Commit graph

55 commits

Author SHA1 Message Date
Aram Drevekenin
149cafc6d6
fix(cli): edit cwd (#2201)
* fix(cli): properly set cwd for edit panes

* fix(layouts): properly set cwd for edit panes

* style(fmt): rustfmt
2023-02-27 16:34:31 +01:00
Aram Drevekenin
c41dfa33df
fix(messaging): cache hold pane messages by their tab_id if the tab is not ready (#2196)
* fix(messaging): cache hold pane messages by their tab_id if the tab is not ready

* style(fmt): rustfmt
2023-02-26 15:38:52 +01:00
Aram Drevekenin
f1ff272b0b
feat(ui): swap layouts and stacked panes (#2167)
* relayout working with hard coded layout

* work

* refactor(layout): PaneLayout => TiledPaneLayout

* tests passing

* tests passing

* tests passing

* stacked panes and passing tests

* tests for stacked panes

* refactor(panes): stacked panes

* fix: focusing into stacked panes from the left/right

* fix(layouts): handle stacked layouts in the middle of the screen

* fix(pane-stack): focus correctly when coming to stack from above/below

* fix(stacked-panes): resize stack

* fix(stacked-panes): focus with mouse

* fix(stacked-panes): focus next pane

* fix(layout-applier): sane focus order

* fix(stacked-panes): better titles for one-liners

* fix(stacked-panes): handle moving pane location in stack

* fix(relayout): properly calculate display area

* fix(relayout): properly calculate rounding errors

* fix(stacked-panes): properly handle closing a pane near a stack

* fix(swap-layouts): adjust swap layout sort order

* feat(swap-layouts): ui + ux

* fix(swap-layouts): include base layout

* refactor(layout): remove unused method

* fix(swap-layouts): respect pane contents and focus

* work

* fix(swap-layouts): load swap layouts from external file

* fix(swap-layouts): properly truncate layout children

* fix(stacked-panes): allow stacked panes to become fullscreen

* fix(swap-layouts): work with multiple tabs

* fix(swap-layouts): embed/eject panes properly with auto-layout

* fix(stacked-panes): close last pane in stack

* fix(stacked-panes): move focus for all clients in stack

* fix(floating-panes): set layout damaged when moving panes

* fix(relayout): move out of unfitting layout when resizing whole tab

* fix(ui): background color for swap layout indicator

* fix(keybinds): add switch next layout in tmux

* fix(ui): swap layout indication in compact layout

* fix(compact): correct swap constraint

* fix(tests): tmux swap config shortcut

* fix(resizes): cache resizes so as not to confuse panes (eg. vim) with multiple resizes that it debounces weirdly

* feat(cli): dump swap layouts

* fix(ui): stacked panes without pane frames

* fix(ux): move pane forward/backwards also with floating panes

* refactor(lint): remove unused stuff

* refactor(tab): move swap layouts to separate file

* style(fmt): rustfmt

* style(fmt): rustfmt

* refactor(panes): various cleanups

* chore(deps): upgrade termwiz to get alt left-bracket

* fix(assets): merge conflicts of binary files

* style(fmt): rustfmt

* style(clippy): no thank you!

* chore(repo): remove garbage file
2023-02-17 12:05:50 +01:00
har7an
04b294aabb
Errors: less unwrap in server (#2069)
* server/pty: Remove last `unwrap`

* server/route: Remove calls to `unwrap`

* server/screen: Remove calls to `unwrap`

* WIP: server/plugins: Remove calls to unwrap

* server/route: Apply rustfmt

* server/plugins: Remove last `unwrap`s

* server/screen: update tabs before rendering

which was previously accidentally changed.

* server/tab: Remove calls to `unwrap`

* server/plugins: Add context to plugin panic reporter

* changelog: Add PR #2069
2023-01-14 05:14:17 +00:00
Aram Drevekenin
799fa5de8d
Floating panes in layouts (#2047)
* work

* tests passing

* tests: floating panes in layouts

* panes(plugins): floating plugins working

* refactor(tab): layout applier

* style(comment): remove outdated

* style(fmt): rustfmt
2022-12-24 15:48:04 +01:00
Nuno David
8eb6446b3f
Fix: Remove shell.exists() check from get_default_terminal (#2013)
* Fix: Make sure to get full path from SHELL env

* Feat: Revert to previous get_default_terminal and just remove shell exists check
2022-12-13 12:06:20 +00:00
Aram Drevekenin
b7adfcc581
refactor(plugins): fix plugin loading data flow (#1995) 2022-12-06 15:34:43 +01:00
Shunsuke Mie
4aae81faf8
fix(pty): use /bin/sh when SHELL env variable is not found (#1769)
This commit fixes #1722.

In some environment, the SHELL environemnt variable is not exists. It
causes a panic that is reported as #1722. Use generic shell (/bin/sh) to
prevent the panic.

This is a same behavior as tmux.
https://github.com/tmux/tmux/blob/master/spawn.c#L329-L331
2022-11-15 15:22:38 +00:00
Aram Drevekenin
3d2a6d6a5a
refactor(plugins): change the data flow (#1934)
* refactor(plugins): do not block render loop

* refactor(plugins): cleanup

* style(fmt): rustfmt

* fix(plugins): various rendering pipeline fixes
2022-11-15 12:21:36 +01:00
har7an
453142775c
errors: Remove log::error in server (#1881)
* server/wasm_vm: Replace `log::error!`

with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.

* server/tab: Replace `log::error!`

with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.

* server/route: Replace `log::error!`

and propagate the error to the caller instead.

* server/pty: Replace `log::error!`

with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.

Also add per-instruction error context to make it clear what we tried to
accomplish when an error occured.

* server/panes/tiled_panes: Merge dependencies

and sort them into a better order.

* server/panes/tiled_panes: Replace `log::error!`

with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.

* server/os_input_output: Merge depndencies

and sort them into a better order.

* server/logging_pipe: Replace `log::error!`

with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.

* server/os_io: Remove uses of `log::error`

* changelog: Add PR #1881

* server/os_io: Gracefully handle failing resize

for terminals IDs that don't exist, instead of propagating the error to
the user.

* server/lib: Remove leftover log message

* server/pty: Log error cause

rather than providing a hard-coded error reason which is plain wrong in
this context.

* server/screen: Remove calls to `log::error!`

and change `get_active_tab(_mut)?` to return a `Result` instead of an
`Option`. This already makes many places in the code obsolete where
previously "failed to get active tab..." was logged manually.

Rather than logging, use the `anyhow::Error`s we have, along with all
their context information, and log these instead.
2022-11-08 10:56:23 +00:00
har7an
e45a3e5826
errors: Don't unwrap in server::os_input_output (#1895)
* server/os_io: Redefine `ServerOsApi` result types

to use `anyhow::Result` instead. This mostly makes the need of custom
`SpawnTerminalError` obsolete (tbd in subsequent commits) and unifies
error handling across the application.

* utils/errors: Implement new `ZellijError` type

to replace any previously defined, isolated custom error types
throughout the application. Currently implements all error variants
found in `SpawnTerminalError`.

In the long term, this will allow zellij to fall back to a single error
type for all application-specific errors, instead of having different
error types per module.

* server/unit/screen: Impl new `ServerOsApi`

with updated `Result`-types.

* server/tab/unit: Impl new `ServerOsApi`

with updated `Result`-types.

* server/os_io: Impl new `ServerOsApi`

with updated `Result`-types.

* utils/ipc: Return `anyhow::Error` in `send`

rather than a `&'static str`, which isn't compatible with
`anyhow::Context`.

* server/tab: Handle `Result` in `resize_pty!`

which is returned due to the changed return types in `ServerOsApi`.

* server/tab: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/screen: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/panes/tiled: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/panes/floating: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/lib: Unwrap on new `Result`s

originating in the change to the `ServerOsApi` trait definition. The
functions here don't return a `Result` yet, this is better left to a
follow-up PR.

