zellij/zellij-utils/src/input/keybinds.rs

301 lines
9.4 KiB
Rust

//! Mapping of inputs to sequences of actions.
use std::collections::HashMap;
use super::actions::Action;
use super::config;
use serde::{Deserialize, Serialize};
use strum::IntoEnumIterator;
use zellij_tile::data::*;
/// Used in the config struct
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
pub struct Keybinds(HashMap<InputMode, ModeKeybinds>);
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
pub struct ModeKeybinds(HashMap<Key, Vec<Action>>);
/// Intermediate struct used for deserialisation
/// Used in the config file.
#[derive(Clone, Debug, PartialEq, Deserialize)]
pub struct KeybindsFromYaml {
#[serde(flatten)]
keybinds: HashMap<InputMode, Vec<KeyActionUnbind>>,
#[serde(default)]
unbind: Unbind,
}
/// Intermediate enum used for deserialisation
#[derive(Clone, Debug, PartialEq, Deserialize)]
#[serde(untagged)]
enum KeyActionUnbind {
KeyAction(KeyActionFromYaml),
Unbind(UnbindFromYaml),
}
/// Intermediate struct used for deserialisation
#[derive(Clone, Debug, PartialEq, Deserialize)]
struct KeyActionUnbindFromYaml {
keybinds: Vec<KeyActionFromYaml>,
unbind: Unbind,
}
/// Intermediate struct used for deserialisation
#[derive(Clone, Debug, PartialEq, Deserialize)]
pub struct KeyActionFromYaml {
action: Vec<Action>,
key: Vec<Key>,
}
/// Intermediate struct used for deserialisation
#[derive(Clone, Debug, PartialEq, Deserialize)]
struct UnbindFromYaml {
unbind: Unbind,
}
/// List of keys, for which to disable their respective default actions
/// `All` is a catch all, and will disable the default actions for all keys.
#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize)]
#[serde(untagged)]
enum Unbind {
// This is the correct order, don't rearrange!
// Suspected Bug in the untagged macro.
// 1. Keys
Keys(Vec<Key>),
// 2. All
All(bool),
}
impl Default for Keybinds {
// Use once per codepath
// TODO investigate why
fn default() -> Keybinds {
Self::from_default_assets()
}
}
impl Keybinds {
pub fn new() -> Keybinds {
Keybinds(HashMap::<InputMode, ModeKeybinds>::new())
}
fn from_default_assets() -> Keybinds {
config::Config::from_default_assets()
.expect("Keybinds from default assets Error!")
.keybinds
}
/// Entrypoint from the config module
pub fn get_default_keybinds_with_config(from_yaml: Option<KeybindsFromYaml>) -> Keybinds {
let default_keybinds = match from_yaml.clone() {
Some(keybinds) => match keybinds.unbind {
Unbind::All(true) => Keybinds::new(),
Unbind::All(false) | Unbind::Keys(_) => Keybinds::unbind(keybinds),
},
None => Keybinds::default(),
};
if let Some(keybinds) = from_yaml {
default_keybinds.merge_keybinds(Keybinds::from(keybinds))
} else {
default_keybinds
}
}
/// Unbinds the default keybindings in relation to their mode
fn unbind(from_yaml: KeybindsFromYaml) -> Keybinds {
let mut keybind_config = Self::new();
let mut unbind_config: HashMap<InputMode, Unbind> = HashMap::new();
let keybinds_from_yaml = from_yaml.keybinds;
for mode in InputMode::iter() {
if let Some(keybinds) = keybinds_from_yaml.get(&mode) {
for keybind in keybinds.iter() {
match keybind {
KeyActionUnbind::Unbind(unbind) => {
unbind_config.insert(mode, unbind.unbind.clone());
}
KeyActionUnbind::KeyAction(key_action_from_yaml) => {
keybind_config
.0
.insert(mode, ModeKeybinds::from(key_action_from_yaml.clone()));
}
}
}
}
}
let mut default = Self::default().unbind_mode(unbind_config);
// Toplevel Unbinds
if let Unbind::Keys(_) = from_yaml.unbind {
let mut unbind_config: HashMap<InputMode, Unbind> = HashMap::new();
for mode in InputMode::iter() {
unbind_config.insert(mode, from_yaml.unbind.clone());
}
default = default.unbind_mode(unbind_config);
};
default.merge_keybinds(keybind_config)
}
/// Unbind [`Key`] bindings respective to their mode
fn unbind_mode(&self, unbind: HashMap<InputMode, Unbind>) -> Keybinds {
let mut keybinds = Keybinds::new();
for mode in InputMode::iter() {
if let Some(unbind) = unbind.get(&mode) {
match unbind {
Unbind::All(true) => {}
Unbind::Keys(keys) => {
if let Some(defaults) = self.0.get(&mode) {
keybinds
.0
.insert(mode, defaults.clone().unbind_keys(keys.to_vec()));
}
}
Unbind::All(false) => {
if let Some(defaults) = self.0.get(&mode) {
keybinds.0.insert(mode, defaults.clone());
}
}
}
} else if let Some(defaults) = self.0.get(&mode) {
keybinds.0.insert(mode, defaults.clone());
}
}
keybinds
}
/// Merges two Keybinds structs into one Keybinds struct
/// `other` overrides the ModeKeybinds of `self`.
