fix(compatibility): support changing index colors with osc (#646)

* fix(compatibility): support changing index colors with osc

* style(fmt): make rustfmt happy

* style(fmt): make clippy happy

* style(fmt): make rustfmt happy

* docs(changelog): document fix
This commit is contained in:
Aram Drevekenin 2021-08-13 17:23:39 +02:00 committed by GitHub
parent a37d3e5889
commit da3f20c816
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6 changed files with 403 additions and 48 deletions

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@ -17,6 +17,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
* Simplify deserialization slightly (https://github.com/zellij-org/zellij/pull/633)
* Fix update plugin attributes on inactive tab (https://github.com/zellij-org/zellij/pull/634)
* New pane UI: draw pane frames - can be disabled with ctrl-p + z, or through configuration (https://github.com/zellij-org/zellij/pull/643)
* Terminal compatibility: support changing index colors through OSC 4 and similar (https://github.com/zellij-org/zellij/pull/646)
## [0.15.0] - 2021-07-19
* Kill children properly (https://github.com/zellij-org/zellij/pull/601)

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@ -144,8 +144,6 @@ impl<'a> RemoteTerminal<'a> {
}
pub fn status_bar_appears(&self) -> bool {
self.current_snapshot.contains("Ctrl +")
// self.current_snapshot.contains("Ctrl +") && !self.current_snapshot.contains("─────")
// this is a bug that happens because the app draws borders around the status bar momentarily on first render
}
pub fn snapshot_contains(&self, text: &str) -> bool {
self.current_snapshot.contains(text)

