Commit graph

82 commits

Author SHA1 Message Date
Aram Drevekenin
056537d3ee
feat(ux): first run setup-wizard (#3556)
* separate saved/runtime structure, kind of working

* serializing config

* work

* work

* save config through the configuration screen

* work

* startup wizard

* style(code): cleanups

* fix(session): reload config from disk when switching sessions

* style(fmt): rustfmt

* fix(config): propagate cli config options to screen

* style(fmt): rustfmt
2024-08-16 14:00:01 +02:00
Aram Drevekenin
579a54ec45
fix(serialization): do not serialize junk sessions (#3504)
* fix(serialization): do not serialize junk sessions

* style(fmt): rustfmt
2024-07-18 14:29:03 +02:00
Aram Drevekenin
2deffc3289
feat(plugins): add stringified layout to switch_session_with_layout (#3503) 2024-07-18 10:45:42 +02:00
Aram Drevekenin
a6d6c0e4ff
feat(ui): status bar redesign (#3475)
* work

* work

* working

* get default mode from server and some ui responsiveness

* work

* finish design and get tests to pass

* get e2e tests to pass

* add classic layout

* add classic layout assets

* fix e2e tests

* style(fmt): rustfmt

* fix plugin system test

* style(fmt): some cleanups
2024-07-05 15:13:51 +02:00
Aram Drevekenin
90a62217fd
feat(layouts): allow consuming a layout from a url (#3351)
* feat(cli): allow loading layouts directly from a url

* feat(plugins): allow loading layouts directly from a url

* style(fmt): rustfmt
2024-05-15 11:20:36 +02:00
Aram Drevekenin
7562a81f0d
feat(plugins): add API to open new tabs with a LayoutInfo (#3305)
* feat(plugins): add api to open new tabs with a layout info

* fix tests
2024-04-26 11:38:39 +02:00
Aram Drevekenin
57676f161f
fix(swap-layouts): properly identify plugin aliases with initial cwd (#3250)
* fix(swap-layouts): properly identify plugin aliases with initial cwd

* style(fmt): rustfmt
2024-04-10 17:00:04 +02:00
Aram Drevekenin
41dbe65e26
fix(layouts): recover from resurrection crash and pick up swap layouts properly (#3249)
* fix(layouts): recover from issues in the constraint system

* fix(keybinds): pick up swap layouts for new tab keybinding
2024-04-10 15:26:54 +02:00
Aram Drevekenin
462239b535
fix(plugins): various pre-release issues (#3246)
* fix(strider): close_self instead of close_focus

* fix(plugins): populate caller_cwd for all aliases

* fix(config): launch the session-manager alias rather than the explicit internal url

* style(fmt): rustfmt

* fix tests
2024-04-05 18:43:14 +02:00
Axel H
a54a7ea2bd
fix(plugins): session layouts are still serialized using the legacy plugin syntax (remote:) (#3224)
* fix(plugins): session layouts were still serialized using the legacy plugin syntax (remote:)

* use example domain

* style(fmt): rustfmt

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2024-03-27 11:53:26 +01:00
Aram Drevekenin
5fb75ab6d1
fix(swap-layouts): properly identify plugin aliases (#3217) 2024-03-22 17:01:17 +01:00
Aram Drevekenin
896b09aa6f
feat(plugins): allow specifying the cwd when switching sessions (#3172)
* feat(plugins): allow specifying the cwd when switching sessions

* style(fmt): rustfmt
2024-02-29 16:26:25 +01:00
Aram Drevekenin
6340b5e312
fix(plugins): respect cwd and start filepicker at filesystem root (#3161)
* allow padding cwd to plugins

* improve strider performance and fix alias cwd issue

* style(fmt): rustfmt
2024-02-28 16:12:12 +01:00
Aram Drevekenin
21273ac95a
feat(plugins): introduce plugin aliases (#3157)
* working prototype with passing tests

* new tests and passing plugin tests as well

* style(code): cleanups

* cleanup strider from unused search feature

* prototype of removing old plugin block from the config

* aliases working from config file and all tests passing

* fixups and cleanups

* use aliases in layouts

* update test snapshot

* style(fmt): rustfmt
2024-02-26 15:30:15 +01:00
Aram Drevekenin
326c8cd3c6
feat(panes): allow specifying coordinates for a new floating pane through the CLI or plugins (#3122)
* working

* add tests

* add coordinates to all the places

* refactor: move things around:

* style(fmt): rustfmt

* style(code): cleanups
2024-02-08 17:35:55 +01:00
Aram Drevekenin
6b20a958f4
feat(sessions): welcome screen (#3112)
* prototype - can send layout name for new session from session-manager

* feat(sessions): ui for selecting layout for new session in the session-manager

* fix: send available layouts to plugins

* make tests compile

* fix tests

* improve ui

* fix: respect built-in layouts

* ui for built-in layouts

* some cleanups

* style(fmt): rustfmt

* welcome screen ui

* fix: make sure layout config is not shared between sessions

* allow disconnecting other users from current session and killing other sessions

* fix: respect default layout

* add welcome screen layout

* tests(plugins): new api methods

* fix(session-manager): do not quit welcome screen on esc and break

* fix(plugins): adjust permissions

* style(fmt): rustfmt

* style(fmt): fix warnings
2024-02-06 14:26:14 +01:00
Aram Drevekenin
d780bd9105
feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)
* prototype - working with message from the cli

* prototype - pipe from the CLI to plugins

* prototype - pipe from the CLI to plugins and back again

* prototype - working with better cli interface

* prototype - working after removing unused stuff

* prototype - working with launching plugin if it is not launched, also fixed event ordering

* refactor: change message to cli-message

* prototype - allow plugins to send messages to each other

* fix: allow cli messages to send plugin parameters (and implement backpressure)

* fix: use input_pipe_id to identify cli pipes instead of their message name

* fix: come cleanups and add skip_cache parameter

* fix: pipe/client-server communication robustness

* fix: leaking messages between plugins while loading

* feat: allow plugins to specify how a new plugin instance is launched when sending messages

* fix: add permissions

* refactor: adjust cli api

* fix: improve cli plugin loading error messages

* docs: cli pipe

* fix: take plugin configuration into account when messaging between plugins

* refactor: pipe message protobuf interface

* refactor: update(event) -> pipe

* refactor - rename CliMessage to CliPipe

* fix: add is_private to pipes and change some naming

* refactor - cli client

* refactor: various cleanups

* style(fmt): rustfmt

* fix(pipes): backpressure across multiple plugins

* style: some cleanups

* style(fmt): rustfmt

* style: fix merge conflict mistake

* style(wording): clarify pipe permission
2024-01-17 12:10:49 +01:00
har7an
f6d57295a0
Bump rust version to 1.75.0 (#3039)
* rust-toolchain: Bump toolchain version to 1.69.0

which, compared to the previous 1.67.0, has the following impacts on
`zellij`:

- [Turn off debuginfo for build deps][2]: Increases build time (on my
  machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*

This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:

- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
  `default-features = false` as well

How this affects our transitive dependencies is unknown at this point.

[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/

* rust-toolchain: Bump toolchain version to 1.70.0

which, compared to the previous 1.69.0, as the following impacts on
`zellij`:

1. [Enable sparse registry checkout for crates.io by default][1]

This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.

2. [The `OnceCell` type is now part of std][2]

In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.

Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.

[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html

* rust-toolchain: Bump toolchain version to 1.75.0

which, compared to the previous 1.70.0, has the following impacts on
`zellij`:

1. [cross-crate inlining][8]

This should increase application performance, as functions can now be
inlined across crates.

2. [`async fn` in traits][9]

This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.

Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).

[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/

* chore: Apply rustfmt.

* CHANGELOG: Add PR #3039.
2024-01-08 16:56:01 +00:00
Jae-Heon Ji
c87ff8cb2e
feat: load plugins from the web (#2863)
* feat: add basic downloader

* feat: add download progress bar

* feat: move crate location and some fix

* feat: add downloader in layout

* chore: remove comment

* Revert "feat: add downloader in layout"

This reverts commit ac4efb937e88cdb31fe7f18919f9fbe3857054b0.

* feat: change http request module to surf

* feat: add some function

* feat: add plugin download in wasm

* feat: add error handling

* test: update unittest

* feat: change hash library from ring to highway

* fix: openssl-sys issue for surf-client

* minor adjustments

* style(fmt): rustfmt

* move openssl-sys back to dependencies

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2023-11-02 13:09:18 +01:00
Aram Drevekenin
23e80c1fad
feat(sessions): session resurrection (#2801)
* add necessary actions in server and utils

* update

* move all logic relevant to local default config directories to utils::home

* add debug statements for pane geom

* add tests; print resulting kdl

* fix dumping custom layouts from setup; start fixing algorithm for simplest layout possible

* fix: fixed persistence code and tests to support flexible layouts

* fix(tab-bar,compact-bar): tab switching with mouse sometimes not working (#2587)

* tab-bar: fix clicks sometimes not registering

Caching the click position wasn't working across multiple plugin
instances.

Also a couple of refactors:
  - move the code with the tab switching logic inside update
  - avoid rendering when calling switch_tab_to, since it will happen
    anyway afterwards

* same fix for compact-bar

* docs(changelog): plugins tab switching with mouse fix

* feat(ui): new status bar mode (#2619)

* supermode prototype

* fix integration tests

* fix tests

* style(fmt): rustfmt

* docs(changelog): status-bar supermode

* fix(rendering): occasional glitches while resizing (#2621)

* docs(changelog): resize glitches fix

* chore(version): bump development version

* Fix colored pane frames in mirrored sessions (#2625)

* server/panes/tiled: Fix colored frames

in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.

* CHANGELOG: Add PR #2625

* server/tab/unit: Fix unit tests for server.

* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)

* Create custom lists of adjectives and nouns for generating session names

* move word lists to const slices

* add logic to retry name generation

* refactor

 - reuse the name generator
 - iterator instead of for loop

---------

Co-authored-by: Thomas Linford <linford.t@gmail.com>

* docs(changelog): generate session names with custom words list

* feat(plugins): make plugins configurable (#2646)

* work

* make every plugin entry point configurable

* make integration tests pass

* make e2e tests pass

* add test for plugin configuration

* add test snapshot

* add plugin config parsing test

* cleanups

* style(fmt): rustfmt

* style(comment): remove commented code

* docs(changelog): configurable plugins

* fix(terminal): properly handle resizes in alternate screen (#2654)

* docs(changelog): focus glitches

* feat(plugins): utility functions to find active pane and tab (#2652)

* docs(changelog): plugin api utility functions

* feat(ui): break pane to new tab and move panes between tabs (#2664)

* prototype

* some tests

* break out floating pane

* break out plugin panes

* add keybind and fix some minor issues

* remove cli

* move pane to left/right tab

* update ui

* adjust ui

* style(fmt): rustfmt

* style(comment): remove commented code

* update snapshots

* docs(changelog): break pane to new tab

* fix(performance): plug memory leak (#2675)

* docs(changelog): plug memory leak

* feat(plugins): use protocol buffers for serializing across the wasm boundary (#2686)

* work

* almost done with command protobuffers

* done translating command data structures

* mid transferring of every command to protobuff command

* transferred plugin_command.rs, now moving on to shim.rs

* plugin command working with protobufs

* protobuffers in update

* protobuf event tests

* various TODOs and comments

* fix zellij-tile

* clean up prost deps

* remove version mismatch error

* fix panic

* some cleanups

* clean up event protobuffers

* clean up command protobuffers

* clean up various protobufs

* refactor protobufs

* update comments

* some transformation fixes

* use protobufs for workers

* style(fmt): rustfmt

* style(fmt): rustfmt

* chore(build): add protoc

* chore(build): authenticate protoc

* docs(changelog): protobuffers

* feat: add plugin permission system (#2624)

* WIP: add exaple of permission ui

* feat: add request permission ui

* feat: add caching permission in memory

* feat: add permission check

* feat: add file caching

* fix: changes request

* feat(ui): new status bar mode (#2619)

* supermode prototype

* fix integration tests

* fix tests

* style(fmt): rustfmt

* docs(changelog): status-bar supermode

* fix(rendering): occasional glitches while resizing (#2621)

* docs(changelog): resize glitches fix

* chore(version): bump development version

* Fix colored pane frames in mirrored sessions (#2625)

* server/panes/tiled: Fix colored frames

in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.

* CHANGELOG: Add PR #2625

* server/tab/unit: Fix unit tests for server.

* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)

* Create custom lists of adjectives and nouns for generating session names

* move word lists to const slices

* add logic to retry name generation

* refactor

 - reuse the name generator
 - iterator instead of for loop

---------

Co-authored-by: Thomas Linford <linford.t@gmail.com>

* docs(changelog): generate session names with custom words list

* feat(plugins): make plugins configurable (#2646)

* work

* make every plugin entry point configurable

* make integration tests pass

* make e2e tests pass

* add test for plugin configuration

* add test snapshot

* add plugin config parsing test

* cleanups

* style(fmt): rustfmt

* style(comment): remove commented code

* docs(changelog): configurable plugins

* style(fmt): rustfmt

* touch up ui

* fix: don't save permission data in memory

* feat: load cached permission

* test: add example test (WIP)

* fix: issue event are always denied

* test: update snapshot

* apply formatting

* refactor: update default cache function

* test: add more new test

* apply formatting

* Revert "apply formatting"

This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.

* apply format

* fix: update cache path

* apply format

* fix: cache path

* fix: update log level

* test for github workflow

* Revert "test for github workflow"

This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.

* refactor: permission cache

* fix(test): permission grant/deny race condition

* style(fmt): rustfmt

* style(fmt): rustfmt

* configure permissions

* permission denied test

* snapshot

* add ui for small plugins

* style(fmt): rustfmt

* some cleanups

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>

* docs(changelog): permission system

* feat(sessions): add a session manager to switch between sessions, tabs and panes and create new ones (#2721)

* write/read session metadata to disk for all sessions

* switch session client side

* fix tests

* various adjustments

* fix full screen focus bug in tiled panes

* fix tests

* fix permission sorting issue

* cleanups

* add session manager

* fix tests

* various cleanups

* style(fmt): rustfmt

* clear screen before switching sessions

* I hate you clippy

* truncate controls line to width

* version session cache

* attempt to fix plugin tests

* style(fmt): rustfmt

* another attempt to fix the tests in the ci

* docs(changelog): session manager

* fix(ux): various ui/ux fixes (#2722)

* force plugin render on permission request response

* clear warnings

* Revert "feat(ui): new status bar mode (#2619)"

This reverts commit 27763d26ab.

* adjust status bar help

* fix colors in session manager and shortcut in status-bar

* adjust keybindings

* docs(changelog): update ux fixes

* feat(plugins): optionally move plugin to focused tab (#2725)

* feat(plugins): move_to_focused_tab attribute for LaunchOrFocusPlugin

* style(fmt): rustfmt

* docs(changelog): move plugin to focused tab

* fix(keybinds): add 'floating' and 'name' to the Run command keybinding (#2726)

* fix(keybinds): add 'floating' and 'name' to the Run command keybinding

* style(fmt): rustfmt

* docs(changelog): keybind run floating pane

* fix(plugins): make sure configuration is also part of the plugin keys (#2727)

* fix(plugins): make sure configuration is also part of the plugin keys

* no thanks clippy

* docs(changelog): fix plugin configuration uniqueness

* fix(plugins): remove protobuf duplications (#2729)

* fix(plugins): remove protobuf duplications

* style(fmt): rustfmt

* Update CHANGELOG.md

* fix(plugins): various ui fixes (#2731)

* Update CHANGELOG.md

* fix(panes): refocus pane properly on tab change (#2734)

* fix(panes): stacked panes focus bug

* style(fmt): rustfmt

* docs(changelog): stacked pane focus glitch

* xtask/pipeline: Fix publish task (#2711)

* xtask/pipeline: Fix publish task

which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.

* xtask: Improve publish failure UX

by offering the user more actions to choose from when an error occured.

* utils/assets: Add generated prost files to assets

to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.

* xtask: Prevent accidental git commit deletion

when dry-running a publish.

* utils: Add comments to protobuf-related code

to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.

* xtask: Build protobuf definitions

when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.

* chore(release): v0.38.0

* chore(version): bump development version

* refactor(server): remove unnecessary mut (#2735)

* docs(changelog): refactor server

* chore(repo): update build instructions

* fix(status-bar): add break tab hints (#2748)

* fix(status-bar): add break tab hints

* fix(tests): update snapshot to new hints

* Update CHANGELOG.md

* fix(reconnect): do not clear terminal state when entering alternate screen (#2750)

* debug

* refactor(reconnect): articular reconnection logic

* docs(changelog): fix glitches on windows terminal

* fix(grid): memory leak with unfocused tabs (#2745)

* use hashset instead of vec for changed lines

avoid output buffer growring indefinitely if tab does not get rendered

* tidy up

- improve hashset -> vec conversion
- remove now unnecessary dedup

* use copied instead of cloned on iter

* docs(changelog): grid memory leak fix

* fix(input): block input thread for newtiledpane and newfloatingpane as well (#2757)

* docs(changelog): input action new pane fix

* chore(version): adjust version for release

* chore(release): v0.38.1

* chore(version): bump development version

* fix(terminal): wrap lines when adding characters in alternate screen (#2789)

* docs(changelog): line wrap bug

* chore(version): bump version for patch release

* chore(release): v0.38.2

* chore(version): bump development version

* fix(utils): validate session name (#2607)

* fix(utils): validate session name

* cargo fmt

* refactor: assign constant values to variables

* refactor: move operations unrealted to the condition

---------

Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>

* docs(changelog): fix validate session name

* merge conflict fix

* feat(panes): in place run (#2795)

* prototype

* fix tests

* add to all the things except plugins

* add in-place to plugin commands

* fix launch-or-focus should_float and in place behavior

* various cleanups

* style(fmt): rustfmt

* docs

* bring in commands to dumped layout

* tidy up data structures

* bring in plugins to dumped layout

* fix tests

* style(fmt): rustfmt

* chore: rename file (#2803)

Signed-off-by: AlixBernard <alix.bernard9@gmail.com>

* bring in floating panes

* bring in stacked panes

* style(fmt): rustfmt

* bring in new_tab_template

* bring in swap layouts

* bring in edit panes, command panes and cwds

* consolidate CWD common prefixes when possible

* filter out default shell

* style(fmt): rustfmt

* handle scrollback editor panes properly

* handle in place panes properly

* bring in pane names

* style(fmt): rustfmt

* style(fmt): rustfmt

* dump layout action to terminal

* log session layout to HD periodically

* resurrect dead sessions by attaching to them

* delete dead sessions

* style(fmt): rustfmt

* start command panes as suspended by default

* style(fmt): rustfmt

* respect tab/pane focus

* improve dump performance

* hide_floating_panes in layout and resurrection

* show resurrectable sessions in zellij ls and include timestamps

* style(fmt): rustfmt

* allow disabling session serialization in config

* style(fmt): rustfmt

* fix e2e tests

* add e2e test

* style(fmt): rustfmt

* style(fmt): rustfmt

* serialize and restore pane viewport

* fix e2e tests and add new one

* style(fmt): rustfmt

* cleanups

* cleanups

* more cleanups

* refactor: move stuff around

* fix e2e tests

* style(fmt): rustfmt

* style(fmt): handle compilation warnings

* add tests for new layout properties

* fix current session name indication

* style(fmt): rustfmt

* adjust default config

* some cleanups

* go away clippy

---------

Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
Co-authored-by: alekspickle <aleks.work2222+gh@gmail.com>
Co-authored-by: Example Name <example@example.test>
Co-authored-by: Oleks Gnatovskyi <22867443+alekspickle@users.noreply.github.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Nacho114 <17376073+Nacho114@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
Co-authored-by: deepsghimire <70006817+deepsghimire@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
Co-authored-by: AlixBernard <56587201+AlixBernard@users.noreply.github.com>
2023-10-12 16:05:45 +02:00
Aram Drevekenin
8c2a4e8429
fix(plugins): make sure configuration is also part of the plugin keys (#2727)
* fix(plugins): make sure configuration is also part of the plugin keys

* no thanks clippy
2023-08-25 18:28:15 +02:00
Aram Drevekenin
09d09759b5
fix(ux): various ui/ux fixes (#2722)
* force plugin render on permission request response

* clear warnings

* Revert "feat(ui): new status bar mode (#2619)"

This reverts commit 27763d26ab.

* adjust status bar help

* fix colors in session manager and shortcut in status-bar

* adjust keybindings
2023-08-24 18:11:53 +02:00
Aram Drevekenin
192e6fd31e
feat(ui): break pane to new tab and move panes between tabs (#2664)
* prototype

* some tests

* break out floating pane

* break out plugin panes

* add keybind and fix some minor issues

* remove cli

* move pane to left/right tab

* update ui

* adjust ui

* style(fmt): rustfmt

* style(comment): remove commented code

* update snapshots
2023-08-02 11:41:51 +02:00
Aram Drevekenin
c95d0e769f
feat(plugins): make plugins configurable (#2646)
* work

* make every plugin entry point configurable

* make integration tests pass

* make e2e tests pass

* add test for plugin configuration

* add test snapshot

* add plugin config parsing test

* cleanups

* style(fmt): rustfmt

* style(comment): remove commented code
2023-07-25 10:04:12 +02:00
Aram Drevekenin
f19334754c
fix(plugins): allow loading relative urls (#2539)
* fix(plugins): allow loading relative urls

* style(fmt): rustfmt
2023-06-14 13:44:46 +02:00
Imbris
95bfff1934
fix(errors): add file path context to all IO errors in ConfigError (#2412) 2023-04-28 16:53:46 +02:00
Aram Drevekenin
caaee30179
feat(plugins): reload plugin at runtime (#2372)
* fix(plugins): proper error when wasm file does not exist

* reload working

* race condition handling

* refactor(plugins): start plugin

* refactor(plugins): plugin-loader

* refactor(plugins): load/reload plugin

* refactor(plugins): apply cached events

* fix(plugins): gittery loading

* chore(plugins): rename reload-plugin to start-or-reload-plugin

* chore(styling): small cleanups

* style(fmt): rustfmt

* style(fmt): cleanups

* style(fmt): cleanups

* test(e2e): update snapshots

* test(e2e): update snapshots

* chore(repo): comment plugin optimization because it doubles the CI time
2023-04-19 10:09:39 +02:00
Theo Salzmann
525928b18a
feat: Add layout configuration to exclude panes from tab sync (#2314) 2023-04-18 16:33:20 +02:00
Aram Drevekenin
3a428effed
feat(panes): allow defining an expanded stacked pane (#2343)
* feat(panes): allow defining an expanded stacked pane

* style(fmt): rustfmt
2023-04-03 18:04:06 +02:00
Aram Drevekenin
30374d4ede
fix(layouts): nested attribute truncating (#2337) 2023-03-30 18:04:47 +02:00
Cory Forsstrom
6e6e2691a8
fix(plugins): location path decoding from Url (#2190)
* Add unit test for plugin run location parsing

* Fix file plugin parsing for relative paths

* Update test to check for path with spaces

* Add a couple more tests
2023-03-01 16:11:16 +01:00
Aram Drevekenin
ea2d9ced62
feat(layouts): exact panes constraint (#2206)
* style(fmt): remove warnings

* fix(swap-layouts): introduce exact panes constraint

* fix(swap-layouts): improve floating pane swap layout ux

* style(fmt): rustfmt
2023-02-28 22:08:01 +01:00
Aram Drevekenin
149cafc6d6
fix(cli): edit cwd (#2201)
* fix(cli): properly set cwd for edit panes

* fix(layouts): properly set cwd for edit panes

* style(fmt): rustfmt
2023-02-27 16:34:31 +01:00
Aram Drevekenin
f1ff272b0b
feat(ui): swap layouts and stacked panes (#2167)
* relayout working with hard coded layout

* work

* refactor(layout): PaneLayout => TiledPaneLayout

* tests passing

* tests passing

* tests passing

* stacked panes and passing tests

* tests for stacked panes

* refactor(panes): stacked panes

* fix: focusing into stacked panes from the left/right

* fix(layouts): handle stacked layouts in the middle of the screen

* fix(pane-stack): focus correctly when coming to stack from above/below

* fix(stacked-panes): resize stack

* fix(stacked-panes): focus with mouse

* fix(stacked-panes): focus next pane

* fix(layout-applier): sane focus order

* fix(stacked-panes): better titles for one-liners

* fix(stacked-panes): handle moving pane location in stack

* fix(relayout): properly calculate display area

* fix(relayout): properly calculate rounding errors

* fix(stacked-panes): properly handle closing a pane near a stack

* fix(swap-layouts): adjust swap layout sort order

* feat(swap-layouts): ui + ux

* fix(swap-layouts): include base layout

* refactor(layout): remove unused method

* fix(swap-layouts): respect pane contents and focus

* work

* fix(swap-layouts): load swap layouts from external file

* fix(swap-layouts): properly truncate layout children

* fix(stacked-panes): allow stacked panes to become fullscreen

* fix(swap-layouts): work with multiple tabs

* fix(swap-layouts): embed/eject panes properly with auto-layout

* fix(stacked-panes): close last pane in stack

* fix(stacked-panes): move focus for all clients in stack

* fix(floating-panes): set layout damaged when moving panes

* fix(relayout): move out of unfitting layout when resizing whole tab

* fix(ui): background color for swap layout indicator

* fix(keybinds): add switch next layout in tmux

* fix(ui): swap layout indication in compact layout

* fix(compact): correct swap constraint

* fix(tests): tmux swap config shortcut

* fix(resizes): cache resizes so as not to confuse panes (eg. vim) with multiple resizes that it debounces weirdly

* feat(cli): dump swap layouts

* fix(ui): stacked panes without pane frames

* fix(ux): move pane forward/backwards also with floating panes

* refactor(lint): remove unused stuff

* refactor(tab): move swap layouts to separate file

* style(fmt): rustfmt

* style(fmt): rustfmt

* refactor(panes): various cleanups

* chore(deps): upgrade termwiz to get alt left-bracket

* fix(assets): merge conflicts of binary files

* style(fmt): rustfmt

* style(clippy): no thank you!

* chore(repo): remove garbage file
2023-02-17 12:05:50 +01:00
Aram Drevekenin
799fa5de8d
Floating panes in layouts (#2047)
* work

* tests passing

* tests: floating panes in layouts

* panes(plugins): floating plugins working

* refactor(tab): layout applier

* style(comment): remove outdated

* style(fmt): rustfmt
2022-12-24 15:48:04 +01:00
har7an
62eaea1583
Reimplement resize code (#1990)
* server/floating_panes: Start removing `unwrap`s

* server/panes: Remove more `unwrap`s

in floating panes code.

* utils/data: Unify `Direction` type

which was previously present in multiple locations.
Also start working on a new Resize Method (type `ResizeStrategy`), to
remove code duplication in the resize code.

* server: Implement new resize handling

with the `ResizeStrategy` type. Add a new action with the ability to
invoke it from the CLI. Take care to maintain backwards-compatibility in
terms of configuring the new resize mode.

* utils/layout: Add conversion for SplitDirection

from `data::Direction`.

* utils/data: Add impl for `Direction`

* server/panes: Rework tiled pane resizing

but it's currently still broken in a few regards and misses ability to
perform "regular" increase/decrease.

* server/panes/tiled_panes: Add debug assertion

to catch if the total area of all panes (in percent) is different from
100.0 at some point.

* server/panes/tiled/grid: Fix resize bug

caused by the fact that neighboring plugin panes previously weren't
filtered from resize operations, even though they cannot be resized at
all.

* utils/data: Add `invert` for `Resize`

* utils/data: Add member to `ResizeStrategy`

that controls whether we invert resize behavior when increasing size
towards a bounadry. This maintains current behavior.

* server/screen: Handle new attribute

in `ResizeStrategy`

* server/panes/resizer: Return `anyhow::Error`

* server/panes/tiled: Implement resize increase/decrease

without specifying a direction (towards all possible directions).
Currently broken in some cases.

* server/pane/tiled/grid: Don't return early

to preserve resize debug assertions.

* server/pane/tiled/grid: Fix resize bug

caused by checking for the wrong alignments in some cases. Also refactor
the code for looking up aligned panes.

* server/panes/tiled/grid: Cleanup code

and remove log statements and unused functions.

* server/panes/float/grid: Invert resize

if the floating pane is hitting a boundary already.

* plugins/status-bar: Add hints for new resize

* server: Use new resize method

* server: Fix tests

with new functions and result types.

* apply rustfmt

* utils: Apply rustfmt

* server/panes/floating: Fix resize increase

behavior which would previously, upon hitting a boundary, cause the pane
to invert the resize operation, which is wrong. Instead, it now does not
resize floating panes on an undirected resize "increase" in directions
where it hits boundaries.

* server/panes/tiled: Use correct resize increments

The values for the resize increments were previously wrong, causing many
of the tests to fail.

* server/panes/tiled: Fix resize checks

to correctly consider fixed-size panes.

* utils/assets/config: Update default config

with new keybindings for resize mode.

* server/panes/tiled: Fix resize check

* server/panes/tiled: Use shortener for `Direction`

type in `change_pane_size` function.

* server/panes/tiled: Restore resize behavior

for undirected resizes, to the way it was before this PR.

* server/panes/floating: Fix resize increment

for undirected resizes

* utils/data: Fix doctest

* utils: Fix test snapshots

for tests working with the default config

* changelog: Add PR #1990
2022-12-08 12:50:28 +00:00
har7an
11b0210de5
plugins: rework plugin loading (#1924)
* zellij: Move "populate_data_dir" to utils

and rewrite it to take a second, optional parameter. This allows
controlling whether only a specific asset should be installed. We do
this as preparation for being able to recover from a plugin version
mismatch error, where we will need to repopulate the data dir for
offending plugins.

* server/wasm_vm: Recover from PluginVersionMismatch

Adds a global plugin cache that stores, per plugin config, the wasmer
module associated with it. Make `start_plugin` take the pre-populated
module and create only the necessary modifications to the wasm env etc.

* utils: Fix formatting

* zellij: Delete non-existent module

* utils/shared: fix missing "set_permissions"

function when not on unix systems.

* server/wasm_vm: Don't populate cachedir

with serialized versions of the WASM plugins.

* utils/input/plugins: load wasm bytes from assets

for builtin plugin specifications. This foregoes any need to:

- Dump the plugin bytes to disk at all and
- subsequently read the plugin bytes from disk

* zellij: Disable default asset installation

which previously installed only the builtin plugins to disk. This is no
longer necessary because now we can load the builtin plugins directly
from the application binary.

* utils/input/plugins: Update docs

* utils/input/plugins: Add 'is_builtin' method

to `PluginConfig` that returns true if the plugin configuration refers
to a builtin plugin.

* wasm_vm: Remove plugin version mismatch handling

because a version mismatch in an internal plugin is now unfixable, with
the plugins being loaded from the running binary, and we have no control
over external plugins in the first place.

* cargo: Reintroduce feature flag

for `disable_automatic_asset_installation`

* utils/consts: Add `ASSET_MAP`

which currently contains the compiled WASM plugins.

* utils/shared: Fix clippy lint

* utils/errors: Add more `ZellijError` variants

* zellij: Make loading internal plugins optional

by reenabling the `disable_automatic_asset_installation` flag and
utilizing it for this purpose. Changes plugin search behavior to throw
better errors in case the builtin plugins cannot be found, depending on
the state of this feature.

* utils/errors: Apply rustfmt

* utils/setup: Allow dumping builtin plugins

to a specified folder on disk. This is meant to be an "escape hatch" for
users that have accidentally deleted the builtin plugins from disk (in
cases where the plugins aren't loaded from inside the zellij binary).

* utils/input/plugins: Update docs

* utils/setup: Add hint to `setup --check` output

when zellij was built without the `disable_automatic_asset_installation`
flag and will thus not read builtin plugins from the "PLUGIN DIR".

* utils/setup: Refine `setup --dump-plugins`

to dump to:

- The default "DATA DIR" when no option is provided with the argument,
  or
- The provided option, if existent

Also print a message to stdout with the destination folder that the
plugins are dumped to.

* server/wasm_vm: Ignore "NotFound" errors

when attempting to delete the non-existent plugin data directories. This
silences an error message that otherwise ends up in the logs when
quitting zellij.

* utils/errors: Extend "BuiltinPluginMissing" msg

to hint the user to the `zellij setup --dump-plugins` command to fix
their issues for them!

* utils/errors: Track caller in calls to `non_fatal`

which will hopefully, once closures can be annotated, allow us to
display the location of the call to `non_fatal` in log messages.

* utils/input/plugins: Fix plugin lookup

to prefer internal assets if available. It was previously broken because
sorting the paths vector before deduping it would bring the paths into a
wrong order, looking up in the plugin folder first.

Also print a log message when a plugin is being loaded from the internal
assets but exists on disk, too.

