col
|
||||
let mut terminal_character_styles = TerminalCharacter::new(' ');
|
||||
vte_output = format!("{}\u{1b}[{};{}H\u{1b}[m", vte_output, self.y_coords as usize + row + 1, self.x_coords + 1); // goto row/col
|
||||
for (col, t_character) in line.iter().enumerate() {
|
||||
if (col as u16) < *display_cols {
|
||||
// in some cases (eg. while resizing) some characters will spill over
|
||||
// before they are corrected by the shell (for the prompt) or by reflowing
|
||||
// lines
|
||||
if let Some(new_styles) = terminal_character_styles.update_styles_and_return_diff(&t_character) {
|
||||
vte_output.push_str(&new_styles);
|
||||
if let Some(new_styles) = character_styles.update_and_return_diff(&t_character) {
|
||||
vte_output = format!("{}{}", vte_output, new_styles);
|
||||
}
|
||||
vte_output.push(t_character.character);
|
||||
}
|
||||
}
|
||||
character_styles.clear();
|
||||
}
|
||||
self.should_render = false;
|
||||
Some(vte_output)
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue