* work
* work
* work
* work
* work
* more work
* work
* work
* work
* hack around stdin repeater
* refactor(sixel): rename sixel structs
* feat(sixel): render text above images
* fix(sixel): reap images once they're past the end of the scrollbuffer
* fix(sixel): display images in the middle of the line
* fix(sixel): render crash
* fix(sixel): react to SIGWINCH
* fix(sixel): behave properly in alternate screen mode
* fix(sixel): reap images on terminal reset
* feat(sixel): handle DECSDM
* fix(terminal): properly respond to XTSMGRAPHICS and device attributes with Sixel
* Add comment
* fix(sixel): hack for unknown event overflow until we fix the api
* feat(input): query terminal for all OSC 4 colors and respond to them in a buggy way
* fix(sixel): do not render corrupted image
* feat(input): improve STDIN queries
* fix(client): mistake in clear terminal attributes string
* fix(ansi): report correct number of supported color registers
* fix(sixel): reap images that are completely covered
* style(comment): fix name
* test(sixel): infra
* test(sixel): cases and fixes
* fix(sixel): forward dcs bytes to sixel parser
* refactor(client): ansi stdin parser
* refactor(output): cleanup
* some refactorings
* fix test
* refactor(grid): sixel-grid / sixel-image-store
* refactor(grid): grid debug method
* refactor(grid): move various logic to sixel.rs
* refactor(grid): remove unused methods
* fix(sixel): work with multiple users
* refactor(pane): remove unused z_index
* style(fmt): prepend unused variable
* style(fmt): rustfmt
* fix(tests): various apis
* chore(dependencies): use published version of sixel crates
* style(fmt): rustfmt
* style(fmt): rustfmt
* style(lint): make clippy happy
* style(lint): make clippy happy... again
* style(lint): make clippy happy... again (chapter 2)
* style(comment): remove unused
* fix(colors): export COLORTERM and respond to XTVERSION
* fix(test): color register count
* fix(stdin): adjust STDIN sleep times
* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
* feat: add capability to dispatch actions from cli
Add capability to dispatch actions from the cli.
Can be invoked through `zellij action [actions]`
Automatically sends the action either to the current session,
or if there is only one session to the single session.
If there are multiple sessions, and no session is specified it will
error out.
Example:
1.
```
zellij action "[NewTab: , NewTab: ]"
```
2.
```
zellij -s fluffy-cat action '[NewPane: , WriteChars: "echo Purrr\n" ]'
```
3.
```
zellij -s fluffy-cat action '[ CloseTab, ]
```
* add: error message on malformed input
Add an error message on malformed input, for the `action`'s dispatch.
Rather than resulting in a panic.
* add: function to query the client id
* add: send specific actions to certain clients
Adds ability to send actions, that don't impact the server state
to all connected clients. For example `MoveFocus`
* add: client_id to non blocking actions
* chore(fmt): `cargo fmt`
* add: pick correct session, if there is exactly one
* add: use correct `client_id` for detach action
* add: make `[ ]` opaque to the user
* add: miette to toplevel to improve error message
* add: fake client reading configuration
Add the fake client reading configuration files,
this allows actions, that rely on configuration work
correctly. This is an intermediate solution, and should ideally not
be needed. It would be better if most of this state would be handled
by the server itself.
* chore(fmt): rustmt
* add: ability to detach multiple clients
Add ability to detach multiple clients at the same time.
* remove: obsolete functionality
* remove: unused functionality
* add: send correct action upon exiting
* chore(update): cargo update
* initial commit for opening the current buffer in an editor
* fix(editor): take hidden panes into consideration when manipulating tiled grid
* when closing an edit buffer, take the geometry of the replaced buffer from the closed buffer
* if the floating panels are displayed, don't add to hidden panels the current buffer
* strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels
* Revert "strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels"
This reverts commit c52a203a20cf4c87c147be8b9c193ed6458c1038.
* remove the floating panes by moving them to the tiled_panes in hidden_panels
* feat(edit): open editor to correct line and don't crash when none is set
* formatting
* feat(edit): use suppressed panes
* style(fmt): rustfmt and logs
* style(fmt): clean up unused code
* test(editor): integration test for suppressing/closing suppressed pane
* test(e2e): editor e2e test
* style(fmt): rustfmt
* feat(edit): update ui and setup
* style(fmt): rustfmt
* feat(config): allow configuring scrollback_editor explicitly
* style(fmt): rustfmt
* chore(repo): build after merging
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* Initial commit for fixing #1353
* adding a new line between the lines_above and the viewport
* changes following code review
* implementing a test case for the dump screen
* implemented test case for dump_screen
* better regexp replace
* fixes following code review
* style(api): remove extraneous method in plugin pane
* style(fmt): rustfmt
* style(tests): fix method name
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* fix: do not rebroadcast mouse press events
* fix: do not send generated mouse hold events to applications
* begin selecting only if click is on terminal pane
* feat(copy): add copy_on_select option
with default value of true, keep current behavior of automatically
copying selection to clipboard when done selecting.
with copy_on_select = false, on mouse release the selection remains, and
can be copied with the `Copy` action.
* add example to default.yaml
* add copy action example to default.yaml, cleanup
* fix updated tab tests
* fix selection changing while scrolling after release
* fix clippy warnings
SIGHUP correctly states the intention behind sending a signal when a
pane is closed: The controlling terminal is "hung up".
Also, SIGHUP is better suited than SIGTERM since bash ignores the
latter. This led to the zombie processes observed by some users.
Furthermore, SIGHUP has a special meaning in bash's job control, namely
re-sending the signal to all owned jobs before exiting.
* feat(signals): get pixel info from terminal emulator
* feat(signals): query for pixel info on sigwinch
* feat(signals): reply to csi 14t and csi 16t
* style(fmt): rustfmt
* style(comments): remove outdated