fix(floating-panes): reset swap floating layouts when closing last floating pane (#4012)
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2 changed files with 8 additions and 0 deletions
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@ -2786,6 +2786,7 @@ impl Tab {
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let _closed_pane = self.floating_panes.remove_pane(id);
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let _closed_pane = self.floating_panes.remove_pane(id);
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self.floating_panes.move_clients_out_of_pane(id);
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self.floating_panes.move_clients_out_of_pane(id);
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if !self.floating_panes.has_panes() {
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if !self.floating_panes.has_panes() {
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self.swap_layouts.reset_floating_damage();
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self.hide_floating_panes();
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self.hide_floating_panes();
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}
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}
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self.set_force_render();
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self.set_force_render();
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@ -2846,6 +2847,7 @@ impl Tab {
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let mut closed_pane = self.floating_panes.remove_pane(id);
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let mut closed_pane = self.floating_panes.remove_pane(id);
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self.floating_panes.move_clients_out_of_pane(id);
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self.floating_panes.move_clients_out_of_pane(id);
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if !self.floating_panes.has_panes() {
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if !self.floating_panes.has_panes() {
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self.swap_layouts.reset_floating_damage();
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self.hide_floating_panes();
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self.hide_floating_panes();
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}
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}
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self.set_force_render();
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self.set_force_render();
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@ -61,6 +61,12 @@ impl SwapLayouts {
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pub fn set_is_tiled_damaged(&mut self) {
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pub fn set_is_tiled_damaged(&mut self) {
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self.is_tiled_damaged = true;
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self.is_tiled_damaged = true;
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}
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}
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pub fn reset_floating_damage(&mut self) {
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self.is_floating_damaged = false;
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}
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pub fn reset_tiled_damage(&mut self) {
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self.is_tiled_damaged = false;
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}
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pub fn is_floating_damaged(&self) -> bool {
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pub fn is_floating_damaged(&self) -> bool {
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self.is_floating_damaged
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self.is_floating_damaged
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}
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}
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