* Implement initial structs from spec
* kdl configuration unmarshalling
* typo text styling
* remove is_selected toggle
* incorporate new status bar ui into theming
* improve test coverage of config behavior
* tab bar correction
* correct also compact bar
* remove spacing between table columns
* refactor table styling
* use text_unselected.emphasis_1 for keygroup sep
* fix tab bar more text
* repair field flattening for theme
* remove extra styling KDL node
* update tests
* updated selected text conversion
* padding for header bar
* minor corrections for existing themes
* background handling
* compact bar corrections
* properly handle opaque method to activate background
* update newer plugins to use styling struct
* correct omission of selected state
* fix: bold typeface for text elements
* fix: fg -> white for list_unselected conversion
* fix: emphasis and opacity handling for nested_list
* correct stylings in the session-manager
* fix emphases translation for table component
* correct emphasis for run instructions
* correct frame_highlight translation for old themes
* provide missing implementation of frame_highlight
* fencepost emphasis color names
* Set a pseudo-None for frame_unselected in old theme conversion
* correct alternating bg for simplified-ui
* update snapshots
* fix inner text padding and errorneous snapshots
* suppress warning about deprecated usage of palette
* remove unused import
* feat(plugins): API to change floating pane coordinates (#3958)
* basic functionality through the cli
* added to plugin api
* add display area and viewport size to TabInfo
* fix tests and add new one
* some cleanups
* refactor: extract pane_id parsing logic
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate chagne API
* fix(tiled-panes): opening panes from the cli (#3963)
* feat(plugins): add `PastedText` Event (#3962)
* working with text paste
* handle utf8 conversion error
* feat(plugins): add PastedText Event
* docs(changelog): plugins pasted text event
* black for table opaque background
* properly apply opacity to table
* correct padding for explicit width ribbons
* feat(plugins): Allow opening panes near plugin (#3966)
* added command + terminal variants
* added editor variant
* style(fmt): rustfmt
* docs(changelog): plugin apis to open panes near plugin
* feat(plugins): send info about $EDITOR and $SHELL (#3971)
* feat(plugins): send info about $EDITOR and $SHELL
* fix(e2e): snapshot update
* docs(changelog): plugin editor and shell info
* fix(floating-panes): when changing coordinates, if a pane is not floating - make it floating (#3972)
* fix(panes): when changing floating pane coordinates, if the pane is not floating, float it
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate fix
* fix(break-pane): strip logical position when inserting pane to new tab (#3973)
* docs(changelog): logical position fix
* Optional frame_unselected theme
* fixture with correct width to account for arrow padding
* update snapshot and rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* Switch to multi-valued mouse buttons and stub for remembering old mouse button state
* Stubs for passing all mouse events from user-facing terminal to server
side terminal(s) in, including protobuf.
Removed "held" mouse actions.
Currently commented out calls to left/middle/right-click/release --
need to fix this though, as selection/copy-paste are broken too.
cargo build/test/run works OK.
cargo xtask build/test/run fails, unable to find crate input::mouse.
* 'cargo xtask build' working using refactored functions.
* fix(plugins): various cwd fixes (#3545)
* fix(plugins): various cwd fixes
* fix tests
* docs(changelog): floating_panes cwd fix
* feat(plugins): rerun_command_pane API (#3546)
* feat(plugins): rerun_command_pane API
* fix tests
* docs(changelog): rerun command pane plugin API
* feat(plugins): command pane re-run event (#3553)
* docs(changelog): CommandPaneReRun plugin event
* feat(ux): first run setup-wizard (#3556)
* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
* docs(changelog): first run setup wizard
* feat(ux): reload config at runtime (#3558)
* feat(ux): reload config at runtime
* style(fmt): rustfmt
* docs(changelog): reload config at runtime
* feat(ux): change themes at runtime (#3559)
* docs(changelog): change themes at runtime
* feat(plugins): API to temporarily bind keys to send a message to a specific plugin id (#3561)
* docs(changelog): message to specific plugins API
* feat(ux): reload config options at runtime (#3564)
* change simplified_ui at runtime
* change default_shell at runtime
* change pane_frames (from config) at runtime
* all other options
* some refactoring
* style(fmt): rustfmt
* docs(changelog): reload config options at runtime
* feat(plugins): add plugin APIs to affect other panes (#3576)
* resize_pane_with_id and close_pane_with_id
* focus_pane_with_id and edit_scrollback_for_pane_with_id
* write_to_pane_id and write_chars_to_pane_id
* lots more commands
* style(fmt): rustfmt
* docs(changelog): new plugin apis
* docs(readme): update sponsors
* feat(plugins): APIs to break multiple panes into a new tab or an existing tab (#3610)
* feat(plugins): break multiple panes to a new tab
* fix(layouts): properly ignore run instructions when breaking panes
* feat(plugins): break multiple panes to existing tab
* feat(apis): allow these methods to also specify whether they want focus changed to the tab
* various fixes
* allow specifying name for the new tab when breaking out panes
* style(fmt): rustfmt
* docs(changelog): break multiple panes APIs
* feat(config): allow loading background plugins on startup (#3616)
* remove old partial implementation
* feat(plugins): allow loading background plugins on startup
* add e2e test
* update config
* udpate config merging
* style(fmt): rustfmt
* docs(changelog): background plugins
* feat(ui): built-in plugin manager (#3633)
* add plugin list to session info
* feat(plugins): new_plugin and reload_plugin API commands
* feat(plugins): built-in plugin manager
* style(fmt): rustfmt
* update plugins
* docs(changelog): plugin-manager
* fix(resurrection): various serialization issues (#3636)
* fix(serialization): use kdl-rs for serialization
* style(fmt): remove dead code
* tests(serialization): update snapshots
* style(fmt): rustfmt
