* zellij-tile: Move `data` to zellij-utils
The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.
This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.
By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.
* utils: Integrate new `data` module, bump rust ver
Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.
This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.
This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.
* tile: Import `data` from zellij-utils
Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.
* utils: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
* client: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* server: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.
* tests: Fix `data` module dependency
Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
* utils: Remove "full" feature
in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)
* cargo: Update module dependencies
since `client`, `server` and `tile` now all depend on `utils` only.
* feat(sessions): mirrored sessions
* fix(tests): input units
* style(fmt): make rustfmt happy
* fix(tests): make mirrored sessions e2e test more robust
* refactor(sessions): remove force attach
* style(fmt): rustfmtify
* docs(changelog): update change
* fix(e2e): retry on all errors
* Initial mouse support
* enable mouse support (termion MouseTerminal)
* handle scroll up and down events
* Allow enabling/disabling of mouse reporting
Store the mouse terminal on OsInputOutput
* WIP: switch pane focus with mouse
* testing to get mouse character selection
* wip mouse selection
* wip: mouse selection
- initial handling of mouse events for
text selection within a pane
- wide characters currently problematic
- selection is not highlighted
* highlight currently selected text
* improve get currently selected text from TerminalPane
* copy selection to clipboard (wayland only for now)
* Add missing set_should_render on selection update
* Improve text selection
- Strip whitespace from end of lines
- Insert newlines when selection spans multiple lines
* Simplify selection logic
- Remove Range struct
- Selection is not an Option anymore, it's empty when start == end
* copy selection to clipboard with OSC-52 sequence
* Improve text selection with multiple panes
- Constrain mouse hold and release events to currently active pane
- Fix calculation of columns with side by side panes
* fix for PositionAndSize changes
* Fix mouse selection with full screen pane.
- Transform mouse event positions to relative when passing to pane.
* Move selection to grid, rework highlighting.
- Mark selected lines for update in grid output buffer, for now in the
simplest way possible, but can be made more efficient by calculating
changed lines only.
- Clear selection on pane resize.
- Re-add logic to forward mouse hold and release events only to
currently active pane.
* Tidy up selection
- add method to get selection line range
- add method to sort the current selection
* Grid: move current selection up/down when scrolling
- Make the selection work with lines in lines_above and lines_below
- Todo: update selection end when scrolling with mouse button being held
- Todo: figure out how to move selection when new characters are added.
* Grid: move selection when new lines are added
* Keep track of selection being active
- Handle the selection growing/shrinking when scrolling with mouse
button held down but not yet released.
* Improve selection end with multiple panes
* Tidying up
- remove logging statements, unused code
* Add some unit tests for selection, move position to zellij-utils
* Change Position::new to take i32 for line
* Grid: add unit tests for copy from selection
* add basic integration test for mouse pane focus
* Add basic integration test for mouse scroll
* Use color from palette for selection rendering
* Improve performance of selection render
- Try to minimize lines to update on selection start/update/end
* fixes for updated start method
* fix lines not in viewport being marked for rendering
- the previous optimization to grid selection rendering was always
adding the lines at the extremes of previous selection, causing problems
when scrolling up or down
- make sure to only add lines in viewport
* Disable mouse mode on exit
* use saturating_sub for usize subtractions
* copy selection to clipboard on mouse release
* disable mouse on exit after error
* remove left-over comments
* remove copy keybinding
* add default impl for selection methods in Pane
- remove the useless methods from Impl Pane in PluginPane
* move line diff between selections to selection
* add option to disable mouse mode
* Allow scrolling with mouse while selecting.
* move action repeater to os_input_output, change timeout to 10ms
- change repeater to take an action instead of a position with hardcoded
action
* replace mouse mode integration tests with e2e tests
* cleanup
* cleanup
* check if mouse mode is disabled from merged options
* fix missing changes in tests, cleanup