zellij/zellij-server/src/tab/mod.rs

2746 lines
118 KiB
Rust

//! `Tab`s holds multiple panes. It tracks their coordinates (x/y) and size,
//! as well as how they should be resized
mod clipboard;
mod copy_command;
pub mod floating_pane_grid;
pub mod pane_resizer;
pub mod tiled_pane_grid;
use copy_command::CopyCommand;
use zellij_utils::input::options::Clipboard;
use zellij_utils::position::{Column, Line};
use zellij_utils::{position::Position, serde, zellij_tile};
use crate::ui::pane_boundaries_frame::FrameParams;
use tiled_pane_grid::{split, TiledPaneGrid};
use self::clipboard::ClipboardProvider;
use crate::{
os_input_output::ServerOsApi,
output::{CharacterChunk, Output},
panes::FloatingPanes,
panes::{LinkHandler, PaneId, PluginPane, TerminalPane},
pty::{ClientOrTabIndex, PtyInstruction, VteBytes},
thread_bus::ThreadSenders,
ui::boundaries::Boundaries,
ui::pane_contents_and_ui::PaneContentsAndUi,
wasm_vm::PluginInstruction,
ClientId, ServerInstruction,
};
use serde::{Deserialize, Serialize};
use std::cell::RefCell;
use std::cmp::Reverse;
use std::os::unix::io::RawFd;
use std::rc::Rc;
use std::sync::mpsc::channel;
use std::time::Instant;
use std::{
collections::{BTreeMap, HashMap, HashSet},
str,
};
use zellij_tile::data::{Event, InputMode, ModeInfo, Palette, PaletteColor};
use zellij_utils::{
input::{
command::TerminalAction,
layout::{Direction, Layout, Run},
parse_keys,
},
pane_size::{Offset, PaneGeom, Size, Viewport},
};
macro_rules! resize_pty {
($pane:expr, $os_input:expr) => {
if let PaneId::Terminal(ref pid) = $pane.pid() {
// FIXME: This `set_terminal_size_using_fd` call would be best in
// `TerminalPane::reflow_lines`
$os_input.set_terminal_size_using_fd(
*pid,
$pane.get_content_columns() as u16,
$pane.get_content_rows() as u16,
);
}
};
}
// FIXME: This should be replaced by `RESIZE_PERCENT` at some point
pub const MIN_TERMINAL_HEIGHT: usize = 5;
pub const MIN_TERMINAL_WIDTH: usize = 5;
const MAX_PENDING_VTE_EVENTS: usize = 7000;
fn pane_content_offset(position_and_size: &PaneGeom, viewport: &Viewport) -> (usize, usize) {
// (columns_offset, rows_offset)
// if the pane is not on the bottom or right edge on the screen, we need to reserve one space
// from its content to leave room for the boundary between it and the next pane (if it doesn't
// draw its own frame)
let columns_offset = if position_and_size.x + position_and_size.cols.as_usize() < viewport.cols
{
1
} else {
0
};
let rows_offset = if position_and_size.y + position_and_size.rows.as_usize() < viewport.rows {
1
} else {
0
};
(columns_offset, rows_offset)
}
pub(crate) struct Tab {
pub index: usize,
pub position: usize,
pub name: String,
panes: BTreeMap<PaneId, Box<dyn Pane>>,
floating_panes: FloatingPanes,
pub panes_to_hide: HashSet<PaneId>,
pub active_panes: HashMap<ClientId, PaneId>,
max_panes: Option<usize>,
viewport: Rc<RefCell<Viewport>>, // includes all non-UI panes
display_area: Rc<RefCell<Size>>, // includes all panes (including eg. the status bar and tab bar in the default layout)
fullscreen_is_active: bool,
os_api: Box<dyn ServerOsApi>,
pub senders: ThreadSenders,
synchronize_is_active: bool,
should_clear_display_before_rendering: bool,
mode_info: HashMap<ClientId, ModeInfo>,
default_mode_info: ModeInfo,
pub colors: Palette,
connected_clients_in_app: Rc<RefCell<HashSet<ClientId>>>, // TODO: combine this and connected_clients
connected_clients: HashSet<ClientId>,
draw_pane_frames: bool,
session_is_mirrored: bool,
pending_vte_events: HashMap<RawFd, Vec<VteBytes>>,
pub selecting_with_mouse: bool, // this is only pub for the tests TODO: remove this once we combine write_text_to_clipboard with render
link_handler: Rc<RefCell<LinkHandler>>,
clipboard_provider: ClipboardProvider,
// TODO: used only to focus the pane when the layout is loaded
// it seems that optimization is possible using `active_panes`
focus_pane_id: Option<PaneId>,
}
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
#[serde(crate = "self::serde")]
pub(crate) struct TabData {
pub position: usize,
pub name: String,
pub active: bool,
pub mode_info: ModeInfo,
pub colors: Palette,
}
// FIXME: Use a struct that has a pane_type enum, to reduce all of the duplication
pub trait Pane {
fn x(&self) -> usize;
fn y(&self) -> usize;
fn rows(&self) -> usize;
fn cols(&self) -> usize;
fn get_content_x(&self) -> usize;
fn get_content_y(&self) -> usize;
fn get_content_columns(&self) -> usize;
fn get_content_rows(&self) -> usize;
fn reset_size_and_position_override(&mut self);
fn set_geom(&mut self, position_and_size: PaneGeom);
fn get_geom_override(&mut self, pane_geom: PaneGeom);
fn handle_pty_bytes(&mut self, bytes: VteBytes);
fn cursor_coordinates(&self) -> Option<(usize, usize)>;
fn adjust_input_to_terminal(&self, input_bytes: Vec<u8>) -> Vec<u8>;
fn position_and_size(&self) -> PaneGeom;
fn current_geom(&self) -> PaneGeom;
fn geom_override(&self) -> Option<PaneGeom>;
fn should_render(&self) -> bool;
fn set_should_render(&mut self, should_render: bool);
fn set_should_render_boundaries(&mut self, _should_render: bool) {}
fn selectable(&self) -> bool;
fn set_selectable(&mut self, selectable: bool);
fn render(
&mut self,
client_id: Option<ClientId>,
) -> Option<(Vec<CharacterChunk>, Option<String>)>; // TODO: better
fn render_frame(
&mut self,
client_id: ClientId,
frame_params: FrameParams,
input_mode: InputMode,
) -> Option<(Vec<CharacterChunk>, Option<String>)>; // TODO: better
fn render_fake_cursor(
&mut self,
cursor_color: PaletteColor,
text_color: PaletteColor,
) -> Option<String>;
fn update_name(&mut self, name: &str);
fn pid(&self) -> PaneId;
fn reduce_height(&mut self, percent: f64);
fn increase_height(&mut self, percent: f64);
fn reduce_width(&mut self, percent: f64);
fn increase_width(&mut self, percent: f64);
fn push_down(&mut self, count: usize);
fn push_right(&mut self, count: usize);
fn pull_left(&mut self, count: usize);
fn pull_up(&mut self, count: usize);
fn scroll_up(&mut self, count: usize, client_id: ClientId);
fn scroll_down(&mut self, count: usize, client_id: ClientId);
fn clear_scroll(&mut self);
fn is_scrolled(&self) -> bool;
fn active_at(&self) -> Instant;
fn set_active_at(&mut self, instant: Instant);
fn set_frame(&mut self, frame: bool);
fn set_content_offset(&mut self, offset: Offset);
fn cursor_shape_csi(&self) -> String {
"\u{1b}[0 q".to_string() // default to non blinking block
}
fn contains(&self, position: &Position) -> bool {
match self.geom_override() {
Some(position_and_size) => position_and_size.contains(position),
None => self.position_and_size().contains(position),
}
}
fn start_selection(&mut self, _start: &Position, _client_id: ClientId) {}
fn update_selection(&mut self, _position: &Position, _client_id: ClientId) {}
fn end_selection(&mut self, _end: Option<&Position>, _client_id: ClientId) {}
fn reset_selection(&mut self) {}
fn get_selected_text(&self) -> Option<String> {
None
}
fn right_boundary_x_coords(&self) -> usize {
self.x() + self.cols()
}
fn bottom_boundary_y_coords(&self) -> usize {
self.y() + self.rows()
}
fn is_right_of(&self, other: &dyn Pane) -> bool {
self.x() > other.x()
}
fn is_directly_right_of(&self, other: &dyn Pane) -> bool {
self.x() == other.x() + other.cols()
}
fn is_left_of(&self, other: &dyn Pane) -> bool {
self.x() < other.x()
}
fn is_directly_left_of(&self, other: &dyn Pane) -> bool {
self.x() + self.cols() == other.x()
}
fn is_below(&self, other: &dyn Pane) -> bool {
self.y() > other.y()
}
fn is_directly_below(&self, other: &dyn Pane) -> bool {
self.y() == other.y() + other.rows()
}
fn is_above(&self, other: &dyn Pane) -> bool {
self.y() < other.y()
}
fn is_directly_above(&self, other: &dyn Pane) -> bool {
self.y() + self.rows() == other.y()
}
fn horizontally_overlaps_with(&self, other: &dyn Pane) -> bool {
(self.y() >= other.y() && self.y() < (other.y() + other.rows()))
|| ((self.y() + self.rows()) <= (other.y() + other.rows())
&& (self.y() + self.rows()) > other.y())
|| (self.y() <= other.y() && (self.y() + self.rows() >= (other.y() + other.rows())))
|| (other.y() <= self.y() && (other.y() + other.rows() >= (self.y() + self.rows())))
}
fn get_horizontal_overlap_with(&self, other: &dyn Pane) -> usize {
std::cmp::min(self.y() + self.rows(), other.y() + other.rows())
- std::cmp::max(self.y(), other.y())
}
fn vertically_overlaps_with(&self, other: &dyn Pane) -> bool {
(self.x() >= other.x() && self.x() < (other.x() + other.cols()))
|| ((self.x() + self.cols()) <= (other.x() + other.cols())
&& (self.x() + self.cols()) > other.x())
|| (self.x() <= other.x() && (self.x() + self.cols() >= (other.x() + other.cols())))
|| (other.x() <= self.x() && (other.x() + other.cols() >= (self.x() + self.cols())))
}
fn get_vertical_overlap_with(&self, other: &dyn Pane) -> usize {
std::cmp::min(self.x() + self.cols(), other.x() + other.cols())
- std::cmp::max(self.x(), other.x())
}
fn can_reduce_height_by(&self, reduce_by: usize) -> bool {
self.rows() > reduce_by && self.rows() - reduce_by >= self.min_height()
}
fn can_reduce_width_by(&self, reduce_by: usize) -> bool {
self.cols() > reduce_by && self.cols() - reduce_by >= self.min_width()
}
fn min_width(&self) -> usize {
MIN_TERMINAL_WIDTH
}
fn min_height(&self) -> usize {
MIN_TERMINAL_HEIGHT
}
fn drain_messages_to_pty(&mut self) -> Vec<Vec<u8>> {
// TODO: this is only relevant to terminal panes
// we should probably refactor away from this trait at some point
vec![]
}
fn render_full_viewport(&mut self) {}
fn relative_position(&self, position_on_screen: &Position) -> Position {
position_on_screen.relative_to(self.get_content_y(), self.get_content_x())
}
fn position_is_on_frame(&self, position_on_screen: &Position) -> bool {
// TODO: handle cases where we have no frame
position_on_screen.line() == self.y() as isize
|| position_on_screen.line()
== (self.y() as isize + self.rows() as isize).saturating_sub(1)
|| position_on_screen.column() == self.x()
|| position_on_screen.column() == (self.x() + self.cols()).saturating_sub(1)
}
fn set_borderless(&mut self, borderless: bool);
fn borderless(&self) -> bool;
fn handle_right_click(&mut self, _to: &Position, _client_id: ClientId) {}
}
impl Tab {
// FIXME: Still too many arguments for clippy to be happy...