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@ -0,0 +1,317 @@
use zellij_utils::position::Position;
use zellij_utils::zellij_tile::prelude::PaletteColor;
use zellij_utils::{vte, zellij_tile};
use std::convert::TryFrom;
use std::fmt::Debug;
use std::os::unix::io::RawFd;
use std::time::{self, Instant};
use zellij_tile::data::Palette;
use zellij_utils::pane_size::PositionAndSize;
use crate::panes::AnsiCode;
use crate::panes::{
grid::Grid,
terminal_character::{
CharacterStyles, CursorShape, TerminalCharacter, EMPTY_TERMINAL_CHARACTER,
},
};
use crate::pty::VteBytes;
use crate::tab::Pane;
pub fn parse_sgr_color(params: &mut dyn Iterator<Item = u16>) -> Option<AnsiCode> {
match params.next() {
Some(2) => Some(AnsiCode::RgbCode((
u8::try_from(params.next()?).ok()?,
u8::try_from(params.next()?).ok()?,
u8::try_from(params.next()?).ok()?,
))),
Some(5) => Some(AnsiCode::ColorIndex(u8::try_from(params.next()?).ok()?)),
_ => None,
}
}
/// Parse colors in XParseColor format.
pub fn xparse_color(color: &[u8]) -> Option<AnsiCode> {
if !color.is_empty() && color[0] == b'#' {
parse_legacy_color(&color[1..])
} else if color.len() >= 4 && &color[..4] == b"rgb:" {
parse_rgb_color(&color[4..])
} else {
None
}
}
/// Parse colors in `rgb:r(rrr)/g(ggg)/b(bbb)` format.
pub fn parse_rgb_color(color: &[u8]) -> Option<AnsiCode> {
let colors = std::str::from_utf8(color)
.ok()?
.split('/')
.collect::<Vec<_>>();
if colors.len() != 3 {
return None;
}
// Scale values instead of filling with `0`s.
let scale = |input: &str| {
if input.len() > 4 {
None
} else {
let max = u32::pow(16, input.len() as u32) - 1;
let value = u32::from_str_radix(input, 16).ok()?;
Some((255 * value / max) as u8)
}
};
Some(AnsiCode::RgbCode((
scale(colors[0])?,
scale(colors[1])?,
scale(colors[2])?,
)))
}
/// Parse colors in `#r(rrr)g(ggg)b(bbb)` format.
pub fn parse_legacy_color(color: &[u8]) -> Option<AnsiCode> {
let item_len = color.len() / 3;
// Truncate/Fill to two byte precision.
let color_from_slice = |slice: &[u8]| {
let col = usize::from_str_radix(std::str::from_utf8(slice).ok()?, 16).ok()? << 4;
Some((col >> (4 * slice.len().saturating_sub(1))) as u8)
};
Some(AnsiCode::RgbCode((
color_from_slice(&color[0..item_len])?,
color_from_slice(&color[item_len..item_len * 2])?,
color_from_slice(&color[item_len * 2..])?,
)))
}
pub fn parse_number(input: &[u8]) -> Option<u8> {
if input.is_empty() {
return None;
}
let mut num: u8 = 0;
for c in input {
let c = *c as char;
if let Some(digit) = c.to_digit(10) {
num = match num.checked_mul(10).and_then(|v| v.checked_add(digit as u8)) {
Some(v) => v,
None => return None,
}
} else {
return None;
}
}
Some(num)
}
// these functions are copied verbatim (with slight modifications) from alacritty, mainly in order
// to be able to use the VTE API provided by their great package of the same name more easily
// The following license refers to this file and the functions
// within it only
//
// Apache License
// Version 2.0, January 2004
// http://www.apache.org/licenses/
//
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//
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//
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//
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// other entities that control, are controlled by, or are under common
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// "control" means (i) the power, direct or indirect, to cause the
// direction or management of such entity, whether by contract or
// otherwise, or (ii) ownership of fifty percent (50%) or more of the
// outstanding shares, or (iii) beneficial ownership of such entity.
//
// "You" (or "Your") shall mean an individual or Legal Entity
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// as modifying the License.
//
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// may provide additional or different license terms and conditions
// for use, reproduction, or distribution of Your modifications, or
// for any such Derivative Works as a whole, provided Your use,
// reproduction, and distribution of the Work otherwise complies with
// the conditions stated in this License.
//
// 5. Submission of Contributions. Unless You explicitly state otherwise,
// any Contribution intentionally submitted for inclusion in the Work
// by You to the Licensor shall be under the terms and conditions of
// this License, without any additional terms or conditions.
// Notwithstanding the above, nothing herein shall supersede or modify
// the terms of any separate license agreement you may have executed
// with Licensor regarding such Contributions.
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor,
// except as required for reasonable and customary use in describing the
// origin of the Work and reproducing the content of the NOTICE file.
//
// 7. Disclaimer of Warranty. Unless required by applicable law or
// agreed to in writing, Licensor provides the Work (and each
// Contributor provides its Contributions) on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
// implied, including, without limitation, any warranties or conditions
// of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
// PARTICULAR PURPOSE. You are solely responsible for determining the
// appropriateness of using or redistributing the Work and assume any
// risks associated with Your exercise of permissions under this License.
//
// 8. Limitation of Liability. In no event and under no legal theory,
// whether in tort (including negligence), contract, or otherwise,
// unless required by applicable law (such as deliberate and grossly
// negligent acts) or agreed to in writing, shall any Contributor be
// liable to You for damages, including any direct, indirect, special,
// incidental, or consequential damages of any character arising as a
// result of this License or out of the use or inability to use the
// Work (including but not limited to damages for loss of goodwill,
// work stoppage, computer failure or malfunction, or any and all
// other commercial damages or losses), even if such Contributor
// has been advised of the possibility of such damages.
//
// 9. Accepting Warranty or Additional Liability. While redistributing
// the Work or Derivative Works thereof, You may choose to offer,
// and charge a fee for, acceptance of support, warranty, indemnity,
// or other liability obligations and/or rights consistent with this
// License. However, in accepting such obligations, You may act only
// on Your own behalf and on Your sole responsibility, not on behalf
// of any other Contributor, and only if You agree to indemnify,
// defend, and hold each Contributor harmless for any liability
// incurred by, or claims asserted against, such Contributor by reason
// of your accepting any such warranty or additional liability.
//
// END OF TERMS AND CONDITIONS
//
// APPENDIX: How to apply the Apache License to your work.
//
// To apply the Apache License to your work, attach the following
// boilerplate notice, with the fields enclosed by brackets "[]"
// replaced with your own identifying information. (Don't include
// the brackets!) The text should be enclosed in the appropriate
// comment syntax for the file format. We also recommend that a
// file or class name and description of purpose be included on the
// same "printed page" as the copyright notice for easier
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//
// Copyright 2020 The Alacritty Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//

