wip: need to debug somehow
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1a5d30d17d
commit
922440a952
1 changed files with 6 additions and 7 deletions
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@ -72,7 +72,6 @@ fn combine_symbols(
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) -> Option<BoundarySymbol> {
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) -> Option<BoundarySymbol> {
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let invisible = current_symbol.invisible || next_symbol.invisible;
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let invisible = current_symbol.invisible || next_symbol.invisible;
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let should_be_colored = current_symbol.should_be_colored || next_symbol.should_be_colored;
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let should_be_colored = current_symbol.should_be_colored || next_symbol.should_be_colored;
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let color = next_symbol.color;
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let current_symbol = current_symbol.boundary_type;
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let current_symbol = current_symbol.boundary_type;
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let next_symbol = next_symbol.boundary_type;
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let next_symbol = next_symbol.boundary_type;
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match (current_symbol, next_symbol) {
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match (current_symbol, next_symbol) {
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@ -887,11 +886,11 @@ impl Boundaries {
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for row in first_row_coordinates..last_row_coordinates {
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for row in first_row_coordinates..last_row_coordinates {
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let coordinates = Coordinates::new(boundary_x_coords, row);
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let coordinates = Coordinates::new(boundary_x_coords, row);
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let mut symbol_to_add = if row == first_row_coordinates && row != 0 {
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let mut symbol_to_add = if row == first_row_coordinates && row != 0 {
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BoundarySymbol::new(boundary_type::TOP_RIGHT, should_be_colored)
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BoundarySymbol::new(boundary_type::TOP_RIGHT, false)
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} else if row == last_row_coordinates - 1 && row != self.rows - 1 {
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} else if row == last_row_coordinates - 1 && row != self.rows - 1 {
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BoundarySymbol::new(boundary_type::BOTTOM_RIGHT, should_be_colored)
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BoundarySymbol::new(boundary_type::BOTTOM_RIGHT, false)
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} else {
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} else {
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BoundarySymbol::new(boundary_type::VERTICAL, should_be_colored)
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BoundarySymbol::new(boundary_type::VERTICAL, false)
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};
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};
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if rect.invisible_borders() {
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if rect.invisible_borders() {
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symbol_to_add = symbol_to_add.invisible();
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symbol_to_add = symbol_to_add.invisible();
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@ -911,11 +910,11 @@ impl Boundaries {
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for col in first_col_coordinates..last_col_coordinates {
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for col in first_col_coordinates..last_col_coordinates {
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let coordinates = Coordinates::new(col, boundary_y_coords);
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let coordinates = Coordinates::new(col, boundary_y_coords);
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let mut symbol_to_add = if col == first_col_coordinates && col != 0 {
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let mut symbol_to_add = if col == first_col_coordinates && col != 0 {
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BoundarySymbol::new(boundary_type::BOTTOM_LEFT, should_be_colored)
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BoundarySymbol::new(boundary_type::BOTTOM_LEFT, false)
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} else if col == last_col_coordinates - 1 && col != self.columns - 1 {
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} else if col == last_col_coordinates - 1 && col != self.columns - 1 {
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BoundarySymbol::new(boundary_type::BOTTOM_RIGHT, should_be_colored)
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BoundarySymbol::new(boundary_type::BOTTOM_RIGHT, false)
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} else {
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} else {
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BoundarySymbol::new(boundary_type::HORIZONTAL, should_be_colored)
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BoundarySymbol::new(boundary_type::HORIZONTAL, false)
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};
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};
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if rect.invisible_borders() {
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if rect.invisible_borders() {
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symbol_to_add = symbol_to_add.invisible();
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symbol_to_add = symbol_to_add.invisible();
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