* docs(changelog): resurrection fixes
* fix(http): web requests (#3643)
* docs(changelog): http fix
* feat(cli): make --layout idempotent(-ish) (#3650)
* feat(cli): if inside a session, apply --layout to the session
* fix(screen): some focusing races when switching tab focus
* style(fmt): rustfmt
* docs(changelog): improve --layout flag
* fix(plugins): handle race when setting plugin selectable (#3651)
* docs(changelog): plugin selectable race
* feat(cli): show CACHE_DIR in `zellij setup --check` (#3652)
* docs(changelog): add cache dir to setup
* fix(ui): various pane name fixes (#3653)
* docs(changelog): pane name fixes
* fix(ux): only damage the relevant swap layout layer when resizing panes (#3654)
* docs(changelog): swap layout damage fix
* fix(ui): set background color for UI components according to theme (#3658)
* docs(changelog): ui component fix
* fix(tab): recover from crash when resizing panes (#3659)
* chore(git): Add plugin’s issue templates (#3621)
Co-authored-by: Zykino <3809938+Zykino@users.noreply.github.com>
* fix(ux): make sure esc works as expected in unlock-first (#3660)
* fix(ux): make sure esc always drops us back to base mode
* fix(ux): add locked
* fix(plugins): handle concurrent http downloads (#3664)
* docs(changelog): concurrent http plugin downloads
* fix(plugins): various plugin api and other fixes (#3665)
* fix(plugins): do not allow focusing an unselectable pane
* fix(folders): make sure config and cache folders exist on app start
* docs(changelog): plugin fixes
* fix(plugins): force use curl system lib on macOS (#3668)
* docs(changelog): fix http requests for macos
* fix(resurrection): plugin alias resurrection (#3673)
* fix(resurrection): make sure plugin aliases are serialized properly
* style(fmt): rustfmt
* docs(changelog): resurrection alias fix
* fix(plugins): do not allow attaching to the same session (#3674)
* docs(changelog): fix plugins attaching to same session
* fix(plugins): allow switching to a new session with cwd without specifying a layout (#3676)
* docs(changelog): switch_session_with_cwd plugin api
* fix(config): watch/update config given with --config when appropriate (#3678)
* docs(changelog): reload config flag fix
* feat(plugins): rebind keys api (#3680)
* feat(plugins): add API to explicitly unbind/rebind specific keys in specific modes
* style(fmt): rustfmt
* docs(changelog): rebind keys plugin api
* fix(client): repeat retry screen instruction (#3570)
* docs(changelog): sixel fix
* feat(ui): rebind keys UI (#3686)
* rebind action working
* functional ui
* responsive ui
* some refactoring
* properly reset ui state
* minor fixes
* style(fmt): rustfmt
* style(fmt): remove dead code
* chore(deps): update to Wasmtime 21.0.2 (#3685)
This fixes a race condition which causes occasional crashes and may
enable a sandbox escape:
<https://github.com/bytecodealliance/wasmtime/security/advisories/GHSA-7qmx-3fpx-r45m>
* docs(changelog): wasmtime patch upgrade
* feat(plugins): add API to list clients, their focused panes and running commands/plugins (#3687)
* fix(list-clients): properly show client info after a tab was closed
* feat(plugins): add API to list clients, their focused panes and running commands/plugins
* style(fmt): rustfmt
* docs(changelog): list-clients plugin api
* docs(changelog): rebind keys UI
* feat(ui): bring back fullscreen indication (#3688)
* feat(ui): bring back fullscreen indication
* fix e2e tests
* docs(changelog): bring back fullscreen indication
* fix(ux): new interface/configuration touch-ups (#3691)
* fix(ui): copy to clipboard in new ui
* fix(ux): allow navigating out of scrolled pane
* style(fmt): rustfmt
* docs(changelog): ui touch-ups
* fix(plugins): rebind insert (#3692)
* fix(tab): recover from closing a pane outside the viewport
* remap insert in plugin manager
* fix(plugins): remap insert key
* style(fmt): rustfmt
* docs(changelog): insert rebind
* fix(plugins): make sure to always render on first resize (#3693)
* fix(plugins): make sure to always render on first resize
* style(fmt): rustfmt
* fix tests
* docs(changelog): plugins first-render fix
* fix(terminal): recover from partial line drop (#3695)
* docs(changelog): grid fix
* fix(configuration): leave notification up when base mode changes (#3696)
* fix(layouts): suspend commands in remote layouts (#3697)
* fix(layouts): suspend commands in remote layouts
* style(fmt): rustfmt
* docs(changelog): suspend commands in remote layouts
* feat(plugins): add configurable black background for ui components (#3681)
* feat(plugins): add transparent background for text and nested_list
* chore: fix formatting issue
* feat: invert flag behaviour
* feat: implement bg_black handling for table cells
* fix: order of selected and bg_black in protocol
* chore: rename from bg_black to opaque
* fix: explicit selected, if opaque and selected for text
* chore: fix formatting issues
* feat: opaque tab-bar
* feat: opaque session-manager bars
* feat: opaque ribbon in plugin manager
* feat: opaque one-line ui
* feat: opaque tab-bar in configuration plugin
* style(fmt): various cleanups (#3698)
* fix(configuration): rounding error in ui
* style(fmt): remove warnings
* style(fmt): rustfmt
* docs(changelog): ui components bg fix
* feat(theme): add theme ao (#3478)
* feat(themes): add atelier sulphurpool theme (#3596)
* feat(themes): added ayu mirage, light, and dark themes (#3567)
Co-authored-by: Evan Lauer <evanlauer@u.boisestate.edu>
* feat(themes): add Vesper theme (#3443)
* feat(themes): add night-owl theme (#3393)
Co-authored-by: Bruno Mesquita <bmesquita@atlassian.com>
* feat: add iceberg dark/light themes (#3323)
* theme: add onedark theme to the available themes (#3313)
Onedark is a popular theme from Atom text editor.
I've used these sources as the reference for implementing the theme in zellij.
https://github.com/joshdick/onedark.vimhttps://www.figma.com/community/file/1137445418485757476/atom-one-dark-color-palette
* feat(themes): add basic ANSI theme (#3308)
* fix(theme): fix for gruvbox light and dark (#3255)
the previous themes do not have the correct colors and aren't great
for the eyes. when selecting e.g. to copy text, it uses
red for light theme and the same bg for dark theme.
the previous light theme is not even a light theme so I also
fixed that as well.