* Apply rustfmt

* make: build-e2e depends on wasm-opt-plugins

so it updates the assets when building the binary

* server/qwasm_vm: Remove var

* utils/consts: Add plugins from target folder

and include them in the asset map from there, too. Include plugins from
debug or release builds, depending on the build type.

* utils/consts: Take release plugins from assets

instead of the target/release folder. The latter will break
installations from crates.io, because we currently rely on including the
plugins we pre-compiled and distribute along with the binary.

* server/wasm_vm: Reintroduce .cache folder

to speedup subsequent application launches.

* cargo: Reorder workspace members

to improve behavior with `cargo make` with respect to compilation order.

* Makefile: restructure plugin tasks

* Makefile: Fix CI errors

* Makefile: More CI diagnosis

* github: Install wasm-opt in e2e test workflow

* Makefile: Build plugins for e2e-test target

* server/Wasm_vm: Reorder plugin folder creation

so no folders are created in the plugin cache when loading a plugin
fails due to not being present or similar.

* update plugins testcommit

* makefile: Change job order

* changelog: Add PR #1924
2022-11-22 20:06:02 +00:00
Aram Drevekenin
abc700fc4d
feat(command-panes): allow to start suspended (#1887)
* feat(command-panes): allow panes to start suspended

* style(fmt): remove unused code

* style(fmt): rustfmt
2022-11-01 09:07:25 +01:00
Aram Drevekenin
c97b972383
feat(command-panes): optionally allow panes to be closed on exit (#1869)
* feat(cli): allow option to close command pane on exit

* feat(layouts): allow option to close command panes on exit

* style(fmt): rustfmt
2022-10-28 13:03:37 +02:00
Aram Drevekenin
88647ae275
fix(various): minor fixes before 32 (#1841)
* fix(layouts): point to layout documentation

* adjust shell completions

* comment about clear-defaults in the config
2022-10-24 19:21:03 +02:00
Aram Drevekenin
e62bb93df3
fix(layouts): various bugs and better errors (#1831)
* fix(layout): error on percent size 0

* fix(command): better error on invalid commands

* fix(layouts): better error on unknown pane nodes

* fix(layouts): disallow certain template names

* style(fmt): rustfmt
2022-10-20 20:16:46 +02:00
Aram Drevekenin
e59b09a1b6
feat(layouts): allow defining a tab cwd (#1828) 2022-10-20 15:23:20 +02:00
Aram Drevekenin
efceb562de
feat(layouts): edit panes (#1799)
* feat(layouts): edit panes

* style(fmt): rustfmt
2022-10-14 17:44:23 +02:00
Aram Drevekenin
d074bb1cda
feat(layouts): global cwd (#1798)
* feat(layouts): allow defining a global cwd

* feat(layouts): allow passing global cwd from cli

* style(fmt): rustfmt

* fix(layouts): error on mixed cwd and pane children
2022-10-14 15:08:32 +02:00
Aram Drevekenin
bece86b95c
fix(layouts): various kdl layout issues and features (#1797)
* fix(layouts): error on non-bare children node

* refactor(layout): consolidate split direction parsing

* refactor(layout): remove unused import

* fix(layouts): log error when there is no room for layout

* fix(layout): error on size 0

* feat(layouts): allow pane templates to override template command attributes

* style(fmt): rustfmt
2022-10-13 13:55:16 +02:00
Aram Drevekenin
79bf6ab868
feat(config): switch to kdl (#1759)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments
2022-10-05 07:44:00 +02:00
har7an
f76b828209
fix(status-bar): reflect actual current keybindings (#1242)
* status-bar: first_line: Use more generic var names

Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.

* status-bar: first_line: Refactor `ctrl_keys`

Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.

* utils: conditionally compile unix-specific code

In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:

- consts: Works with unix-specific filesystem attributes to set e.g.
  special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
  permissions

These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.

* utils: Share more modules with wasm

that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:

- cli
- consts
- data
- envs
- input (partial)
    - actions
    - command
    - configs
    - keybinds
    - layout
    - options
    - plugins
    - theme
- pane_size
- position
- setup (partial)
- shared

The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.

* utils/input/keybinds_test: Fix import

of the `CharOrArrow` struct which is now part of the `data` submodule.

* utils/layout: Use global serde crate

Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.

* utils/data: Implement `fmt::Display` for `Key`

so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.

* tile/prelude: Re-export `actions`

submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.

* utils/data: Fix `ModeInfo::keybinds` type

and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.

Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.

* utils/data: Make `Key` sortable

so the keybindings can be sorted after their keys.

* WIP: utils/input: Make keybinds accessible

when generating `ModeInfo` structs.

* utils/data: Handle unprintable chars in `Key`

when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.

* HACK: utils/layout: Use u64 for SplitSize::Percent

The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.

* status-bar: Add helper macros

that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.

* status-bar/first_line: Get shared superkey if any

from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.

* status-bar/first_line: Add key to KeyShortcut

which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).

* status-bar/first_line: Dynamically set mode binds

Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:

- Prints only the "single letter" of the keybinding if all mode-switch
  shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
  there is no common modifier key.

* status-bar/second_line: Display configured binds

Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.

If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.

* WIP: utils/keybinds: Make key order deterministic

by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.

* utils/data: Reorder `Key` variants

to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.

* status-bar/first_line: Fix inverted `matches!`

when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.

* status-bar: Don't get all modeswitch keybinds

but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.

Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.

* status-bar/first_line: Fix output for tight screen

Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.

* status-bar/second_line: Remove trailing " / "

* status-bar/second-line: Refactor key hints

Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:

- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint

This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.

* status-bar/second-line: Implement shortened hints

* utils/data: Fix display for `Key::Alt`

which previously printed only the internal char but not the modifier.

* status-bar/first-line: Add hidden Tmux tile

that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.

