Commit graph

38 commits

Author SHA1 Message Date
Aram Drevekenin
84ff29dd02
feat(ui): configuration screen + configure non-colliding keys at runtime (#3502)
* rebind => reconfigure

* persist keybinds and mode info to new tabs

* add configuration plugin

* make tests pass

* remove warnings

* style(fmt): rustfmt
2024-07-17 16:08:31 +02:00
Aram Drevekenin
a6d6c0e4ff
feat(ui): status bar redesign (#3475)
* work

* work

* working

* get default mode from server and some ui responsiveness

* work

* finish design and get tests to pass

* get e2e tests to pass

* add classic layout

* add classic layout assets

* fix e2e tests

* style(fmt): rustfmt

* fix plugin system test

* style(fmt): some cleanups
2024-07-05 15:13:51 +02:00
Aram Drevekenin
62c37a87cc
feat(keybindings): support multiple modifiers (eg. Ctrl+Alt) and the kitty keyboard protocol (#3383)
* parse kitty keys from STDIN

* work

* work

* replace internal Key representation with the new KeyWithModifier in all the places

* work

* work

* allow disabling with config

* adjust ordering

* handle enabling/disabling properly on the client

* support multiple modifiers without kitty too

* normalize uppercase keys

* get tests to pass

* various cleanups

* style(fmt): rustfmt
2024-05-27 16:15:09 +02:00
hiasr
1338962568
feat(stdin): allow binding Ctrl J (#3307)
* Fixed Control j keybindings

* Fix formatting
2024-05-02 08:38:19 +02:00
Bradford Hovinen
312817fcf6
fix(config): add support for Ctrl and Alt modifiers on function keys in keybindings (#3179)
Previously, it was not possible to define keybindings with a modifier
and a function key. The `Key` enum only supported combinging the Ctrl
and Alt modifiers with letters. This is somewhat limiting: I would like
to make the Zellij keybindings more "distant" than those used in the
programs I use from within Zelilj, so that Zellij does not intefere with
those programs. Thus I would like to move some of the keybindings from
Ctrl+<character> to Ctrl+<function key>.

This change adds:

  * support for function keys with the Ctrl and Alt modifiers in the
    `Key` enum,
  * support for parsing such keybindings from the configuration file,
  * support for such keybindings in the protobuf which communicates the
    keybindings to plugins, and
  * support for these keybindings in the plugin API.

This is tested by modifying one of the e2e tests to include an example
of such keybindings. This verifies that the configuration is correctly
parsed, communicated with the plugin, and rendered.
2024-03-25 15:04:38 +01:00
Jae-Heon Ji
c8ddb23297
feat: add plugin permission system (#2624)
* WIP: add exaple of permission ui

* feat: add request permission ui

* feat: add caching permission in memory

* feat: add permission check

* feat: add file caching

* fix: changes request

* feat(ui): new status bar mode (#2619)

* supermode prototype

* fix integration tests

* fix tests

* style(fmt): rustfmt

* docs(changelog): status-bar supermode

* fix(rendering): occasional glitches while resizing (#2621)

* docs(changelog): resize glitches fix

* chore(version): bump development version

* Fix colored pane frames in mirrored sessions (#2625)

* server/panes/tiled: Fix colored frames

in mirrored sessions. Colored frames were previously ignored because
they were treated like floating panes when rendering tiled panes.

* CHANGELOG: Add PR #2625

* server/tab/unit: Fix unit tests for server.

* fix(sessions): use custom lists of adjectives and nouns for generating session names (#2122)

* Create custom lists of adjectives and nouns for generating session names

* move word lists to const slices

* add logic to retry name generation

* refactor

 - reuse the name generator
 - iterator instead of for loop

---------

Co-authored-by: Thomas Linford <linford.t@gmail.com>

* docs(changelog): generate session names with custom words list

* feat(plugins): make plugins configurable (#2646)

* work

* make every plugin entry point configurable

* make integration tests pass

* make e2e tests pass

* add test for plugin configuration

* add test snapshot

* add plugin config parsing test

* cleanups

* style(fmt): rustfmt

* style(comment): remove commented code

* docs(changelog): configurable plugins

* style(fmt): rustfmt

* touch up ui

* fix: don't save permission data in memory

* feat: load cached permission

* test: add example test (WIP)

* fix: issue event are always denied

* test: update snapshot

* apply formatting

* refactor: update default cache function

* test: add more new test

* apply formatting

* Revert "apply formatting"

This reverts commit a4e93703fbfdb6865131daa1c8b90fc5c36ab25e.

* apply format

* fix: update cache path

* apply format

* fix: cache path

* fix: update log level

* test for github workflow

* Revert "test for github workflow"

This reverts commit 01eff3bc5d1627a4e60bc6dac8ebe5500bc5b56e.

* refactor: permission cache

* fix(test): permission grant/deny race condition

* style(fmt): rustfmt

* style(fmt): rustfmt

* configure permissions

* permission denied test

* snapshot

* add ui for small plugins

* style(fmt): rustfmt

* some cleanups

---------

Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
Co-authored-by: Kyle Sutherland-Cash <kyle.sutherlandcash@gmail.com>
Co-authored-by: Thomas Linford <linford.t@gmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
2023-08-12 15:35:42 +02:00
Aram Drevekenin
79bf6ab868
feat(config): switch to kdl (#1759)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments
2022-10-05 07:44:00 +02:00
har7an
f76b828209
fix(status-bar): reflect actual current keybindings (#1242)
* status-bar: first_line: Use more generic var names

Rename all `CtrlKey...` to the equivalent `Key...` to make the name less
specific. It implies that all key bindings use Ctrl as modifier key,
which needn't necessarily be the case.

* status-bar: first_line: Refactor `ctrl_keys`

Removes lots of code duplication by `Unselect`ing all keys by default
and only `Select`ing what is actually required for a given Input mode.

* utils: conditionally compile unix-specific code

In `zellij_utils`, the following modules each contained code that was
previously targeting only the unix platform:

- consts: Works with unix-specific filesystem attributes to set e.g.
  special file permissions. Also relies on having a UID.
- shared: Uses unix-specific filesystem attributes to set file
  permissions

These will never work when targeting wasm. Hence the concerning code
passages have been moved into private submodules that are only compiled
and re-exported when the target isn't `#[cfg(unix)]`. The re-export
makes sure that crates from the outside that use `zellij_utils` work as
before, since from their point of view nothing has changed.