Signed-off-by: Soc Virnyl Estela <contact@uncomfyhalomacro.pl>
* feat(themes): create lucario.kdl (#3030)
* docs(changelog): new themes
* style(fmt): remove warnings (#3701)
* fix: (tabs) move to next tab if moving to next pane from fullscreen pane (#3498)
Co-authored-by: Vasilis Manolopoulos <vmanolop@gmail.comh>
* docs(changelog): MoveFocusOrTab fullscreen awareness
* docs(readme): add https to curl download
* fix(ux): configuration fixes (#3713)
* fix(startup): try create config folder if it doesn't exist
* fix(configuration): tab bar ui
* fix(configuration): rebind ctrl-s to ctrl-a
* fix(configuration): remove extra rebinding leaders screen
* docs(changelog): configuration fixes
* fix(ux): forward keys to pane in locked mode and base mode rather than hard-coded normal mode (#3715)
* fix(keybindings): only forward clear keys in locked mode and default mode
* style(fmt): rustfmt
* docs(changelog): base mode keybindings fix
* chore(release): v0.41.0
* HOTFIX: default plugins generic compilation issue
* HOTFIX: patch version
* chore(release): v0.41.1
* chore(repo): bump development version
* fix(input): remove support for extra modifiers (#3725)
* docs(changelog): kitty input fix
* fix(input): refix ctrl-j (#3746)
* fix(input): refix ctrl-j
* fix e2e tests
* docs(changelog): refix ctrl-j
* fix(plugins): cwd and usability fixes (#3749)
* fix(plugins): maintain cwd between plugin reloads
* fix(plugin-manager): default to loading plugins in the foreground and allow sending space in configuration
* docs(changelog): plugin fixes
* fix(output-buffer): truncate grid height when not rendering it fully (#3750)
* fix(output-buffer): truncate grid height when not rendering it fully
* also fix for cases where the changed lines are not contiguous
* docs(changelog): output-buffer fix
* fix(tabs): maintain event order for MoveTab (#3758)
* fix(tabs): maintain event order for MoveTab
* style(fmt): rustfmt
* docs(changelog): event ordering fix
* fix(plugins): do not open extra instances of aliases (#3759)
* docs(changelog): do not duplicate built-in plugins
* fix(terminal): reset kitty keyboard support when resetting terminal state (#3760)
* docs(changelog): kitty reset fix
* fix(config): crash if unable to watch config folder (#3761)
* docs(changelog): config dir crash fix
* fix(statup): slow startup on some occasions (#3767)
* add debug logs
* add log messages
* some more logs and possible fix?
* remove logs
* style(fmt): rustfmt
* remove comment
* docs(changelog): occasional slow startup fix
* fix(panes): handle various invalid state situations (#3776)
* docs(changelog): invalid state handling
* chore: add vendored_curl feature (#3766)
* docs(changelog): vendored curl option
* fix(ux): change plugin manager shortcut (#3779)
* docs(changelog): shortcut change
* fix(screen): send PaneClosed event to plugins also when closing the whole tab (#3781)
* docs(changelog): pane-closed event
* feat(plugins): add /cache folder (#3787)
* feat(plugins): add /cache folder
* style(fmt): rustfmt
* docs(changelog): plugin cache folder
* docs(changelog): plugin cache folder url
* chore(package): vendor common_path (#3780)
* vendoring common_path
* add original license to common_path
* Clarify license scope
* refactor: remove rand dependency
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* docs(changelog): vendor common_path
* fix(plugins): derive hash and ord for PaneId (#3790)
* docs(changelog): derive hash and ord for paneid
* style(fmt): remove warnings
* chore(version): set patch version
* chore(release): v0.41.2
* chore(repo): bump development version
* chore(repo): fix typo in lock file
* fix(plugins): properly focus pane after tab was closed (#3797)
* fix(plugins): properly focus pane after tab was closed
* style(fmt): rustfmt
* docs(changelog): focus_pane_with_id fix
* fix(plugins): properly pad UI elements when they have a background (#3806)
* fix(plugins): mark selected background up until component width
* style(fmt): rustfmt
* docs(changelog): ui component padding
* feat(plugins): allow changing the plugin's `/host` folder (under a new permission) (#3827)
* working without notifying plugins
* permissions and events
* cleanups and formatting
* style(fmt): rustfmt
* docs(changelog): allow plugins to change host folder
* chore(repo): add funding.json (#3838)
* chore(repo): add funding.json
* update funding json url
* fix(plugins): do not detach if using a slash in a session name (#3839)
* docs(changelog): slash detach fix
* fix(plugins): properly focus plugin after it was hidden (#3841)
* docs(changelog): plugin hidden focus fix
* fix(screen): off by 1 error when focusing layout tab (#3844)
* docs(changelog): layout tab focus fix
* fix(multiuser): properly clear fake cursors (#3845)
* docs(changelog): multiplayer cursor fix
* feat(ux): pin floating panes (#3876)
* working
* ui indication
* add keybinding
* add to plugin panes
* fix with multiple cursors
* toggle with the mouse
* fix e2e tests and add new one
* some cleanups
* add to layouts
* make mouse click more lenient
* allow setting a new floating pane as pinned
* make toggle work throughthe command line
* add to plugin api
* get tests to pass
* style(fmt): rustfmt
* docs(changelog): pin floating panes
* fix(layout-applier): logical index pane sorting (#3893)
* initial draft
* working with floating panes as well
* use the same method for applying an initial layout to tiled panes
* some refactoring
* all code paths working with logical positioning fallback!
* get tests to compile
* get e2e tests to pass
* fix e2e remote runner
* breadth-first layout sorting
* fix some bugs
* style(fmt): rustfmt
* style(fmt): remove comments
* docs(changelog): logical index pane sorting
* fix(terminal): mode 2026 feature detection response (#3884)
The response to the 2026 mode query was missing a `?` character.
The response should be of the format `CSI ? 2026 ; N $ y` where N can
be any value in the range 0-4 inclusive.
References:
https://gist.github.com/christianparpart/d8a62cc1ab659194337d73e399004036https://vt100.net/docs/vt510-rm/DECRPM.html
* docs(changelog): synchronized rendering query response
* fix(terminal): cursor overflow (#3894)
* docs(changelog): cursor overflow fix
* fix(ux): make the Zellij mouse interaction work
* fix(rendering): only render if selection/floating-pane position was changed
* do not clear copied to clipboard message on mouse motion
* various functionality fixes
* fix tests
* fixes and cleanups
* style(fmt): rustfmt
* fix(mouse): only report state to plugins when it changed
* fix(plugins): send mouse clicks to inactive panes
* tests: any event tracking in panes
* style(fmt): rustfmt
* style: remove unused stuff
---------
Signed-off-by: Soc Virnyl Estela <contact@uncomfyhalomacro.pl>
Co-authored-by: Autumn Lamonte <AutumnWalksTheLake@gmail.com>
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: Zykino <Zykino@users.noreply.github.com>
Co-authored-by: Zykino <3809938+Zykino@users.noreply.github.com>
Co-authored-by: Daniel Jankowski <Daniel.Jankowski@rub.de>
Co-authored-by: Manuel de Prada Corral <6536835+manueldeprada@users.noreply.github.com>
Co-authored-by: bjorn3 <17426603+bjorn3@users.noreply.github.com>
Co-authored-by: Michael Jones <yardquit@pm.me>
Co-authored-by: carl <44021312+achristmascarl@users.noreply.github.com>
Co-authored-by: Evthestrike <62308745+Evthestrike@users.noreply.github.com>
Co-authored-by: Evan Lauer <evanlauer@u.boisestate.edu>
Co-authored-by: Rafael Bardini <rbardini@users.noreply.github.com>
Co-authored-by: Bruno Mesquita <brunocmesquita@gmail.com>
Co-authored-by: Bruno Mesquita <bmesquita@atlassian.com>
Co-authored-by: Chromo-residuum-opec <x@matte.fyi>
Co-authored-by: Shone Binu <62597277+shonebinu@users.noreply.github.com>
Co-authored-by: Mike Greiling <mike@pixelcog.com>
Co-authored-by: Soc Virnyl S. Estela <socvirnyl.estela+github@uncomfyhalomacro.pl>
Co-authored-by: Eric Raio <43896+ericraio@users.noreply.github.com>
Co-authored-by: Vasileios Manolopoulos <44965914+VasilisManol@users.noreply.github.com>
Co-authored-by: Vasilis Manolopoulos <vmanolop@gmail.comh>
Co-authored-by: tranzystorekk <tranzystorek.io@protonmail.com>
Co-authored-by: s1syph0s <34000276+s1syph0s@users.noreply.github.com>
Co-authored-by: Darren Burns <darrenburns@users.noreply.github.com>
* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
* refactor(server): interpret keys on server so they can be rebound
* feat(plugins): allow rebinding keys at runtime
* various cleanups
* add tests
* style(fmt): rustfmt
* fix(tests): address (some) e2e test flakiness
* style(fmt): rustfmt
* parse kitty keys from STDIN
* work
* work
* replace internal Key representation with the new KeyWithModifier in all the places
* work
* work
* allow disabling with config
* adjust ordering
* handle enabling/disabling properly on the client
* support multiple modifiers without kitty too
* normalize uppercase keys
* get tests to pass
* various cleanups
* style(fmt): rustfmt
* prototype
* folder selection ui in session manager
* overhaul strider
* scan folder host command
* get strider to work from the cli and some cli pipe fixes
* some ux improvements to strider
* improve strider's ui
* make strider ui responsive
* make session-manager new ui parts responsive
* fix tests
* style(fmt): rustfmt
* working prototype with passing tests
* new tests and passing plugin tests as well
* style(code): cleanups
* cleanup strider from unused search feature
* prototype of removing old plugin block from the config
* aliases working from config file and all tests passing
* fixups and cleanups
* use aliases in layouts
* update test snapshot
* style(fmt): rustfmt
* feat: add moving tab to other position
* docs(changelog): revert changes
* test: update config snapshots
* refactor: get rid of HorizontalDirection enum
* refactor: cleanup code order
* refactor: use debug! instead of info!
* refactor: use more defensive way to switch tabs
* refactor: revert tip changes
* refactor: code formatting
* refactor: improve invalid input notification
* refactor: inline fns for calculating target index
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* add necessary actions in server and utils
* update
* move all logic relevant to local default config directories to utils::home
* add debug statements for pane geom
* add tests; print resulting kdl
* fix dumping custom layouts from setup; start fixing algorithm for simplest layout possible
* fix: fixed persistence code and tests to support flexible layouts
* fix(tab-bar,compact-bar): tab switching with mouse sometimes not working (#2587)
* tab-bar: fix clicks sometimes not registering
Caching the click position wasn't working across multiple plugin
instances.
Also a couple of refactors:
- move the code with the tab switching logic inside update
- avoid rendering when calling switch_tab_to, since it will happen
anyway afterwards
* same fix for compact-bar
* docs(changelog): plugins tab switching with mouse fix
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* fix(terminal): properly handle resizes in alternate screen (#2654)
* docs(changelog): focus glitches
* feat(plugins): utility functions to find active pane and tab (#2652)
* docs(changelog): plugin api utility functions
* feat(ui): break pane to new tab and move panes between tabs (#2664)
* prototype
* some tests
* break out floating pane
* break out plugin panes
* add keybind and fix some minor issues
* remove cli
* move pane to left/right tab
* update ui
* adjust ui
* style(fmt): rustfmt
* style(comment): remove commented code
* update snapshots
* docs(changelog): break pane to new tab
* fix(performance): plug memory leak (#2675)
* docs(changelog): plug memory leak
* feat(plugins): use protocol buffers for serializing across the wasm boundary (#2686)
* work
* almost done with command protobuffers
* done translating command data structures
* mid transferring of every command to protobuff command
* transferred plugin_command.rs, now moving on to shim.rs
* plugin command working with protobufs
* protobuffers in update
* protobuf event tests
* various TODOs and comments
* fix zellij-tile
* clean up prost deps
* remove version mismatch error
* fix panic
* some cleanups
* clean up event protobuffers
* clean up command protobuffers
* clean up various protobufs
* refactor protobufs
* update comments
* some transformation fixes
* use protobufs for workers
* style(fmt): rustfmt
* style(fmt): rustfmt
* chore(build): add protoc
* chore(build): authenticate protoc
* docs(changelog): protobuffers
* feat: add plugin permission system (#2624)
* WIP: add exaple of permission ui
* feat: add request permission ui
* feat: add caching permission in memory
* feat: add permission check
* feat: add file caching
* fix: changes request
* feat(ui): new status bar mode (#2619)
* supermode prototype
* fix integration tests
* fix tests
* style(fmt): rustfmt
* docs(changelog): status-bar supermode
* fix(rendering): occasional glitches while resizing (#2621)
* docs(changelog): resize glitches fix
* chore(version): bump development version
* Fix colored pane frames in mirrored sessions (#2625)
* server/panes/tiled: Fix colored frames
in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.