* server: Remove `SpawnTerminalError`

and make use of the new `ZellijError` instead. Make use of `anyhow`s
downcast capabilities to restore the underlying original errors where
necessary, as was done previously. This gives us the flexibility to
attach context information to all errors while still allowing us to
handle specific errors in greater detail.

* server/pty: Fix vars broken in rebase

* server/os_io: Remove last `SpawnTerminalError`

* changelog: Add PR #1895
2022-11-02 05:29:50 +00:00
Aram Drevekenin
abc700fc4d
feat(command-panes): allow to start suspended (#1887)
* feat(command-panes): allow panes to start suspended

* style(fmt): remove unused code

* style(fmt): rustfmt
2022-11-01 09:07:25 +01:00
har7an
60322e969f
errors: Don't unwrap in server::terminal_bytes (#1876)
* server/terminal_bytes: Don't unwrap

and return `Result`s instead, where appropriate.

* changelog: Add PR #1876

Don't unwrap in `zellij_server::terminal_bytes`.
2022-10-28 17:12:05 +00:00
哇呜哇呜呀咦耶
c5b1eb0a9e
improve error handling in ui module (#1870)
* improve error handling in ui module

* resolve problems in the review
2022-10-28 14:15:16 +00:00
哇呜哇呜呀咦耶
bb9437ff6c
improve error handling in pty (#1840)
* improve error handling in pty

* improve error handling in pty

* format code

* attach context to remaining result
2022-10-26 06:51:51 +00:00
Aram Drevekenin
b94a626959
fix(command): better error when command not found (#1829)
* fix(command): better error when command not found

* fix(cli): open edit file from current cwd

* style(fmt): rustfmt?
2022-10-20 17:27:44 +02:00
Aram Drevekenin
617b52f8f4
fix(editor): default to vi when no editor is set (#1811)
* fix(editor): default to vi when no editor is set

* style(fmt): rustfmt
2022-10-18 17:33:48 +02:00
Aram Drevekenin
271abb3ea2
feat(cli): zellij run improvements (#1804)
* feat(cli): move command to the end of the cli arguments

* feat(cli): allow naming panes from the command line

* fix(cli): adjust actions after pane rename

* feat(cli): zellij run completions for fish

* feat(cli): zellij run completions for bash and zsh

* style(fmt): rustfmt

* fix(e2e): fix run test and snapshot

* style(fmt): rustfmt
2022-10-17 19:39:37 +02:00
Aram Drevekenin
efceb562de
feat(layouts): edit panes (#1799)
* feat(layouts): edit panes

* style(fmt): rustfmt
2022-10-14 17:44:23 +02:00
Aram Drevekenin
d074bb1cda
feat(layouts): global cwd (#1798)
* feat(layouts): allow defining a global cwd

* feat(layouts): allow passing global cwd from cli

* style(fmt): rustfmt

* fix(layouts): error on mixed cwd and pane children
2022-10-14 15:08:32 +02:00
Aram Drevekenin
c64bf5207a
feat(ux): rerun command pane (#1787)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments

* get command panes not to exit on command exit

* separate terminal pane_ids from raw_fds

* render frame according to exit status

* re-run command on enter and close pane on ctrl-c

* proper error when command is not found

* make ui nicer

* initial pane title for command panes

* fix pane override bug

* reap terminal_ids from os_input_output on pane close

* bool floating flag

* some ui tweaks

* fix tests

* make rustfmt happy

* e2e test for command pane

* fix various concurrency issues

* rename command to run in the cli

* rustfmt

* style(fmt): rustfmt

* fix(e2e): command => run

* fix(e2e): command => run in snapshot too!
2022-10-11 16:45:46 +02:00
Aram Drevekenin
79bf6ab868
feat(config): switch to kdl (#1759)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments
2022-10-05 07:44:00 +02:00
Aram Drevekenin
2d2bbbd6c3
perf(terminal): better responsiveness (#1585)
* performance(pty): only buffer terminal bytes when screen thread is backed up

* style(fmt): rustfmt
2022-07-13 17:04:15 +02:00
a-kenji
67d2673cae
add(style): add trailing comma in match blocks (#1483)
This makes it easier to distinguish from normal blocks
2022-06-10 20:03:13 +02:00
Cosmin Popescu
e1fcf3a6db
feat(scroll): edit scrollback with default editor (#1456)
* initial commit for opening the current buffer in an editor

* fix(editor): take hidden panes into consideration when manipulating tiled grid

* when closing an edit buffer, take the geometry of the replaced buffer from the closed buffer

* if the floating panels are displayed, don't add to hidden panels the current buffer

* strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels

* Revert "strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels"

This reverts commit c52a203a20cf4c87c147be8b9c193ed6458c1038.