* utils: Share more modules with wasm

that work on both wasm and unix natively. This requires factoring out
bits of code in the `setup` and `input` modules into a private submodule
that is re-exported when the compilation target is *not* "wasm". The
following modules are now available to the wasm target:

- cli
- consts
- data
- envs
- input (partial)
    - actions
    - command
    - configs
    - keybinds
    - layout
    - options
    - plugins
    - theme
- pane_size
- position
- setup (partial)
- shared

The remaining modules unavailable to wasm have dependencies on crates
that cannot compile against wasm, such as `async_std` or `termwiz`.

* utils/input/keybinds_test: Fix import

of the `CharOrArrow` struct which is now part of the `data` submodule.

* utils/layout: Use global serde crate

Previously the code was decorated with `#[serde(crate = "self::serde")]`
statements which cannot be shared with wasm. Use the regular serde
without specifying which serde is meant.

* utils/data: Implement `fmt::Display` for `Key`

so the Keybindings can be displayed via `format!` and friends in e.g.
the status bar.

* tile/prelude: Re-export `actions`

submodule of `zellij_utils` so the plugins can access the `ModeKeybinds`
struct with all of its members.

* utils/data: Fix `ModeInfo::keybinds` type

and transfer a vector of `(Key, Vec<Action>)` to the plugins so they can
parse it themselves, instead of passing strings around. Due to the
requirement of the `Eq` trait derive on `ModeInfo` this requires
deriving `Eq` on all the types included by `Key` and `Action` as well.

Note that `Action` includes the `layout::SplitSize` structure as a
member. We cannot derive `Eq` here since `SplitSize::Percent(f64)`
cannot satisfy `Eq` because `f64` doesn't implement this. So we add a
new type to hack around this limitation by storing the percentage as
`u64` internally, scaled by a factor of 10 000 and transforming it to
f64 when needed. Refer to the documentation of `layout::Percent` for
further information.

* utils/data: Make `Key` sortable

so the keybindings can be sorted after their keys.

* WIP: utils/input: Make keybinds accessible

when generating `ModeInfo` structs.

* utils/data: Handle unprintable chars in `Key`

when displaying via the `fmt::Display` trait. Handles `\t` and `\n` and
represents them as UTF-8 arrow glyphs.

* HACK: utils/layout: Use u64 for SplitSize::Percent

The previous workaround using a custom `Percent` type fails at the
absolute latest when confronted with user layouts, since these do not
know about the scaling factor and will thus break. It still breaks
currently because `Percent` now expects a u64 (i.e. `50`, not `50.0`)
but this is more easily explained and understood.

* status-bar: Add helper macros

that retrieve the key bound to execute a sequence of `Action` given a
specific Keybinding, and a shorthand that expands to
`Action::SwitchToMode(InputMode::Normal)` used for pattern matching with
the `matches!` macro.

* status-bar/first_line: Get shared superkey if any

from the `ModeKeybindings` in the current `ModeInfo` struct. If the
configured keybindings for switching the modes don't have a superkey in
common, do not print a common prefix.

* status-bar/first_line: Add key to KeyShortcut

which is the key that must be pressed in the current mode to execute the
given shortcut (i.e. switch to the given mode).

* status-bar/first_line: Dynamically set mode binds

Read the keybindings for switching the modes to print in the first line
from the actually configured keybindings for the current mode. Add some
logic to the code that:

- Prints only the "single letter" of the keybinding if all mode-switch
  shortcuts *share the same modifier key*,
- Or prints the whole keybinding (with modified) into each segment if
  there is no common modifier key.

* status-bar/second_line: Display configured binds

Instead of showing some hard-coded default values. For each mode, reads
the keybindings from the configured keybindings based on some sequence
of action. For example, the keybinding for `New` in the `Pane` menu is
now determined by looking into the configured keybindings and finding
what key is bound to the `Action::NewPane(None)` action.

If no keybinding is found for a given sequence of actions, it will not
show up in the segments either.

* WIP: utils/keybinds: Make key order deterministic

by using a BTreeMap which by default has all of its elements in sorted
order internally. As of currently this doesn't seem to impress the order
in which the keybindings are sent to the plugins, though.

* utils/data: Reorder `Key` variants

to have the Arrow keys sorted as "left", "down", "up", "right" in
accordance with the display in e.g. the status bar.

* status-bar/first_line: Fix inverted `matches!`

when trying to obtain the keybindings to switch between the input modes.
Its initial purpose was to filter out all ' ', '\n' and 'Esc'
keybindings for switching modes (As these are the default and not of
interest for the status bar display), but it was not negated and thus
only filtered out the aforementioned keys.

* status-bar: Don't get all modeswitch keybinds

but only those that are displayed in the status bar. This currently
excludes the keybindings for Entering the Pane/TabRename mode, Tmux mode
and Prompt mode. We must explicitly exclude these since they aren't
bound to the same Modifiers as the regular keys. Thus, if we e.g. enter
Pane or Tab mode, it will pick up the
`SwitchToMode(InputMode::TabRename)` action as being bound to `c`, hence
the `superkey` function cannot find a common modifier, etc. But we don't
display the `TabRename` input mode in the first line anyway, so we must
ignore it.

Therefore, we additionally add the keybinding to call the `Action::Quit`
action to terminate zellij to the vector we return. Also remove the
`(Key, InputMode)` tuple and convert the return type to a plain
`Vec<Key>`, since the never worked with the `InputMode` in the first
place.

* status-bar/first_line: Fix output for tight screen

Implement the "Squeezed" display variant where we do not display which
of the modes each keybinding switches to, but only the keybinding
itself.

* status-bar/second_line: Remove trailing " / "

* status-bar/second-line: Refactor key hints

Instead of determining the appropriate key hints for every case
separately (i.e. enough space to show all, show shortened, shot
best-effort), create a central function that returns for the current
`InputMode` a Vector with tuples of:

- A String to show in full-length mode
- A String to show in shortened/best-effort mode
- The vector of keys that goes with this key hint

This allows all functions that need the hints to iterate over the vector
and pick whatever hint suits them along with the Keys to display.

* status-bar/second-line: Implement shortened hints

* utils/data: Fix display for `Key::Alt`

which previously printed only the internal char but not the modifier.

* status-bar/first-line: Add hidden Tmux tile

that is only shown when in Tmux mode. Note that with the default config
this "breaks" the shared superkey display, because it correctly
identifies that one can switch to Scroll mode via `[`.