* CHANGELOG: Add PR #2625
* server/tab/unit: Fix unit tests for server.
* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)
* Create custom lists of adjectives and nouns for generating session names
* move word lists to const slices
* add logic to retry name generation
* refactor
- reuse the name generator
- iterator instead of for loop
---------
Co-authored-by: Thomas Linford <linford.t@gmail.com>
* docs(changelog): generate session names with custom words list
* feat(plugins): make plugins configurable (#2646)
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* docs(changelog): configurable plugins
* style(fmt): rustfmt
* touch up ui
* fix: don't save permission data in memory
* feat: load cached permission
* test: add example test (WIP)
* fix: issue event are always denied
* test: update snapshot
* apply formatting
* refactor: update default cache function
* test: add more new test
* apply formatting
* Revert "apply formatting"
This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.
* apply format
* fix: update cache path
* apply format
* fix: cache path
* fix: update log level
* test for github workflow
* Revert "test for github workflow"
This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.
* refactor: permission cache
* fix(test): permission grant/deny race condition
* style(fmt): rustfmt
* style(fmt): rustfmt
* configure permissions
* permission denied test
* snapshot
* add ui for small plugins
* style(fmt): rustfmt
* some cleanups
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
* docs(changelog): permission system
* feat(sessions): add a session manager to switch between sessions, tabs and panes and create new ones (#2721)
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
* docs(changelog): session manager
* fix(ux): various ui/ux fixes (#2722)
* force plugin render on permission request response
* clear warnings
* Revert "feat(ui): new status bar mode (#2619)"
This reverts commit 27763d26ab.
* adjust status bar help
* fix colors in session manager and shortcut in status-bar
* adjust keybindings
* docs(changelog): update ux fixes
* feat(plugins): optionally move plugin to focused tab (#2725)
* feat(plugins): move_to_focused_tab attribute for LaunchOrFocusPlugin
* style(fmt): rustfmt
* docs(changelog): move plugin to focused tab
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding (#2726)
* fix(keybinds): add 'floating' and 'name' to the Run command keybinding
* style(fmt): rustfmt
* docs(changelog): keybind run floating pane
* fix(plugins): make sure configuration is also part of the plugin keys (#2727)
* fix(plugins): make sure configuration is also part of the plugin keys
* no thanks clippy
* docs(changelog): fix plugin configuration uniqueness
* fix(plugins): remove protobuf duplications (#2729)
* fix(plugins): remove protobuf duplications
* style(fmt): rustfmt
* Update CHANGELOG.md
* fix(plugins): various ui fixes (#2731)
* Update CHANGELOG.md
* fix(panes): refocus pane properly on tab change (#2734)
* fix(panes): stacked panes focus bug
* style(fmt): rustfmt
* docs(changelog): stacked pane focus glitch
* xtask/pipeline: Fix publish task (#2711)
* xtask/pipeline: Fix publish task
which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.
* xtask: Improve publish failure UX
by offering the user more actions to choose from when an error occured.
* utils/assets: Add generated prost files to assets
to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.
* xtask: Prevent accidental git commit deletion
when dry-running a publish.
* utils: Add comments to protobuf-related code
to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.
* xtask: Build protobuf definitions
when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.
* chore(release): v0.38.0
* chore(version): bump development version
* refactor(server): remove unnecessary mut (#2735)
* docs(changelog): refactor server
* chore(repo): update build instructions
* fix(status-bar): add break tab hints (#2748)
* fix(status-bar): add break tab hints
* fix(tests): update snapshot to new hints
* Update CHANGELOG.md
* fix(reconnect): do not clear terminal state when entering alternate screen (#2750)
* debug
* refactor(reconnect): articular reconnection logic
* docs(changelog): fix glitches on windows terminal
* fix(grid): memory leak with unfocused tabs (#2745)
* use hashset instead of vec for changed lines
avoid output buffer growring indefinitely if tab does not get rendered
* tidy up
- improve hashset -> vec conversion
- remove now unnecessary dedup
* use copied instead of cloned on iter
* docs(changelog): grid memory leak fix
* fix(input): block input thread for newtiledpane and newfloatingpane as well (#2757)
* docs(changelog): input action new pane fix
* chore(version): adjust version for release
* chore(release): v0.38.1
* chore(version): bump development version
* fix(terminal): wrap lines when adding characters in alternate screen (#2789)
* docs(changelog): line wrap bug
* chore(version): bump version for patch release
* chore(release): v0.38.2
* chore(version): bump development version
* fix(utils): validate session name (#2607)
* fix(utils): validate session name
* cargo fmt
* refactor: assign constant values to variables
* refactor: move operations unrealted to the condition
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* docs(changelog): fix validate session name
* merge conflict fix
* feat(panes): in place run (#2795)
* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
* docs
* bring in commands to dumped layout
* tidy up data structures
* bring in plugins to dumped layout
* fix tests
* style(fmt): rustfmt
* chore: rename file (#2803)
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
* bring in floating panes
* bring in stacked panes
* style(fmt): rustfmt
* bring in new_tab_template
* bring in swap layouts
* bring in edit panes, command panes and cwds
* consolidate CWD common prefixes when possible
* filter out default shell
* style(fmt): rustfmt
* handle scrollback editor panes properly
* handle in place panes properly
* bring in pane names
* style(fmt): rustfmt
* style(fmt): rustfmt
* dump layout action to terminal
* log session layout to HD periodically
* resurrect dead sessions by attaching to them
* delete dead sessions
* style(fmt): rustfmt
* start command panes as suspended by default
* style(fmt): rustfmt
* respect tab/pane focus
* improve dump performance
* hide_floating_panes in layout and resurrection
* show resurrectable sessions in zellij ls and include timestamps