* remove the floating panes by moving them to the tiled_panes in hidden_panels

* feat(edit): open editor to correct line and don't crash when none is set

* formatting

* feat(edit): use suppressed panes

* style(fmt): rustfmt and logs

* style(fmt): clean up unused code

* test(editor): integration test for suppressing/closing suppressed pane

* test(e2e): editor e2e test

* style(fmt): rustfmt

* feat(edit): update ui and setup

* style(fmt): rustfmt

* feat(config): allow configuring scrollback_editor explicitly

* style(fmt): rustfmt

* chore(repo): build after merging

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2022-06-06 09:20:07 +02:00
Jae-Heon Ji
1d2e303926
feat: add focus attribute in layout (#958)
* feat(layout): add focus attribute in layout

* feat: add state of focus to tab

* chore: i love clippy

* test(layout): update focus options

* feat: add focus pane

* feat: apply focus-pane when layout is only loaded

* change the instruction name for focus-on-tab

* chore: apply cargo-fmt

* test: add e2e testcase
2022-02-01 02:19:21 +09:00
Kunal Mohan
c75bcbd937
Feature: Add pane names (#928)
* Read pane name from layout

* Update pane name at runtime

* Fix tests

* prefer and render pane name over pane title

* fix clippy errors

* fix after rebase
2021-12-09 23:30:40 +05:30
Marcin Puc
56e85f87d6
fix(style): various internal refactorings 2021-12-07 10:24:42 +00:00
Aram Drevekenin
0fec10b08b chore(release): v0.20.1 2021-11-10 17:54:39 +01:00
Aram Drevekenin
daa70022c9
fix(cwd): open pane in cwd even if default shell is explicit (#834)
* fix(cwd): open pane in cwd even if default shell is explicit

* style(fmt): make rustfmt happy
2021-11-03 17:59:28 +01:00
Aram Drevekenin
a14a2f6fb0
fix(unix): forkpty => openpty (#830)
* fix(unix): forkpty => openpty

* style(fmt): make rustfmt happy
2021-11-01 22:01:59 +01:00
Alexandre Courbot
21380c278e
fix(performance): immediately render after a period of inactivity (#798)
The current code waits for 30ms after reading new data to refresh the
screen in order to batch input together. This reduces the number of
refreshes, but also adds perceptible latency as keystrokes will only get
visual feedback after a 30 ms delay.

Improve this by immediately refreshing if more than 30ms have already
passed since the last refresh. That way punctual events like keystrokes
get immediate feedback, while heavier input still gets batched together.
2021-10-25 16:51:30 +02:00
Aram Drevekenin
a99354a155
refactor(screen): more multiple-users groundwork (#788)
* refactor(screen): support multiple mirrored clients

* style(fmt): make rustfmt happy

* style(clippy): make clippy happy

* whitespace

* github, y u no update CI?!

* is this a cache issue?

* is it the checkout cache?

* no cache at all?

* Debug

* fix gototab

* decoment

* gototab none in wasm_vm

* gototab none in wasm_vm

* the fun never ends

* style(fmt): make rustfmt happy
2021-10-20 10:37:38 +02:00
Aram Drevekenin
f2401d0b25
refactor(clients): support multiple clients in tab/screen rendering infra (#770) 2021-10-07 15:22:20 +02:00
spacemaison
c9372212f6
feat(plugin): add manifest to allow for plugin configuration (#660)
* feat(plugins-manifest): Add a plugins manifest to allow for more configuration of plugins

* refactor(plugins-manifest): Better storage of plugin metadata in wasm_vm

* fix(plugins-manifest): Inherit permissions from run configuration

* refactor(plugins-manifest): Rename things for more clarity

- The Plugins/Plugin structs had "Config" appended to them to clarify
  that they're metadata about plugins, and not the plugins themselves.