* status-bar: Print superkey as part of first line

Instead of first obtaining the superkey and then the rest of the first
line to display. This way we don't need to split up individual data
structures and carry a boolean flag around multiple functions.

It also has the advantage that when the available space is really tight,
the first line is entirely empty and doesn't display a stale superkey
without any other keybinding hints.

* status-bar: Rework keybinding theming

Previously there were individual functions to create the tiles in the
first line depending on whether:

- A tile was selected, unselected, unselected alternate (for theming) or disabled, and
- Tiles had full length or were displayed shortened

In the first case, the functions that previously handled the theming
only differed in what theme they apply to the otherwise identical
content. Since the theming information was drawn from a flat structure
that simulated hierarchy by giving hierarchical names to its theme
"members", this couldn't be handled in code. In the second case, some of
the theming information needed for the full-length shortcuts was
replicated for the shortened shortcuts.

Instead, rewrite the general Theming structure into a hierarchical one:
Adds a new structure `SegmentStyle` that contains the style for a single
segment depending on whether it is selected, unselected (alternate) or
disabled. Refactor the `first-line` module to use a single function to
generate either full-length or shortened tiles, that does functionally
the same but switches themes based on the selection status of the tile
it themes.

* status-bar/second-line: Return new `LinePart`s

from the `add_shortcut` function instead of modifying the input
parameters.

* status-bar/second-line: Implement adaptive behavior

and make the keyhints adapt when the screen runs out of space. The hints
first become shortened and when necessary partially disappear to display
a "..." hint instead.

* status-bar/second-line: Show float pane binding

based on the keycombination that's really bound to switching into the
"Pane" input mode.

* status-bar/get_keys_and_hints: Add more modes

for the keybindings in Tmux and the Pane/TabRename input modes.

* status-bar/second-line: Unify mode handling

and don't do extra shortcut handling for Tmux and the Pane/TabRename
modes any longer. Instead, assemble this like for all other modes from
the keybinding and hints vector.

* status-bar/first-line: Refactor common modifier

to a separate function so it can be used by other modules, too.

* status-bar/second-line: Display modifier in hints

when available. For example, for bindings to move between panes when in
PaneRename mode, now displays "Alt + <hjkl>" instead of
"<Alt+hAlt+j...>".

* utils/ipc: Remove `Copy` from `ClientAttributes`

 as preparation to add `Keybinds` as a member to the `ClientAttributes`
 struct. `Keybinds` contains a `HashMap`, for which the `std` doesn't
 derive `Copy` but only `Clone`.

* utils/input/keybinds: Fix import path

Import `Key` and `InputMode` directly from `data`.

* utils/ipc: Add `Keybinds` to `ClientAttributes`

so we can keep track, pre-client, of the configured key bindings and
pass them around further in the code.

* server/lib: Store `ClientAttributes` over `Style`

in `SessionMetadata` to be able to pass Keybindings to other places in
the code, too. Since `Style` is also a member of `ClientAttributes`,
this works with minimal modifications.

* utils/input: Change `get_mode_info` parameters

to take a `ClientAttributes` struct instead of merely the `Style`
information. This way we can get the `Style` from the
`ClientAttributes`, and also have access to the `keybinds` member that
stores the keybinding configuration.

* utils/ipc: Use `rmp` for serde of IPC messages

instead of `bincode`, which seemingly has issues (de)serializing
`HashMap`s and `BTreeMap`s since `deserialize_any` isn't implemented for
these types.

* fix(nix): remove `assets` from `gitignore`

Remove `assets` from the gitignore of the plugins themselves,
since every single plugin now depends on the asset being accessible
in its source directory.

* tests/e2e: Fix status bar in snapshots

to reflect the current state of the dynamic keybindings.

* status_bar/first_line: Don't show unbound modes

If switching to a specific mode isn't bound to a key, don't show a
tile/ribbon for it either. E.g. in `LOCKED` mode, this will only show
the tile for the `LOCK` mode and ignore all others.

* utils/data: Make 'Key::Char(' ') visible as "␣"

so the user doesn't only see a blank char but has an idea that the space
key is meant.

* status_bar/second_line: Remove extra hints

generated by the `hint_producing_function` that would tell the user in
every input mode how to get back to normal mode. Instead, add this as
keybinding to the general keybindings vector.

This removes some lines of duplicated code but most of all now applies
the correct theming to this keybinding. Additionally, previously the
`RenameTab` and `RenamePane` input modes would show the keybinding to
get back to normal mode twice and both of them were hardcoded. This
binding is now dynamically displayed based on what the user configured
as keybinding.

* utils/data: format unprintable chars as words

instead of unicode symbols. E.g. write "SPACE" instead of "␣".

* utils/data: Fix display for `Ctrl`/`Alt` keys

previously their "inner" chars would be displayed with a regular
`fmt::Display` for the `&str` type they are. This doesn't match what we
want to output. So instead we wrap the inner chars into `Key::Char`
before printing them.

* utils/data: Change order of `Key`s

so that e.g. for the default bindings in `Scroll` mode we prefer to show
`PgDn|PgUp` rather than the arrow keys these actions are bound to as
well.

* status_bar/first_line: Don't ignore default char

bindings by default. These include the '\n', ' ' and 'Esc' bindings that
by default lead back to `Normal` input mode from all the modes.
Previously we would unconditionally ignore them and consequently not
print the tile when in fact the user may have bound this particular
action to either of the keys.

Instead now we first ignore the keys mentioned and if we turn up with an
undefined binding, we consider these default keys as well so we get
*something* to display in any case.

* status_bar/first_line: Add space when no modifier

is shared between the keybindings. This way there isn't a stray arrow at
the very border of the screen, but it is spaced just like the tab-bar
and the second line is.

* status_bar/second_line: Print separators

between consecutive keys bound to specific actions. This allows the user
to visually differ between different keys.

* status_bar/main: Don't return modifier if empty

* status_bar/first_line: Don't suppress Disabled tiles

Disabled is a special state that the keybindings only assume in locked
mode. It turns the respective tiles grey to signal to the user that
these are currently inactive. With respect to users new to zellij, it
may appear confusing that when entering locked mode all the other tiles
disappear (which they do because they have no valid keybinding
assigned). Since we have no keybinding for them, we still display them
but without any associated key (i.e. as `<>` for the binding).

* status_bar/first_line: Don't print leading triangle

on first tile, when there is no shared superkey.

