Commit graph

21 commits

Author SHA1 Message Date
Aram Drevekenin
bcbd940bf9
feat(plugins): plugin pane state events (#2545)
* feat(plugins): report pane state to plugins

* refactor(plugins): rename some stuff

* tests(plugins): adjust for new behavior

* style(fmt): rustfmt
2023-06-15 17:07:40 +02:00
Aram Drevekenin
c11d75f915
feat(wasm-plugin-system): major overhaul and some goodies (#2510)
* strider resiliency

* worker channel prototype

* finalized ui

* show hide plugin

* fs events to plugins

* tests for events and new screen instructions

* various refactoringz

* report plugin errors instead of crashing zellij

* fix plugin loading with workers

* refactor: move watch filesystem

* some fixes and refactoring

* refactor(panes): combine pane insertion logic

* refactor(screen): launch or focus

* refactor(pty): consolidate default shell fetching

* refactor: various cleanups

* initial refactoring

* more initial refactoring

* refactor(strider): search

* style(fmt): rustfmt

* style(pty): cleanup

* style(clippy): ok clippy

* style(fmt): rustfmt
2023-06-07 12:43:35 +02:00
Aram Drevekenin
5cb1cea10c
fix(panes): adding panes to lone stack (#2298) 2023-03-16 17:31:40 +01:00
Aram Drevekenin
c0dd1ba1ab
fix(screen): focus pane on screen edge when moving pane focus offtab (#2293)
* fix(screen): focus pane on proper edge when switching tabs through pane switch

* style(fmt): rustfmt
2023-03-15 17:00:16 +01:00
Aram Drevekenin
a8b5bce9d9
fix(sixel): report pixel size in winsize change ioctl (#2212)
* fix(sixel): report pixel size in winsize change ioctl

* style(fmt): rustfmt
2023-03-01 12:25:44 +01:00
Aram Drevekenin
f1ff272b0b
feat(ui): swap layouts and stacked panes (#2167)
* relayout working with hard coded layout

* work

* refactor(layout): PaneLayout => TiledPaneLayout

* tests passing

* tests passing

* tests passing

* stacked panes and passing tests

* tests for stacked panes

* refactor(panes): stacked panes

* fix: focusing into stacked panes from the left/right

* fix(layouts): handle stacked layouts in the middle of the screen

* fix(pane-stack): focus correctly when coming to stack from above/below

* fix(stacked-panes): resize stack

* fix(stacked-panes): focus with mouse

* fix(stacked-panes): focus next pane

* fix(layout-applier): sane focus order

* fix(stacked-panes): better titles for one-liners

* fix(stacked-panes): handle moving pane location in stack

* fix(relayout): properly calculate display area

* fix(relayout): properly calculate rounding errors

* fix(stacked-panes): properly handle closing a pane near a stack

* fix(swap-layouts): adjust swap layout sort order

* feat(swap-layouts): ui + ux

* fix(swap-layouts): include base layout

* refactor(layout): remove unused method

* fix(swap-layouts): respect pane contents and focus

* work

* fix(swap-layouts): load swap layouts from external file

* fix(swap-layouts): properly truncate layout children

* fix(stacked-panes): allow stacked panes to become fullscreen

* fix(swap-layouts): work with multiple tabs

* fix(swap-layouts): embed/eject panes properly with auto-layout

* fix(stacked-panes): close last pane in stack

* fix(stacked-panes): move focus for all clients in stack

* fix(floating-panes): set layout damaged when moving panes

* fix(relayout): move out of unfitting layout when resizing whole tab

* fix(ui): background color for swap layout indicator

* fix(keybinds): add switch next layout in tmux

* fix(ui): swap layout indication in compact layout

* fix(compact): correct swap constraint

* fix(tests): tmux swap config shortcut

* fix(resizes): cache resizes so as not to confuse panes (eg. vim) with multiple resizes that it debounces weirdly

* feat(cli): dump swap layouts

* fix(ui): stacked panes without pane frames

* fix(ux): move pane forward/backwards also with floating panes

* refactor(lint): remove unused stuff

* refactor(tab): move swap layouts to separate file

* style(fmt): rustfmt

* style(fmt): rustfmt

* refactor(panes): various cleanups

* chore(deps): upgrade termwiz to get alt left-bracket

* fix(assets): merge conflicts of binary files

* style(fmt): rustfmt

* style(clippy): no thank you!

* chore(repo): remove garbage file
2023-02-17 12:05:50 +01:00
Aram Drevekenin
799fa5de8d
Floating panes in layouts (#2047)
* work

* tests passing

* tests: floating panes in layouts

* panes(plugins): floating plugins working

* refactor(tab): layout applier

* style(comment): remove outdated

* style(fmt): rustfmt
2022-12-24 15:48:04 +01:00
har7an
62eaea1583
Reimplement resize code (#1990)
* server/floating_panes: Start removing `unwrap`s

* server/panes: Remove more `unwrap`s

in floating panes code.