- The PluginType::OncePerPane variant was renamed to be just
  PluginType::Pane, and the documentation clarified to explain what it
  is.

- The "service" nomenclature was completely removed in favor of
  "headless".

* refactor(plugins-manifest): Move security warning into start plugin

* refactor(plugins-manifest): Remove hack in favor of standard method

* refactor(plugins-manifest): Change display of plugin location

The only time that a plugin location is displayed in Zellij is the
border of the pane. Having `zellij:strider` display instead of just
`strider` was a little annoying, so we're stripping out the scheme
information from a locations display.

* refactor(plugins-manifest): Add a little more documentation

* fix(plugins-manifest): Formatting

Co-authored-by: Jesse Tuchsen <not@disclosing>
2021-09-22 18:13:21 +01:00
Tw
da2a9b5c18
feat(screen): support specifying tab's name in layout (#715)
Signed-off-by: Tw <tw19881113@gmail.com>
2021-09-13 11:56:33 +02:00
spacemaison
4f94f95c90
feat(cwd-pane): Keeping the cwd when opening new panes (#691)
* feat(cwd-pane): Add a new trait to get the cwd of a given pid

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Allow for setting the cwd when spawning a new terminal

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Add an active_pane field to the Pty struct

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Update Pty with Tab's active pane id

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Refactor spawn_terminal to use cwd by default

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Fix tests and lints

Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>

* feat(cwd-pane): Fix formatting

* feat(cwd-pane): Refactor child pid fetching to handle errors better

Instead of panicking when transfering the process id of the forked child
command we just return an empty process id.

* feat(cwd-pane): Add non Linux/MacOS targets for the get_cwd method.

This will allow Zellij to compile on non Linux/MacOS targets without
having an inherited cwd.

* feat(cwd-pane): Refactor spawn_terminal method to use ChildId struct.

The spawn_terminal methods been refactored to use the ChildId struct in
order to clarify what the Pid's returned by it are. The documentation
for the ChildId struct was improved as well.

* feat(cwd-pane): Fix tests/lints

Co-authored-by: Jesse Tuchsen <not@disclosing>
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
2021-09-10 17:35:06 +02:00
Brooks Rady
76a5bc8a05
feat(ui): overhauled resize and layout systems
* refactor(panes): move to parametric pane sizes

* Fixed the simpler errors by casting to usize

* The least I can do is pass the formatting check...

* Move to stable toolchain

* Well, it compiles?

* And now it doesn't! ;)

* Baseline functionality with the new Dimension type

* Working POC for percent-based resizing

* REVERT THIS COMMIT – DELETES TESTS

* Perfected the discrete resize algorithm

* Fixed fixed-size panes

* Basic bidirectional resize

* feat(resize): finalised parametric resize algorithm

* Reduce the logging level a bit

* Fixed nested layouts using percents

* Bug squishing for implicit sizing

* Here is a funky (read: rubbish) rounding approach

* And now it's gone again!

* Improve discretisation algorithm to fix rounding errors

* Fix the last layout bug (maybe?)

* Mixed explicit and implied percents work now

* Let's pretend that didn't happen...

* Make things a bit less crashy

* Crash slightly more for now (to find bugs)

* Manaually splitting of panes works now

* Start moving to percent-based resizes

* Everything but fullscreen seems to be working

* Fix compilatation errors

* Culled a massive amount of border code

* Why not pause to please rustfmt?

* Turns out I was still missing a few tests...

* Bringing back even more tests!

* Fix tests and pane boarders

* Fix the resize system without gaps

* Fix content offset

* Fixed a bug with pane closing

* Add a hack to fix setting of the viewport

* Fix toggling between shared borders and frames

* fix(tests): make e2e properly use PaneGeom

* style(fmt): make rustfmt happy

* Revert unintentional rounding of borders

* Purge some old borderless stuff

* Fix busted tab-bar shrinking

* Update E2E tests

* Finish implementing fullscreen!

