* server/wasm_vm: Replace `log::error!`
with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.
* server/tab: Replace `log::error!`
with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.
* server/route: Replace `log::error!`
and propagate the error to the caller instead.
* server/pty: Replace `log::error!`
with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.
Also add per-instruction error context to make it clear what we tried to
accomplish when an error occured.
* server/panes/tiled_panes: Merge dependencies
and sort them into a better order.
* server/panes/tiled_panes: Replace `log::error!`
with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.
* server/os_input_output: Merge depndencies
and sort them into a better order.
* server/logging_pipe: Replace `log::error!`
with better error logging by means of `non_fatal`. This preserves the
original error and allows adding context information on top. Also makes
error formatting more uniform across the application.
* server/os_io: Remove uses of `log::error`
* changelog: Add PR #1881
* server/os_io: Gracefully handle failing resize
for terminals IDs that don't exist, instead of propagating the error to
the user.
* server/lib: Remove leftover log message
* server/pty: Log error cause
rather than providing a hard-coded error reason which is plain wrong in
this context.
* server/screen: Remove calls to `log::error!`
and change `get_active_tab(_mut)?` to return a `Result` instead of an
`Option`. This already makes many places in the code obsolete where
previously "failed to get active tab..." was logged manually.
Rather than logging, use the `anyhow::Error`s we have, along with all
their context information, and log these instead.
* server/os_io: Redefine `ServerOsApi` result types
to use `anyhow::Result` instead. This mostly makes the need of custom
`SpawnTerminalError` obsolete (tbd in subsequent commits) and unifies
error handling across the application.
* utils/errors: Implement new `ZellijError` type
to replace any previously defined, isolated custom error types
throughout the application. Currently implements all error variants
found in `SpawnTerminalError`.
In the long term, this will allow zellij to fall back to a single error
type for all application-specific errors, instead of having different
error types per module.
* server/unit/screen: Impl new `ServerOsApi`
with updated `Result`-types.
* server/tab/unit: Impl new `ServerOsApi`
with updated `Result`-types.
* server/os_io: Impl new `ServerOsApi`
with updated `Result`-types.
* utils/ipc: Return `anyhow::Error` in `send`
rather than a `&'static str`, which isn't compatible with
`anyhow::Context`.
* server/tab: Handle `Result` in `resize_pty!`
which is returned due to the changed return types in `ServerOsApi`.
* server/tab: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/screen: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/panes/tiled: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/panes/floating: Handle new `Result`s
originating in the change to the `ServerOsApi` trait definition.
* server/lib: Unwrap on new `Result`s
originating in the change to the `ServerOsApi` trait definition. The
functions here don't return a `Result` yet, this is better left to a
follow-up PR.
* server: Remove `SpawnTerminalError`
and make use of the new `ZellijError` instead. Make use of `anyhow`s
downcast capabilities to restore the underlying original errors where
necessary, as was done previously. This gives us the flexibility to
attach context information to all errors while still allowing us to
handle specific errors in greater detail.
