* feat(plugin): Add mouse events for plugins
* Add double click support in strider
* Add support for mouse clicks in tab-bar and fix bug in strider with selecting past the list of files and random double click action
* continue working on mouse support for tab bar
* finish tab change
* fix fmt and fix bug in strider double-click
* fix clippy
* cleanup dbgs and logs
* fix clippy
* noop change to rerun e2e tests
* Rebase and fix mouse click behavior in tab-bar and strider after rebase
* fix fmt
* remove dbgs and and comment in tab-line/main.rs
* cargo fmt
* Code review suggestions
* rebase fix
* fix clippy
* fix mouse selection for tabs in tab-bar
* feat(plugins-manifest): Add a plugins manifest to allow for more configuration of plugins
* refactor(plugins-manifest): Better storage of plugin metadata in wasm_vm
* fix(plugins-manifest): Inherit permissions from run configuration
* refactor(plugins-manifest): Rename things for more clarity
- The Plugins/Plugin structs had "Config" appended to them to clarify
that they're metadata about plugins, and not the plugins themselves.
- The PluginType::OncePerPane variant was renamed to be just
PluginType::Pane, and the documentation clarified to explain what it
is.
- The "service" nomenclature was completely removed in favor of
"headless".
* refactor(plugins-manifest): Move security warning into start plugin
* refactor(plugins-manifest): Remove hack in favor of standard method
* refactor(plugins-manifest): Change display of plugin location
The only time that a plugin location is displayed in Zellij is the
border of the pane. Having `zellij:strider` display instead of just
`strider` was a little annoying, so we're stripping out the scheme
information from a locations display.
* refactor(plugins-manifest): Add a little more documentation
* fix(plugins-manifest): Formatting
Co-authored-by: Jesse Tuchsen <not@disclosing>
* refactor(panes): move to parametric pane sizes
* Fixed the simpler errors by casting to usize
* The least I can do is pass the formatting check...
* Move to stable toolchain
* Well, it compiles?
* And now it doesn't! ;)
* Baseline functionality with the new Dimension type
* Working POC for percent-based resizing
* REVERT THIS COMMIT – DELETES TESTS
* Perfected the discrete resize algorithm
* Fixed fixed-size panes
* Basic bidirectional resize
* feat(resize): finalised parametric resize algorithm
* Reduce the logging level a bit
* Fixed nested layouts using percents
* Bug squishing for implicit sizing
* Here is a funky (read: rubbish) rounding approach
* And now it's gone again!
* Improve discretisation algorithm to fix rounding errors
* Fix the last layout bug (maybe?)
* Mixed explicit and implied percents work now
* Let's pretend that didn't happen...
* Make things a bit less crashy
* Crash slightly more for now (to find bugs)
* Manaually splitting of panes works now
* Start moving to percent-based resizes
* Everything but fullscreen seems to be working
* Fix compilatation errors
* Culled a massive amount of border code
* Why not pause to please rustfmt?
* Turns out I was still missing a few tests...
* Bringing back even more tests!
* Fix tests and pane boarders
* Fix the resize system without gaps
* Fix content offset
* Fixed a bug with pane closing
* Add a hack to fix setting of the viewport
* Fix toggling between shared borders and frames
* fix(tests): make e2e properly use PaneGeom
* style(fmt): make rustfmt happy
* Revert unintentional rounding of borders
* Purge some old borderless stuff
* Fix busted tab-bar shrinking
* Update E2E tests
* Finish implementing fullscreen!
* Don't crash anymore?
* Fix (almost) all tests
* Fix a lack of tab-stops
* All tests passing
* I really can't be bothered to debug a CI issue
* Tie up loose ends
* Knock out some lingering FIXMEs
* Continue to clean things up
* Change some naming and address FIXMEs
* Cull more code + FIXMEs
* Refactor of the resize system + polish
* Only draw frames when absolutely necessary
* Fix the tab-bar crash
* Fix rendering of boarders on reattach
* Fix resizing at small pane sizes
* Deduplicate code in the layout system
* Update tab-bar WASM
* Fixed the pinching of panes during resize
* Unexpose needlessly public type
* Add back a lost test
* Re-add tab tests and get them to compile
* All tabs need layouts
* Start fixing tests + bug in main
* Stabilize the resize algorithm rounding
* All tests from main are now passing
* Cull more dead code
* send all tabs in vec
* works but no input filtering
* add event types
* add event handler for tab events
* fmt fixups
* update tab name in place, and escape rename works
* rename handle_tab_event handle_tab_rename_keypress
* handle empty new_name when renaming
* fix(tabs): pad active tab name too
* fix(tabs): report proper length
* fix(tabs): always render active tab
* style(fmt): rustfmt
Co-authored-by: Aram Drevekenin <aram@poor.dev>
* added some comments in the input module
* InputHandler now has InputState instead of separate InputMode and permanent bool
* keybinds are now associated with a Vec<Action> instead of a single Action
* removing "persistent" modes alltogether to reimplement the feature, help bar broken
* locked command mode by default, fixes#161, help bar still broken
* status bar fixed, still a few improvements/bugs to go
* better shortcut help bar contents
* fixed last bits and i think we are good
* modified tests according to new controls, not working
* Revert "modified tests according to new controls, not working"
This reverts commit f2d9421ff0169feb83dbd9b246e59b9244cafc16.
* basic.rs tests now pass, not the rest
* close_pane.rs tests pass, but very slowly?
* compatibility.rs tests pass, very slowly as well
* {layout, {move_focus_*}}.rs all working mildly slowly
* {resize_*}.rs should all work but very slowly and funky, see PR comments
* {tabs,toggle_fullscreen}.rs pass. Test performance issue yet to be fixed
* tests now work, with a hack :| ready for merge
* rustfmt + deleted references to InputState and mode persistency