* status_bar/second_line: Add exceptions

for inter-key separators. Keeps groups of `hjkl` and arrow keys intact
(doesn't add separators between the keys) but separates all others.

* status_bar/main: Refactor `action_key`

to a regular function instead of a macro. It turns out that while being
able to match patterns is a nice feature, we completely rely on the keys
that drop out of the pattern found this way to be sorted in a sensible
way. Since we sort the key vectors in the necessary places after the
keys, and not the actions, this of course doesn't apply when the user
changes "hjkl" to "zjkl", which would then become "jklz". Now this is of
course wrong, because "z" still means "Move focus left", and not "Move
focus right".

With the function we now assume a slice of Actions that we match the
action vectors from the keybindings against to obtain the necessary
keys. In order to avoid ugly `into_iter().chain(...)` constructs we had
before we also add a new function `action_key_group` that takes a sliced
array of slices to get a whole group of keys to display.

* status_bar/first_line: Fix "triangle" for short tiles

since we do not want to display a colored triangle at the start of the
line when in sortened mode (just as we do for the long tiles now).
Also fix a bug that would make the triangle reappear when the first
keybinding to be displayed didn't have a key assigned and thus wouldn't
be displayed at all.

* status_bar/second_line: Fix typo

that would cause single `Ctrl+?` bindings for actions in the second line
to be displayed as `Ctrl + <Ctrl+?>`.

* status_bar/second_line: Fix char count

when displaying groups of keys in a binding with or without a separator.

* status_bar: Use new `action_key` fn

instead of the previous macro to obtain the keys to display in the
status bar in a fixed given order. Also fix the display "bug" where tab
switching would be shows as "ArrowLeft/ArrowDown" instead of
"ArrowLeft/ArrowRight".

* status_bar/second_line: Fix floating pane hint

that tells the user what keybinding to press to suppress the currently
active floating panes. This was previously hardcoded.

* utils: Send full keybinds in `ModeInfo`

instead of the currently active `ModeKeybinds` for the active input
mode. Some of the UI issues cannot be solved without having access to
*all* keybindings.

* utils: Refactor keybinds vec into type

to make clippy happy.

* status_bar/first_line: Remove needless borrows

* status_bar: Factor out printing keybindings

into a separate function that takes a vector of keys and a palette and
returns the painted key groups, with correct inter-character separation
where necessary and factoring out common modifier keys.

* status_bar/tip: Use real keybindings

instead of printing hard-coded messages to the user.

* status_bar: abort early when keyvector is empty

in `style_key_with_modifier`.

* status_bar/tip: Fix all keybindings

and make them dynamic given the keybindings really active in the current
session. Also display **UNBOUND** is some keybinding is missing from the
users config.

* status_bar: Go clippy!

* status_bar: Add documentation

and add a new exception group to `action_key_group` that ensures that
`hl` and `jk` won't be separated with `|`.

* status_bar/tip: Detect when key aren't bound

correctly and show "UNBOUND" as keyhint instead, then. Previously we
would only check the length of the whole keybinding segment, but that
isn't a good indicator since most of the bindings require changing modes
first, which already adds a variable number of letters to the segment.
However, there is not point in showing how to get to a certain mode, if
the binding needed in that mode doesn't exist.

* status_bar/first_line: Show bindings when locked

if the user has any configured.

* status_bar: Don't consider 'hl', 'jk' groups

that don't need a separator in between the letters.

* status_bar/second_line: Add "search" keybindings

for the new Search functionality.

* tests/e2e: Fix snapshots

with what the status bar now really displays.

* status_bar: Remove old comments

* status_bar/first_line: Rename 'long_tile'

to the more descriptive name 'mode_shortcut', which better describes
what this function does.

* status_bar/first_line: Fix spacing in simple UI

where the modifier would be shows as `Ctrl +`, without a trailing space.
This isn't an issue in regular mode, where we have the spacing from the
arrow gaps (`>>`) that "simulates" this effect.

* status_bar: Refactor  and rename `ctrl_keys`

so it doesn't rely on some "external" index for operation any more.

* status_bar: Add unit tests to shared functions

and fix a bug in the process where certain `Ctrl` keybindings would be
displayed wrong.

* status_bar/first_line: Rename functions

responsible for printing the long and short shortcut keyhint tiles. Also
add some documentation that explains their purpose and the arguments
they accept.

* status_bar/tips: Remove stray "/" in quicknav tip

* utils/layout: Remove old comments

introduced when rewriting `SplitSize::Percent` to not hold an `f64`
type.

* status_bar: Add "regex" as test dependency

We use regular expressions to strip all ANSI escape sequences in the
strings that are produced by the plugin functions during testing. We do
not test for the style information, but merely for the raw text.

* status_bar: Implement unit tests

* Makefile: Always run tests on host triple

This allows the unit tests for all plugins to be run on the host as well
(because their default compilation target is wasm32-wasi).

* tests/e2e: Add test for custom bindings

in the status bar. Makes sure that the modified bindings from a custom
configuration file are read and applied to the UI.

Co-authored-by: a-kenji <aks.kenji@protonmail.com>
2022-07-27 16:48:35 +02:00
msirringhaus
bae1548495
feat(terminal): search panes (#1521)
* WIP: First draft of searching in panes.

* Add ability to highlight search-results in viewport and move forwards/backwards

* Clear search results when leaving search

* Search newly scrolled in lines and have live-search when entering search-term

* search_forward/backward() now doesn't get the needle again, since we already know it

* Use red and yellow from theme. No idea if we should introduce new 'search'-colors

* Implement moving the viewport for searches outside the current one.

* Implement hacky case-insensitivity (ASCII only at the moment)

* Implement wrap-search and prepare infrastructure for whole-word search

* Add a bunch of tests and an embarrasing amount of bugfixes

* Remember search selection when toggling case-sensitivity (if possible)

* New tab integration tests and make search work with floating panes

* Make highlights work with resize (not keeping the active-selection in most cases)

* Switch the search-algo a bit in order to make multi-line search work

* Don't forget active selection when nothing more is found, reflow found selections and scroll correctly

* Make all search-related function calls in plugin-pane No-ops

* Activate whole word search (ASCII only)

* Run cargo fmt

* Make clippy happy

* Remove unneeded transferred_rows_count

* Remove boilerplate and use macro instead

* Add explanatory comments

* Move search-related functions into SearchResults impl and try to remove duplicate code

* Move clearing of search-results upon mode-switch to appropriate place

* Jump to the first occurence while typing (EnterSearch), if none is found in the current viewport

* Always show needle and also show search modifiers in pane title

* Integration tests now use correct InputMode, so we can test the pane title when doing searches

* Move no-op implementation of search-functions from plugin-pane to pane-trait

* Move SearchResult to its own file

* Try to clean up search_row() a bit

* Make clippy happy

* fix: various typos (#1553)

Because they were wrong.