* utils/data: Unify `Direction` type

which was previously present in multiple locations.
Also start working on a new Resize Method (type `ResizeStrategy`), to
remove code duplication in the resize code.

* server: Implement new resize handling

with the `ResizeStrategy` type. Add a new action with the ability to
invoke it from the CLI. Take care to maintain backwards-compatibility in
terms of configuring the new resize mode.

* utils/layout: Add conversion for SplitDirection

from `data::Direction`.

* utils/data: Add impl for `Direction`

* server/panes: Rework tiled pane resizing

but it's currently still broken in a few regards and misses ability to
perform "regular" increase/decrease.

* server/panes/tiled_panes: Add debug assertion

to catch if the total area of all panes (in percent) is different from
100.0 at some point.

* server/panes/tiled/grid: Fix resize bug

caused by the fact that neighboring plugin panes previously weren't
filtered from resize operations, even though they cannot be resized at
all.

* utils/data: Add `invert` for `Resize`

* utils/data: Add member to `ResizeStrategy`

that controls whether we invert resize behavior when increasing size
towards a bounadry. This maintains current behavior.

* server/screen: Handle new attribute

in `ResizeStrategy`

* server/panes/resizer: Return `anyhow::Error`

* server/panes/tiled: Implement resize increase/decrease

without specifying a direction (towards all possible directions).
Currently broken in some cases.

* server/pane/tiled/grid: Don't return early

to preserve resize debug assertions.

* server/pane/tiled/grid: Fix resize bug

caused by checking for the wrong alignments in some cases. Also refactor
the code for looking up aligned panes.

* server/panes/tiled/grid: Cleanup code

and remove log statements and unused functions.

* server/panes/float/grid: Invert resize

if the floating pane is hitting a boundary already.

* plugins/status-bar: Add hints for new resize

* server: Use new resize method

* server: Fix tests

with new functions and result types.

* apply rustfmt

* utils: Apply rustfmt

* server/panes/floating: Fix resize increase

behavior which would previously, upon hitting a boundary, cause the pane
to invert the resize operation, which is wrong. Instead, it now does not
resize floating panes on an undirected resize "increase" in directions
where it hits boundaries.

* server/panes/tiled: Use correct resize increments

The values for the resize increments were previously wrong, causing many
of the tests to fail.

* server/panes/tiled: Fix resize checks

to correctly consider fixed-size panes.

* utils/assets/config: Update default config

with new keybindings for resize mode.

* server/panes/tiled: Fix resize check

* server/panes/tiled: Use shortener for `Direction`

type in `change_pane_size` function.

* server/panes/tiled: Restore resize behavior

for undirected resizes, to the way it was before this PR.

* server/panes/floating: Fix resize increment

for undirected resizes

* utils/data: Fix doctest

* utils: Fix test snapshots

for tests working with the default config

* changelog: Add PR #1990
2022-12-08 12:50:28 +00:00
Aram Drevekenin
b7adfcc581
refactor(plugins): fix plugin loading data flow (#1995) 2022-12-06 15:34:43 +01:00
Aram Drevekenin
f8fbd8a138
fix(panes): focus change when closing and between tabs (#1966)
* fix(panes): do not forget pane focus when switching tabs or closing panes

* style(fmt): rustfmt

* fix(tests): e2e snapshots
2022-11-23 18:14:24 +01:00
Aram Drevekenin
3d2a6d6a5a
refactor(plugins): change the data flow (#1934)
* refactor(plugins): do not block render loop

* refactor(plugins): cleanup

* style(fmt): rustfmt

* fix(plugins): various rendering pipeline fixes
2022-11-15 12:21:36 +01:00
Aram Drevekenin
8d1a497d10
feat(terminals): send focus in/out events to terminal panes (#1908)
* feat(terminals): send focus in/out events to terminal panes

* style(fmt): rustfmt

* style(fmt): rustfmt
2022-11-04 17:29:41 +01:00
har7an
e45a3e5826
errors: Don't unwrap in server::os_input_output (#1895)
* server/os_io: Redefine `ServerOsApi` result types

to use `anyhow::Result` instead. This mostly makes the need of custom
`SpawnTerminalError` obsolete (tbd in subsequent commits) and unifies
error handling across the application.

* utils/errors: Implement new `ZellijError` type

to replace any previously defined, isolated custom error types
throughout the application. Currently implements all error variants
found in `SpawnTerminalError`.

In the long term, this will allow zellij to fall back to a single error
type for all application-specific errors, instead of having different
error types per module.

* server/unit/screen: Impl new `ServerOsApi`

with updated `Result`-types.

* server/tab/unit: Impl new `ServerOsApi`

with updated `Result`-types.