#[allow(clippy::too_many_arguments)]
pub fn new(
index: usize,
position: usize,
name: String,
display_area: Size,
os_api: Box<dyn ServerOsApi>,
senders: ThreadSenders,
max_panes: Option<usize>,
mode_info: ModeInfo,
colors: Palette,
draw_pane_frames: bool,
connected_clients_in_app: Rc<RefCell<HashSet<ClientId>>>,
session_is_mirrored: bool,
client_id: ClientId,
copy_command: Option<String>,
copy_clipboard: Clipboard,
) -> Self {
let panes = BTreeMap::new();
let name = if name.is_empty() {
format!("Tab #{}", index + 1)
} else {
name
};
let mut connected_clients = HashSet::new();
connected_clients.insert(client_id);
let viewport: Viewport = display_area.into();
let viewport = Rc::new(RefCell::new(viewport));
let display_area = Rc::new(RefCell::new(display_area));
let floating_panes = FloatingPanes::new(display_area.clone(), viewport.clone());
let clipboard_provider = match copy_command {
Some(command) => ClipboardProvider::Command(CopyCommand::new(command)),
None => ClipboardProvider::Osc52(copy_clipboard),
};
Tab {
index,
position,
panes,
floating_panes,
name,
max_panes,
panes_to_hide: HashSet::new(),
active_panes: HashMap::new(),
viewport,
display_area,
fullscreen_is_active: false,
synchronize_is_active: false,
os_api,
senders,
should_clear_display_before_rendering: false,
mode_info: HashMap::new(),
default_mode_info: mode_info,
colors,
draw_pane_frames,
session_is_mirrored,
pending_vte_events: HashMap::new(),
connected_clients_in_app,
connected_clients,
selecting_with_mouse: false,
link_handler: Rc::new(RefCell::new(LinkHandler::new())),
clipboard_provider,
focus_pane_id: None,
}
}
pub fn apply_layout(
&mut self,
layout: Layout,
new_pids: Vec<RawFd>,
tab_index: usize,
client_id: ClientId,
) {
// TODO: this should be an attribute on Screen instead of full_screen_ws
let (viewport_cols, viewport_rows) = {
let viewport = self.viewport.borrow();
(viewport.cols, viewport.rows)
};
let mut free_space = PaneGeom::default();
free_space.cols.set_inner(viewport_cols);
free_space.rows.set_inner(viewport_rows);
self.panes_to_hide.clear();
let positions_in_layout = layout.position_panes_in_space(&free_space);
let mut positions_and_size = positions_in_layout.iter();
for (pane_kind, terminal_pane) in &mut self.panes {
// for now the layout only supports terminal panes
if let PaneId::Terminal(pid) = pane_kind {
match positions_and_size.next() {
Some(&(_, position_and_size)) => {
terminal_pane.reset_size_and_position_override();
terminal_pane.set_geom(position_and_size);
}
None => {
// we filled the entire layout, no room for this pane
// TODO: handle active terminal
self.panes_to_hide.insert(PaneId::Terminal(*pid));
}
}
}
}
let mut new_pids = new_pids.iter();
let mut focus_pane_id: Option<PaneId> = None;
let mut set_focus_pane_id = |layout: &Layout, pane_id: PaneId| {
if layout.focus.unwrap_or(false) && focus_pane_id.is_none() {
focus_pane_id = Some(pane_id);
}
};
for (layout, position_and_size) in positions_and_size {
// A plugin pane
if let Some(Run::Plugin(run)) = layout.run.clone() {
let (pid_tx, pid_rx) = channel();
let pane_title = run.location.to_string();
self.senders
.send_to_plugin(PluginInstruction::Load(pid_tx, run, tab_index, client_id))
.unwrap();
let pid = pid_rx.recv().unwrap();
let mut new_plugin = PluginPane::new(
pid,
*position_and_size,
self.senders.to_plugin.as_ref().unwrap().clone(),
pane_title,
layout.pane_name.clone().unwrap_or_default(),
);
new_plugin.set_borderless(layout.borderless);
self.panes.insert(PaneId::Plugin(pid), Box::new(new_plugin));
set_focus_pane_id(layout, PaneId::Plugin(pid));
} else {
// there are still panes left to fill, use the pids we received in this method
let pid = new_pids.next().unwrap(); // if this crashes it means we got less pids than there are panes in this layout
let next_terminal_position = self.get_next_terminal_position();
let mut new_pane = TerminalPane::new(
*pid,
*position_and_size,
self.colors,
next_terminal_position,
layout.pane_name.clone().unwrap_or_default(),
self.link_handler.clone(),
);
new_pane.set_borderless(layout.borderless);
self.panes
.insert(PaneId::Terminal(*pid), Box::new(new_pane));
set_focus_pane_id(layout, PaneId::Terminal(*pid));
}
}
for unused_pid in new_pids {
// this is a bit of a hack and happens because we don't have any central location that
// can query the screen as to how many panes it needs to create a layout
// fixing this will require a bit of an architecture change
self.senders
.send_to_pty(PtyInstruction::ClosePane(PaneId::Terminal(*unused_pid)))
.unwrap();
}
// FIXME: This is another hack to crop the viewport to fixed-size panes. Once you can have
// non-fixed panes that are part of the viewport, get rid of this!
let display_area = {
let display_area = self.display_area.borrow();
*display_area
};
self.resize_whole_tab(display_area);
let boundary_geom: Vec<_> = self
.panes
.values()
.filter_map(|p| {
let geom = p.position_and_size();
if geom.cols.is_fixed() || geom.rows.is_fixed() {
Some(geom.into())
} else {
None
}
})
.collect();
for geom in boundary_geom {
self.offset_viewport(&geom)
}
self.set_pane_frames(self.draw_pane_frames);
let mut active_pane = |pane_id: PaneId| {
let connected_clients: Vec<ClientId> = self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, pane_id);
}
};
if let Some(pane_id) = focus_pane_id {
self.focus_pane_id = Some(pane_id);
active_pane(pane_id);
} else {
// This is the end of the nasty viewport hack...