* flake.lock: Update (#1554)

Flake lock file updates:

• Updated input 'crate2nix':
    'github:kolloch/crate2nix/805cdaf084c859c2ea0c084b74f4527b0483f6aa' (2022-06-17)
  → 'github:kolloch/crate2nix/91f333aca414ee346bc5bdea76fe9938f73a15f9' (2022-07-01)
• Updated input 'flake-utils':
    'github:numtide/flake-utils/1ed9fb1935d260de5fe1c2f7ee0ebaae17ed2fa1' (2022-05-30)
  → 'github:numtide/flake-utils/bee6a7250dd1b01844a2de7e02e4df7d8a0a206c' (2022-06-24)
• Updated input 'nixpkgs':
    'github:nixos/nixpkgs/3d7435c638baffaa826b85459df0fff47f12317d' (2022-06-16)
  → 'github:nixos/nixpkgs/0ea7a8f1b939d74e5df8af9a8f7342097cdf69eb' (2022-07-02)
• Updated input 'rust-overlay':
    'github:oxalica/rust-overlay/da04f39d50ad2844e97a44015048c2510ca06c2f' (2022-06-18)
  → 'github:oxalica/rust-overlay/bbba5e73a21c8c67d5fe1d4d8b3fde60ab6946cd' (2022-07-03)

* fix: fallback to default values when terminal rows/cols are 0 (#1552)

* fix: fallback to default values when terminal rows/cols = 0

* increase retry_pause for failing test

* e2e: load fixtures with cat

* use variable for fixture path

* docs(changelog): fix 0 rows or cols crash

* fix(ci): clippy (#1559)

Install `cargo-make` explicitly in the workflow,
even tough it should be cached from the previous steps.

There are some corner cases in which gh messes the caching up
and can't access it.

* add(nix): add `compact-bar` to the flake outputs (#1560)

The compact bar wasn't an output yet.

* refactor(crates): move shared contents from zellij tile to zellij utils (#1541)

* zellij-tile: Move `data` to zellij-utils

The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.

This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.

By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.

* utils: Integrate new `data` module, bump rust ver

Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.

This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.

This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.

* tile: Import `data` from zellij-utils

Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.

* utils: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.

* client: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* server: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* tests: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.

* utils: Remove "full" feature

in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)

* cargo: Update module dependencies

since `client`, `server` and `tile` now all depend on `utils` only.

* docs(changelog): crate refactor

* fix: typo (#1567)

* feat(terminal): sixel support (#1557)

* work

* work

* work

* work

* work

* more work

* work

* work

* work

* hack around stdin repeater

* refactor(sixel): rename sixel structs

* feat(sixel): render text above images

* fix(sixel): reap images once they're past the end of the scrollbuffer

* fix(sixel): display images in the middle of the line

* fix(sixel): render crash

* fix(sixel): react to SIGWINCH

* fix(sixel): behave properly in alternate screen mode

* fix(sixel): reap images on terminal reset

* feat(sixel): handle DECSDM

* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel

* Add comment

* fix(sixel): hack for unknown event overflow until we fix the api

* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way

* fix(sixel): do not render corrupted image

* feat(input): improve STDIN queries

* fix(client): mistake in clear terminal attributes string

* fix(ansi): report correct number of supported color registers

* fix(sixel): reap images that are completely covered

* style(comment): fix name

* test(sixel): infra

* test(sixel): cases and fixes

* fix(sixel): forward dcs bytes to sixel parser

* refactor(client): ansi stdin parser

* refactor(output): cleanup

* some refactorings

* fix test

* refactor(grid): sixel-grid / sixel-image-store

* refactor(grid): grid debug method

* refactor(grid): move various logic to sixel.rs

* refactor(grid): remove unused methods

* fix(sixel): work with multiple users

* refactor(pane): remove unused z_index

* style(fmt): prepend unused variable

* style(fmt): rustfmt

* fix(tests): various apis

* chore(dependencies): use published version of sixel crates

* style(fmt): rustfmt

* style(fmt): rustfmt

* style(lint): make clippy happy

* style(lint): make clippy happy... again

* style(lint): make clippy happy... again (chapter 2)

* style(comment): remove unused

* fix(colors): export COLORTERM and respond to XTVERSION

* fix(test): color register count

* fix(stdin): adjust STDIN sleep times

* docs(changelog): sixel support

* flake.lock: Update (#1575)

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

* fix(ci): add new rust toolchain location to action (#1576)

* rust-toolchain: Update (#1578)

Co-authored-by: a-kenji <a-kenji@users.noreply.github.com>

* chore(nix): hide `nix` directory (#1579)

* chore(gblame): add move to git-blame-ignore-revs

This is not relevant for `git blame` messages.

* chore(docs): add more matrix links (#1581)

* fix: add usage comment to fish shell auto-start snippet (#1574) (#1583)

* docs(changelog): add usage comment to fish script

* Refactor match session name (#1582)

* docs(changelog): refactor get session name (#1582)

* fix(cli): let the exit message be different when detaching (#1573)

* Let the exit message be different when detaching

This patch changes the exit message printed to the user, so the user
does not get the impression that they fat-fingered an "exit" instead of
what was intended (a detach).

For this, the InputHandler::exit() function was refactored, to get the
reason as a parameter. As this function is not pub, this is considered
okay.

Signed-off-by: Matthias Beyer <mail@beyermatthias.de>

* Change detach message

This patch changes the detach message to be more in line with the other
messages zellij displays to the user.