* server/pty: Fix vars broken in rebase
* server/os_io: Remove last `SpawnTerminalError`
* changelog: Add PR #1895
* feat(layouts): allow defining a global cwd
* feat(layouts): allow passing global cwd from cli
* style(fmt): rustfmt
* fix(layouts): error on mixed cwd and pane children
* chore(config): default kdl keybindings config
* tests
* work
* refactor(config): move stuff around
* work
* tab merge layout
* work
* work
* layouts working
* work
* layout tests
* work
* work
* feat(parsing): kdl layouts without config
* refactor(kdl): move stuff around
* work
* tests(layout): add cases and fix bugs
* work
* fix(kdl): various bugs
* chore(layouts): move all layouts to kdl
* feat(kdl): shared keybidns
* fix(layout): do not count fixed panes toward percentile
* fix(keybinds): missing keybinds and actions
* fix(config): adjust default tips
* refactor(config): move stuff around
* fix(tests): make e2e tests pass
* fix(kdl): add verbose parsing errors
* fix(kdl): focused tab
* fix(layout): corret default_tab_template behavior
* style(code): fix compile warnings
* feat(cli): send actions through the cli
* fix(cli): exit only when action is done
* fix(cli): open embedded pane from floating pane
* fix(cli): send actions to other sessions
* feat(cli): command alias
* feat(converter): convert old config
* feat(converter): convert old layout and theme files
* feat(kdl): pretty errors
* feat(client): convert old YAML files on startup
* fix: various bugs and styling issues
* fix: e2e tests
* fix(screen): propagate errors after merge
* style(clippy): lower clippy level
* fix(tests): own session_name variable
* style(fmt): rustfmt
* fix(cli): various action fixes
* style(fmt): rustfmt
* fix(themes): loading of theme files
* style(fmt): rustfmt
* fix(tests): theme fixtures
* fix(layouts): better errors on unknown nodes
* fix(kdl): clarify valid node terminator error
* fix(e2e): adjust close tab test
* fix(e2e): adjust close tab test again
* style(code): cleanup some comments
* get command panes not to exit on command exit
* separate terminal pane_ids from raw_fds
* render frame according to exit status
* re-run command on enter and close pane on ctrl-c
* proper error when command is not found
* make ui nicer
* initial pane title for command panes
* fix pane override bug
* reap terminal_ids from os_input_output on pane close
* bool floating flag
* some ui tweaks
* fix tests
* make rustfmt happy
* e2e test for command pane
* fix various concurrency issues
* rename command to run in the cli
* rustfmt
* style(fmt): rustfmt
* fix(e2e): command => run
* fix(e2e): command => run in snapshot too!
* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
* initial commit for opening the current buffer in an editor
* fix(editor): take hidden panes into consideration when manipulating tiled grid
* when closing an edit buffer, take the geometry of the replaced buffer from the closed buffer
* if the floating panels are displayed, don't add to hidden panels the current buffer
* strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels
* Revert "strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels"
This reverts commit c52a203a20cf4c87c147be8b9c193ed6458c1038.
* remove the floating panes by moving them to the tiled_panes in hidden_panels
* feat(edit): open editor to correct line and don't crash when none is set
* formatting
* feat(edit): use suppressed panes
* style(fmt): rustfmt and logs
* style(fmt): clean up unused code
* test(editor): integration test for suppressing/closing suppressed pane
* test(e2e): editor e2e test
* style(fmt): rustfmt
* feat(edit): update ui and setup
* style(fmt): rustfmt
* feat(config): allow configuring scrollback_editor explicitly
* style(fmt): rustfmt
* chore(repo): build after merging
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* Initial commit for fixing #1353
* adding a new line between the lines_above and the viewport
* changes following code review
* implementing a test case for the dump screen
* implemented test case for dump_screen
* better regexp replace
* fixes following code review
* style(api): remove extraneous method in plugin pane
* style(fmt): rustfmt
* style(tests): fix method name
Co-authored-by: Aram Drevekenin <aram@poor.dev>
SIGHUP correctly states the intention behind sending a signal when a
pane is closed: The controlling terminal is "hung up".
Also, SIGHUP is better suited than SIGTERM since bash ignores the
latter. This led to the zombie processes observed by some users.
Furthermore, SIGHUP has a special meaning in bash's job control, namely
re-sending the signal to all owned jobs before exiting.
* feat(sessions): mirrored sessions
* fix(tests): input units
* style(fmt): make rustfmt happy
* fix(tests): make mirrored sessions e2e test more robust
* refactor(sessions): remove force attach
* style(fmt): rustfmtify
* docs(changelog): update change
* fix(e2e): retry on all errors
* feat(cwd-pane): Add a new trait to get the cwd of a given pid
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Allow for setting the cwd when spawning a new terminal
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Add an active_pane field to the Pty struct
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Update Pty with Tab's active pane id
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Refactor spawn_terminal to use cwd by default
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Fix tests and lints
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* feat(cwd-pane): Fix formatting
* feat(cwd-pane): Refactor child pid fetching to handle errors better
Instead of panicking when transfering the process id of the forked child
command we just return an empty process id.
