* working across tabs and floating panes through the cli
* finalize cli command
* plugin api
* style(fmt): rustfmt
* fix: re-focus pane in stack if it was focused
* style(fmt): rustfmt
* remove outdated comment
* working
* ui indication
* add keybinding
* add to plugin panes
* fix with multiple cursors
* toggle with the mouse
* fix e2e tests and add new one
* some cleanups
* add to layouts
* make mouse click more lenient
* allow setting a new floating pane as pinned
* make toggle work throughthe command line
* add to plugin api
* get tests to pass
* style(fmt): rustfmt
* fix(list-clients): properly show client info after a tab was closed
* feat(plugins): add API to list clients, their focused panes and running commands/plugins
* style(fmt): rustfmt
* add plugin list to session info
* feat(plugins): new_plugin and reload_plugin API commands
* feat(plugins): built-in plugin manager
* style(fmt): rustfmt
* update plugins
* feat(plugins): break multiple panes to a new tab
* fix(layouts): properly ignore run instructions when breaking panes
* feat(plugins): break multiple panes to existing tab
* feat(apis): allow these methods to also specify whether they want focus changed to the tab
* various fixes
* allow specifying name for the new tab when breaking out panes
* style(fmt): rustfmt
* resize_pane_with_id and close_pane_with_id
* focus_pane_with_id and edit_scrollback_for_pane_with_id
* write_to_pane_id and write_chars_to_pane_id
* lots more commands
* style(fmt): rustfmt
* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
* add context to opening command panes, and events for their start/finish
* show/hide other panes plugin apis
* get tests to pass
* style(fmt): rustfmt
* update plugin test snapshots
* refactor(server): interpret keys on server so they can be rebound
* feat(plugins): allow rebinding keys at runtime
* various cleanups
* add tests
* style(fmt): rustfmt
* fix(tests): address (some) e2e test flakiness
* style(fmt): rustfmt
* prototype
* folder selection ui in session manager
* overhaul strider
* scan folder host command
* get strider to work from the cli and some cli pipe fixes
* some ux improvements to strider
* improve strider's ui
* make strider ui responsive
* make session-manager new ui parts responsive
* fix tests
* style(fmt): rustfmt
* prototype - can send layout name for new session from session-manager
* feat(sessions): ui for selecting layout for new session in the session-manager
* fix: send available layouts to plugins
* make tests compile
* fix tests
* improve ui
* fix: respect built-in layouts
* ui for built-in layouts
* some cleanups
* style(fmt): rustfmt
* welcome screen ui
* fix: make sure layout config is not shared between sessions
* allow disconnecting other users from current session and killing other sessions
* fix: respect default layout
* add welcome screen layout
* tests(plugins): new api methods
* fix(session-manager): do not quit welcome screen on esc and break
* fix(plugins): adjust permissions
* style(fmt): rustfmt
* style(fmt): fix warnings
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* prototype
* fix tests
* add to all the things except plugins
* add in-place to plugin commands
* fix launch-or-focus should_float and in place behavior
* various cleanups
* style(fmt): rustfmt
* xtask/pipeline: Fix publish task
which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.
* xtask: Improve publish failure UX
by offering the user more actions to choose from when an error occured.
* utils/assets: Add generated prost files to assets
to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.
* xtask: Prevent accidental git commit deletion
when dry-running a publish.
* utils: Add comments to protobuf-related code
to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.
* xtask: Build protobuf definitions
when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.