* add some tips
* refactoring and max tip index
* add config to disable release notes and startup tips
* allow dismissing startup tips from plugin
* random tip at startup
* custom launch about
* fix tests
* style(fmt): rustfmt
* basic about screen
* work
* finish implementing about plugin except theme spec
* show about plugin only on first version run
* some cleanups and do the right thing with open/xdg-open
* refactor: make ui framework
* refactor: remove old stuff
* refactor: about plugin
* style(fmt): rustfmt
* chore(repo): about plugin asset
* fix tests
* style(fmt): rustfmt!!
* basic functionality through the cli
* added to plugin api
* add display area and viewport size to TabInfo
* fix tests and add new one
* some cleanups
* refactor: extract pane_id parsing logic
* style(fmt): rustfmt
* fix(list-clients): properly show client info after a tab was closed
* feat(plugins): add API to list clients, their focused panes and running commands/plugins
* style(fmt): rustfmt
* add plugin list to session info
* feat(plugins): new_plugin and reload_plugin API commands
* feat(plugins): built-in plugin manager
* style(fmt): rustfmt
* update plugins
* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
* add context to opening command panes, and events for their start/finish
* show/hide other panes plugin apis
* get tests to pass
* style(fmt): rustfmt
* update plugin test snapshots
* work
* work
* working
* get default mode from server and some ui responsiveness
* work
* finish design and get tests to pass
* get e2e tests to pass
* add classic layout
* add classic layout assets
* fix e2e tests
* style(fmt): rustfmt
* fix plugin system test
* style(fmt): some cleanups
* prototype
* folder selection ui in session manager
* overhaul strider
* scan folder host command
* get strider to work from the cli and some cli pipe fixes
* some ux improvements to strider
* improve strider's ui
* make strider ui responsive
* make session-manager new ui parts responsive
* fix tests
* style(fmt): rustfmt
* prototype - can send layout name for new session from session-manager
* feat(sessions): ui for selecting layout for new session in the session-manager
* fix: send available layouts to plugins
* make tests compile
* fix tests
* improve ui
* fix: respect built-in layouts
* ui for built-in layouts
* some cleanups
* style(fmt): rustfmt
* welcome screen ui
* fix: make sure layout config is not shared between sessions
* allow disconnecting other users from current session and killing other sessions
* fix: respect default layout
* add welcome screen layout
* tests(plugins): new api methods
* fix(session-manager): do not quit welcome screen on esc and break
* fix(plugins): adjust permissions
* style(fmt): rustfmt
* style(fmt): fix warnings
* xtask/pipeline: Fix publish task
which was previously stuck in an infinite loop after successfully
publishing a crate. The error originated in the code only checking for
error conditions but not breaking out of the inner infinite loop in case
of success.
* xtask: Improve publish failure UX
by offering the user more actions to choose from when an error occured.
* utils/assets: Add generated prost files to assets
to make sure they're available at build time and are picked up by all
components. It seems we hit some strange bug with the build script
where, when running `cargo publish --dry-run` the build script **is
not** run before regularly compiling zellij-utils. This shouldn't happen
according to the docs, but I cannot explain what's causing it. So we're
using this as a workaround for now to make a smooth release.
* xtask: Prevent accidental git commit deletion
when dry-running a publish.
* utils: Add comments to protobuf-related code
to explain why these changes were performed. The comments all include a
link to an issue comment explaining the situation in greater detail.
* xtask: Build protobuf definitions
when building any part of the project, similar to how we build the
plugins when required. This should ensure that all crates built through
`cargo xtask` (which is the officially supported build method) will
receive up-to-date protobuf definitions.