Signed-off-by: Matthias Beyer <mail@beyermatthias.de>

* docs(changelog): detach message

* perf(terminal): better responsiveness (#1585)

* performance(pty): only buffer terminal bytes when screen thread is backed up

* style(fmt): rustfmt

* docs(changelog): performance improvement

* style(fmt): rustfmt

* fix(search): adjust foreground color for better readability

* style(fmt): rustfmt

* test(e2e): update snapshots from SCROLL to SEARCH

* Rename search directions to up/down

* Rename search-functions in tests as well

* Move all search-related functions out of grid.rs and into search.rs and reuse as much as possible

* Fix bug where searches that fall on the line-ending are highlighting the whole line

* Silence clippy on what I think is a false-positive

* fix(terminal): persist cursor hide/show through alternate screen (#1586)

* fix(terminal): persist cursor hide/show through alternate screen

* style(fmt): rustfmt

* style(clippy): make clippy happy

* docs(changelog): cursor show/hide alternate screen fix

* fix(editor): handle editor/visual/configured editor with arguments (#1587)

* fix(editor): handle editor/visual/configured editor with arguments

* style(fmt): rustfmt

* docs(changelog): editor with arguments

* fix(ci): quoting issues (#1589)

* fix(mouse): avoid forwarding click events on pane border (#1584)

* if left click is on pane border do not forward to application

* properly handle frames

* fix comment

* fix another comment

* add tests, fix edge case

* docs(changelog): mouse click on pane frame fix

* flake.lock: Update (#1592)

Flake lock file updates:

• Updated input 'crate2nix':
    'github:kolloch/crate2nix/2d20dec4ae330f39b0bebeb8eb4a201b58d2b82c' (2022-07-09)
  → 'github:kolloch/crate2nix/45d97c7ce62c3d53954743057ceb32e483c31acd' (2022-07-12)
• Updated input 'nixpkgs':
    'github:nixos/nixpkgs/b39924fc7764c08ae3b51beef9a3518c414cdb7d' (2022-07-08)
  → 'github:nixos/nixpkgs/4a01ca36d6bfc133bc617e661916a81327c9bbc8' (2022-07-14)
• Updated input 'rust-overlay':
    'github:oxalica/rust-overlay/3dfc78e42a285caaf83633224a42e7fb7dde191b' (2022-07-10)
  → 'github:oxalica/rust-overlay/2cd36d4aef875867ee1d7963541ccb3ae50b358c' (2022-07-16)

Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

* fix(search): clear search when entering input in non-search-mode

* fix(search): handle searching in updating viewport

Co-authored-by: Martin Sirringhaus <>
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
Co-authored-by: Thomas Linford <tlinford@users.noreply.github.com>
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
Co-authored-by: a-kenji <a-kenji@users.noreply.github.com>
Co-authored-by: Tassilo Horn <tsdh@gnu.org>
Co-authored-by: Jae-Heon Ji <32578710+jaeheonji@users.noreply.github.com>
Co-authored-by: Matthias Beyer <mail@beyermatthias.de>
2022-07-18 10:54:23 +02:00
har7an
c26a6bcf56
refactor(crates): move shared contents from zellij tile to zellij utils (#1541)
* zellij-tile: Move `data` to zellij-utils

The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.

This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.

By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.

* utils: Integrate new `data` module, bump rust ver

Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.

This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.

This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.

* tile: Import `data` from zellij-utils

Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.

* utils: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.

* client: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* server: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* tests: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.

* utils: Remove "full" feature

in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)

* cargo: Update module dependencies

since `client`, `server` and `tile` now all depend on `utils` only.
2022-07-06 16:06:56 +02:00
har7an
59d753dc2f
fix: Make key order consistent (#1539)
The order of the "arrow" keys is always left/down/up/right, make the
keybindings for the Scroll mode align with this ordering.
2022-06-23 21:41:57 +02:00
a-kenji
67d2673cae
add(style): add trailing comma in match blocks (#1483)
This makes it easier to distinguish from normal blocks
2022-06-10 20:03:13 +02:00
Cosmin Popescu
e1fcf3a6db
feat(scroll): edit scrollback with default editor (#1456)
* initial commit for opening the current buffer in an editor

* fix(editor): take hidden panes into consideration when manipulating tiled grid

* when closing an edit buffer, take the geometry of the replaced buffer from the closed buffer

* if the floating panels are displayed, don't add to hidden panels the current buffer

* strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels

* Revert "strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels"

This reverts commit c52a203a20cf4c87c147be8b9c193ed6458c1038.

* remove the floating panes by moving them to the tiled_panes in hidden_panels

* feat(edit): open editor to correct line and don't crash when none is set

* formatting

* feat(edit): use suppressed panes

* style(fmt): rustfmt and logs

* style(fmt): clean up unused code

* test(editor): integration test for suppressing/closing suppressed pane

* test(e2e): editor e2e test

* style(fmt): rustfmt

* feat(edit): update ui and setup

* style(fmt): rustfmt

* feat(config): allow configuring scrollback_editor explicitly

* style(fmt): rustfmt

* chore(repo): build after merging

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2022-06-06 09:20:07 +02:00
Aram Drevekenin
18ee784e2d
feat(ui): add navigation with alt + arrow keys (#1264)
* feat(ui): change from non-working alt-brackets to alt-arrows

* style(fmt): rustfmt

* fix: improve parsing of `alt` combination keys

The binding of the keys can now be specified with:

- Alt: 'c'
- Alt: Up
- Alt: Down
- Alt: Left
- Alt: Right

* chore(fmt): rustfmt

Co-authored-by: a-kenji <aks.kenji@protonmail.com>
2022-03-25 14:28:08 +01:00
Aram Drevekenin
7141779153
chore(deps): move from termion to termwiz for STDIN handling (#1249)
* fix(deps): switch from termion to termwiz for STDIN parsing

* style(fmt): clippy

* style(fmt): moar clippy

* style(fmt): rustfmt

* fix(tests): e2e mouse press

* style(fmt): rustfmt

* bring back polling

* fmt fmt fmt

* fix some e2e flakiness
2022-03-23 09:08:35 +01:00
Brooks Rady
9bfafde123
feat(ui): round frame corners (#1227)
* feat(ui): round frame corners

* Allow rounded_corners to be set without a palette

* Revert "Allow rounded_corners to be set without a palette"

This reverts commit 9271a4b5452f2e59e0ebd55136343f0fbfabaa13.