* style(fmt): rustfmt
* allow disabling session serialization in config
* style(fmt): rustfmt
* fix e2e tests
* add e2e test
* style(fmt): rustfmt
* style(fmt): rustfmt
* serialize and restore pane viewport
* fix e2e tests and add new one
* style(fmt): rustfmt
* cleanups
* cleanups
* more cleanups
* refactor: move stuff around
* fix e2e tests
* style(fmt): rustfmt
* style(fmt): handle compilation warnings
* add tests for new layout properties
* fix current session name indication
* style(fmt): rustfmt
* adjust default config
* some cleanups
* go away clippy
---------
Signed-off-by: AlixBernard <alix.bernard9@gmail.com>
Co-authored-by: alekspickle <aleks.work2222+gh@gmail.com>
Co-authored-by: Example Name <example@example.test>
Co-authored-by: Oleks Gnatovskyi <22867443+alekspickle@users.noreply.github.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Nacho114 <17376073+Nacho114@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
Co-authored-by: Orhun Parmaksız <orhunparmaksiz@gmail.com>
Co-authored-by: deepsghimire <70006817+deepsghimire@users.noreply.github.com>
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
Co-authored-by: AlixBernard <56587201+AlixBernard@users.noreply.github.com>
* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
* write/read session metadata to disk for all sessions
* switch session client side
* fix tests
* various adjustments
* fix full screen focus bug in tiled panes
* fix tests
* fix permission sorting issue
* cleanups
* add session manager
* fix tests
* various cleanups
* style(fmt): rustfmt
* clear screen before switching sessions
* I hate you clippy
* truncate controls line to width
* version session cache
* attempt to fix plugin tests
* style(fmt): rustfmt
* another attempt to fix the tests in the ci
* extend display char in tab
* Add action to list all tab names
* print tab names and remove logs
* change msg name, and handle Log in normal client
* fix log
* resolve code conflict
* change var name
* add snapshot test
* fix failed test case
* restore snapshot
* Revert "restore snapshot"
This reverts commit b97a9512ab106615a1a1e5882392a03a17cdf1a3.
* restore snapshot
* revert snapshot
* fix(layout): various parser and ui fixes (#2191)
* fix(layout): error on nodes outside layout node
* fix(layout): move stacked property to pane
* fix(layout): various stack exceptions
* fix(ui): non-flexible stacked pane titles now take up their full length
* fix(ui): stack titles with no-pane-frames take up their proper length
* style(fmt): rustfmt
* docs(changelog): layout fixes
* fix(messaging): cache hold pane messages by their tab_id if the tab is not ready (#2196)
* fix(messaging): cache hold pane messages by their tab_id if the tab is not ready
* style(fmt): rustfmt
* docs(changelog): open panes fix
* fix(layout): tab focus (#2197)
* fix(layout): tab focus
* style(fmt): rustfmt
* docs(changel0g): tab focus fix
* fix(cli): new-tab now also looks in layout_dir for layouts (#2198)
* fix(cli): the new-tab action now also searches for layouts in the layout dir
* style(fmt): rustfmt
* fix(tests): add missing parameter to cli action
* docs(changelog): new-tab cli layout folder fix
* fix(kdl): new-tab keybind looks in layout_dir for layouts (#2200)
* fix(themes): missing tokyo-night-dark theme
* fix(kdl): new-tab keybind also looks in layout_dir for layouts
* docs(changelog): new-tab keybind layout folder fix
* fix(cli): edit cwd (#2201)
* fix(cli): properly set cwd for edit panes
* fix(layouts): properly set cwd for edit panes
* style(fmt): rustfmt
* docs(changelog0
* fix(layouts): do not relayout twice on auto_layout (#2202)
* fix(layouts): do not relayout twice on auto_layout
* style(fmt): rustfmt
* fix(new-tab): get config parameters from config file (#2203)
* fix(cli): take default shell from config if it exists when opening new tab
* fix(cli): take layout dir from config when opening new tab if it exists
* style(fmt): rustfmt
* docs(changelog): new-tab config parameters
* fix(grid): only use background pending styling when deleting characters (#2204)
* docs(changelog): neovim underline fix
* feat(layouts): exact panes constraint (#2206)
* style(fmt): remove warnings
* fix(swap-layouts): introduce exact panes constraint
* fix(swap-layouts): improve floating pane swap layout ux
* style(fmt): rustfmt
* docs(changelog): exact panes constraint
* fix(pty): report no-cwd for empty path returned from sysinfo (#2213)
* fix(sixel): report pixel size in winsize change ioctl (#2212)
* fix(sixel): report pixel size in winsize change ioctl
* style(fmt): rustfmt
* docs(changelog): various fixes
* style(code): naming
* test(log): adjust query tab names test to look at the log message
* style(fmt): rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
* Add `GoToTabName` action to switch tab by name
* rm blank file
* add --create option
* format
* add some doc
* add test case
* format
* add test case
* change variable name
* fix(panes): show visual error when failing to resize pane vertically/horizontally
* fix(resize): retry pane resize on rounding errors
* fix(resize): proper error when resizing other panes into fixed panes
* style(fmt): rustfmt
* server/floating_panes: Start removing `unwrap`s
* server/panes: Remove more `unwrap`s
in floating panes code.
* utils/data: Unify `Direction` type
which was previously present in multiple locations.
Also start working on a new Resize Method (type `ResizeStrategy`), to
remove code duplication in the resize code.
* server: Implement new resize handling
with the `ResizeStrategy` type. Add a new action with the ability to
invoke it from the CLI. Take care to maintain backwards-compatibility in
terms of configuring the new resize mode.
* utils/layout: Add conversion for SplitDirection
from `data::Direction`.
* utils/data: Add impl for `Direction`
* server/panes: Rework tiled pane resizing
but it's currently still broken in a few regards and misses ability to
perform "regular" increase/decrease.
* server/panes/tiled_panes: Add debug assertion
to catch if the total area of all panes (in percent) is different from
100.0 at some point.
* server/panes/tiled/grid: Fix resize bug
caused by the fact that neighboring plugin panes previously weren't
filtered from resize operations, even though they cannot be resized at
all.
* utils/data: Add `invert` for `Resize`
* utils/data: Add member to `ResizeStrategy`
that controls whether we invert resize behavior when increasing size
towards a bounadry. This maintains current behavior.