View file

@ -17,33 +17,14 @@ use vte::{Params, Perform};
use zellij_tile::data::{Palette, PaletteColor};
use zellij_utils::{consts::VERSION, logging::debug_log_to_file, shared::version_number};
use crate::panes::alacritty_functions::{parse_number, xparse_color};
use crate::panes::terminal_character::{
CharacterStyles, CharsetIndex, Cursor, CursorShape, StandardCharset, TerminalCharacter,
EMPTY_TERMINAL_CHARACTER,
AnsiCode, CharacterStyles, CharsetIndex, Cursor, CursorShape, StandardCharset,
TerminalCharacter, EMPTY_TERMINAL_CHARACTER,
};
use super::selection::Selection;
// this was copied verbatim from alacritty
fn parse_number(input: &[u8]) -> Option<u8> {
if input.is_empty() {
return None;
}
let mut num: u8 = 0;
for c in input {
let c = *c as char;
if let Some(digit) = c.to_digit(10) {
num = match num.checked_mul(10).and_then(|v| v.checked_add(digit as u8)) {
Some(v) => v,
None => return None,
}
} else {
return None;
}
}
Some(num)
}
fn get_top_non_canonical_rows(rows: &mut Vec<Row>) -> Vec<Row> {
let mut index_of_last_non_canonical_row = None;
for (i, row) in rows.iter().enumerate() {
@ -310,6 +291,7 @@ pub struct Grid {
colors: Palette,
output_buffer: OutputBuffer,
title_stack: Vec<String>,
pub changed_colors: [Option<AnsiCode>; 256],
pub should_render: bool,
pub cursor_key_mode: bool, // DECCKM - when set, cursor keys should send ANSI direction codes (eg. "OD") instead of the arrow keys (eg. "")
pub erasure_mode: bool, // ERM
@ -363,6 +345,7 @@ impl Grid {
selection: Default::default(),
title_stack: vec![],
title: None,
changed_colors: [None; 256],
}
}
pub fn render_full_viewport(&mut self) {
@ -506,8 +489,6 @@ impl Grid {
Some(self.width),
);
// let line_to_insert_at_viewport_top = self.lines_above.pop_back().unwrap();
// self.viewport.insert(0, line_to_insert_at_viewport_top);
self.selection.move_down(1);
}
self.output_buffer.update_all_lines();
@ -1189,6 +1170,7 @@ impl Grid {
self.disable_linewrap = false;
self.cursor.change_shape(CursorShape::Block);
self.output_buffer.update_all_lines();
self.changed_colors = [None; 256];
}
fn set_preceding_character(&mut self, terminal_character: TerminalCharacter) {
self.preceding_char = Some(terminal_character);
@ -1316,12 +1298,23 @@ impl Grid {
impl Perform for Grid {
fn print(&mut self, c: char) {
let c = self.cursor.charsets[self.active_charset].map(c);
// we add the changed_colors here instead of changing the actual colors on the
// TerminalCharacter in real time because these changed colors also affect the area around
// the character (eg. empty space after it)
// on the other hand, we must do it here and not at render-time because then it would be
// wiped out when one scrolls
let styles = self
.cursor
.pending_styles
.changed_colors(self.changed_colors);
// apparently, building TerminalCharacter like this without a "new" method
// is a little faster
let terminal_character = TerminalCharacter {
character: c,
width: c.width().unwrap_or(0),
styles: self.cursor.pending_styles,
styles,
};
self.set_preceding_character(terminal_character);
self.add_character(terminal_character);
@ -1387,18 +1380,20 @@ impl Perform for Grid {
.join(";")
.trim()
.to_owned();
// TBD: do something with title?
self.set_title(title);
}
}
// Set color index.
b"4" => {
// TBD: set color index - currently unsupported
//
// this changes a terminal color index to something else
// meaning anything set to that index will be changed
// during rendering
for chunk in params[1..].chunks(2) {
let index = parse_number(chunk[0]);
let color = xparse_color(chunk[1]);
if let (Some(i), Some(c)) = (index, color) {
self.changed_colors[i as usize] = Some(c);
return;
}
}
}
// Get/set Foreground, Background, Cursor colors.
@ -1472,6 +1467,21 @@ impl Perform for Grid {
// Reset color index.
b"104" => {
// Reset all color indexes when no parameters are given.
if params.len() == 1 {
for i in 0..256 {
self.changed_colors[i] = None;
}
return;
}
// Reset color indexes given as parameters.
for param in &params[1..] {
if let Some(index) = parse_number(param) {
self.changed_colors[index as usize] = None
}
}
// Reset all color indexes when no parameters are given.
if params.len() == 1 {
// TBD - reset all color changes - currently unsupported