* fix(style): remove redundant code

* fix(style): clippy lints that somehow got missed

* feat(config): add ui config section
2022-03-22 14:58:16 +00:00
Aram Drevekenin
a0a0a7e5c4
feat(ux): tmux mode (#1073)
* work

* basic tmux move and functionality

* tmux mode ui

* rustfmt
2022-02-21 15:52:42 +01:00
Aram Drevekenin
821e7cbc5a
feat(ui): add floating panes (#1066)
* basic functionality

* close and reopen scratch terminal working

* embed/float and resize whole tab for floating and static floating panes

* move focus working

* fix focus change in floating panes

* move pane with mouse

* floating z indices

* tests and better resize algorithm

* starting to work on performance

* some performance experimentations

* new render engine

* reverse painters algorithm for floating panes

* fix frame buffering

* improve ux situation

* handle multiple new panes on screen without overlap

* adjust keybindings

* adjust key hints

* fix multiuser frame ui

* fix various floating/multiuser bugs

* remove stuff

* wide characters under floating panes

* fix wide character frame override

* fix non-frame boundaries interactions with floating panes

* fix selection character width

* fix title frame wide char overflow

* fix existing tests

* add tests

* refactor output out of tab

* refactor floating panes out of tab

* refactor tab

* moar refactoring

* refactorings and bring back terminal window title setting

* add frame vte output

* remove more unused stuff

* remove even more unused stuff

* you know the drill

* refactor floating panes and remove more stuffs

* refactor pane grids

* remove unused output caching

* refactor output

* remove unused stuff

* rustfmt

* some formatting

* rustfmt

* reduce clippy to normal

* remove comment

* remove unused

* fix closign pane

* fix tests
2022-02-18 21:10:06 +01:00
Kunal Mohan
c75bcbd937
Feature: Add pane names (#928)
* Read pane name from layout

* Update pane name at runtime

* Fix tests

* prefer and render pane name over pane title

* fix clippy errors

* fix after rebase
2021-12-09 23:30:40 +05:30
a-kenji
b861baa6a1
First attempt to provide an overlay prompt (#871) 2021-11-15 20:13:05 +01:00
Ken Matsui
6d60d83e58
fix(envs): Unify operation of Zellij environment variables (#842) 2021-11-10 09:02:17 +01:00
oromate
8f06f119fd
feat(scrolling): half-page scroll actions (#813)
* Half-page scroll actions #794

* fix(performance): do not hang when resizing large line wraps (#814)

* fix(performance): do not hang when resizing large line wraps

* style(fmt): make rustfmt happy

* style(clippy): make clippy happy

* docs(changelog): scroll fix

* fix(compatibility): home and end key fix (#815)

* fix(compatibility): handle home/end keys properly from terminfo

* style(fmt): make rustfmt happy

* style(fmt): remove unused import

* docs(changelog): home end key fix

* docs(changelog): fix link

* fix(typo): Correct typo from `occured` to `occurred` (#821)

* docs(changelog): fix a typo

* fix(docs): fix wrong arguments for `cargo make run` given in CONTRIBUTING.md (#819)

* docs(changelog): update `cargo-make` for `v0.35.3`

* fix(warning): Fix an unused import warning of std::fs on macos (#820)

* docs(changelog): fix unused import on darwin

* add: `WriteChars` action (#825)

* Behaves like the `Write` action, but one can specify
  strings themselves instead of their bytecodes.

  Usage:

  WriteChars: "cargo make test",

* docs(changelog): Add `WriteChars` action

* fix(docs): Fix a typo and some grammatical errors in bug_report.md (#826)

* docs(changelog): fix typo bug_report template

* add: `rust-version` (msrv) field to `Cargo.toml` (#828)

* specifies the minimum version the package can be compiled with,
  may be ignored with `--ignore-rust-version` option

  ref: https://doc.rust-lang.org/nightly/cargo/reference/manifest.html#the-rust-version-field

* docs(changelog): add `rust-version` to `Cargo.toml`

* fix(unix): forkpty => openpty (#830)

* fix(unix): forkpty => openpty

* style(fmt): make rustfmt happy

* docs(changelog): forkpty => openpty

* Fix: move `colors_transform` to `colorsys` (#832)

* `colors_transform` is deprecated and superceded by `colorsys`

  ref: https://crates.io/crates/colors-transform

* docs(changelog): `colors_transform` to `colorsys`

* feat(ui): add right-click support to plugins

* chore(docs): update changelog

* chore(warnings): remove unused imports (#833)

* rename var sroll_rows and review snapshots

* style(fmt): make rustfmt happy

Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: Ken Matsui <26405363+ken-matsui@users.noreply.github.com>
Co-authored-by: a-kenji <aks.kenji@protonmail.com>
Co-authored-by: Tw <tw19881113@gmail.com>
Co-authored-by: Brooks Rady <b.j.rady@gmail.com>
2021-11-08 15:05:47 +01:00
Henil Dedania
4ac9344085
feature(resize): Non directional resize (#520)
* feature(resize): Non directional resize

* Implement special cases

* fix resizing for panes that have `+` cross section

* fix resizing for panes that have `T` cross section

* fix panics

* Add Nondirection resize keys to plugin

* fix formatting

* fix: clippy warnings

* fix the last edge case

* implemented some of the suggested changes

* Remove helper function and elevate comment to top of function

* Use `=` to keep it consistent with Normal mode mapping as its easier to use

* Remove extra reference borrowing

* fix an edge case

* add test for nondirectional resize increase/decrease

* fix(controls): add + to resize

* refactor(resize): simplify methods

* fix(resize): properly resize opposite corner pane

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2021-11-05 09:29:45 +01:00
Kunal Mohan
164eb6a5b7
Feature: Rotate Pane locations (#802)
fix #165
2021-10-26 09:54:05 +05:30
Kunal Mohan
d90e3d4cac
Feature: Move panes directionally (#762)
* Feature: Move panes directionally

* change keybinds

* Fix active pane after move

* Add a separate 'Move' mode

* Add tests

* Add more tests

* Send resize message to pty

* wrap set_terminal_size_using_fd() in macro

* change keybind for Move mode

* cargo fmt

* fix test

* move render functions from tab.rs to screen.rs

* undo wrong keybinds
2021-10-19 20:20:28 +05:30
spacemaison
c9372212f6
feat(plugin): add manifest to allow for plugin configuration (#660)
* feat(plugins-manifest): Add a plugins manifest to allow for more configuration of plugins

* refactor(plugins-manifest): Better storage of plugin metadata in wasm_vm

* fix(plugins-manifest): Inherit permissions from run configuration

* refactor(plugins-manifest): Rename things for more clarity

- The Plugins/Plugin structs had "Config" appended to them to clarify
  that they're metadata about plugins, and not the plugins themselves.

- The PluginType::OncePerPane variant was renamed to be just
  PluginType::Pane, and the documentation clarified to explain what it
  is.

- The "service" nomenclature was completely removed in favor of
  "headless".

