* refactor: Simplify transfer_rows_from_viewport_to_lines_above
next_lines is always consolidated to a single Row, which immediately
gets removed - we can remove some dead code as a result
* perf: Batch remove rows from the viewport for performance
Given a 1MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~9s to ~3s
* perf: Optimize Row::drain_until by splitting chars in one step
Given a 10MB line catted into the terminal, a toggle-fullscreen +
toggle-fullscreen + close-pane + `run true` goes from ~23s to ~20s
* refactor: Simplify `if let` into a `.map`
* refactor: There are only new saved coordinates when there were old ones
* refactor: Unify viewport transfer: use common variable names
* fix: Use same saved cursor logic in height resize as width
See #2182 for original introduction that only added it in one branch,
this fixes an issue where the saved cursor was incorrectly reset when
the real cursor was
* fix: Correct saved+real cursor calculations when reflowing long lines
* fix: Don't create canonical lines if cursor ends on EOL after resize
Previously if a 20 character line were split into two 10 character
lines, the cursor would be placed on the line after the two lines.
New characters would then be treated as a new canonical line. This
commit fixes this by biasing cursors to the end of the previous line.
* fix: for cursor index calculation in lines that are already wrapped
* chore: test for real/saved cursor position being handled separately
* chore: Apply cargo format
* chore(repo): update issue templates
* Bump rust version to 1.75.0 (#3039)
* rust-toolchain: Bump toolchain version to 1.69.0
which, compared to the previous 1.67.0, has the following impacts on
`zellij`:
- [Turn off debuginfo for build deps][2]: Increases build time (on my
machine) from ~230 s in 1.67.0 to ~250 s now, *which is unexpected*
This version also changes [handling of the `default-features` flag][3]
when specifying dependencies in `Cargo.toml`. If a dependent crate
requires `default-features = true` on a crate that is required as
`default-features = false` further up the dependency tree, the `true`
setting "wins". We only specify `default-features = false` for three
crates total:
- `names`: This is used only by us
- `surf`: This is used only by us
- `vte`: This is also required by `strip-ansi-escapes`, but that has
`default-features = false` as well
How this affects our transitive dependencies is unknown at this point.
[2]: https://github.com/rust-lang/cargo/pull/11252/
[3]: https://github.com/rust-lang/cargo/pull/11409/
* rust-toolchain: Bump toolchain version to 1.70.0
which, compared to the previous 1.69.0, as the following impacts on
`zellij`:
1. [Enable sparse registry checkout for crates.io by default][1]
This drastically increases the time to first build on a fresh rust
installation/a rust installation with a clean cargo registry cache.
Previously it took about 75s to populate the deps/cache (with `cargo
fetch --locked` and ~100 MBit/s network), whereas now the same process
takes ~10 s.
2. [The `OnceCell` type is now part of std][2]
In theory, this would allow us to cut a dependency from `zellij-utils`,
but the `once_cell` crate is pulled in by another 16 deps, so there's no
point in attempting it right now.
Build times and binary sizes are unaffected by this change compared to
the previous 1.69.0 toolchain.
[1]: https://github.com/rust-lang/cargo/pull/11791/
[2]: https://doc.rust-lang.org/stable/std/cell/struct.OnceCell.html
* rust-toolchain: Bump toolchain version to 1.75.0
which, compared to the previous 1.70.0, has the following impacts on
`zellij`:
1. [cross-crate inlining][8]
This should increase application performance, as functions can now be
inlined across crates.
2. [`async fn` in traits][9]
This would allow us to drop the `async_trait` dependency, but it is
currently still required by 3 other dependencies.
Build time in debug mode (on my own PC) is cut down from 256s to 189s
(for a clean build). Build time in release mode is cut down from 473s to
391s (for a clean build). Binary sizes only change minimally (825 MB ->
807 MB in debug, 29 MB -> 30 MB in release).
[8]: https://github.com/rust-lang/rust/pull/116505
[9]: https://github.com/rust-lang/rust/pull/115822/
* chore: Apply rustfmt.
* CHANGELOG: Add PR #3039.