* server/os_io: Impl new `ServerOsApi`

with updated `Result`-types.

* utils/ipc: Return `anyhow::Error` in `send`

rather than a `&'static str`, which isn't compatible with
`anyhow::Context`.

* server/tab: Handle `Result` in `resize_pty!`

which is returned due to the changed return types in `ServerOsApi`.

* server/tab: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/screen: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/panes/tiled: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/panes/floating: Handle new `Result`s

originating in the change to the `ServerOsApi` trait definition.

* server/lib: Unwrap on new `Result`s

originating in the change to the `ServerOsApi` trait definition. The
functions here don't return a `Result` yet, this is better left to a
follow-up PR.

* server: Remove `SpawnTerminalError`

and make use of the new `ZellijError` instead. Make use of `anyhow`s
downcast capabilities to restore the underlying original errors where
necessary, as was done previously. This gives us the flexibility to
attach context information to all errors while still allowing us to
handle specific errors in greater detail.

* server/pty: Fix vars broken in rebase

* server/os_io: Remove last `SpawnTerminalError`

* changelog: Add PR #1895
2022-11-02 05:29:50 +00:00
Aram Drevekenin
abc700fc4d
feat(command-panes): allow to start suspended (#1887)
* feat(command-panes): allow panes to start suspended

* style(fmt): remove unused code

* style(fmt): rustfmt
2022-11-01 09:07:25 +01:00
哇呜哇呜呀咦耶
c5b1eb0a9e
improve error handling in ui module (#1870)
* improve error handling in ui module

* resolve problems in the review
2022-10-28 14:15:16 +00:00
Aram Drevekenin
c64bf5207a
feat(ux): rerun command pane (#1787)
* chore(config): default kdl keybindings config

* tests

* work

* refactor(config): move stuff around

* work

* tab merge layout

* work

* work

* layouts working

* work

* layout tests

* work

* work

* feat(parsing): kdl layouts without config

* refactor(kdl): move stuff around

* work

* tests(layout): add cases and fix bugs

* work

* fix(kdl): various bugs

* chore(layouts): move all layouts to kdl

* feat(kdl): shared keybidns

* fix(layout): do not count fixed panes toward percentile

* fix(keybinds): missing keybinds and actions

* fix(config): adjust default tips

* refactor(config): move stuff around

* fix(tests): make e2e tests pass

* fix(kdl): add verbose parsing errors

* fix(kdl): focused tab

* fix(layout): corret default_tab_template behavior

* style(code): fix compile warnings

* feat(cli): send actions through the cli

* fix(cli): exit only when action is done

* fix(cli): open embedded pane from floating pane

* fix(cli): send actions to other sessions

* feat(cli): command alias

* feat(converter): convert old config

* feat(converter): convert old layout and theme files

* feat(kdl): pretty errors

* feat(client): convert old YAML files on startup

* fix: various bugs and styling issues

* fix: e2e tests

* fix(screen): propagate errors after merge

* style(clippy): lower clippy level

* fix(tests): own session_name variable

* style(fmt): rustfmt

* fix(cli): various action fixes

* style(fmt): rustfmt

* fix(themes): loading of theme files

* style(fmt): rustfmt

* fix(tests): theme fixtures

* fix(layouts): better errors on unknown nodes

* fix(kdl): clarify valid node terminator error

* fix(e2e): adjust close tab test

* fix(e2e): adjust close tab test again

* style(code): cleanup some comments

* get command panes not to exit on command exit

* separate terminal pane_ids from raw_fds

* render frame according to exit status

* re-run command on enter and close pane on ctrl-c

* proper error when command is not found

* make ui nicer

* initial pane title for command panes

* fix pane override bug

* reap terminal_ids from os_input_output on pane close

* bool floating flag

* some ui tweaks

* fix tests

* make rustfmt happy

* e2e test for command pane

* fix various concurrency issues

* rename command to run in the cli

* rustfmt

* style(fmt): rustfmt

* fix(e2e): command => run

* fix(e2e): command => run in snapshot too!
2022-10-11 16:45:46 +02:00
har7an
c26a6bcf56
refactor(crates): move shared contents from zellij tile to zellij utils (#1541)
* zellij-tile: Move `data` to zellij-utils

The rationale behind this is that all components of zellij access the
data structures defined in this module, as they define some of the most
basic types in the application. However, so far zellij-tile is treated
like a separate crate from the rest of the program in that it is the
only one that doesn't have access to `zellij-utils`, which contains a
lot of other data structures used throughout zellij.

This poses issues as discussed in
https://github.com/zellij-org/zellij/pull/1242 and is one of the reasons
why the keybindings in the status bar default plugin can't be updated
dynamically. It is also the main reason for why the keybindings are
currently passed to the plugin as strings: The plugins only have access
to `zellij-tile`, but since this is a dependency of `zellij-utils`, it
can't import `zellij-utils` to access the keybindings.
Other weird side-effect are that in some places `server` and `client`
have to access the `zellij-tile` contents "through" `zellij-utils`, as
in `use zellij_utils::zellij_tile::prelude::*`.

