* Implement initial structs from spec
* kdl configuration unmarshalling
* typo text styling
* remove is_selected toggle
* incorporate new status bar ui into theming
* improve test coverage of config behavior
* tab bar correction
* correct also compact bar
* remove spacing between table columns
* refactor table styling
* use text_unselected.emphasis_1 for keygroup sep
* fix tab bar more text
* repair field flattening for theme
* remove extra styling KDL node
* update tests
* updated selected text conversion
* padding for header bar
* minor corrections for existing themes
* background handling
* compact bar corrections
* properly handle opaque method to activate background
* update newer plugins to use styling struct
* correct omission of selected state
* fix: bold typeface for text elements
* fix: fg -> white for list_unselected conversion
* fix: emphasis and opacity handling for nested_list
* correct stylings in the session-manager
* fix emphases translation for table component
* correct emphasis for run instructions
* correct frame_highlight translation for old themes
* provide missing implementation of frame_highlight
* fencepost emphasis color names
* Set a pseudo-None for frame_unselected in old theme conversion
* correct alternating bg for simplified-ui
* update snapshots
* fix inner text padding and errorneous snapshots
* suppress warning about deprecated usage of palette
* remove unused import
* feat(plugins): API to change floating pane coordinates (#3958)
* basic functionality through the cli
* added to plugin api
* add display area and viewport size to TabInfo
* fix tests and add new one
* some cleanups
* refactor: extract pane_id parsing logic
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate chagne API
* fix(tiled-panes): opening panes from the cli (#3963)
* feat(plugins): add `PastedText` Event (#3962)
* working with text paste
* handle utf8 conversion error
* feat(plugins): add PastedText Event
* docs(changelog): plugins pasted text event
* black for table opaque background
* properly apply opacity to table
* correct padding for explicit width ribbons
* feat(plugins): Allow opening panes near plugin (#3966)
* added command + terminal variants
* added editor variant
* style(fmt): rustfmt
* docs(changelog): plugin apis to open panes near plugin
* feat(plugins): send info about $EDITOR and $SHELL (#3971)
* feat(plugins): send info about $EDITOR and $SHELL
* fix(e2e): snapshot update
* docs(changelog): plugin editor and shell info
* fix(floating-panes): when changing coordinates, if a pane is not floating - make it floating (#3972)
* fix(panes): when changing floating pane coordinates, if the pane is not floating, float it
* style(fmt): rustfmt
* docs(changelog): floating pane coordinate fix
* fix(break-pane): strip logical position when inserting pane to new tab (#3973)
* docs(changelog): logical position fix
* Optional frame_unselected theme
* fixture with correct width to account for arrow padding
* update snapshot and rustfmt
---------
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* chore: Remove deprecated `Makefile.toml`
which really should have been deleted as part of #2012. This hasn't been
updated for more than 2 years now and I don't expect anyone to still use
this. Our build process is now managed by `cargo xtask`.
* Cargo: Update the Rust toolchain to 1.84.0
from 1.75.0 which has been deprecated for a while now. Along with this
change, the `wasm32-wasi` target is no longer available (see subsequent
commit for additional info).
* chore: Rename `wasm32-wasi` to `wasm32-wasip1`
as required by the Rust project. The `wasm32-wasi` target name has been
retired and will likely be reused at a later time, although to express
an entirely different target (i.e. implementation of the WASI standard).
For additional information, see:
- https://blog.rust-lang.org/2024/04/09/updates-to-rusts-wasi-targets.html
- https://blog.rust-lang.org/2024/09/05/Rust-1.81.0.html#wasi-01-target-naming-changed
* chore: Drop `rust-analysis` component
from the `rust-toolchain.toml` definition. This was added way back in
2021 via 8688569a, and while I'm not sure what it expressed back then,
nowadays it refers to [Metadata for RLS][1], which apparently was an
early language server implementation and has long since been replaced by
*rust-analyzer*.
We don't want to propose or enforce the use of a specific toolchain and
in any case, setting this up properly is the job of a developers
IDE/Editor.