let next_selectable_pane_id = self
.panes
.iter()
.filter(|(_id, pane)| pane.selectable())
.map(|(id, _)| id.to_owned())
.next();
match next_selectable_pane_id {
Some(active_pane_id) => {
active_pane(active_pane_id);
}
None => {
// this is very likely a configuration error (layout with no selectable panes)
self.active_panes.clear();
}
}
}
}
pub fn update_input_modes(&mut self) {
// this updates all plugins with the client's input mode
for client_id in &self.connected_clients {
let mode_info = self
.mode_info
.get(client_id)
.unwrap_or(&self.default_mode_info);
self.senders
.send_to_plugin(PluginInstruction::Update(
None,
Some(*client_id),
Event::ModeUpdate(mode_info.clone()),
))
.unwrap();
}
}
pub fn add_client(&mut self, client_id: ClientId, mode_info: Option<ModeInfo>) {
let first_connected_client = self.connected_clients.iter().next();
match first_connected_client {
Some(first_client_id) => {
let first_active_pane_id = *self.active_panes.get(first_client_id).unwrap();
if self.floating_panes.panes_are_visible() {
if let Some(first_active_floating_pane_id) =
self.floating_panes.first_active_floating_pane_id()
{
self.floating_panes
.focus_pane(first_active_floating_pane_id, client_id);
}
}
self.connected_clients.insert(client_id);
self.active_panes.insert(client_id, first_active_pane_id);
self.mode_info.insert(
client_id,
mode_info.unwrap_or_else(|| self.default_mode_info.clone()),
);
}
None => {
let mut pane_ids: Vec<PaneId> = self.panes.keys().copied().collect();
if pane_ids.is_empty() {
// no panes here, bye bye
return;
}
self.active_panes.insert(
client_id,
self.focus_pane_id.unwrap_or_else(|| {
pane_ids.sort(); // TODO: make this predictable
pane_ids.retain(|p| !self.panes_to_hide.contains(p));
*pane_ids.get(0).unwrap()
}),
);
self.connected_clients.insert(client_id);
self.mode_info.insert(
client_id,
mode_info.unwrap_or_else(|| self.default_mode_info.clone()),
);
}
}
// TODO: we might be able to avoid this, we do this so that newly connected clients will
// necessarily get a full render
self.set_force_render();
self.update_input_modes();
}
pub fn change_mode_info(&mut self, mode_info: ModeInfo, client_id: ClientId) {
self.mode_info.insert(client_id, mode_info);
}
pub fn add_multiple_clients(&mut self, client_ids_to_mode_infos: Vec<(ClientId, ModeInfo)>) {
for (client_id, client_mode_info) in client_ids_to_mode_infos {
self.add_client(client_id, None);
self.mode_info.insert(client_id, client_mode_info);
}
}
pub fn remove_client(&mut self, client_id: ClientId) {
self.focus_pane_id = None;
self.connected_clients.remove(&client_id);
self.set_force_render();
}
pub fn drain_connected_clients(
&mut self,
clients_to_drain: Option<Vec<ClientId>>,
) -> Vec<(ClientId, ModeInfo)> {
// None => all clients
let mut client_ids_to_mode_infos = vec![];
let clients_to_drain =
clients_to_drain.unwrap_or_else(|| self.connected_clients.drain().collect());
for client_id in clients_to_drain {
client_ids_to_mode_infos.push(self.drain_single_client(client_id));
}
client_ids_to_mode_infos
}
pub fn drain_single_client(&mut self, client_id: ClientId) -> (ClientId, ModeInfo) {
let client_mode_info = self
.mode_info
.remove(&client_id)
.unwrap_or_else(|| self.default_mode_info.clone());
self.connected_clients.remove(&client_id);
(client_id, client_mode_info)
}
pub fn has_no_connected_clients(&self) -> bool {
self.connected_clients.is_empty()
}
pub fn toggle_pane_embed_or_floating(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
if let Some(focused_floating_pane_id) = self.floating_panes.active_pane_id(client_id) {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let terminal_id_and_split_direction = pane_grid.find_room_for_new_pane();
if let Some((terminal_id_to_split, split_direction)) =
terminal_id_and_split_direction
{
// this unwrap is safe because floating panes should not be visible if there are no floating panes
let mut floating_pane_to_embed =
self.close_pane(focused_floating_pane_id).unwrap();
let pane_to_split = self.panes.get_mut(&terminal_id_to_split).unwrap();
let size_of_both_panes = pane_to_split.position_and_size();
if let Some((first_geom, second_geom)) =
split(split_direction, &size_of_both_panes)
{
pane_to_split.set_geom(first_geom);
floating_pane_to_embed.set_geom(second_geom);
self.panes
.insert(focused_floating_pane_id, floating_pane_to_embed);
// ¯\_(ツ)_/¯
let relayout_direction = match split_direction {
Direction::Vertical => Direction::Horizontal,
Direction::Horizontal => Direction::Vertical,
};
self.relayout_tab(relayout_direction);
}
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes
.insert(client_id, focused_floating_pane_id);
}
} else {
self.active_panes
.insert(client_id, focused_floating_pane_id);
}
self.floating_panes.toggle_show_panes(false);
}
}
} else if let Some(focused_pane_id) = self.active_panes.get(&client_id).copied() {
if let Some(new_pane_geom) = self.floating_panes.find_room_for_new_pane() {
if self.get_selectable_panes().count() <= 1 {
// don't close the only pane on screen...
return;
}
if let Some(mut embedded_pane_to_float) = self.close_pane(focused_pane_id) {
embedded_pane_to_float.set_geom(new_pane_geom);
resize_pty!(embedded_pane_to_float, self.os_api);
embedded_pane_to_float.set_active_at(Instant::now());
self.floating_panes
.add_pane(focused_pane_id, embedded_pane_to_float);
self.floating_panes.toggle_show_panes(true);
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.floating_panes.focus_pane(focused_pane_id, client_id);
}
self.floating_panes.set_force_render();
}
}
}
}
pub fn toggle_floating_panes(
&mut self,
client_id: ClientId,
default_shell: Option<TerminalAction>,
) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.toggle_show_panes(false);
self.set_force_render();
} else {
self.floating_panes.toggle_show_panes(true);
match self.floating_panes.first_floating_pane_id() {
Some(first_floating_pane_id) => {
if !self.floating_panes.active_panes_contain(&client_id) {
self.floating_panes
.focus_pane(first_floating_pane_id, client_id);
}
}
None => {
// there aren't any floating panes, we need to open a new one
//
// ************************************************************************************************
// BEWARE - THIS IS NOT ATOMIC - this sends an instruction to the pty thread to open a new terminal
// the pty thread will do its thing and eventually come back to the new_pane
// method on this tab which will open a new floating pane because we just
// toggled their visibility above us.
// If the pty thread takes too long, weird things can happen...
// ************************************************************************************************
//
let instruction = PtyInstruction::SpawnTerminal(
default_shell,
ClientOrTabIndex::ClientId(client_id),
);
self.senders.send_to_pty(instruction).unwrap();
}
}
self.floating_panes.set_force_render();
}
self.set_force_render();
}
pub fn new_pane(&mut self, pid: PaneId, client_id: Option<ClientId>) {
self.close_down_to_max_terminals();
if self.floating_panes.panes_are_visible() {
if let Some(new_pane_geom) = self.floating_panes.find_room_for_new_pane() {
let next_terminal_position = self.get_next_terminal_position();
if let PaneId::Terminal(term_pid) = pid {
let mut new_pane = TerminalPane::new(
term_pid,
new_pane_geom,
self.colors,
next_terminal_position,
String::new(),
self.link_handler.clone(),
);
new_pane.set_content_offset(Offset::frame(1)); // floating panes always have a frame
resize_pty!(new_pane, self.os_api);
self.floating_panes.add_pane(pid, Box::new(new_pane));
// move all clients to new floating pane
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.floating_panes.focus_pane(pid, client_id);
}
}
}
} else {
if self.fullscreen_is_active {
self.unset_fullscreen();
}
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let terminal_id_and_split_direction = pane_grid.find_room_for_new_pane();
if let Some((terminal_id_to_split, split_direction)) = terminal_id_and_split_direction {
let next_terminal_position = self.get_next_terminal_position();
let terminal_to_split = self.panes.get_mut(&terminal_id_to_split).unwrap();
let terminal_ws = terminal_to_split.position_and_size();
if let PaneId::Terminal(term_pid) = pid {
if let Some((first_winsize, second_winsize)) =
split(split_direction, &terminal_ws)
{
let new_terminal = TerminalPane::new(
term_pid,
second_winsize,
self.colors,
next_terminal_position,
String::new(),
self.link_handler.clone(),
);
terminal_to_split.set_geom(first_winsize);
self.panes.insert(pid, Box::new(new_terminal));
// ¯\_(ツ)_/¯
let relayout_direction = match split_direction {
Direction::Vertical => Direction::Horizontal,
Direction::Horizontal => Direction::Vertical,
};
self.relayout_tab(relayout_direction);
}
}
if let Some(client_id) = client_id {
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, pid);
}
} else {
self.active_panes.insert(client_id, pid);
}
}
}
}
}
pub fn horizontal_split(&mut self, pid: PaneId, client_id: ClientId) {
self.close_down_to_max_terminals();
if self.fullscreen_is_active {
self.toggle_active_pane_fullscreen(client_id);
}
if let PaneId::Terminal(term_pid) = pid {
let next_terminal_position = self.get_next_terminal_position();
let active_pane_id = &self.get_active_pane_id(client_id).unwrap();
let active_pane = self.panes.get_mut(active_pane_id).unwrap();
if active_pane.rows() < MIN_TERMINAL_HEIGHT * 2 {
self.senders
.send_to_pty(PtyInstruction::ClosePane(pid)) // we can't open this pane, close the pty
.unwrap();
return;
}
let terminal_ws = active_pane.position_and_size();
if let Some((top_winsize, bottom_winsize)) = split(Direction::Horizontal, &terminal_ws)
{
let new_terminal = TerminalPane::new(
term_pid,
bottom_winsize,
self.colors,
next_terminal_position,
String::new(),
self.link_handler.clone(),
);
active_pane.set_geom(top_winsize);
self.panes.insert(pid, Box::new(new_terminal));
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, pid);
}
} else {
self.active_panes.insert(client_id, pid);
}
self.relayout_tab(Direction::Vertical);
}
}
}
pub fn vertical_split(&mut self, pid: PaneId, client_id: ClientId) {
self.close_down_to_max_terminals();
if self.fullscreen_is_active {
self.toggle_active_pane_fullscreen(client_id);
}
if let PaneId::Terminal(term_pid) = pid {
// TODO: check minimum size of active terminal
let next_terminal_position = self.get_next_terminal_position();
let active_pane_id = &self.get_active_pane_id(client_id).unwrap();
let active_pane = self.panes.get_mut(active_pane_id).unwrap();
if active_pane.cols() < MIN_TERMINAL_WIDTH * 2 {
self.senders
.send_to_pty(PtyInstruction::ClosePane(pid)) // we can't open this pane, close the pty
.unwrap();
return;
}
let terminal_ws = active_pane.position_and_size();
if let Some((left_winsize, right_winsize)) = split(Direction::Vertical, &terminal_ws) {
let new_terminal = TerminalPane::new(
term_pid,
right_winsize,
self.colors,
next_terminal_position,
String::new(),
self.link_handler.clone(),
);
active_pane.set_geom(left_winsize);
self.panes.insert(pid, Box::new(new_terminal));
}
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, pid);
}
} else {
self.active_panes.insert(client_id, pid);
}
self.relayout_tab(Direction::Horizontal);
}
}
pub fn has_active_panes(&self) -> bool {
// a tab without active panes is a dead tab and should close
// a pane can be active even if there are no connected clients,
// we remember that pane for one the client focuses the tab next
!self.active_panes.is_empty()
}
pub fn get_active_pane(&self, client_id: ClientId) -> Option<&dyn Pane> {
self.get_active_pane_id(client_id)
.and_then(|ap| self.panes.get(&ap).map(Box::as_ref))
}
fn get_active_pane_id(&self, client_id: ClientId) -> Option<PaneId> {
// TODO: why do we need this?
