* initial draft
* working with floating panes as well
* use the same method for applying an initial layout to tiled panes
* some refactoring
* all code paths working with logical positioning fallback!
* get tests to compile
* get e2e tests to pass
* fix e2e remote runner
* breadth-first layout sorting
* fix some bugs
* style(fmt): rustfmt
* style(fmt): remove comments
* working
* ui indication
* add keybinding
* add to plugin panes
* fix with multiple cursors
* toggle with the mouse
* fix e2e tests and add new one
* some cleanups
* add to layouts
* make mouse click more lenient
* allow setting a new floating pane as pinned
* make toggle work throughthe command line
* add to plugin api
* get tests to pass
* style(fmt): rustfmt
* add plugin list to session info
* feat(plugins): new_plugin and reload_plugin API commands
* feat(plugins): built-in plugin manager
* style(fmt): rustfmt
* update plugins
* feat(plugins): break multiple panes to a new tab
* fix(layouts): properly ignore run instructions when breaking panes
* feat(plugins): break multiple panes to existing tab
* feat(apis): allow these methods to also specify whether they want focus changed to the tab
* various fixes
* allow specifying name for the new tab when breaking out panes
* style(fmt): rustfmt
* separate saved/runtime structure, kind of working
* serializing config
* work
* work
* save config through the configuration screen
* work
* startup wizard
* style(code): cleanups
* fix(session): reload config from disk when switching sessions
* style(fmt): rustfmt
* fix(config): propagate cli config options to screen
* style(fmt): rustfmt
* add context to opening command panes, and events for their start/finish
* show/hide other panes plugin apis
* get tests to pass
* style(fmt): rustfmt
* update plugin test snapshots
* work
* work
* working
* get default mode from server and some ui responsiveness
* work
* finish design and get tests to pass
* get e2e tests to pass
* add classic layout
* add classic layout assets
* fix e2e tests
* style(fmt): rustfmt
* fix plugin system test
* style(fmt): some cleanups
* parse kitty keys from STDIN
* work
* work
* replace internal Key representation with the new KeyWithModifier in all the places
* work
* work
* allow disabling with config
* adjust ordering
* handle enabling/disabling properly on the client
* support multiple modifiers without kitty too
* normalize uppercase keys
* get tests to pass
* various cleanups
* style(fmt): rustfmt
* fix(strider): close_self instead of close_focus
* fix(plugins): populate caller_cwd for all aliases
* fix(config): launch the session-manager alias rather than the explicit internal url
* style(fmt): rustfmt
* fix tests
* fix(plugins): session layouts were still serialized using the legacy plugin syntax (remote:)
* use example domain
* style(fmt): rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Previously, it was not possible to define keybindings with a modifier
and a function key. The `Key` enum only supported combinging the Ctrl
and Alt modifiers with letters. This is somewhat limiting: I would like
to make the Zellij keybindings more "distant" than those used in the
programs I use from within Zelilj, so that Zellij does not intefere with
those programs. Thus I would like to move some of the keybindings from
Ctrl+<character> to Ctrl+<function key>.
This change adds:
* support for function keys with the Ctrl and Alt modifiers in the
`Key` enum,
* support for parsing such keybindings from the configuration file,
* support for such keybindings in the protobuf which communicates the
keybindings to plugins, and
* support for these keybindings in the plugin API.
This is tested by modifying one of the e2e tests to include an example
of such keybindings. This verifies that the configuration is correctly
parsed, communicated with the plugin, and rendered.
* prototype
* folder selection ui in session manager
* overhaul strider
* scan folder host command
* get strider to work from the cli and some cli pipe fixes
* some ux improvements to strider
* improve strider's ui
* make strider ui responsive
* make session-manager new ui parts responsive
* fix tests
* style(fmt): rustfmt
* working prototype with passing tests
* new tests and passing plugin tests as well
* style(code): cleanups
* cleanup strider from unused search feature
* prototype of removing old plugin block from the config
* aliases working from config file and all tests passing
* fixups and cleanups
* use aliases in layouts
* update test snapshot
* style(fmt): rustfmt
* feat: add moving tab to other position
* docs(changelog): revert changes
* test: update config snapshots
* refactor: get rid of HorizontalDirection enum
* refactor: cleanup code order
* refactor: use debug! instead of info!
* refactor: use more defensive way to switch tabs
* refactor: revert tip changes
* refactor: code formatting
* refactor: improve invalid input notification
* refactor: inline fns for calculating target index
---------
Co-authored-by: Jae-Heon Ji <atx6419@gmail.com>
* prototype - can send layout name for new session from session-manager
* feat(sessions): ui for selecting layout for new session in the session-manager
* fix: send available layouts to plugins
* make tests compile
* fix tests
* improve ui
* fix: respect built-in layouts
* ui for built-in layouts
* some cleanups
* style(fmt): rustfmt
* welcome screen ui
* fix: make sure layout config is not shared between sessions
* allow disconnecting other users from current session and killing other sessions
* fix: respect default layout
* add welcome screen layout
* tests(plugins): new api methods
* fix(session-manager): do not quit welcome screen on esc and break
* fix(plugins): adjust permissions
* style(fmt): rustfmt
* style(fmt): fix warnings
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.