[1]:
1f06e3b31d/doc/user-guide/src/concepts/components.md (previous-components)
* chore: Adhere to type rename
from `std::panic::PanicInfo` to `std::panic::PanicHookInfo`, which was
introduced in Rust 1.81.0. For additional information, see:
- https://releases.rs/docs/1.81.0/#compatibility-notes
- https://github.com/rust-lang/rust/pull/115974/
* fix(utils/data): Adhere to expected case
in match arm patterns, since the expression being matched against has
been modified using `to_ascii_lowercase`. Hence, we cannot have upper
case ASCII chars in the expressions (these arms were previously no-ops).
* fix(utils): Derive `Hash` manually
in `input/layout` since the `PartialEq` trait is also implemented
manually. Previously the `Hash` impl wasn't consistent with the `Eq`
impl, which can have weird effects when using these types in e.g.
`HashMap`s or similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(utils): Derive `Hash` manually
in `pane_size` since the `PartialEq` trait is also implemented manually.
Previously the `Hash` impl wasn't consistent with the `Eq` impl, which
can have weird effects when using these types in e.g. `HashMap`s or
similar types. For additional information, see:
- https://rust-lang.github.io/rust-clippy/master/index.html#derived_hash_with_manual_eq
- https://doc.rust-lang.org/stable/std/hash/trait.Hash.html#hash-and-eq
* fix(server): Don't redeclare variables
with their same names. Latest rust toolchains reject this code.
* chore(actions): Use non-archived toolchain setup
for the Rust toolchain. The previously used action has been archived
over a year ago. The new one should also support reading our
`rust-toolchain.toml`, so we no longer have to keep track of the
toolchain in multiple places.
* chore(actions): Add some space to YAML files
to make them better visually parsable.
* ci: Remove toolchain update Job
since as far as I can tell, this isn't used any more.
* ci: Fix invalid actions specification
and only request an action without running other code.
* CHANGELOG: Add PR #3945.
* work
* work
* working
* get default mode from server and some ui responsiveness
* work
* finish design and get tests to pass
* get e2e tests to pass
* add classic layout
* add classic layout assets
* fix e2e tests
* style(fmt): rustfmt
* fix plugin system test
* style(fmt): some cleanups
* force plugin render on permission request response
* clear warnings
* Revert "feat(ui): new status bar mode (#2619)"
This reverts commit 27763d26ab.
* adjust status bar help
* fix colors in session manager and shortcut in status-bar
* adjust keybindings
* work
* make every plugin entry point configurable
* make integration tests pass
* make e2e tests pass
* add test for plugin configuration
* add test snapshot
* add plugin config parsing test
* cleanups
* style(fmt): rustfmt
* style(comment): remove commented code
* tab-bar: fix clicks sometimes not registering
Caching the click position wasn't working across multiple plugin
instances.
Also a couple of refactors:
- move the code with the tab switching logic inside update
- avoid rendering when calling switch_tab_to, since it will happen
anyway afterwards
* same fix for compact-bar
* Remove gray from theme config and improve colors for dark themes
* improve theme usage
* Add new themes and minor fixes
* improve tokyo-night theme according to new changes
* Fix formatting
* change default black colour
* docs(CHANGELOG): #1274 improve themes
* feat(ui): round frame corners
* Allow rounded_corners to be set without a palette
* Revert "Allow rounded_corners to be set without a palette"
This reverts commit 9271a4b5452f2e59e0ebd55136343f0fbfabaa13.
* fix(style): remove redundant code
* fix(style): clippy lints that somehow got missed
* feat(config): add ui config section
* feat(plugin): Add mouse events for plugins
* Add double click support in strider
* Add support for mouse clicks in tab-bar and fix bug in strider with selecting past the list of files and random double click action
* continue working on mouse support for tab bar
* finish tab change
* fix fmt and fix bug in strider double-click
* fix clippy
* cleanup dbgs and logs
* fix clippy
* noop change to rerun e2e tests
* Rebase and fix mouse click behavior in tab-bar and strider after rebase
* fix fmt
* remove dbgs and and comment in tab-line/main.rs
* cargo fmt
* Code review suggestions
* rebase fix
* fix clippy
* fix mouse selection for tabs in tab-bar
* refactor(panes): move to parametric pane sizes
* Fixed the simpler errors by casting to usize
* The least I can do is pass the formatting check...