* server/screen: Handle new attribute
in `ResizeStrategy`
* server/panes/resizer: Return `anyhow::Error`
* server/panes/tiled: Implement resize increase/decrease
without specifying a direction (towards all possible directions).
Currently broken in some cases.
* server/pane/tiled/grid: Don't return early
to preserve resize debug assertions.
* server/pane/tiled/grid: Fix resize bug
caused by checking for the wrong alignments in some cases. Also refactor
the code for looking up aligned panes.
* server/panes/tiled/grid: Cleanup code
and remove log statements and unused functions.
* server/panes/float/grid: Invert resize
if the floating pane is hitting a boundary already.
* plugins/status-bar: Add hints for new resize
* server: Use new resize method
* server: Fix tests
with new functions and result types.
* apply rustfmt
* utils: Apply rustfmt
* server/panes/floating: Fix resize increase
behavior which would previously, upon hitting a boundary, cause the pane
to invert the resize operation, which is wrong. Instead, it now does not
resize floating panes on an undirected resize "increase" in directions
where it hits boundaries.
* server/panes/tiled: Use correct resize increments
The values for the resize increments were previously wrong, causing many
of the tests to fail.
* server/panes/tiled: Fix resize checks
to correctly consider fixed-size panes.
* utils/assets/config: Update default config
with new keybindings for resize mode.
* server/panes/tiled: Fix resize check
* server/panes/tiled: Use shortener for `Direction`
type in `change_pane_size` function.
* server/panes/tiled: Restore resize behavior
for undirected resizes, to the way it was before this PR.
* server/panes/floating: Fix resize increment
for undirected resizes
* utils/data: Fix doctest
* utils: Fix test snapshots
for tests working with the default config
* changelog: Add PR #1990
* Fix bat syntax colors when using mosh
Original reason for this line according to Aram:
I set this variable as part of the Sixel support to get notcurses to
work properly. I tried communicating with the notcurses maintainers
about a workaround for this, but to no avail.
* Changelog
* Improve changelog message
* Remove empty function
* Fixing YAML => KDL conversion with backslash hotkey.
Previously if the hotkey of backslash was used the yaml => kdl
conversion would create a KDL statement like so: `bind "\" {...}`.
That is incorrect kdl syntax since the backslash escapes the following
quote character. A way to get proper KDL is `bind r"\" {...}`. This
commit changes if the old HotKey is a backslash a properly creates KDL
syntax to address the backslash character.
* rustfmt
* feat(cli): move command to the end of the cli arguments
* feat(cli): allow naming panes from the command line
* fix(cli): adjust actions after pane rename
* feat(cli): zellij run completions for fish
* feat(cli): zellij run completions for bash and zsh
* style(fmt): rustfmt
* fix(e2e): fix run test and snapshot
* style(fmt): rustfmt
* zellij: Add global `DEBUG_MODE` variable
that tells us whether zellij was started with the `--debug` CLI flag.
* utils/errors: Only log thread_bus message in debug
mode, and discard the message otherwise.
* utils/logging: Increase logsize to 16 MiB
per logfile, totaling 32 MiB of logs at most (in two files).
* zellij: Set global `DEBUG` variable in server
thread and make sure the value of the `--debug` CLI flag is propagated
to the server, too.
This means that to enable debug mode, the server must be started with
the `--debug` flag. This happens when the first client that starts the
zellij session has the `--debug` flag set, because it will be forwarded
to the server. Subsequent clients attaching to the same session with the
`--debug` flag specified **do not** override the value of the `DEBUG`
variable. Hence, if the server wasn't started in debug mode, this cannot
be changed.
* status-bar: first_line: Use more generic var names
Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.
* status-bar: first_line: Refactor `ctrl_keys`
Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.
* utils: conditionally compile unix-specific code
In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:
- consts: Works with unix-specific filesystem attributes to set e.g.
special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
permissions
These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.
* utils: Share more modules with wasm
that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:
- cli
- consts
- data
- envs
- input (partial)
- actions
- command
- configs
- keybinds
- layout
- options
- plugins
- theme
- pane_size
- position
- setup (partial)
- shared
The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.
* utils/input/keybinds_test: Fix import
of the `CharOrArrow` struct which is now part of the `data` submodule.
* utils/layout: Use global serde crate
Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.
* utils/data: Implement `fmt::Display` for `Key`
so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.
* tile/prelude: Re-export `actions`
submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.
* utils/data: Fix `ModeInfo::keybinds` type
and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.
Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.
* utils/data: Make `Key` sortable
so the keybindings can be sorted after their keys.
* WIP: utils/input: Make keybinds accessible
when generating `ModeInfo` structs.
* utils/data: Handle unprintable chars in `Key`
when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.
* HACK: utils/layout: Use u64 for SplitSize::Percent
The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.
* status-bar: Add helper macros
that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.
* status-bar/first_line: Get shared superkey if any
from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.
* status-bar/first_line: Add key to KeyShortcut
which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).
* status-bar/first_line: Dynamically set mode binds
Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:
- Prints only the "single letter" of the keybinding if all mode-switch
shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
there is no common modifier key.
* status-bar/second_line: Display configured binds
Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.
If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.
* WIP: utils/keybinds: Make key order deterministic
by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.
* utils/data: Reorder `Key` variants
to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.
* status-bar/first_line: Fix inverted `matches!`
when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.
* status-bar: Don't get all modeswitch keybinds
but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.
Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.
* status-bar/first_line: Fix output for tight screen
Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.
* status-bar/second_line: Remove trailing " / "
* status-bar/second-line: Refactor key hints
Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:
- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint
This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.
* status-bar/second-line: Implement shortened hints
* utils/data: Fix display for `Key::Alt`
which previously printed only the internal char but not the modifier.
* status-bar/first-line: Add hidden Tmux tile
that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.
* status-bar: Print superkey as part of first line
Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.
It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.
* status-bar: Rework keybinding theming
Previously there were individual functions to create the tiles in the
first line depending on whether:
- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened
In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.
Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.
* status-bar/second-line: Return new `LinePart`s
from the `add_shortcut` function instead of modifying the input
parameters.
* status-bar/second-line: Implement adaptive behavior
and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.
* status-bar/second-line: Show float pane binding
based on the keycombination that's really bound to switching into the
"Pane" input mode.
