zellij/zellij-server/src/panes/plugin_pane.rs
Aram Drevekenin 256671aecc
fix(ui): restore get active at (#1076)
* don't crash if misusing the plugin pane api

* restore get active at

* rustfmt
2022-02-21 20:13:32 +01:00

395 lines
13 KiB
Rust

use std::fmt::Write;
use std::sync::mpsc::channel;
use std::time::Instant;
use crate::output::CharacterChunk;
use crate::panes::PaneId;
use crate::pty::VteBytes;
use crate::tab::Pane;
use crate::ui::pane_boundaries_frame::{FrameParams, PaneFrame};
use crate::wasm_vm::PluginInstruction;
use crate::ClientId;
use zellij_utils::pane_size::Offset;
use zellij_utils::position::Position;
use zellij_utils::shared::ansi_len;
use zellij_utils::zellij_tile::prelude::{Event, InputMode, Mouse, PaletteColor};
use zellij_utils::{
channels::SenderWithContext,
pane_size::{Dimension, PaneGeom},
};
pub(crate) struct PluginPane {
pub pid: u32,
pub should_render: bool,
pub selectable: bool,
pub geom: PaneGeom,
pub geom_override: Option<PaneGeom>,
pub content_offset: Offset,
pub send_plugin_instructions: SenderWithContext<PluginInstruction>,
pub active_at: Instant,
pub pane_title: String,
pub pane_name: String,
frame: bool,
borderless: bool,
}
impl PluginPane {
pub fn new(
pid: u32,
position_and_size: PaneGeom,
send_plugin_instructions: SenderWithContext<PluginInstruction>,
title: String,
pane_name: String,
) -> Self {
Self {
pid,
should_render: true,
selectable: true,
geom: position_and_size,
geom_override: None,
send_plugin_instructions,
active_at: Instant::now(),
frame: false,
content_offset: Offset::default(),
pane_title: title,
borderless: false,
pane_name,
}
}
}
impl Pane for PluginPane {
// FIXME: These position and size things should all be moved to default trait implementations,
// with something like a get_pos_and_sz() method underpinning all of them. Alternatively and
// preferably, just use an enum and not a trait object
fn x(&self) -> usize {
self.geom_override.unwrap_or(self.geom).x
}
fn y(&self) -> usize {
self.geom_override.unwrap_or(self.geom).y
}
fn rows(&self) -> usize {
self.geom_override.unwrap_or(self.geom).rows.as_usize()
}
fn cols(&self) -> usize {
self.geom_override.unwrap_or(self.geom).cols.as_usize()
}
fn get_content_x(&self) -> usize {
self.x() + self.content_offset.left
}
fn get_content_y(&self) -> usize {
self.y() + self.content_offset.top
}
fn get_content_columns(&self) -> usize {
// content columns might differ from the pane's columns if the pane has a frame
// in that case they would be 2 less
self.cols()
.saturating_sub(self.content_offset.left + self.content_offset.right)
}
fn get_content_rows(&self) -> usize {
// content rows might differ from the pane's rows if the pane has a frame
// in that case they would be 2 less
self.rows()
.saturating_sub(self.content_offset.top + self.content_offset.bottom)
}
fn reset_size_and_position_override(&mut self) {
self.geom_override = None;
self.should_render = true;
}
fn set_geom(&mut self, position_and_size: PaneGeom) {
self.geom = position_and_size;
self.should_render = true;
}
fn get_geom_override(&mut self, pane_geom: PaneGeom) {
self.geom_override = Some(pane_geom);
self.should_render = true;
}
fn handle_pty_bytes(&mut self, _event: VteBytes) {
// noop
}
fn cursor_coordinates(&self) -> Option<(usize, usize)> {
None
}
fn adjust_input_to_terminal(&self, _input_bytes: Vec<u8>) -> Vec<u8> {
// noop
vec![]
}
fn position_and_size(&self) -> PaneGeom {
self.geom
}
fn current_geom(&self) -> PaneGeom {
self.geom_override.unwrap_or(self.geom)
}
fn geom_override(&self) -> Option<PaneGeom> {
self.geom_override
}
fn should_render(&self) -> bool {
self.should_render
}
fn set_should_render(&mut self, should_render: bool) {
self.should_render = should_render;
}
fn selectable(&self) -> bool {
self.selectable
}
fn set_selectable(&mut self, selectable: bool) {
self.selectable = selectable;
}
fn render(
&mut self,
client_id: Option<ClientId>,
) -> Option<(Vec<CharacterChunk>, Option<String>)> {
// this is a bit of a hack but works in a pinch
client_id?;
let client_id = client_id.unwrap();
// if self.should_render {
if true {
// while checking should_render rather than rendering each pane every time
// is more performant, it causes some problems when the pane to the left should be
// rendered and has wide characters (eg. Chinese characters or emoji)
// as a (hopefully) temporary hack, we render all panes until we find a better solution
let mut vte_output = String::new();
let (buf_tx, buf_rx) = channel();
self.send_plugin_instructions
.send(PluginInstruction::Render(
buf_tx,
self.pid,
client_id,
self.get_content_rows(),
self.get_content_columns(),
))
.unwrap();
self.should_render = false;
let contents = buf_rx.recv().unwrap();
for (index, line) in contents.lines().enumerate() {
let actual_len = ansi_len(line);
let line_to_print = if actual_len > self.get_content_columns() {
