performance(terminal): improvements to reflow performance by removing O(n^2) behavior (#3045)
* refactor: Simplify transfer_rows_from_viewport_to_lines_above next_lines is always consolidated to a single Row, which immediately gets removed - we can remove some dead code as a result * perf: Batch remove rows from the viewport for performance Given a 1MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s * perf: Optimize Row::drain_until by splitting chars in one step Given a 10MB line catted into the terminal, a toggle-fullscreen + toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
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1 changed files with 16 additions and 28 deletions
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@ -166,12 +166,10 @@ fn transfer_rows_from_viewport_to_lines_above(
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count: usize,
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max_viewport_width: usize,
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) -> isize {
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let mut next_lines: Vec<Row> = vec![];
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let mut transferred_rows_count: isize = 0;
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for _ in 0..count {
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if next_lines.is_empty() {
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if !viewport.is_empty() {
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let next_line = viewport.remove(0);
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let drained_lines = std::cmp::min(count, viewport.len());
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for next_line in viewport.drain(..drained_lines) {
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let mut next_lines: Vec<Row> = vec![];
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transferred_rows_count +=
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calculate_row_display_height(next_line.width(), max_viewport_width) as isize;
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if !next_line.is_canonical {
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@ -180,23 +178,12 @@ fn transfer_rows_from_viewport_to_lines_above(
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next_lines.append(&mut bottom_canonical_row_and_wraps_in_dst);
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}
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next_lines.push(next_line);
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next_lines = vec![Row::from_rows(next_lines)];
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} else {
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break; // no more rows
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}
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}
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let dropped_line_width = bounded_push(lines_above, sixel_grid, next_lines.remove(0));
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let dropped_line_width = bounded_push(lines_above, sixel_grid, Row::from_rows(next_lines));
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if let Some(width) = dropped_line_width {
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transferred_rows_count -=
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calculate_row_display_height(width, max_viewport_width) as isize;
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}
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}
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if !next_lines.is_empty() {
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let excess_rows = Row::from_rows(next_lines).split_to_rows_of_length(max_viewport_width);
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for row in excess_rows {
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viewport.insert(0, row);
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}
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}
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transferred_rows_count
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}
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@ -3379,19 +3366,20 @@ impl Row {
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self.width = None;
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}
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pub fn drain_until(&mut self, x: usize) -> VecDeque<TerminalCharacter> {
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let mut drained_part: VecDeque<TerminalCharacter> = VecDeque::new();
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let mut drained_part_len = 0;
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while let Some(next_character) = self.columns.remove(0) {
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let mut split_pos = 0;
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for next_character in self.columns.iter() {
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// drained_part_len == 0 here is so that if the grid is resized
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// to a size of 1, we won't drop wide characters
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if drained_part_len + next_character.width <= x || drained_part_len == 0 {
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drained_part.push_back(next_character);
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drained_part_len += next_character.width;
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split_pos += 1
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} else {
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self.columns.push_front(next_character); // put it back
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break;
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}
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}
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// Can't use split_off because it doesn't reduce capacity, causing OOM with long lines
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let drained_part = self.columns.drain(..split_pos).collect();
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self.width = None;
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drained_part
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}
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