* status-bar/get_keys_and_hints: Add more modes
for the keybindings in Tmux and the Pane/TabRename input modes.
* status-bar/second-line: Unify mode handling
and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.
* status-bar/first-line: Refactor common modifier
to a separate function so it can be used by other modules, too.
* status-bar/second-line: Display modifier in hints
when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".
* utils/ipc: Remove `Copy` from `ClientAttributes`
as preparation to add `Keybinds` as a member to the `ClientAttributes`
struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
derive `Copy` but only `Clone`.
* utils/input/keybinds: Fix import path
Import `Key` and `InputMode` directly from `data`.
* utils/ipc: Add `Keybinds` to `ClientAttributes`
so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.
* server/lib: Store `ClientAttributes` over `Style`
in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.
* utils/input: Change `get_mode_info` parameters
to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.
* utils/ipc: Use `rmp` for serde of IPC messages
instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.
* fix(nix): remove `assets` from `gitignore`
Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.
* tests/e2e: Fix status bar in snapshots
to reflect the current state of the dynamic keybindings.
* status_bar/first_line: Don't show unbound modes
If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.
* utils/data: Make 'Key::Char(' ') visible as "␣"
so the user doesn't only see a blank char but has an idea that the space
key is meant.
* status_bar/second_line: Remove extra hints
generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.
This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.
* utils/data: format unprintable chars as words
instead of unicode symbols. E.g. write "SPACE" instead of "␣".
* utils/data: Fix display for `Ctrl`/`Alt` keys
previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.
* utils/data: Change order of `Key`s
so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.
* status_bar/first_line: Don't ignore default char
bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.
Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.
* status_bar/first_line: Add space when no modifier
is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.
* status_bar/second_line: Print separators
between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.
* status_bar/main: Don't return modifier if empty
* status_bar/first_line: Don't suppress Disabled tiles
Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).
* status_bar/first_line: Don't print leading triangle
on first tile, when there is no shared superkey.
* status_bar/second_line: Add exceptions
for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.
* status_bar/main: Refactor `action_key`
to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".
With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.
* status_bar/first_line: Fix "triangle" for short tiles
since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.
* status_bar/second_line: Fix typo
that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.
* status_bar/second_line: Fix char count
when displaying groups of keys in a binding with or without a separator.
* status_bar: Use new `action_key` fn
instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".
* status_bar/second_line: Fix floating pane hint
that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.
* utils: Send full keybinds in `ModeInfo`
instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.
* utils: Refactor keybinds vec into type
to make clippy happy.
* status_bar/first_line: Remove needless borrows
* status_bar: Factor out printing keybindings
into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.
* status_bar/tip: Use real keybindings
instead of printing hard-coded messages to the user.
* status_bar: abort early when keyvector is empty
in `style_key_with_modifier`.
* status_bar/tip: Fix all keybindings
and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.
* status_bar: Go clippy!
* status_bar: Add documentation
and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.
* status_bar/tip: Detect when key aren't bound
correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.
* status_bar/first_line: Show bindings when locked
if the user has any configured.
* status_bar: Don't consider 'hl', 'jk' groups
that don't need a separator in between the letters.
* status_bar/second_line: Add "search" keybindings
for the new Search functionality.
* tests/e2e: Fix snapshots
with what the status bar now really displays.
* status_bar: Remove old comments
* status_bar/first_line: Rename 'long_tile'
to the more descriptive name 'mode_shortcut', which better describes
what this function does.
* status_bar/first_line: Fix spacing in simple UI
where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.
* status_bar: Refactor and rename `ctrl_keys`
so it doesn't rely on some "external" index for operation any more.
* status_bar: Add unit tests to shared functions
and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.
* status_bar/first_line: Rename functions
responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.
* status_bar/tips: Remove stray "/" in quicknav tip
* utils/layout: Remove old comments
introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.
* status_bar: Add "regex" as test dependency
We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.
* status_bar: Implement unit tests
* Makefile: Always run tests on host triple
This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).
* tests/e2e: Add test for custom bindings
in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
* Let the exit message be different when detaching
This patch changes the exit message printed to the user, so the user
does not get the impression that they fat-fingered an "exit" instead of
what was intended (a detach).
For this, the InputHandler::exit() function was refactored, to get the
reason as a parameter. As this function is not pub, this is considered
okay.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
* Change detach message
This patch changes the detach message to be more in line with the other
messages zellij displays to the user.
Signed-off-by: Matthias Beyer <mail@beyermatthias.de>
* work
* work
* work
* work
* work
* more work
* work
* work
* work
* hack around stdin repeater
* refactor(sixel): rename sixel structs
* feat(sixel): render text above images
* fix(sixel): reap images once they're past the end of the scrollbuffer
* fix(sixel): display images in the middle of the line
* fix(sixel): render crash
* fix(sixel): react to SIGWINCH
* fix(sixel): behave properly in alternate screen mode
* fix(sixel): reap images on terminal reset
* feat(sixel): handle DECSDM
* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel
* Add comment
* fix(sixel): hack for unknown event overflow until we fix the api
* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way
* fix(sixel): do not render corrupted image
* feat(input): improve STDIN queries
* fix(client): mistake in clear terminal attributes string
* fix(ansi): report correct number of supported color registers
* fix(sixel): reap images that are completely covered
* style(comment): fix name
* test(sixel): infra
* test(sixel): cases and fixes
* fix(sixel): forward dcs bytes to sixel parser
* refactor(client): ansi stdin parser
* refactor(output): cleanup
* some refactorings
* fix test
* refactor(grid): sixel-grid / sixel-image-store
* refactor(grid): grid debug method
* refactor(grid): move various logic to sixel.rs
* refactor(grid): remove unused methods
* fix(sixel): work with multiple users
* refactor(pane): remove unused z_index
* style(fmt): prepend unused variable
* style(fmt): rustfmt
* fix(tests): various apis
* chore(dependencies): use published version of sixel crates
* style(fmt): rustfmt
* style(fmt): rustfmt
* style(lint): make clippy happy
* style(lint): make clippy happy... again
* style(lint): make clippy happy... again (chapter 2)
* style(comment): remove unused
* fix(colors): export COLORTERM and respond to XTVERSION
* fix(test): color register count
* fix(stdin): adjust STDIN sleep times
* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.