* feat(cwd-pane): Add non Linux/MacOS targets for the get_cwd method.
This will allow Zellij to compile on non Linux/MacOS targets without
having an inherited cwd.
* feat(cwd-pane): Refactor spawn_terminal method to use ChildId struct.
The spawn_terminal methods been refactored to use the ChildId struct in
order to clarify what the Pid's returned by it are. The documentation
for the ChildId struct was improved as well.
* feat(cwd-pane): Fix tests/lints
Co-authored-by: Jesse Tuchsen <not@disclosing>
Co-authored-by: Quentin Rasmont <qrasmont@gmail.com>
* refactor(panes): move to parametric pane sizes
* Fixed the simpler errors by casting to usize
* The least I can do is pass the formatting check...
* Move to stable toolchain
* Well, it compiles?
* And now it doesn't! ;)
* Baseline functionality with the new Dimension type
* Working POC for percent-based resizing
* REVERT THIS COMMIT – DELETES TESTS
* Perfected the discrete resize algorithm
* Fixed fixed-size panes
* Basic bidirectional resize
* feat(resize): finalised parametric resize algorithm
* Reduce the logging level a bit
* Fixed nested layouts using percents
* Bug squishing for implicit sizing
* Here is a funky (read: rubbish) rounding approach
* And now it's gone again!
* Improve discretisation algorithm to fix rounding errors
* Fix the last layout bug (maybe?)
* Mixed explicit and implied percents work now
* Let's pretend that didn't happen...
* Make things a bit less crashy
* Crash slightly more for now (to find bugs)
* Manaually splitting of panes works now
* Start moving to percent-based resizes
* Everything but fullscreen seems to be working
* Fix compilatation errors
* Culled a massive amount of border code
* Why not pause to please rustfmt?
* Turns out I was still missing a few tests...
* Bringing back even more tests!
* Fix tests and pane boarders
* Fix the resize system without gaps
* Fix content offset
* Fixed a bug with pane closing
* Add a hack to fix setting of the viewport
* Fix toggling between shared borders and frames
* fix(tests): make e2e properly use PaneGeom
* style(fmt): make rustfmt happy
* Revert unintentional rounding of borders
* Purge some old borderless stuff
* Fix busted tab-bar shrinking
* Update E2E tests
* Finish implementing fullscreen!
* Don't crash anymore?
* Fix (almost) all tests
* Fix a lack of tab-stops
* All tests passing
* I really can't be bothered to debug a CI issue
* Tie up loose ends
* Knock out some lingering FIXMEs
* Continue to clean things up
* Change some naming and address FIXMEs
* Cull more code + FIXMEs
* Refactor of the resize system + polish
* Only draw frames when absolutely necessary
* Fix the tab-bar crash
* Fix rendering of boarders on reattach
* Fix resizing at small pane sizes
* Deduplicate code in the layout system
* Update tab-bar WASM
* Fixed the pinching of panes during resize
* Unexpose needlessly public type
* Add back a lost test
* Re-add tab tests and get them to compile
* All tabs need layouts
* Start fixing tests + bug in main
* Stabilize the resize algorithm rounding
* All tests from main are now passing
* Cull more dead code
* fix unexpected pane closing issue with nushell
nushell doesn't create a new process group when spawnning a process,
so all processes including the ones spwanned by us are in the same
foreground group. So if kernel will send signal to every member of this
group.
This patch fixes this issue by creating a new foreground process group
when spawnning a new terminal pane.
Fix#615
Signed-off-by: Tw <tw19881113@gmail.com>
* add comment about unsafe
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* refactor(os_input_output): use Pid for child process
* fix(debug): change debug_to_file to write &[u8]
This patch changes debug_to_file to write entire slices in one call, to
avoid the overhead of opening and closing files for each byte written.
* refactor(ServerOsApi): remove unnecessary muts from methods
Co-authored-by: KOVACS Tamas <ktamas@fastmail.fm>