self.active_panes.get(&client_id).copied()
}
fn get_active_terminal_id(&self, client_id: ClientId) -> Option<RawFd> {
if let Some(PaneId::Terminal(pid)) = self.active_panes.get(&client_id).copied() {
Some(pid)
} else {
None
}
}
pub fn has_terminal_pid(&self, pid: RawFd) -> bool {
self.panes.contains_key(&PaneId::Terminal(pid))
|| self.floating_panes.panes_contain(&PaneId::Terminal(pid))
}
pub fn handle_pty_bytes(&mut self, pid: RawFd, bytes: VteBytes) {
if let Some(terminal_output) = self
.panes
.get_mut(&PaneId::Terminal(pid))
.or_else(|| self.floating_panes.get_mut(&PaneId::Terminal(pid)))
{
// If the pane is scrolled buffer the vte events
if terminal_output.is_scrolled() {
self.pending_vte_events.entry(pid).or_default().push(bytes);
if let Some(evs) = self.pending_vte_events.get(&pid) {
// Reset scroll - and process all pending events for this pane
if evs.len() >= MAX_PENDING_VTE_EVENTS {
terminal_output.clear_scroll();
self.process_pending_vte_events(pid);
}
}
return;
}
}
self.process_pty_bytes(pid, bytes);
}
pub fn process_pending_vte_events(&mut self, pid: RawFd) {
if let Some(pending_vte_events) = self.pending_vte_events.get_mut(&pid) {
let vte_events: Vec<VteBytes> = pending_vte_events.drain(..).collect();
for vte_event in vte_events {
self.process_pty_bytes(pid, vte_event);
}
}
}
fn process_pty_bytes(&mut self, pid: RawFd, bytes: VteBytes) {
if let Some(terminal_output) = self
.panes
.get_mut(&PaneId::Terminal(pid))
.or_else(|| self.floating_panes.get_mut(&PaneId::Terminal(pid)))
{
terminal_output.handle_pty_bytes(bytes);
let messages_to_pty = terminal_output.drain_messages_to_pty();
for message in messages_to_pty {
self.write_to_pane_id(message, PaneId::Terminal(pid));
}
}
}
pub fn write_to_terminals_on_current_tab(&mut self, input_bytes: Vec<u8>) {
let pane_ids = self.get_static_and_floating_pane_ids();
pane_ids.iter().for_each(|&pane_id| {
self.write_to_pane_id(input_bytes.clone(), pane_id);
});
}
pub fn write_to_active_terminal(&mut self, input_bytes: Vec<u8>, client_id: ClientId) {
let pane_id = if self.floating_panes.panes_are_visible() {
self.floating_panes
.active_pane_id(client_id)
.unwrap_or_else(|| *self.active_panes.get(&client_id).unwrap())
} else {
*self.active_panes.get(&client_id).unwrap()
};
self.write_to_pane_id(input_bytes, pane_id);
}
pub fn write_to_pane_id(&mut self, input_bytes: Vec<u8>, pane_id: PaneId) {
match pane_id {
PaneId::Terminal(active_terminal_id) => {
let active_terminal = self
.floating_panes
.get(&pane_id)
.unwrap_or_else(|| self.panes.get(&pane_id).unwrap());
let adjusted_input = active_terminal.adjust_input_to_terminal(input_bytes);
self.os_api
.write_to_tty_stdin(active_terminal_id, &adjusted_input)
.expect("failed to write to terminal");
self.os_api
.tcdrain(active_terminal_id)
.expect("failed to drain terminal");
}
PaneId::Plugin(pid) => {
for key in parse_keys(&input_bytes) {
self.senders
.send_to_plugin(PluginInstruction::Update(Some(pid), None, Event::Key(key)))
.unwrap()
}
}
}
}
pub fn get_active_terminal_cursor_position(
&self,
client_id: ClientId,
) -> Option<(usize, usize)> {
// (x, y)
let active_pane_id = if self.floating_panes.panes_are_visible() {
self.floating_panes
.active_pane_id(client_id)
.or_else(|| self.active_panes.get(&client_id).copied())?
} else {
self.active_panes.get(&client_id).copied()?
};
let active_terminal = &self
.floating_panes
.get(&active_pane_id)
.or_else(|| self.panes.get(&active_pane_id))?;
active_terminal
.cursor_coordinates()
.map(|(x_in_terminal, y_in_terminal)| {
let x = active_terminal.x() + x_in_terminal;
let y = active_terminal.y() + y_in_terminal;
(x, y)
})
}
pub fn unset_fullscreen(&mut self) {
if self.fullscreen_is_active {
let first_client_id = self.connected_clients.iter().next().unwrap(); // this is a temporary hack until we fix the ui for multiple clients
let active_pane_id = self.active_panes.get(first_client_id).unwrap();
for terminal_id in &self.panes_to_hide {
let pane = self.panes.get_mut(terminal_id).unwrap();
pane.set_should_render(true);
pane.set_should_render_boundaries(true);
}
let viewport_pane_ids: Vec<_> = self
.get_embedded_pane_ids()
.into_iter()
.filter(|id| !self.is_inside_viewport(id))
.collect();
for pid in viewport_pane_ids {
let viewport_pane = self.panes.get_mut(&pid).unwrap();
viewport_pane.reset_size_and_position_override();
}
self.panes_to_hide.clear();
let active_terminal = self.panes.get_mut(active_pane_id).unwrap();
active_terminal.reset_size_and_position_override();
self.set_force_render();
let display_area = *self.display_area.borrow();
self.resize_whole_tab(display_area);
self.toggle_fullscreen_is_active();
}
}
pub fn toggle_active_pane_fullscreen(&mut self, client_id: ClientId) {
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
if self.fullscreen_is_active {
self.unset_fullscreen();
} else {
let panes = self.get_panes();
let pane_ids_to_hide = panes.filter_map(|(&id, _pane)| {
if id != active_pane_id && self.is_inside_viewport(&id) {
Some(id)
} else {
None
}
});
self.panes_to_hide = pane_ids_to_hide.collect();
if self.panes_to_hide.is_empty() {
// nothing to do, pane is already as fullscreen as it can be, let's bail
return;
} else {
// For all of the panes outside of the viewport staying on the fullscreen
// screen, switch them to using override positions as well so that the resize
// system doesn't get confused by viewport and old panes that no longer line up
let viewport_pane_ids: Vec<_> = self
.get_embedded_pane_ids()
.into_iter()
.filter(|id| !self.is_inside_viewport(id))
.collect();
for pid in viewport_pane_ids {
let viewport_pane = self.panes.get_mut(&pid).unwrap();
viewport_pane.get_geom_override(viewport_pane.position_and_size());
}
let active_terminal = self.panes.get_mut(&active_pane_id).unwrap();
let viewport = { *self.viewport.borrow() };
let full_screen_geom = PaneGeom {
x: viewport.x,
y: viewport.y,
..Default::default()
};
active_terminal.get_geom_override(full_screen_geom);
}
let active_panes: Vec<ClientId> = self.active_panes.keys().copied().collect();
for client_id in active_panes {
self.active_panes.insert(client_id, active_pane_id);
}
self.set_force_render();
let display_area = *self.display_area.borrow();
self.resize_whole_tab(display_area);
self.toggle_fullscreen_is_active();
}
}
}
pub fn is_fullscreen_active(&self) -> bool {
self.fullscreen_is_active
}
pub fn are_floating_panes_visible(&self) -> bool {
self.floating_panes.panes_are_visible()
}
pub fn toggle_fullscreen_is_active(&mut self) {
self.fullscreen_is_active = !self.fullscreen_is_active;
}
pub fn set_force_render(&mut self) {
for pane in self.panes.values_mut() {
pane.set_should_render(true);
pane.set_should_render_boundaries(true);
pane.render_full_viewport();
}
self.floating_panes.set_force_render();
}
pub fn is_sync_panes_active(&self) -> bool {
self.synchronize_is_active
}
pub fn toggle_sync_panes_is_active(&mut self) {
self.synchronize_is_active = !self.synchronize_is_active;
}
pub fn mark_active_pane_for_rerender(&mut self, client_id: ClientId) {
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
self.panes
.get_mut(&active_pane_id)
.unwrap()
.set_should_render(true)
}
}
pub fn set_pane_frames(&mut self, draw_pane_frames: bool) {
self.draw_pane_frames = draw_pane_frames;
self.should_clear_display_before_rendering = true;
let viewport = *self.viewport.borrow();
for pane in self.panes.values_mut() {
if !pane.borderless() {
pane.set_frame(draw_pane_frames);
}
#[allow(clippy::if_same_then_else)]
if draw_pane_frames & !pane.borderless() {
// there's definitely a frame around this pane, offset its contents