* feat(plugins): introduce 'pipes', allowing users to pipe data to and control plugins from the command line (#3066)
* prototype - working with message from the cli
* prototype - pipe from the CLI to plugins
* prototype - pipe from the CLI to plugins and back again
* prototype - working with better cli interface
* prototype - working after removing unused stuff
* prototype - working with launching plugin if it is not launched, also fixed event ordering
* refactor: change message to cli-message
* prototype - allow plugins to send messages to each other
* fix: allow cli messages to send plugin parameters (and implement backpressure)
* fix: use input_pipe_id to identify cli pipes instead of their message name
* fix: come cleanups and add skip_cache parameter
* fix: pipe/client-server communication robustness
* fix: leaking messages between plugins while loading
* feat: allow plugins to specify how a new plugin instance is launched when sending messages
* fix: add permissions
* refactor: adjust cli api
* fix: improve cli plugin loading error messages
* docs: cli pipe
* fix: take plugin configuration into account when messaging between plugins
* refactor: pipe message protobuf interface
* refactor: update(event) -> pipe
* refactor - rename CliMessage to CliPipe
* fix: add is_private to pipes and change some naming
* refactor - cli client
* refactor: various cleanups
* style(fmt): rustfmt
* fix(pipes): backpressure across multiple plugins
* style: some cleanups
* style(fmt): rustfmt
* style: fix merge conflict mistake
* style(wording): clarify pipe permission
* docs(changelog): introduce pipes
* fix: add some robustness and future proofing
* fix e2e tests
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
Co-authored-by: har7an <99636919+har7an@users.noreply.github.com>
* parsing rendering private osc table
* move components to DCS and add tests
* refactor: move components to their own thing
* ribbon and selected-ribbon ui components
* nested list ui component
* selected and indices for nested list
* coordinates and size for ui components
* use Text with ribbon
* add tests for components
* refactor: ui components
* refactor: ui components api
* style(fmt): rustfmt
* style(fmt): cleanups
* work
* work
* work
* work
* work
* more work
* work
* work
* work
* hack around stdin repeater
* refactor(sixel): rename sixel structs
* feat(sixel): render text above images
* fix(sixel): reap images once they're past the end of the scrollbuffer
* fix(sixel): display images in the middle of the line
* fix(sixel): render crash
* fix(sixel): react to SIGWINCH
* fix(sixel): behave properly in alternate screen mode
* fix(sixel): reap images on terminal reset
* feat(sixel): handle DECSDM
* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel
* Add comment
* fix(sixel): hack for unknown event overflow until we fix the api
* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way
* fix(sixel): do not render corrupted image
* feat(input): improve STDIN queries
* fix(client): mistake in clear terminal attributes string
* fix(ansi): report correct number of supported color registers
* fix(sixel): reap images that are completely covered
* style(comment): fix name
* test(sixel): infra
* test(sixel): cases and fixes
* fix(sixel): forward dcs bytes to sixel parser
* refactor(client): ansi stdin parser
* refactor(output): cleanup
* some refactorings
* fix test
* refactor(grid): sixel-grid / sixel-image-store
* refactor(grid): grid debug method
* refactor(grid): move various logic to sixel.rs
* refactor(grid): remove unused methods
* fix(sixel): work with multiple users
* refactor(pane): remove unused z_index
* style(fmt): prepend unused variable
* style(fmt): rustfmt
* fix(tests): various apis
* chore(dependencies): use published version of sixel crates
* style(fmt): rustfmt
* style(fmt): rustfmt
* style(lint): make clippy happy
* style(lint): make clippy happy... again
* style(lint): make clippy happy... again (chapter 2)
* style(comment): remove unused
* fix(colors): export COLORTERM and respond to XTVERSION
* fix(test): color register count
* fix(stdin): adjust STDIN sleep times
* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
* feat(signals): get pixel info from terminal emulator
* feat(signals): query for pixel info on sigwinch
* feat(signals): reply to csi 14t and csi 16t
* style(fmt): rustfmt
* style(comments): remove outdated
avoid moving lines to lines_above when in alternate screen.