* refactor(plugins-manifest): Move security warning into start plugin

* refactor(plugins-manifest): Remove hack in favor of standard method

* refactor(plugins-manifest): Change display of plugin location

The only time that a plugin location is displayed in Zellij is the
border of the pane. Having `zellij:strider` display instead of just
`strider` was a little annoying, so we're stripping out the scheme
information from a locations display.

* refactor(plugins-manifest): Add a little more documentation

* fix(plugins-manifest): Formatting

Co-authored-by: Jesse Tuchsen <not@disclosing>
2021-09-22 18:13:21 +01:00
a-kenji
b1906c893a
Merge pull request #622 from sagittarius-a/feature/go-to-last-tab
feat(tab): add keybind to go to last tab visited
2021-08-23 23:18:43 +02:00
Aram Drevekenin
a37d3e5889
feat(ui): pane frames (new pane UI) (#643)
* work

* resize working

* move focus working

* close pane working

* selection and fullscreen working

* pane title line

* titles and conditional scroll title

* whole tab resize working

* plugin frames working

* plugin splitting working

* truncate pane frame titles

* cleanup

* panes always draw their own borders - also fix gap

* toggle pane frames

* move toggle to screen and fix some bugs

* fix plugin frame toggle

* fix terminal window resize

* fix scrolling and fullscreen bugs

* unit tests passing

* e2e tests passing and new test for new frames added

* refactor: TerminalPane and PluginPane

* refactor: Tab

* refactor: moar Tab

* refactor: Boundaries

* only render and calculate boundaries when there are no pane frames

* refactor: Layout

* fix(grid): properly resize when coming back from alternative viewport

* style: remove commented code

* style: fmt

* style: fmt

* style: fmt + clippy

* docs(changelog): update change
2021-08-12 14:50:00 +02:00
Sagittarius-a
404faf0498 fix: fix toggle to previous tab when deleting tabs 2021-08-03 21:12:20 +02:00
Sagittarius-a
5799ea4e5d feat(tab): add keybind to go to last tab visited
Fixes #398.

Tab key is used as default for the `GoToLastTab` action.
2021-08-03 21:11:50 +02:00
Lovecraftian Horror
eb6e49c260 Move ModeInfo::new() back to get_mode_info() 2021-07-09 15:21:47 -04:00
Lovecraftian Horror
4fcf558156 Display session name within session 2021-07-08 14:16:25 -04:00
Thomas Linford
f93308f211
feat(ui): initial mouse support (#448)
* Initial mouse support

* enable mouse support (termion MouseTerminal)
* handle scroll up and down events

* Allow enabling/disabling of mouse reporting

Store the mouse terminal on OsInputOutput

* WIP: switch pane focus with mouse

* testing to get mouse character selection

* wip mouse selection

* wip: mouse selection

- initial handling of mouse events for
  text selection within a pane
- wide characters currently problematic
- selection is not highlighted

* highlight currently selected text

* improve get currently selected text from TerminalPane

* copy selection to clipboard (wayland only for now)

* Add missing set_should_render on selection update

* Improve text selection

- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines

* Simplify selection logic

- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end

* copy selection to clipboard with OSC-52 sequence

* Improve text selection with multiple panes

- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes

* fix for PositionAndSize changes

* Fix mouse selection with full screen pane.

- Transform mouse event positions to relative when passing to pane.

* Move selection to grid, rework highlighting.

- Mark selected lines for update in grid output buffer, for now in the
  simplest way possible, but can be made more efficient by calculating
  changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
  currently active pane.

* Tidy up selection

- add method to get selection line range
- add method to sort the current selection

* Grid: move current selection up/down when scrolling

- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.

* Grid: move selection when new lines are added

* Keep track of selection being active

- Handle the selection growing/shrinking when scrolling with mouse
  button held down but not yet released.

* Improve selection end with multiple panes

* Tidying up

- remove logging statements, unused code

* Add some unit tests for selection, move position to zellij-utils

* Change Position::new to take i32 for line

* Grid: add unit tests for copy from selection

* add basic integration test for mouse pane focus

* Add basic integration test for mouse scroll

* Use color from palette for selection rendering

* Improve performance of selection render

- Try to minimize lines to update on selection start/update/end

* fixes for updated start method

* fix lines not in viewport being marked for rendering

- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport

* Disable mouse mode on exit

* use saturating_sub for usize subtractions

* copy selection to clipboard on mouse release

* disable mouse on exit after error

* remove left-over comments

* remove copy keybinding

* add default impl for selection methods in Pane

- remove the useless methods from Impl Pane in PluginPane

* move line diff between selections to selection

* add option to disable mouse mode

* Allow scrolling with mouse while selecting.

* move action repeater to os_input_output, change timeout to 10ms

- change repeater to take an action instead of a position with hardcoded
action

* replace mouse mode integration tests with e2e tests

* cleanup

* cleanup

* check if mouse mode is disabled from merged options

* fix missing changes in tests, cleanup
2021-07-02 16:40:50 +02:00
a-kenji
f9e01c04e1 Modularize spawn_terminal_function
* Breaks the spawn_terminal_function up
  in order to prepare for more functionality.
2021-06-30 11:46:43 +02:00
a-kenji
cafcca0c57 Move layout.rs from server to utils
* give feedback on most errors in the layout-file
2021-06-14 21:55:17 +02:00
a-kenji
ce73b6cca0 Add color theme config
* add option `theme` that allows for setting of a theme,
the default is `default`

* under `themes` the themes can be described as follows:

either:
```
themes:
  default:
    fg: [0,0,0]
    bg: [0,0,0]
    black: [0,0,0]
    red: [0,0,0]
    green: [0,0,0]
    yellow: [0,0,0]
    blue: [0,0,0]
    magenta: [0,0,0]
    cyan: [0,0,0]
    white: [0,0,0]
    orange: [0,0,0]
```
or
```
themes:
  default:
    fg: 0
    bg: 0
    black: 0
    red: 0
    green: 0
    yellow: 0
    blue: 0
    magenta: 0
    cyan: 0
    white: 0
    orange: 0
```

If the key is different from default, it needs to either be specified on
start with `options --theme [THEME]`, or in the configuration file under
theme: [THEME].

closes #390
2021-05-30 15:07:21 +02:00
Kunal Mohan
ac082a1c93 add keybinds for session mode and detach 2021-05-22 22:19:50 +05:30
Kunal Mohan
2038947a14 Big refactor: separate crates for client, server and utilities 2021-05-16 21:41:56 +05:30