View file

@ -1,9 +1,11 @@
mod alacritty_functions;
mod grid;
mod plugin_pane;
mod selection;
mod terminal_character;
mod terminal_pane;
pub use alacritty_functions::*;
pub use grid::*;
pub(crate) use plugin_pane::*;
pub use terminal_character::*;

View file

@ -1,9 +1,11 @@
use std::convert::TryFrom;
use std::fmt::{self, Debug, Display, Formatter};
use std::ops::{Index, IndexMut};
use zellij_utils::logging::debug_log_to_file;
use zellij_utils::vte::ParamsIter;
use crate::panes::alacritty_functions::parse_sgr_color;
pub const EMPTY_TERMINAL_CHARACTER: TerminalCharacter = TerminalCharacter {
character: ' ',
width: 1,
@ -19,6 +21,7 @@ pub const EMPTY_TERMINAL_CHARACTER: TerminalCharacter = TerminalCharacter {
bold: Some(AnsiCode::Reset),
dim: Some(AnsiCode::Reset),
italic: Some(AnsiCode::Reset),
changed_colors: None,
},
};
@ -107,6 +110,7 @@ pub struct CharacterStyles {
pub bold: Option<AnsiCode>,
pub dim: Option<AnsiCode>,
pub italic: Option<AnsiCode>,
pub changed_colors: Option<[Option<AnsiCode>; 256]>,
}
impl Default for CharacterStyles {
@ -123,6 +127,7 @@ impl Default for CharacterStyles {
bold: None,
dim: None,
italic: None,
changed_colors: None,
}
}
}
@ -175,6 +180,10 @@ impl CharacterStyles {
self.strike = strike_code;
self
}
pub fn changed_colors(mut self, changed_colors: [Option<AnsiCode>; 256]) -> Self {
self.changed_colors = Some(changed_colors);
self
}
pub fn clear(&mut self) {
self.foreground = None;
self.background = None;
@ -319,6 +328,16 @@ impl CharacterStyles {
self.italic = new_styles.italic;
}
}
if let Some(changed_colors) = new_styles.changed_colors {
if let Some(new_diff) = diff.as_mut() {
diff = Some(new_diff.changed_colors(changed_colors));
self.changed_colors = new_styles.changed_colors;
} else {
diff = Some(CharacterStyles::new().changed_colors(changed_colors));
self.changed_colors = new_styles.changed_colors;
}
}
diff
}
pub fn reset_all(&mut self) {
@ -479,8 +498,18 @@ impl Display for CharacterStyles {
write!(f, "\u{1b}[38;2;{};{};{}m", r, g, b)?;
}
AnsiCode::ColorIndex(color_index) => {
match self
.changed_colors
.and_then(|changed_colors| changed_colors[color_index as usize])
{
Some(AnsiCode::RgbCode((r, g, b))) => {
write!(f, "\u{1b}[38;2;{};{};{}m", r, g, b)?;
}
_ => {
write!(f, "\u{1b}[38;5;{}m", color_index)?;
}
}
}
AnsiCode::Reset => {
write!(f, "\u{1b}[39m")?;
}
@ -496,8 +525,18 @@ impl Display for CharacterStyles {
write!(f, "\u{1b}[48;2;{};{};{}m", r, g, b)?;
}
AnsiCode::ColorIndex(color_index) => {
match self
.changed_colors
.and_then(|changed_colors| changed_colors[color_index as usize])
{
Some(AnsiCode::RgbCode((r, g, b))) => {
write!(f, "\u{1b}[48;2;{};{};{}m", r, g, b)?;
}
_ => {
write!(f, "\u{1b}[48;5;{}m", color_index)?;
}
}
}
AnsiCode::Reset => {
write!(f, "\u{1b}[49m")?;
}
@ -757,15 +796,3 @@ impl ::std::fmt::Debug for TerminalCharacter {
write!(f, "{}", self.character)
}
}
fn parse_sgr_color(params: &mut dyn Iterator<Item = u16>) -> Option<AnsiCode> {
match params.next() {
Some(2) => Some(AnsiCode::RgbCode((
u8::try_from(params.next()?).ok()?,
u8::try_from(params.next()?).ok()?,
u8::try_from(params.next()?).ok()?,
))),
Some(5) => Some(AnsiCode::ColorIndex(u8::try_from(params.next()?).ok()?)),
_ => None,
}
}