pane.set_content_offset(Offset::frame(1));
} else if draw_pane_frames && pane.borderless() {
// there's no frame around this pane, and the tab isn't handling the boundaries
// between panes (they each draw their own frames as they please)
// this one doesn't - do not offset its content
pane.set_content_offset(Offset::default());
} else if !is_inside_viewport(&viewport, pane) {
// this pane is outside the viewport and has no border - it should not have an offset
pane.set_content_offset(Offset::default());
} else {
// no draw_pane_frames and this pane should have a separation to other panes
// according to its position in the viewport (eg. no separation if its at the
// viewport bottom) - offset its content accordingly
let position_and_size = pane.current_geom();
let (pane_columns_offset, pane_rows_offset) =
pane_content_offset(&position_and_size, &viewport);
pane.set_content_offset(Offset::shift(pane_rows_offset, pane_columns_offset));
}
resize_pty!(pane, self.os_api);
}
self.floating_panes.set_pane_frames(&mut self.os_api);
}
fn update_active_panes_in_pty_thread(&self) {
// this is a bit hacky and we should ideally not keep this state in two different places at
// some point
for &connected_client in &self.connected_clients {
self.senders
.send_to_pty(PtyInstruction::UpdateActivePane(
self.active_panes.get(&connected_client).copied(),
connected_client,
))
.unwrap();
}
}
pub fn render(&mut self, output: &mut Output, overlay: Option<String>) {
if self.connected_clients.is_empty() || self.active_panes.is_empty() {
return;
}
self.update_active_panes_in_pty_thread();
let floating_panes_stack = if self.floating_panes.panes_are_visible() {
Some(self.floating_panes.stack())
} else {
None
};
output.add_clients(
&self.connected_clients,
self.link_handler.clone(),
floating_panes_stack,
);
let mut client_id_to_boundaries: HashMap<ClientId, Boundaries> = HashMap::new();
self.hide_cursor_and_clear_display_as_needed(output);
let active_non_floating_panes = self.active_non_floating_panes();
// render panes and their frames
for (kind, pane) in self.panes.iter_mut() {
if !self.panes_to_hide.contains(&pane.pid()) {
let mut active_panes = if self.floating_panes.panes_are_visible() {
active_non_floating_panes.clone()
} else {
self.active_panes.clone()
};
let multiple_users_exist_in_session =
{ self.connected_clients_in_app.borrow().len() > 1 };
active_panes.retain(|c_id, _| self.connected_clients.contains(c_id));
let mut pane_contents_and_ui = PaneContentsAndUi::new(
pane,
output,
self.colors,
&active_panes,
multiple_users_exist_in_session,
None,
);
for &client_id in &self.connected_clients {
let client_mode = self
.mode_info
.get(&client_id)
.unwrap_or(&self.default_mode_info)
.mode;
if let PaneId::Plugin(..) = kind {
pane_contents_and_ui.render_pane_contents_for_client(client_id);
}
if self.draw_pane_frames {
pane_contents_and_ui.render_pane_frame(
client_id,
client_mode,
self.session_is_mirrored,
);
} else {
let boundaries = client_id_to_boundaries
.entry(client_id)
.or_insert_with(|| Boundaries::new(*self.viewport.borrow()));
pane_contents_and_ui.render_pane_boundaries(
client_id,
client_mode,
boundaries,
self.session_is_mirrored,
);
}
// this is done for panes that don't have their own cursor (eg. panes of
// another user)
pane_contents_and_ui.render_fake_cursor_if_needed(client_id);
}
if let PaneId::Terminal(..) = kind {
pane_contents_and_ui.render_pane_contents_to_multiple_clients(
self.connected_clients.iter().copied(),
);
}
}
}
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes.render(
&self.connected_clients_in_app,
&self.connected_clients,
&self.mode_info,
&self.default_mode_info,
self.session_is_mirrored,
output,
self.colors,
);
}
// render boundaries if needed
for (client_id, boundaries) in &mut client_id_to_boundaries {
// TODO: add some conditional rendering here so this isn't rendered for every character
output.add_character_chunks_to_client(*client_id, boundaries.render(), None);
}
// FIXME: Once clients can be distinguished
if let Some(overlay_vte) = &overlay {
output.add_post_vte_instruction_to_multiple_clients(
self.connected_clients.iter().copied(),
overlay_vte,
);
}
self.render_cursor(output);
}
fn active_non_floating_panes(&self) -> HashMap<ClientId, PaneId> {
let mut active_non_floating_panes = self.active_panes.clone();
active_non_floating_panes.retain(|c_id, _| !self.floating_panes.active_panes_contain(c_id));
active_non_floating_panes
}
fn hide_cursor_and_clear_display_as_needed(&mut self, output: &mut Output) {
let hide_cursor = "\u{1b}[?25l";
output.add_pre_vte_instruction_to_multiple_clients(
self.connected_clients.iter().copied(),
hide_cursor,
);
if self.should_clear_display_before_rendering {
let clear_display = "\u{1b}[2J";
output.add_pre_vte_instruction_to_multiple_clients(
self.connected_clients.iter().copied(),
clear_display,
);
self.should_clear_display_before_rendering = false;
}
}
fn render_cursor(&self, output: &mut Output) {
for &client_id in &self.connected_clients {
match self.get_active_terminal_cursor_position(client_id) {
Some((cursor_position_x, cursor_position_y)) => {
let show_cursor = "\u{1b}[?25h";
let change_cursor_shape =
self.get_active_pane(client_id).unwrap().cursor_shape_csi();
let goto_cursor_position = &format!(
"\u{1b}[{};{}H\u{1b}[m{}",
cursor_position_y + 1,
cursor_position_x + 1,
change_cursor_shape
); // goto row/col
output.add_post_vte_instruction_to_client(client_id, show_cursor);
output.add_post_vte_instruction_to_client(client_id, goto_cursor_position);
}
None => {
let hide_cursor = "\u{1b}[?25l";
output.add_post_vte_instruction_to_client(client_id, hide_cursor);
}
}
}
}
fn get_panes(&self) -> impl Iterator<Item = (&PaneId, &Box<dyn Pane>)> {
self.panes.iter()
}
fn get_selectable_panes(&self) -> impl Iterator<Item = (&PaneId, &Box<dyn Pane>)> {
self.panes.iter().filter(|(_, p)| p.selectable())
}
fn get_next_terminal_position(&self) -> usize {
self.panes
.iter()
.filter(|(k, _)| match k {
PaneId::Plugin(_) => false,
PaneId::Terminal(_) => true,
})
.count()
+ 1
}
fn has_selectable_panes(&self) -> bool {
let mut all_terminals = self.get_selectable_panes();
all_terminals.next().is_some()
}
fn next_active_pane(&self, panes: &[PaneId]) -> Option<PaneId> {
let mut panes: Vec<_> = panes
.iter()
.map(|p_id| self.panes.get(p_id).unwrap())
.collect();
panes.sort_by_key(|b| Reverse(b.active_at()));
panes.iter().find(|pane| pane.selectable()).map(|p| p.pid())
}
pub fn relayout_tab(&mut self, direction: Direction) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let result = match direction {
Direction::Horizontal => {
pane_grid.layout(direction, (*self.display_area.borrow()).cols)
}
Direction::Vertical => pane_grid.layout(direction, (*self.display_area.borrow()).rows),
};
if let Err(e) = &result {
log::error!("{:?} relayout of the tab failed: {}", direction, e);
}
self.set_pane_frames(self.draw_pane_frames);
}
pub fn resize_whole_tab(&mut self, new_screen_size: Size) {
self.floating_panes.resize(new_screen_size);
{
// this is blocked out to appease the borrow checker
let mut display_area = self.display_area.borrow_mut();
let mut viewport = self.viewport.borrow_mut();
let panes = self
.panes
.iter_mut()
.filter(|(pid, _)| !self.panes_to_hide.contains(pid));
let Size { rows, cols } = new_screen_size;
let mut pane_grid = TiledPaneGrid::new(panes, *display_area, *viewport);
if pane_grid.layout(Direction::Horizontal, cols).is_ok() {
let column_difference = cols as isize - display_area.cols as isize;
// FIXME: Should the viewport be an Offset?