adjust resizing when in alternate screen:
* remove extra lines instead of sending to lines_above
* truncate excess characters
* fix(compatibility): handle wide characters inserted in line middle
* fix(compatibility): more wide char handling
* style(fmt): make rustfmt happy
* style(fmt): make clippy happy
* style(fmt): make clippyt happy
* style(fmt): make rustfmt happy... again
* work
* resize working
* move focus working
* close pane working
* selection and fullscreen working
* pane title line
* titles and conditional scroll title
* whole tab resize working
* plugin frames working
* plugin splitting working
* truncate pane frame titles
* cleanup
* panes always draw their own borders - also fix gap
* toggle pane frames
* move toggle to screen and fix some bugs
* fix plugin frame toggle
* fix terminal window resize
* fix scrolling and fullscreen bugs
* unit tests passing
* e2e tests passing and new test for new frames added
* refactor: TerminalPane and PluginPane
* refactor: Tab
* refactor: moar Tab
* refactor: Boundaries
* only render and calculate boundaries when there are no pane frames
* refactor: Layout
* fix(grid): properly resize when coming back from alternative viewport
* style: remove commented code
* style: fmt
* style: fmt
* style: fmt + clippy
* docs(changelog): update change
* Initial mouse support
* enable mouse support (termion MouseTerminal)
* handle scroll up and down events
* Allow enabling/disabling of mouse reporting
Store the mouse terminal on OsInputOutput
* WIP: switch pane focus with mouse
* testing to get mouse character selection
* wip mouse selection
* wip: mouse selection
- initial handling of mouse events for
text selection within a pane
- wide characters currently problematic
- selection is not highlighted
* highlight currently selected text
* improve get currently selected text from TerminalPane
* copy selection to clipboard (wayland only for now)
* Add missing set_should_render on selection update
* Improve text selection
- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines
* Simplify selection logic
- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end
* copy selection to clipboard with OSC-52 sequence
* Improve text selection with multiple panes
- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes
* fix for PositionAndSize changes
* Fix mouse selection with full screen pane.
- Transform mouse event positions to relative when passing to pane.
* Move selection to grid, rework highlighting.
- Mark selected lines for update in grid output buffer, for now in the
simplest way possible, but can be made more efficient by calculating
changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
currently active pane.
* Tidy up selection
- add method to get selection line range
- add method to sort the current selection
* Grid: move current selection up/down when scrolling
- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.
* Grid: move selection when new lines are added
* Keep track of selection being active
- Handle the selection growing/shrinking when scrolling with mouse
button held down but not yet released.
* Improve selection end with multiple panes
* Tidying up
- remove logging statements, unused code
* Add some unit tests for selection, move position to zellij-utils
* Change Position::new to take i32 for line
* Grid: add unit tests for copy from selection
* add basic integration test for mouse pane focus
* Add basic integration test for mouse scroll
* Use color from palette for selection rendering
* Improve performance of selection render
- Try to minimize lines to update on selection start/update/end
* fixes for updated start method
* fix lines not in viewport being marked for rendering
- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport
* Disable mouse mode on exit
* use saturating_sub for usize subtractions
* copy selection to clipboard on mouse release
* disable mouse on exit after error
* remove left-over comments
* remove copy keybinding
* add default impl for selection methods in Pane
- remove the useless methods from Impl Pane in PluginPane
* move line diff between selections to selection
* add option to disable mouse mode
* Allow scrolling with mouse while selecting.
* move action repeater to os_input_output, change timeout to 10ms
- change repeater to take an action instead of a position with hardcoded
action
* replace mouse mode integration tests with e2e tests
* cleanup
* cleanup
* check if mouse mode is disabled from merged options
* fix missing changes in tests, cleanup
* tests(integration): move basic integration tests to be unit tests
* fix(tests): silently fail threadbus for tests
* tests(unit): move compatibility tests to become unit tests for grid
* tests(unit): move close_pane tests to become unit tests for grid
* tests(e2e): move basic layout test to e2e
* tests(unit): move move_focus tests to be unit tests
* tests(unit): move resize_down tests to be unit tests
* tests(unit): move resize_left tests to be unit tests
* tests(unit): move resize_right tests to be unit tests
* tests(unit): move resize_up tests to be unit tests
* tests(infra): remove unused infra
* style(fmt): make rustfmt happy
* debug
* debug
* debug
* debug
* chore(test): shift volume mounting around because github actions is a special child