Commit graph

30 commits

Author SHA1 Message Date
Kerfuffle
e2081f2649
fix: Allow terminal title passthrough even when not drawing pane frames. (#1113)
* fix: Allow terminal title passthrough even when not drawing pane frames.

* Minor formatting fix.

* Handle case where the session name is not set.
2022-02-28 17:54:41 +01:00
Orhun Parmaksız
4d64742fd0
refactor: fix unused code warnings (#1087) 2022-02-27 13:23:59 +01:00
tfgast
cef3f1e408
fix(terminal): ensure Title doesn't overrun (#1094)
The set title escape code needs to be terminated with a bell character. See https://tldp.org/HOWTO/Xterm-Title-3.html
2022-02-24 11:22:24 +01:00
Ken Matsui
e73ce08ddf
fix(style): remove redundant .clone() calls (#1085) 2022-02-24 11:07:09 +01:00
Aram Drevekenin
821e7cbc5a
feat(ui): add floating panes (#1066)
* basic functionality

* close and reopen scratch terminal working

* embed/float and resize whole tab for floating and static floating panes

* move focus working

* fix focus change in floating panes

* move pane with mouse

* floating z indices

* tests and better resize algorithm

* starting to work on performance

* some performance experimentations

* new render engine

* reverse painters algorithm for floating panes

* fix frame buffering

* improve ux situation

* handle multiple new panes on screen without overlap

* adjust keybindings

* adjust key hints

* fix multiuser frame ui

* fix various floating/multiuser bugs

* remove stuff

* wide characters under floating panes

* fix wide character frame override

* fix non-frame boundaries interactions with floating panes

* fix selection character width

* fix title frame wide char overflow

* fix existing tests

* add tests

* refactor output out of tab

* refactor floating panes out of tab

* refactor tab

* moar refactoring

* refactorings and bring back terminal window title setting

* add frame vte output

* remove more unused stuff

* remove even more unused stuff

* you know the drill

* refactor floating panes and remove more stuffs

* refactor pane grids

* remove unused output caching

* refactor output

* remove unused stuff

* rustfmt

* some formatting

* rustfmt

* reduce clippy to normal

* remove comment

* remove unused

* fix closign pane

* fix tests
2022-02-18 21:10:06 +01:00
Kunal Mohan
4496c4d4dc
Pass active terminal title through to terminal emulator (#980) 2022-01-03 22:18:22 +05:30
Aram Drevekenin
7dad61e529
refactor(tab): separate concerns (namely move pane positioning actions out of tab) (#985)
* refactor: move resizing methods to pane resizer

* refactor: move focus and close methods to pane grid

* refactor(tab): move move methods positioning to pane grid

* refactor(tab): separate pane resizer from pane grid

* style(fmt): make rustfmt happy

* style(fmt): make clippy happy
2022-01-03 15:56:41 +01:00
Aram Drevekenin
ca8438b0aa
feat(collaboration): implement multiple users (#957)
* work

* feat(collaboration): implement multiple users

* style(cleanup): some leftovers
2021-12-20 17:31:07 +01:00
Kunal Mohan
c75bcbd937
Feature: Add pane names (#928)
* Read pane name from layout

* Update pane name at runtime

* Fix tests

* prefer and render pane name over pane title

* fix clippy errors

* fix after rebase
2021-12-09 23:30:40 +05:30
Aram Drevekenin
92bddf1b79
fix(plugins): support multiple users (#930)
* fix(plugins): support multiple clients

* fix(style): make clippy happy
2021-12-08 18:41:41 +01:00
Marcin Puc
56e85f87d6
fix(style): various internal refactorings 2021-12-07 10:24:42 +00:00
Aram Drevekenin
cbe0d5405e
fix(compatibility): do not duplicate bracketed paste in chunked stdin input (#917)
* debug message

* fix attempt

* oops

* remove log message

* rustfmt

* style(clippy): make clippy happy

* style(clippy): make clippy happy again!
2021-12-02 18:35:55 +01:00
Aram Drevekenin
6c6a4393f4
This adds a UI for multiple users in panes (behind a feature flag) (#897)
* feat(ui): multiple users in panes

* style(fmt): make rustfmt happy

* style(fmt): make clippy happy
2021-11-25 16:21:59 +01:00
a-kenji
b861baa6a1
First attempt to provide an overlay prompt (#871) 2021-11-15 20:13:05 +01:00
Paulo Coelho
c09e65383e
fix(frames): don't pad empty pane title (#724) 2021-09-15 10:48:16 +02:00
Aram Drevekenin
86fdd2400e
fix(borders): properly handle wide chars in pane titles (#698)
* work

* fix(frame): properly handle widechars in frame titles

* style(fmt): make rustfmt happy

* fix(truncate): do not reverse second part of string (oops)

* docs(changelog): document change
2021-09-06 20:24:47 +02:00
Brooks Rady
18dca848e6
fix(ui): offset content after viewport construction 2021-08-31 16:42:34 +01:00
Brooks Rady
76a5bc8a05
feat(ui): overhauled resize and layout systems
* refactor(panes): move to parametric pane sizes

* Fixed the simpler errors by casting to usize

* The least I can do is pass the formatting check...