* status-bar: Print superkey as part of first line

Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.

It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.

* status-bar: Rework keybinding theming

Previously there were individual functions to create the tiles in the
first line depending on whether:

- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened

In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.

Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.

* status-bar/second-line: Return new `LinePart`s

from the `add_shortcut` function instead of modifying the input
parameters.

* status-bar/second-line: Implement adaptive behavior

and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.

* status-bar/second-line: Show float pane binding

based on the keycombination that's really bound to switching into the
"Pane" input mode.

* status-bar/get_keys_and_hints: Add more modes

for the keybindings in Tmux and the Pane/TabRename input modes.

* status-bar/second-line: Unify mode handling

and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.

* status-bar/first-line: Refactor common modifier

to a separate function so it can be used by other modules, too.

* status-bar/second-line: Display modifier in hints

when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".

* utils/ipc: Remove `Copy` from `ClientAttributes`

 as preparation to add `Keybinds` as a member to the `ClientAttributes`
 struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
 derive `Copy` but only `Clone`.

* utils/input/keybinds: Fix import path

Import `Key` and `InputMode` directly from `data`.

* utils/ipc: Add `Keybinds` to `ClientAttributes`

so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.

* server/lib: Store `ClientAttributes` over `Style`

in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.

* utils/input: Change `get_mode_info` parameters

to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.

* utils/ipc: Use `rmp` for serde of IPC messages

instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.

* fix(nix): remove `assets` from `gitignore`

Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.

* tests/e2e: Fix status bar in snapshots

to reflect the current state of the dynamic keybindings.

* status_bar/first_line: Don't show unbound modes

If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.

* utils/data: Make 'Key::Char(' ') visible as "␣"

so the user doesn't only see a blank char but has an idea that the space
key is meant.

* status_bar/second_line: Remove extra hints

generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.

This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.

* utils/data: format unprintable chars as words

instead of unicode symbols. E.g. write "SPACE" instead of "␣".

* utils/data: Fix display for `Ctrl`/`Alt` keys

previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.

* utils/data: Change order of `Key`s

so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.

* status_bar/first_line: Don't ignore default char

bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.

Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.

* status_bar/first_line: Add space when no modifier

is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.

* status_bar/second_line: Print separators

between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.

* status_bar/main: Don't return modifier if empty

* status_bar/first_line: Don't suppress Disabled tiles

Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).

* status_bar/first_line: Don't print leading triangle

on first tile, when there is no shared superkey.

* status_bar/second_line: Add exceptions

for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.

* status_bar/main: Refactor `action_key`

to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".

With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.

* status_bar/first_line: Fix "triangle" for short tiles

since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.

* status_bar/second_line: Fix typo

that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.

* status_bar/second_line: Fix char count

when displaying groups of keys in a binding with or without a separator.

* status_bar: Use new `action_key` fn

instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".

* status_bar/second_line: Fix floating pane hint

that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.

* utils: Send full keybinds in `ModeInfo`

instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.

* utils: Refactor keybinds vec into type

to make clippy happy.

* status_bar/first_line: Remove needless borrows

* status_bar: Factor out printing keybindings

into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.

* status_bar/tip: Use real keybindings

instead of printing hard-coded messages to the user.

* status_bar: abort early when keyvector is empty

in `style_key_with_modifier`.

* status_bar/tip: Fix all keybindings

and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.

* status_bar: Go clippy!

* status_bar: Add documentation

and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.

* status_bar/tip: Detect when key aren't bound

correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.

* status_bar/first_line: Show bindings when locked

if the user has any configured.

* status_bar: Don't consider 'hl', 'jk' groups

that don't need a separator in between the letters.

* status_bar/second_line: Add "search" keybindings

for the new Search functionality.

* tests/e2e: Fix snapshots

with what the status bar now really displays.

* status_bar: Remove old comments

* status_bar/first_line: Rename 'long_tile'

to the more descriptive name 'mode_shortcut', which better describes
what this function does.

* status_bar/first_line: Fix spacing in simple UI

where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.

* status_bar: Refactor  and rename `ctrl_keys`

so it doesn't rely on some "external" index for operation any more.

* status_bar: Add unit tests to shared functions

and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.

* status_bar/first_line: Rename functions

responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.

* status_bar/tips: Remove stray "/" in quicknav tip

* utils/layout: Remove old comments

introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.

* status_bar: Add "regex" as test dependency

We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.

* status_bar: Implement unit tests

* Makefile: Always run tests on host triple

This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).

* tests/e2e: Add test for custom bindings

in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.

Co-authored-by: a-kenji <aks.kenji@protonmail.com>
2022-07-27 16:48:35 +02:00
a-kenji
67d2673cae
add(style): add trailing comma in match blocks (#1483)
This makes it easier to distinguish from normal blocks
2022-06-10 20:03:13 +02:00
Kian-Meng Ang
16b53aa52f
docs: fix typos (#1481) 2022-06-10 23:37:55 +09:00
a-kenji
d62e6fb57e
add(plugin): compact-bar & compact layout (#1450)
* add(plugin): `compact-bar` & `compact` layout

* add(nix): `compact-bar` plugin

* add(config): `compact-bar` to the config

* add(workspace): `compact-bar` to workspace members

* add(assets): `compact-bar`

* chore(fmt): rustfmt

* add(nix): add `compact-bar`

* add: compact layout to dump command

* nix(build): fix destination of copy command

* add(makefile): add `compact-bar` to `plugin-build`

* add(layout): `compact-bar` to layout

* add: install `compact-bar` plugin

* fix(test): update input plugin test

* fix(plugin): default colors for compact-bar
2022-06-03 11:14:38 +02:00