* Don't crash anymore?

* Fix (almost) all tests

* Fix a lack of tab-stops

* All tests passing

* I really can't be bothered to debug a CI issue

* Tie up loose ends

* Knock out some lingering FIXMEs

* Continue to clean things up

* Change some naming and address FIXMEs

* Cull more code + FIXMEs

* Refactor of the resize system + polish

* Only draw frames when absolutely necessary

* Fix the tab-bar crash

* Fix rendering of boarders on reattach

* Fix resizing at small pane sizes

* Deduplicate code in the layout system

* Update tab-bar WASM

* Fixed the pinching of panes during resize

* Unexpose needlessly public type

* Add back a lost test

* Re-add tab tests and get them to compile

* All tabs need layouts

* Start fixing tests + bug in main

* Stabilize the resize algorithm rounding

* All tests from main are now passing

* Cull more dead code
2021-08-28 17:46:24 +01:00
a-kenji
cd0b0119a0 Split tab-layout into template & tabs section
* adjust example layouts and move them from `./example` to
  `./example/layouts`

* simplify the deserialization of the layout

* layouts are now constructed as follows:

```
---
template:
  direction: Horizontal
  parts:
    - direction: Vertical
      borderless: true
      split_size:
        Fixed: 1
      run:
        plugin: tab-bar
    - direction: Vertical
      body: true # <== The body section specifies the position of the
      # inserted tab
    - direction: Vertical
      borderless: true
      split_size:
        Fixed: 2
      run:
        plugin: status-bar
tabs:
  - direction: Vertical
  - direction: Vertical
```
2021-08-26 15:06:59 +02:00
a-kenji
88b4063879 Add template section in layout file
It works as follows:
```
---
template:
  direction: Horizontal
  parts:
    - direction: Vertical
      split_size:
        Fixed: 1
      run:
        plugin: tab-bar
    - direction: Vertical
      body: true
    - direction: Vertical
      split_size:
        Fixed: 2
      run:
        plugin: status-bar
tabs:
  - direction: Vertical
```

The tabs are created in the body section of the template.
2021-08-21 23:27:23 +02:00
a-kenji
5ede25dc37 Add tabs to layouts
fixes #603, fixes #349

* The layout has now a unique `tabs` section,
  that can be used, like the `parts` section,
  everything that is not inside the tabs section
  is assumed to be present on every single tab
  that is opened.

  This is a BREAKING CHANGE for people that use
  custom `layouts` already, since the `tabs` section
  is not optional - for clarity and intentionality reasons.

  The functionality to specify multiple tabs is already there,
  but is still gated behind a panic, until #621 is fixed.
  So for now one tab can be specified to load on startup.

* The `NewTab` action can optionally be bound to open
  a layout that is assumed to be in the new `tabs` section

  This is a BREAKING CHANGE for people that have the
  `NewTab` action already bound in the config file:

```
- action: [NewTab, ]
  key: [F: 5,]
```
must now be specified as:
```
- action: [NewTab: ,]
  key: [F: 5,]
```
  Optionally a layout that should be opened on the new tab can be
  specified:
```
- action: [NewTab: {
  direction: Vertical,
  parts: [ {direction: Horizontal, split_size: {Percent: 50}}, {direction: Horizontal, run: {command: {cmd: "htop"}}},],
  key: [F: 6,]
```
or:
```
- action: [NewTab: {direction: Vertical, run: {command: {cmd: "htop"} }},]
  key: [F: 7,]
```
or
```
- action: [NewTab: {
  direction: Vertical,
  parts: [ {direction: Vertical, split_size: {Percent: 25},run: {plugin: "strider" }}, {direction: Horizontal}],}, MoveFocus: Left,]
  key: [F: 8,]