By moving these central data structures to one common shared crate
(`zellij-utils`), `zellij-tile` will be enabled to import `zellij-utils`
like `screen` and `client` already do. This will, next to other things,
allow dropping a lot of `std::fmt::Fmt` impls needed to convert core
data structures into strings and as a consequence, a lot of string
parsing in the first place.

* utils: Integrate new `data` module, bump rust ver

Integrates the `data` module that was previously part of `zellij-tile`
to allow sharing the contained data structures between all components of
zellij.

This allows `zellij-tile` to use `utils` as a dependency. However, since
`tile` is build against the wasm target, it cannot include all of
`zellij-utils`, since a lot of dependencies there cannot compile with
`wasm` as target (Examples include: termwiz, log4rs, async-std). Thus we
make all the dependencies that cannot compile against `wasm` optional
and introduce a new feature `full` that will compile the crate with all
dependencies. Along with this, modify `lib.rs` to include most of the
data structures only when compiling against the `full` feature.

This makes the compiles of `zellij-tile` lighter, as it doesn't include
all of `utils`. As a side effect, due to the dependency notation for the
optional dependencies (See
https://doc.rust-lang.org/cargo/reference/features.html#optional-dependencies),
we bump the rust toolchain version to 1.60.0.

* tile: Import `data` from zellij-utils

Add `zellij-utils` as a dependency to `zellij-tile` and allow us access
to the `data` module defined there. Update the re-export in the
`prelude` such that from all of the plugins points of view *absolutely
nothing changes*.

* utils: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.

* client: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* server: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.
Also unify the imports for the `data` module members: We import all of
the through `data::` now, not through a mixture of `data::` and
`prelude::`.
Add the "full" feature flag to the `zellij-utils` dependency so it
includes all the components we need.

* tests: Fix `data` module dependency

Since the `data` module has been migrated from `zellij-tile` to
`zellij-utils`, we import it from `zellij-utils` directly now.

* utils: Remove "full" feature

in favor of conditional compilation using `target_family`. Replace the
rust 1.60 method of specifying optional dependencies based on features
and optionally include the dependencies only when not building for wasm
instead. (I.e. `cfg(not(target_family = "wasm"))`)

* cargo: Update module dependencies

since `client`, `server` and `tile` now all depend on `utils` only.
2022-07-06 16:06:56 +02:00
a-kenji
67d2673cae
add(style): add trailing comma in match blocks (#1483)
This makes it easier to distinguish from normal blocks
2022-06-10 20:03:13 +02:00
Cosmin Popescu
e1fcf3a6db
feat(scroll): edit scrollback with default editor (#1456)
* initial commit for opening the current buffer in an editor

* fix(editor): take hidden panes into consideration when manipulating tiled grid

* when closing an edit buffer, take the geometry of the replaced buffer from the closed buffer

* if the floating panels are displayed, don't add to hidden panels the current buffer

* strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels

* Revert "strategy changing - put the panels inside a suppressed_panels HashMap instead of hidden_panels"

This reverts commit c52a203a20cf4c87c147be8b9c193ed6458c1038.

* remove the floating panes by moving them to the tiled_panes in hidden_panels

* feat(edit): open editor to correct line and don't crash when none is set

* formatting

* feat(edit): use suppressed panes

* style(fmt): rustfmt and logs

* style(fmt): clean up unused code

* test(editor): integration test for suppressing/closing suppressed pane

* test(e2e): editor e2e test

* style(fmt): rustfmt

* feat(edit): update ui and setup

* style(fmt): rustfmt

* feat(config): allow configuring scrollback_editor explicitly

* style(fmt): rustfmt

* chore(repo): build after merging

Co-authored-by: Aram Drevekenin <aram@poor.dev>
2022-06-06 09:20:07 +02:00
Brooks Rady
9bfafde123
feat(ui): round frame corners (#1227)
* feat(ui): round frame corners

* Allow rounded_corners to be set without a palette

* Revert "Allow rounded_corners to be set without a palette"

This reverts commit 9271a4b5452f2e59e0ebd55136343f0fbfabaa13.

* fix(style): remove redundant code

* fix(style): clippy lints that somehow got missed

* feat(config): add ui config section
2022-03-22 14:58:16 +00:00
Aram Drevekenin
ab74b9974a
refactor(tab): move tiled panes to their own module (#1239)
* work

* tests passing

* simplify render state

* move more stuff to state

* moved tiled panes outside

* move files around

* style(fmt): rustfmt
2022-03-18 10:32:43 +01:00
Renamed from zellij-server/src/panes/floating_panes.rs (Browse further)