viewport.cols = (viewport.cols as isize + column_difference) as usize;
display_area.cols = cols;
} else {
log::error!("Failed to horizontally resize the tab!!!");
}
if pane_grid.layout(Direction::Vertical, rows).is_ok() {
let row_difference = rows as isize - display_area.rows as isize;
viewport.rows = (viewport.rows as isize + row_difference) as usize;
display_area.rows = rows;
} else {
log::error!("Failed to vertically resize the tab!!!");
}
self.should_clear_display_before_rendering = true;
}
self.set_pane_frames(self.draw_pane_frames);
}
pub fn resize_left(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_left(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_pane_left(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
pub fn resize_right(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_right(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_pane_right(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
pub fn resize_down(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_down(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_pane_down(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
pub fn resize_up(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_up(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_pane_up(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
pub fn resize_increase(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_increase(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_increase(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
pub fn resize_decrease(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
let successfully_resized = self
.floating_panes
.resize_active_pane_decrease(client_id, &mut self.os_api);
if successfully_resized {
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" incase of a decrease
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
pane_grid.resize_decrease(&active_pane_id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
}
}
fn set_pane_active_at(&mut self, pane_id: PaneId) {
if let Some(pane) = self.panes.get_mut(&pane_id) {
pane.set_active_at(Instant::now());
}
}
pub fn move_focus(&mut self, client_id: ClientId) {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let current_active_pane_id = self.get_active_pane_id(client_id).unwrap();
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_active_pane_id = pane_grid.next_selectable_pane_id(&current_active_pane_id);
let connected_clients: Vec<ClientId> = self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, next_active_pane_id);
}
self.set_pane_active_at(next_active_pane_id);
}
pub fn focus_next_pane(&mut self, client_id: ClientId) {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let active_pane_id = self.get_active_pane_id(client_id).unwrap();
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_active_pane_id = pane_grid.next_selectable_pane_id(&active_pane_id);
let connected_clients: Vec<ClientId> = self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, next_active_pane_id);
}
self.set_pane_active_at(next_active_pane_id);
}
pub fn focus_previous_pane(&mut self, client_id: ClientId) {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let active_pane_id = self.get_active_pane_id(client_id).unwrap();
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_active_pane_id = pane_grid.previous_selectable_pane_id(&active_pane_id);
let connected_clients: Vec<ClientId> = self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, next_active_pane_id);
}
self.set_pane_active_at(next_active_pane_id);
}
// returns a boolean that indicates whether the focus moved
pub fn move_focus_left(&mut self, client_id: ClientId) -> bool {
if self.floating_panes.panes_are_visible() {
self.floating_panes
.move_focus_left(client_id, &self.connected_clients)
} else {
if !self.has_selectable_panes() {
return false;
}
if self.fullscreen_is_active {
return false;
}
let active_pane_id = self.get_active_pane_id(client_id);
let updated_active_pane = if let Some(active_pane_id) = active_pane_id {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_to_the_left(&active_pane_id);
match next_index {
Some(p) => {
// render previously active pane so that its frame does not remain actively
// colored
let previously_active_pane = self
.panes
.get_mut(self.active_panes.get(&client_id).unwrap())
.unwrap();
previously_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
previously_active_pane.render_full_viewport();
let next_active_pane = self.panes.get_mut(&p).unwrap();
next_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
next_active_pane.render_full_viewport();
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, p);
}
} else {
self.active_panes.insert(client_id, p);
}
self.set_pane_active_at(p);
return true;
}
None => Some(active_pane_id),
}
} else {
active_pane_id
};
match updated_active_pane {
Some(updated_active_pane) => {
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, updated_active_pane);
}
self.set_pane_active_at(updated_active_pane);
}
None => {
// TODO: can this happen?
self.active_panes.clear();
}
}
false
}
}
pub fn move_focus_down(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes
.move_focus_down(client_id, &self.connected_clients);
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let active_pane_id = self.get_active_pane_id(client_id);
let updated_active_pane = if let Some(active_pane_id) = active_pane_id {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_below(&active_pane_id);
match next_index {
Some(p) => {
// render previously active pane so that its frame does not remain actively
// colored
let previously_active_pane = self
.panes
.get_mut(self.active_panes.get(&client_id).unwrap())
.unwrap();
previously_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
previously_active_pane.render_full_viewport();
let next_active_pane = self.panes.get_mut(&p).unwrap();
next_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
next_active_pane.render_full_viewport();
Some(p)
}
None => Some(active_pane_id),
}
} else {
active_pane_id
};
match updated_active_pane {
Some(updated_active_pane) => {
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, updated_active_pane);
}
self.set_pane_active_at(updated_active_pane);
} else {
self.active_panes.insert(client_id, updated_active_pane);
self.set_pane_active_at(updated_active_pane);
}
}
None => {
// TODO: can this happen?
self.active_panes.clear();
}
}
}
}
pub fn move_focus_up(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes
.move_focus_up(client_id, &self.connected_clients);
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let active_pane_id = self.get_active_pane_id(client_id);
let updated_active_pane = if let Some(active_pane_id) = active_pane_id {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_above(&active_pane_id);
match next_index {
Some(p) => {
// render previously active pane so that its frame does not remain actively
// colored
let previously_active_pane = self
.panes
.get_mut(self.active_panes.get(&client_id).unwrap())
.unwrap();
previously_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
previously_active_pane.render_full_viewport();
let next_active_pane = self.panes.get_mut(&p).unwrap();
next_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
next_active_pane.render_full_viewport();
Some(p)
}
None => Some(active_pane_id),
}
} else {
active_pane_id
};
match updated_active_pane {
Some(updated_active_pane) => {
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, updated_active_pane);
}
self.set_pane_active_at(updated_active_pane);
} else {
self.active_panes.insert(client_id, updated_active_pane);
self.set_pane_active_at(updated_active_pane);
}
}
None => {
// TODO: can this happen?
self.active_panes.clear();
}
}
}
}
// returns a boolean that indicates whether the focus moved
pub fn move_focus_right(&mut self, client_id: ClientId) -> bool {
if self.floating_panes.panes_are_visible() {
self.floating_panes
.move_focus_right(client_id, &self.connected_clients)
} else {
if !self.has_selectable_panes() {
return false;
}
if self.fullscreen_is_active {
return false;
}
let active_pane_id = self.get_active_pane_id(client_id);
let updated_active_pane = if let Some(active_pane_id) = active_pane_id {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_to_the_right(&active_pane_id);
match next_index {
Some(p) => {
// render previously active pane so that its frame does not remain actively
// colored
let previously_active_pane = self
.panes
.get_mut(self.active_panes.get(&client_id).unwrap())
.unwrap();
previously_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
previously_active_pane.render_full_viewport();
let next_active_pane = self.panes.get_mut(&p).unwrap();
next_active_pane.set_should_render(true);
// we render the full viewport to remove any ui elements that might have been
// there before (eg. another user's cursor)
next_active_pane.render_full_viewport();
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, p);
}
} else {
self.active_panes.insert(client_id, p);
}
self.set_pane_active_at(p);
return true;
}
None => Some(active_pane_id),
}
} else {
active_pane_id
};
match updated_active_pane {
Some(updated_active_pane) => {
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, updated_active_pane);
}
self.set_pane_active_at(updated_active_pane);
} else {
self.active_panes.insert(client_id, updated_active_pane);
self.set_pane_active_at(updated_active_pane);
}
}
None => {
// TODO: can this happen?
self.active_panes.clear();
}
}
false
}
}
pub fn move_active_pane(&mut self, client_id: ClientId) {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
let active_pane_id = self.get_active_pane_id(client_id).unwrap();
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let new_position_id = pane_grid.next_selectable_pane_id(&active_pane_id);
let current_position = self.panes.get(&active_pane_id).unwrap();
let prev_geom = current_position.position_and_size();
let prev_geom_override = current_position.geom_override();
let new_position = self.panes.get_mut(&new_position_id).unwrap();
let next_geom = new_position.position_and_size();
let next_geom_override = new_position.geom_override();
new_position.set_geom(prev_geom);
if let Some(geom) = prev_geom_override {
new_position.get_geom_override(geom);
}
resize_pty!(new_position, self.os_api);
new_position.set_should_render(true);
let current_position = self.panes.get_mut(&active_pane_id).unwrap();
current_position.set_geom(next_geom);
if let Some(geom) = next_geom_override {
current_position.get_geom_override(geom);
}
resize_pty!(current_position, self.os_api);
current_position.set_should_render(true);
}
pub fn move_active_pane_down(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.move_active_pane_down(client_id);
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" behind
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_below(&active_pane_id);
if let Some(p) = next_index {