let mut line = String::from(line);
line.truncate(self.get_content_columns());
line
} else {
[
line,
&str::repeat(" ", self.get_content_columns() - ansi_len(line)),
]
.concat()
};
write!(
&mut vte_output,
"\u{1b}[{};{}H\u{1b}[m{}",
self.get_content_y() + 1 + index,
self.get_content_x() + 1,
line_to_print,
)
.unwrap(); // goto row/col and reset styles
let line_len = line_to_print.len();
if line_len < self.get_content_columns() {
// pad line
for _ in line_len..self.get_content_columns() {
vte_output.push(' ');
}
}
}
let total_line_count = contents.lines().count();
if total_line_count < self.get_content_rows() {
// pad lines
for line_index in total_line_count..self.get_content_rows() {
let x = self.get_content_x();
let y = self.get_content_y();
write!(
&mut vte_output,
"\u{1b}[{};{}H\u{1b}[m",
y + line_index + 1,
x + 1
)
.unwrap(); // goto row/col and reset styles
for _col_index in 0..self.get_content_columns() {
vte_output.push(' ');
}
}
}
Some((vec![], Some(vte_output))) // TODO: PluginPanes should have their own grid so that we can return the non-serialized TerminalCharacters and have them participate in the render buffer
} else {
None
}
}
fn render_frame(
&mut self,
_client_id: ClientId,
frame_params: FrameParams,
input_mode: InputMode,
) -> Option<(Vec<CharacterChunk>, Option<String>)> {
// FIXME: This is a hack that assumes all fixed-size panes are borderless. This
// will eventually need fixing!
if self.frame && !(self.geom.rows.is_fixed() || self.geom.cols.is_fixed()) {
let pane_title = if self.pane_name.is_empty()
&& input_mode == InputMode::RenamePane
&& frame_params.is_main_client
{
String::from("Enter name...")
} else if self.pane_name.is_empty() {
self.pane_title.clone()
} else {
self.pane_name.clone()
};
let frame = PaneFrame::new(
self.current_geom().into(),
(0, 0), // scroll position
pane_title,
frame_params,
);
Some(frame.render())
} else {
None
}
}
fn render_fake_cursor(
&mut self,
_cursor_color: PaletteColor,
_text_color: PaletteColor,
) -> Option<String> {
None
}
fn update_name(&mut self, name: &str) {
match name {
"\0" => {
self.pane_name = String::new();
}
"\u{007F}" | "\u{0008}" => {
//delete and backspace keys
self.pane_name.pop();
}
c => {
self.pane_name.push_str(c);
}
}
}
fn pid(&self) -> PaneId {
PaneId::Plugin(self.pid)
}
fn reduce_height(&mut self, percent: f64) {
if let Some(p) = self.geom.rows.as_percent() {
self.geom.rows = Dimension::percent(p - percent);
self.should_render = true;
}
}
fn increase_height(&mut self, percent: f64) {
if let Some(p) = self.geom.rows.as_percent() {
self.geom.rows = Dimension::percent(p + percent);
self.should_render = true;
}
}
fn reduce_width(&mut self, percent: f64) {
if let Some(p) = self.geom.cols.as_percent() {
self.geom.cols = Dimension::percent(p - percent);
self.should_render = true;
}
}
fn increase_width(&mut self, percent: f64) {
if let Some(p) = self.geom.cols.as_percent() {
self.geom.cols = Dimension::percent(p + percent);
self.should_render = true;
}
}
fn push_down(&mut self, count: usize) {
self.geom.y += count;
self.should_render = true;
}
fn push_right(&mut self, count: usize) {
self.geom.x += count;
self.should_render = true;
}
fn pull_left(&mut self, count: usize) {
self.geom.x -= count;
self.should_render = true;
}
fn pull_up(&mut self, count: usize) {
self.geom.y -= count;
self.should_render = true;
}
fn scroll_up(&mut self, count: usize, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::ScrollUp(count)),
))
.unwrap();
}
fn scroll_down(&mut self, count: usize, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::ScrollDown(count)),
))
.unwrap();
}
fn clear_scroll(&mut self) {
// noop
}
fn start_selection(&mut self, start: &Position, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::LeftClick(start.line.0, start.column.0)),
))
.unwrap();
}
fn update_selection(&mut self, position: &Position, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::Hold(position.line.0, position.column.0)),
))
.unwrap();
}
fn end_selection(&mut self, end: Option<&Position>, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::Release(
end.map(|Position { line, column }| (line.0, column.0)),
)),
))
.unwrap();
}
fn is_scrolled(&self) -> bool {
false
}
fn active_at(&self) -> Instant {
self.active_at
}
fn set_active_at(&mut self, time: Instant) {
self.active_at = time;
}
fn set_frame(&mut self, frame: bool) {
self.frame = frame;
}
fn set_content_offset(&mut self, offset: Offset) {
self.content_offset = offset;
}
fn set_borderless(&mut self, borderless: bool) {
self.borderless = borderless;
}
fn borderless(&self) -> bool {
self.borderless
}
fn handle_right_click(&mut self, to: &Position, client_id: ClientId) {
self.send_plugin_instructions
.send(PluginInstruction::Update(
Some(self.pid),
Some(client_id),
Event::Mouse(Mouse::RightClick(to.line.0, to.column.0)),
))
.unwrap();
}
}