* Move to stable toolchain
* Well, it compiles?
* And now it doesn't! ;)
* Baseline functionality with the new Dimension type
* Working POC for percent-based resizing
* REVERT THIS COMMIT – DELETES TESTS
* Perfected the discrete resize algorithm
* Fixed fixed-size panes
* Basic bidirectional resize
* feat(resize): finalised parametric resize algorithm
* Reduce the logging level a bit
* Fixed nested layouts using percents
* Bug squishing for implicit sizing
* Here is a funky (read: rubbish) rounding approach
* And now it's gone again!
* Improve discretisation algorithm to fix rounding errors
* Fix the last layout bug (maybe?)
* Mixed explicit and implied percents work now
* Let's pretend that didn't happen...
* Make things a bit less crashy
* Crash slightly more for now (to find bugs)
* Manaually splitting of panes works now
* Start moving to percent-based resizes
* Everything but fullscreen seems to be working
* Fix compilatation errors
* Culled a massive amount of border code
* Why not pause to please rustfmt?
* Turns out I was still missing a few tests...
* Bringing back even more tests!
* Fix tests and pane boarders
* Fix the resize system without gaps
* Fix content offset
* Fixed a bug with pane closing
* Add a hack to fix setting of the viewport
* Fix toggling between shared borders and frames
* fix(tests): make e2e properly use PaneGeom
* style(fmt): make rustfmt happy
* Revert unintentional rounding of borders
* Purge some old borderless stuff
* Fix busted tab-bar shrinking
* Update E2E tests
* Finish implementing fullscreen!
* Don't crash anymore?
* Fix (almost) all tests
* Fix a lack of tab-stops
* All tests passing
* I really can't be bothered to debug a CI issue
* Tie up loose ends
* Knock out some lingering FIXMEs
* Continue to clean things up
* Change some naming and address FIXMEs
* Cull more code + FIXMEs
* Refactor of the resize system + polish
* Only draw frames when absolutely necessary
* Fix the tab-bar crash
* Fix rendering of boarders on reattach
* Fix resizing at small pane sizes
* Deduplicate code in the layout system
* Update tab-bar WASM
* Fixed the pinching of panes during resize
* Unexpose needlessly public type
* Add back a lost test
* Re-add tab tests and get them to compile
* All tabs need layouts
* Start fixing tests + bug in main
* Stabilize the resize algorithm rounding
* All tests from main are now passing
* Cull more dead code
* work
* resize working
* move focus working
* close pane working
* selection and fullscreen working
* pane title line
* titles and conditional scroll title
* whole tab resize working
* plugin frames working
* plugin splitting working
* truncate pane frame titles
* cleanup
* panes always draw their own borders - also fix gap
* toggle pane frames
* move toggle to screen and fix some bugs
* fix plugin frame toggle
* fix terminal window resize
* fix scrolling and fullscreen bugs
* unit tests passing
* e2e tests passing and new test for new frames added
* refactor: TerminalPane and PluginPane
* refactor: Tab
* refactor: moar Tab
* refactor: Boundaries
* only render and calculate boundaries when there are no pane frames
* refactor: Layout
* fix(grid): properly resize when coming back from alternative viewport
* style: remove commented code
* style: fmt
* style: fmt
* style: fmt + clippy
* docs(changelog): update change
* the simplified layout omits the Nerdfonts characters that are not
found in every Fontset
* add an optional config option to opt into the simplified ui
`simplified_ui: bool`
* add a config flag that allows opting into the simplified ui
`zellij options --simplified-ui`
* move the `clean` flag to the `setup` subcommand