let active_pane_id = self.active_panes.get(&client_id).unwrap();
let current_position = self.panes.get(active_pane_id).unwrap();
let prev_geom = current_position.position_and_size();
let prev_geom_override = current_position.geom_override();
let new_position = self.panes.get_mut(&p).unwrap();
let next_geom = new_position.position_and_size();
let next_geom_override = new_position.geom_override();
new_position.set_geom(prev_geom);
if let Some(geom) = prev_geom_override {
new_position.get_geom_override(geom);
}
resize_pty!(new_position, self.os_api);
new_position.set_should_render(true);
let current_position = self.panes.get_mut(active_pane_id).unwrap();
current_position.set_geom(next_geom);
if let Some(geom) = next_geom_override {
current_position.get_geom_override(geom);
}
resize_pty!(current_position, self.os_api);
current_position.set_should_render(true);
}
}
}
}
pub fn move_active_pane_up(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.move_active_pane_up(client_id);
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" behind
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_above(&active_pane_id);
if let Some(p) = next_index {
let active_pane_id = self.active_panes.get(&client_id).unwrap();
let current_position = self.panes.get(active_pane_id).unwrap();
let prev_geom = current_position.position_and_size();
let prev_geom_override = current_position.geom_override();
let new_position = self.panes.get_mut(&p).unwrap();
let next_geom = new_position.position_and_size();
let next_geom_override = new_position.geom_override();
new_position.set_geom(prev_geom);
if let Some(geom) = prev_geom_override {
new_position.get_geom_override(geom);
}
resize_pty!(new_position, self.os_api);
new_position.set_should_render(true);
let current_position = self.panes.get_mut(active_pane_id).unwrap();
current_position.set_geom(next_geom);
if let Some(geom) = next_geom_override {
current_position.get_geom_override(geom);
}
resize_pty!(current_position, self.os_api);
current_position.set_should_render(true);
}
}
}
}
pub fn move_active_pane_right(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.move_active_pane_right(client_id);
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" behind
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_to_the_right(&active_pane_id);
if let Some(p) = next_index {
let active_pane_id = self.active_panes.get(&client_id).unwrap();
let current_position = self.panes.get(active_pane_id).unwrap();
let prev_geom = current_position.position_and_size();
let prev_geom_override = current_position.geom_override();
let new_position = self.panes.get_mut(&p).unwrap();
let next_geom = new_position.position_and_size();
let next_geom_override = new_position.geom_override();
new_position.set_geom(prev_geom);
if let Some(geom) = prev_geom_override {
new_position.get_geom_override(geom);
}
resize_pty!(new_position, self.os_api);
new_position.set_should_render(true);
let current_position = self.panes.get_mut(active_pane_id).unwrap();
current_position.set_geom(next_geom);
if let Some(geom) = next_geom_override {
current_position.get_geom_override(geom);
}
resize_pty!(current_position, self.os_api);
current_position.set_should_render(true);
}
}
}
}
pub fn move_active_pane_left(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.move_active_pane_left(client_id);
self.set_force_render(); // we force render here to make sure the panes under the floating pane render and don't leave "garbage" behind
} else {
if !self.has_selectable_panes() {
return;
}
if self.fullscreen_is_active {
return;
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
let pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
let next_index = pane_grid.next_selectable_pane_id_to_the_left(&active_pane_id);
if let Some(p) = next_index {
let active_pane_id = self.active_panes.get(&client_id).unwrap();
let current_position = self.panes.get(active_pane_id).unwrap();
let prev_geom = current_position.position_and_size();
let prev_geom_override = current_position.geom_override();
let new_position = self.panes.get_mut(&p).unwrap();
let next_geom = new_position.position_and_size();
let next_geom_override = new_position.geom_override();
new_position.set_geom(prev_geom);
if let Some(geom) = prev_geom_override {
new_position.get_geom_override(geom);
}
resize_pty!(new_position, self.os_api);
new_position.set_should_render(true);
let current_position = self.panes.get_mut(active_pane_id).unwrap();
current_position.set_geom(next_geom);
if let Some(geom) = next_geom_override {
current_position.get_geom_override(geom);
}
resize_pty!(current_position, self.os_api);
current_position.set_should_render(true);
}
}
}
}
fn close_down_to_max_terminals(&mut self) {
if let Some(max_panes) = self.max_panes {
let terminals = self.get_embedded_pane_ids();
for &pid in terminals.iter().skip(max_panes - 1) {
self.senders
.send_to_pty(PtyInstruction::ClosePane(pid))
.unwrap();
self.close_pane(pid);
}
}
}
pub fn get_embedded_pane_ids(&self) -> Vec<PaneId> {
self.get_panes().map(|(&pid, _)| pid).collect()
}
pub fn get_all_pane_ids(&self) -> Vec<PaneId> {
// this is here just as a naming thing to make things more explicit
self.get_static_and_floating_pane_ids()
}
pub fn get_static_and_floating_pane_ids(&self) -> Vec<PaneId> {
self.panes
.keys()
.chain(self.floating_panes.pane_ids())
.copied()
.collect()
}
pub fn set_pane_selectable(&mut self, id: PaneId, selectable: bool) {
if let Some(pane) = self.panes.get_mut(&id) {
pane.set_selectable(selectable);
if !selectable {
// there are some edge cases in which this causes a hard crash when there are no
// other selectable panes - ideally this should never happen unless it's a
// configuration error - but this *does* sometimes happen with the default
// configuration as well since we set this at run time. I left this here because
// this should very rarely happen and I hope in my heart that we will stop setting
// this at runtime in the default configuration at some point
//
// If however this is not the case and we find this does cause crashes, we can
// solve it by adding a "dangling_clients" struct to Tab which we would fill with
// the relevant client ids in this case and drain as soon as a new selectable pane
// is opened
self.move_clients_out_of_pane(id);
}
}
}
fn move_clients_out_of_pane(&mut self, pane_id: PaneId) {
let active_panes: Vec<(ClientId, PaneId)> = self
.active_panes
.iter()
.map(|(cid, pid)| (*cid, *pid))
.collect();
for (client_id, active_pane_id) in active_panes {
if active_pane_id == pane_id {
self.active_panes.insert(
client_id,
self.next_active_pane(&self.get_embedded_pane_ids())
.unwrap(),
);
}
}
}
pub fn close_pane(&mut self, id: PaneId) -> Option<Box<dyn Pane>> {
if self.floating_panes.panes_contain(&id) {
let closed_pane = self.floating_panes.remove_pane(id);
self.floating_panes.move_clients_out_of_pane(id);
if !self.floating_panes.has_panes() {
self.floating_panes.toggle_show_panes(false);
}
self.set_force_render();
self.floating_panes.set_force_render();
closed_pane
} else {
if self.fullscreen_is_active {
self.unset_fullscreen();
}
let mut pane_grid = TiledPaneGrid::new(
&mut self.panes,
*self.display_area.borrow(),
*self.viewport.borrow(),
);
if pane_grid.fill_space_over_pane(id) {
// successfully filled space over pane
let closed_pane = self.panes.remove(&id);
self.move_clients_out_of_pane(id);
for pane in self.panes.values_mut() {
resize_pty!(pane, self.os_api);
}
closed_pane
} else {
self.panes.remove(&id);
// this is a bit of a roundabout way to say: this is the last pane and so the tab
// should be destroyed
self.active_panes.clear();
None
}
}
}
pub fn close_focused_pane(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
if let Some(active_floating_pane_id) = self.floating_panes.active_pane_id(client_id) {
self.close_pane(active_floating_pane_id);
self.senders
.send_to_pty(PtyInstruction::ClosePane(active_floating_pane_id))
.unwrap();
return;
}
}
if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
self.close_pane(active_pane_id);
self.senders
.send_to_pty(PtyInstruction::ClosePane(active_pane_id))
.unwrap();
}
}
pub fn scroll_active_terminal_up(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.map(|active_pane| active_pane.scroll_up(1, client_id));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.map(|active_pane| active_pane.scroll_up(1, client_id));
}
}
pub fn scroll_active_terminal_down(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.and_then(|active_pane| {
active_pane.scroll_down(1, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.and_then(|active_pane| {
active_pane.scroll_down(1, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
}
}
pub fn scroll_active_terminal_up_page(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.map(|active_pane| {
// prevent overflow when row == 0
let scroll_rows = active_pane.rows().max(1) - 1;
active_pane.scroll_up(scroll_rows, client_id);
});
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.map(|active_pane| {
// prevent overflow when row == 0
let scroll_rows = active_pane.get_content_rows();
active_pane.scroll_up(scroll_rows, client_id);
});
}
}
pub fn scroll_active_terminal_down_page(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.and_then(|active_pane| {
let scroll_rows = active_pane.get_content_rows();
active_pane.scroll_down(scroll_rows, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.and_then(|active_pane| {
let scroll_rows = active_pane.get_content_rows();
active_pane.scroll_down(scroll_rows, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
}
}
pub fn scroll_active_terminal_up_half_page(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.map(|active_pane| {
// prevent overflow when row == 0
let scroll_rows = (active_pane.rows().max(1) - 1) / 2;
active_pane.scroll_up(scroll_rows, client_id);
});
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.map(|active_pane| {
// prevent overflow when row == 0
let scroll_rows = (active_pane.rows().max(1) - 1) / 2;
active_pane.scroll_up(scroll_rows, client_id);
});
}
}
pub fn scroll_active_terminal_down_half_page(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.and_then(|active_pane| {
let scroll_rows = (active_pane.rows().max(1) - 1) / 2;
active_pane.scroll_down(scroll_rows, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.and_then(|active_pane| {
let scroll_rows = (active_pane.rows().max(1) - 1) / 2;
active_pane.scroll_down(scroll_rows, client_id);
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
}
}
pub fn scroll_active_terminal_to_bottom(&mut self, client_id: ClientId) {
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.and_then(|active_pane| {
active_pane.clear_scroll();
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.and_then(|active_pane| {
active_pane.clear_scroll();
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
}
}
pub fn clear_active_terminal_scroll(&mut self, client_id: ClientId) {
// TODO: is this a thing?