fn merge_keybinds(&self, other: Keybinds) -> Keybinds {
let mut keybinds = Keybinds::new();
for mode in InputMode::iter() {
let mut mode_keybinds = ModeKeybinds::new();
if let Some(keybind) = self.0.get(&mode) {
mode_keybinds.0.extend(keybind.0.clone());
};
if let Some(keybind) = other.0.get(&mode) {
mode_keybinds.0.extend(keybind.0.clone());
}
if !mode_keybinds.0.is_empty() {
keybinds.0.insert(mode, mode_keybinds);
}
}
keybinds
}
/// Converts a [`Key`] terminal event to a sequence of [`Action`]s according to the current
/// [`InputMode`] and [`Keybinds`].
pub fn key_to_actions(
key: &Key,
input: Vec<u8>,
mode: &InputMode,
keybinds: &Keybinds,
) -> Vec<Action> {
let mode_keybind_or_action = |action: Action| {
keybinds
.0
.get(mode)
.unwrap_or_else(|| unreachable!("Unrecognized mode: {:?}", mode))
.0
.get(key)
.cloned()
.unwrap_or_else(|| vec![action])
};
match *mode {
InputMode::Normal | InputMode::Locked => mode_keybind_or_action(Action::Write(input)),
InputMode::RenameTab => mode_keybind_or_action(Action::TabNameInput(input)),
_ => mode_keybind_or_action(Action::NoOp),
}
}
}
impl ModeKeybinds {
fn new() -> ModeKeybinds {
ModeKeybinds(HashMap::<Key, Vec<Action>>::new())
}
/// Merges `self` with `other`, if keys are the same, `other` overwrites.
fn merge(self, other: ModeKeybinds) -> ModeKeybinds {
let mut merged = self;
merged.0.extend(other.0);
merged
}
/// Remove [`Key`]'s from [`ModeKeybinds`]
fn unbind_keys(self, unbind: Vec<Key>) -> Self {
let mut keymap = self;
for key in unbind {
keymap.0.remove(&key);
}
keymap
}
}
impl From<KeybindsFromYaml> for Keybinds {
fn from(keybinds_from_yaml: KeybindsFromYaml) -> Keybinds {
let mut keybinds = Keybinds::new();
for mode in InputMode::iter() {
let mut mode_keybinds = ModeKeybinds::new();
for key_action in keybinds_from_yaml.keybinds.get(&mode).iter() {
for keybind in key_action.iter() {
mode_keybinds = mode_keybinds.merge(ModeKeybinds::from(keybind.clone()));
}
}
keybinds.0.insert(mode, mode_keybinds);
}
keybinds
}
}
/// For each [`Key`] assigned to [`Action`]s,
/// map the [`Action`]s to the [`Key`]
impl From<KeyActionFromYaml> for ModeKeybinds {
fn from(key_action: KeyActionFromYaml) -> ModeKeybinds {
let actions = key_action.action;
ModeKeybinds(
key_action
.key
.into_iter()
.map(|k| (k, actions.clone()))
.collect::<HashMap<Key, Vec<Action>>>(),
)
}
}
impl From<KeyActionUnbind> for ModeKeybinds {
fn from(key_action_unbind: KeyActionUnbind) -> ModeKeybinds {
match key_action_unbind {
KeyActionUnbind::KeyAction(key_action) => ModeKeybinds::from(key_action),
KeyActionUnbind::Unbind(_) => ModeKeybinds::new(),
}
}
}
impl From<Vec<KeyActionFromYaml>> for ModeKeybinds {
fn from(key_action_from_yaml: Vec<KeyActionFromYaml>) -> ModeKeybinds {
let mut mode_keybinds = ModeKeybinds::new();
for keybind in key_action_from_yaml {
for key in keybind.key {
mode_keybinds.0.insert(key, keybind.action.clone());
}
}
mode_keybinds
}
}
impl Default for Unbind {
fn default() -> Unbind {
Unbind::All(false)
}
}
// The unit test location.
#[cfg(test)]
#[path = "./unit/keybinds_test.rs"]
mod keybinds_test;