* Move to stable toolchain

* Well, it compiles?

* And now it doesn't! ;)

* Baseline functionality with the new Dimension type

* Working POC for percent-based resizing

* REVERT THIS COMMIT – DELETES TESTS

* Perfected the discrete resize algorithm

* Fixed fixed-size panes

* Basic bidirectional resize

* feat(resize): finalised parametric resize algorithm

* Reduce the logging level a bit

* Fixed nested layouts using percents

* Bug squishing for implicit sizing

* Here is a funky (read: rubbish) rounding approach

* And now it's gone again!

* Improve discretisation algorithm to fix rounding errors

* Fix the last layout bug (maybe?)

* Mixed explicit and implied percents work now

* Let's pretend that didn't happen...

* Make things a bit less crashy

* Crash slightly more for now (to find bugs)

* Manaually splitting of panes works now

* Start moving to percent-based resizes

* Everything but fullscreen seems to be working

* Fix compilatation errors

* Culled a massive amount of border code

* Why not pause to please rustfmt?

* Turns out I was still missing a few tests...

* Bringing back even more tests!

* Fix tests and pane boarders

* Fix the resize system without gaps

* Fix content offset

* Fixed a bug with pane closing

* Add a hack to fix setting of the viewport

* Fix toggling between shared borders and frames

* fix(tests): make e2e properly use PaneGeom

* style(fmt): make rustfmt happy

* Revert unintentional rounding of borders

* Purge some old borderless stuff

* Fix busted tab-bar shrinking

* Update E2E tests

* Finish implementing fullscreen!

* Don't crash anymore?

* Fix (almost) all tests

* Fix a lack of tab-stops

* All tests passing

* I really can't be bothered to debug a CI issue

* Tie up loose ends

* Knock out some lingering FIXMEs

* Continue to clean things up

* Change some naming and address FIXMEs

* Cull more code + FIXMEs

* Refactor of the resize system + polish

* Only draw frames when absolutely necessary

* Fix the tab-bar crash

* Fix rendering of boarders on reattach

* Fix resizing at small pane sizes

* Deduplicate code in the layout system

* Update tab-bar WASM

* Fixed the pinching of panes during resize

* Unexpose needlessly public type

* Add back a lost test

* Re-add tab tests and get them to compile

* All tabs need layouts

* Start fixing tests + bug in main

* Stabilize the resize algorithm rounding

* All tests from main are now passing

* Cull more dead code
2021-08-28 17:46:24 +01:00
Aram Drevekenin
a37d3e5889
feat(ui): pane frames (new pane UI) (#643)
* work

* resize working

* move focus working

* close pane working

* selection and fullscreen working

* pane title line

* titles and conditional scroll title

* whole tab resize working

* plugin frames working

* plugin splitting working

* truncate pane frame titles

* cleanup

* panes always draw their own borders - also fix gap

* toggle pane frames

* move toggle to screen and fix some bugs

* fix plugin frame toggle

* fix terminal window resize

* fix scrolling and fullscreen bugs

* unit tests passing

* e2e tests passing and new test for new frames added

* refactor: TerminalPane and PluginPane

* refactor: Tab

* refactor: moar Tab

* refactor: Boundaries

* only render and calculate boundaries when there are no pane frames

* refactor: Layout

* fix(grid): properly resize when coming back from alternative viewport

* style: remove commented code

* style: fmt

* style: fmt

* style: fmt + clippy

* docs(changelog): update change
2021-08-12 14:50:00 +02:00
a-kenji
b3b9175081 chore(clippy): needless_borrow 2021-06-29 23:02:51 +02:00
a-kenji
4743b7e7ab Merge branch 'main' of https://github.com/zellij-org/zellij into layout-error 2021-06-14 22:05:25 +02:00
a-kenji
cafcca0c57 Move layout.rs from server to utils
* give feedback on most errors in the layout-file
2021-06-14 21:55:17 +02:00
Brooks J Rady
a9ce13c1d2 feat(ui): added feature for an experimental resize
The `parametric_resize_beta` feature has been added that enables the new
resize system. This change also introduces some background tweaks that
start laying the groundwork for future resize work without breaking
functionality.
2021-06-03 13:05:52 +01:00
Brooks J Rady
5164bd99b7 Fixed a build warning and renamed a struct field 2021-06-03 12:38:23 +01:00
Brooks J Rady
f2c5ee44f7 Getting back to where we started... (Buggy Resizing) 2021-05-29 23:12:11 +01:00
Kunal Mohan
b20ac47d68
Merge pull request #522 from zellij-org/re-export-dependencies
Re-export common dependencies from zellij-utils
2021-05-19 11:21:33 +05:30
Kunal Mohan
040d10df0f Re-export common dependencies from zellij-utils 2021-05-19 01:35:53 +05:30
a-kenji
bcbde9fbb5 Merge branch 'main' of https://github.com/zellij-org/zellij into layout-path-506 2021-05-18 10:05:15 +02:00
Kunal Mohan
a872362328 fmt and clippy 2021-05-16 22:25:32 +05:30
Kunal Mohan
2038947a14 Big refactor: separate crates for client, server and utilities 2021-05-16 21:41:56 +05:30