if self.floating_panes.panes_are_visible() && self.floating_panes.has_active_panes() {
self.floating_panes
.get_active_pane_mut(client_id)
.and_then(|active_pane| {
active_pane.clear_scroll();
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
} else {
self.active_panes
.get(&client_id)
.and_then(|active_pane_id| self.panes.get_mut(active_pane_id))
.and_then(|active_pane| {
active_pane.clear_scroll();
if !active_pane.is_scrolled() {
if let PaneId::Terminal(raw_fd) = active_pane.pid() {
return Some(raw_fd);
}
}
None
})
.map(|raw_fd| self.process_pending_vte_events(raw_fd));
}
}
pub fn scroll_terminal_up(&mut self, point: &Position, lines: usize, client_id: ClientId) {
if let Some(pane) = self.get_pane_at(point, false) {
pane.scroll_up(lines, client_id);
}
}
pub fn scroll_terminal_down(&mut self, point: &Position, lines: usize, client_id: ClientId) {
if let Some(pane) = self.get_pane_at(point, false) {
pane.scroll_down(lines, client_id);
if !pane.is_scrolled() {
if let PaneId::Terminal(pid) = pane.pid() {
self.process_pending_vte_events(pid);
}
}
}
}
fn get_pane_at(
&mut self,
point: &Position,
search_selectable: bool,
) -> Option<&mut Box<dyn Pane>> {
if self.floating_panes.panes_are_visible() {
if let Some(pane_id) = self.floating_panes.get_pane_id_at(point, search_selectable) {
return self.floating_panes.get_mut(&pane_id);
}
}
if let Some(pane_id) = self.get_pane_id_at(point, search_selectable) {
self.panes.get_mut(&pane_id)
} else {
None
}
}
fn get_pane_id_at(&self, point: &Position, search_selectable: bool) -> Option<PaneId> {
if self.fullscreen_is_active && self.is_position_inside_viewport(point) {
let first_client_id = self.connected_clients.iter().next().unwrap(); // TODO: instead of doing this, record the pane that is in fullscreen
return self.get_active_pane_id(*first_client_id);
}
if search_selectable {
self.get_selectable_panes()
.find(|(_, p)| p.contains(point))
.map(|(&id, _)| id)
} else {
self.get_panes()
.find(|(_, p)| p.contains(point))
.map(|(&id, _)| id)
}
}
pub fn handle_left_click(&mut self, position: &Position, client_id: ClientId) {
self.focus_pane_at(position, client_id);
let show_floating_panes = self.floating_panes.panes_are_visible();
if show_floating_panes {
let search_selectable = false;
if self
.floating_panes
.move_pane_with_mouse(*position, search_selectable)
{
self.set_force_render();
return;
}
}
if let Some(pane) = self.get_pane_at(position, false) {
let relative_position = pane.relative_position(position);
pane.start_selection(&relative_position, client_id);
self.selecting_with_mouse = true;
};
}
pub fn handle_right_click(&mut self, position: &Position, client_id: ClientId) {
self.focus_pane_at(position, client_id);
if let Some(pane) = self.get_pane_at(position, false) {
let relative_position = pane.relative_position(position);
pane.handle_right_click(&relative_position, client_id);
};
}
fn focus_pane_at(&mut self, point: &Position, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
if let Some(clicked_pane) = self.floating_panes.get_pane_id_at(point, true) {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.floating_panes.focus_pane(clicked_pane, client_id);
}
self.set_pane_active_at(clicked_pane);
return;
}
}
if let Some(clicked_pane) = self.get_pane_id_at(point, true) {
if self.session_is_mirrored {
// move all clients
let connected_clients: Vec<ClientId> =
self.connected_clients.iter().copied().collect();
for client_id in connected_clients {
self.active_panes.insert(client_id, clicked_pane);
}
} else {
self.active_panes.insert(client_id, clicked_pane);
}
self.set_pane_active_at(clicked_pane);
if self.floating_panes.panes_are_visible() {
self.floating_panes.toggle_show_panes(false);
self.set_force_render();
}
}
}
pub fn handle_mouse_release(&mut self, position: &Position, client_id: ClientId) {
if self.floating_panes.panes_are_visible() {
self.floating_panes.stop_moving_pane_with_mouse(*position);
}
if !self.selecting_with_mouse {
return;
}
let mut selected_text = None;
if self.floating_panes.panes_are_visible() {
let active_pane_id = self
.floating_panes
.active_pane_id(client_id)
.or_else(|| self.active_panes.get(&client_id).copied());
// on release, get the selected text from the active pane, and reset it's selection
let pane_id_at_position = self
.floating_panes
.get_pane_id_at(position, true)
.or_else(|| self.get_pane_id_at(position, true));
if active_pane_id != pane_id_at_position {
// release happened outside of pane
if let Some(active_pane_id) = active_pane_id {
if let Some(active_pane) = self
.floating_panes
.get_mut(&active_pane_id)
.or_else(|| self.panes.get_mut(&active_pane_id))
{
active_pane.end_selection(None, client_id);
selected_text = active_pane.get_selected_text();
active_pane.reset_selection();
}
}
} else if let Some(pane) = pane_id_at_position.and_then(|pane_id_at_position| {
self.floating_panes
.get_mut(&pane_id_at_position)
.or_else(|| self.panes.get_mut(&pane_id_at_position))
}) {
// release happened inside of pane
let relative_position = pane.relative_position(position);
pane.end_selection(Some(&relative_position), client_id);
selected_text = pane.get_selected_text();
pane.reset_selection();
}
} else {
let active_pane_id = self.active_panes.get(&client_id);
// on release, get the selected text from the active pane, and reset it's selection
if active_pane_id != self.get_pane_id_at(position, true).as_ref() {
if let Some(active_pane_id) = active_pane_id {
if let Some(active_pane) = self.panes.get_mut(&active_pane_id) {
active_pane.end_selection(None, client_id);
selected_text = active_pane.get_selected_text();
active_pane.reset_selection();
}
}
} else if let Some(pane) = self.get_pane_at(position, true) {
let relative_position = pane.relative_position(position);
pane.end_selection(Some(&relative_position), client_id);
selected_text = pane.get_selected_text();
pane.reset_selection();
}
}
if let Some(selected_text) = selected_text {
self.write_selection_to_clipboard(&selected_text);
}
self.selecting_with_mouse = false;
}
pub fn handle_mouse_hold(&mut self, position_on_screen: &Position, client_id: ClientId) {
let search_selectable = true;
if self
.floating_panes
.move_pane_with_mouse(*position_on_screen, search_selectable)
{
self.set_force_render();
} else if self.floating_panes.panes_are_visible() {
let active_pane = self
.floating_panes
.get_active_pane_mut(client_id)
.or_else(|| {
self.active_panes
.get(&client_id)
.and_then(|pane_id| self.panes.get_mut(pane_id))
});
active_pane.map(|active_pane| {
let relative_position = active_pane.relative_position(position_on_screen);
active_pane.update_selection(&relative_position, client_id);
});
} else if let Some(active_pane_id) = self.get_active_pane_id(client_id) {
if let Some(active_pane) = self.panes.get_mut(&active_pane_id) {
let relative_position = active_pane.relative_position(position_on_screen);
active_pane.update_selection(&relative_position, client_id);
}
}
}
pub fn copy_selection(&self, client_id: ClientId) {
let selected_text = self
.get_active_pane(client_id)
.and_then(|p| p.get_selected_text());
if let Some(selected_text) = selected_text {
self.write_selection_to_clipboard(&selected_text);
self.senders
.send_to_plugin(PluginInstruction::Update(
None,
None,
Event::CopyToClipboard(self.clipboard_provider.as_copy_destination()),
))
.unwrap();
}
}
fn write_selection_to_clipboard(&self, selection: &str) {
let mut output = Output::default();
output.add_clients(&self.connected_clients, self.link_handler.clone(), None);
let client_ids = self.connected_clients.iter().copied();
let clipboard_event =
match self
.clipboard_provider
.set_content(selection, &mut output, client_ids)
{
Ok(_) => {
let serialized_output = output.serialize();
self.senders
.send_to_server(ServerInstruction::Render(Some(serialized_output)))
.unwrap();
Event::CopyToClipboard(self.clipboard_provider.as_copy_destination())
}
Err(err) => {
log::error!("could not write selection to clipboard: {}", err);
Event::SystemClipboardFailure
}
};
self.senders
.send_to_plugin(PluginInstruction::Update(None, None, clipboard_event))
.unwrap();
}
fn is_inside_viewport(&self, pane_id: &PaneId) -> bool {
// this is mostly separated to an outside function in order to allow us to pass a clone to
// it sometimes when we need to get around the borrow checker
is_inside_viewport(&*self.viewport.borrow(), self.panes.get(pane_id).unwrap())
}
fn offset_viewport(&mut self, position_and_size: &Viewport) {
let mut viewport = self.viewport.borrow_mut();
if position_and_size.x == viewport.x
&& position_and_size.x + position_and_size.cols == viewport.x + viewport.cols
{
if position_and_size.y == viewport.y {
viewport.y += position_and_size.rows;
viewport.rows -= position_and_size.rows;
} else if position_and_size.y + position_and_size.rows == viewport.y + viewport.rows {
viewport.rows -= position_and_size.rows;
}
}
if position_and_size.y == viewport.y
&& position_and_size.y + position_and_size.rows == viewport.y + viewport.rows
{
if position_and_size.x == viewport.x {
viewport.x += position_and_size.cols;
viewport.cols -= position_and_size.cols;
} else if position_and_size.x + position_and_size.cols == viewport.x + viewport.cols {
viewport.cols -= position_and_size.cols;
}
}
}
pub fn visible(&self, visible: bool) {
let pids_in_this_tab = self.panes.keys().filter_map(|p| match p {
PaneId::Plugin(pid) => Some(pid),
_ => None,
});
for pid in pids_in_this_tab {
self.senders
.send_to_plugin(PluginInstruction::Update(
Some(*pid),
None,
Event::Visible(visible),
))
.unwrap();
}
}
pub fn update_active_pane_name(&mut self, buf: Vec<u8>, client_id: ClientId) {
if let Some(active_terminal_id) = self.get_active_terminal_id(client_id) {
let active_terminal = self
.panes
.get_mut(&PaneId::Terminal(active_terminal_id))
.unwrap();
// It only allows printable unicode, delete and backspace keys.
let is_updatable = buf.iter().all(|u| matches!(u, 0x20..=0x7E | 0x08 | 0x7F));
if is_updatable {
let s = str::from_utf8(&buf).unwrap();
active_terminal.update_name(s);
}
}
}
pub fn is_position_inside_viewport(&self, point: &Position) -> bool {
let Position {
line: Line(line),
column: Column(column),
} = *point;
let line: usize = line.try_into().unwrap();
let viewport = self.viewport.borrow();
line >= viewport.y
&& column >= viewport.x
&& line <= viewport.y + viewport.rows
&& column <= viewport.x + viewport.cols
}
}
#[allow(clippy::borrowed_box)]
pub fn is_inside_viewport(viewport: &Viewport, pane: &Box<dyn Pane>) -> bool {
let pane_position_and_size = pane.current_geom();
pane_position_and_size.y >= viewport.y
&& pane_position_and_size.y + pane_position_and_size.rows.as_usize()
<= viewport.y + viewport.rows
}
pub fn pane_geom_is_inside_viewport(viewport: &Viewport, geom: &PaneGeom) -> bool {
geom.y >= viewport.y
&& geom.y + geom.rows.as_usize() <= viewport.y + viewport.rows
&& geom.x >= viewport.x
&& geom.x + geom.cols.as_usize() <= viewport.x + viewport.cols
}
#[cfg(test)]
#[path = "./unit/tab_tests.rs"]
mod tab_tests;
#[cfg(test)]
#[path = "./unit/tab_integration_tests.rs"]
mod tab_integration_tests;