```
2021-07-23 17:13:35 +02:00
a-kenji
0ab00e2c6c
Merge pull request #600 from a-kenji/layout-command
Add commands to layout
2021-07-09 16:58:29 +02:00
a-kenji
261e691f9f Add commands to layout
Add the ability to run commands on loading a layout:
```
  - direction: Horizontal
    split_size:
      Percent: 50
    run:
      command: {cmd: htop}
```
or respectively:
```
  - direction: Horizontal
    split_size:
      Percent: 50
    run:
      command: {cmd: htop, args: ["-C"]}
```

In order to specify the difference of commands and
plugins now the plugins need to be under the `run` section:
```
  - direction: Vertical
    split_size:
      Fixed: 2
    run:
      plugin: status-bar
```
This also means that this is a breaking change for people
that already have a custom layout.

Example layouts:
```
---
direction: Vertical
parts:
  - direction: Horizontal
    split_size:
      Percent: 50
    parts:
      - direction: Vertical
        split_size:
          Percent: 50
      - direction: Vertical
        split_size:
          Percent: 50
        run:
          command: {cmd: htop}
  - direction: Horizontal
    split_size:
      Percent: 50
    run:
      command: {cmd: htop}
```
and:
```
---
direction: Horizontal
parts:
  - direction: Vertical
    split_size:
      Fixed: 1
    run:
      plugin: tab-bar
  - direction: Vertical
    parts:
    - direction: Vertical
      parts:
      - direction: Vertical
        split_size:
          Percent: 50
        run:
          command: {cmd: htop}
      - direction: Vertical
        split_size:
          Percent: 50
        run:
          command: {cmd: htop, args: ["-C"]}
  - direction: Vertical
    split_size:
      Fixed: 5
  - direction: Vertical
    split_size:
      Fixed: 2
    run:
      plugin: status-bar
```

closes #551, closes #284
2021-07-09 16:43:44 +02:00
Kunal Mohan
82288c6a3d Remove test feature and hacks 2021-07-06 21:32:43 +05:30
Aram Drevekenin
47206866b6
fix(os): attempt to stop children with SIGTERM before SIGKILL (#601)
* fix(os): attempt to stop children with SIGTERM before SIGKILL

* style(fmt): make rustfmt happy
2021-07-05 18:51:14 +02:00
a-kenji
6f1c103e02 Add option to specify default-shell
* Adds an option to specify a default shell
  either by specifying `default_shell: [PATH]`
  in the config, or running zellij with
  `zellij options --default-shell [PATH]`
2021-07-01 20:02:08 +02:00
a-kenji
f9e01c04e1 Modularize spawn_terminal_function
* Breaks the spawn_terminal_function up
  in order to prepare for more functionality.
2021-06-30 11:46:43 +02:00
a-kenji
cafcca0c57 Move layout.rs from server to utils
* give feedback on most errors in the layout-file
2021-06-14 21:55:17 +02:00
KOVACS Tamas
8ccf3d61a0 fix: use bounded queue between pty and screen
Pty reads a command's output and feeds it to Screen using an unbounded
queue.

However, if the command produces output faster than what `Screen` can
render, `Pty` still pushes it on the queue, causing it to grow
indefinitely, resulting in high memory usage and latency.

This patch fixes this by using a bounded queue between Pty and Screen,
so if Screen can't keep up with Pty, the queue will fill up, exerting
back pressure on Pty, making it read the command's output only as fast
as Screen renders it.

The unbounded queue is kept between Screen and producers other than Pty
to avoid a deadlock such as this scenario:
* pty thread filling up screen queue as soon as screen thread pops
  something from it
* wasm thread is processing a Render instruction, blocking on the screen
  queue
* screen thread is trying to render a plugin pane. It attempts to send a
  Render insturction to the blocked wasm thread running the plugin.

This patch also adds a generous amount of sleeps to the integration
tests as having backpressure changes the timing of how instructions are
processed.

Fixes #525.
2021-05-27 23:42:15 +02:00
kxt
2168793dc7
fix(pty): use async io to avoid polling (#523)
This patch fixes #509 by using async read instead of polling a
non-blocking fd. This reduces CPU usage when the ptys are idle.
2021-05-24 15:00:49 +02:00